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Martijn Versteegh 8ad5241778 Fix T95250: bake margin adjacent faces uses stale UV map in edit mode
Use the evaluated mesh to generate the Adjacent Faces margin.

Baking used the evaluated mesh, but generating the margin used the base
mesh. This would lead to generating the margin from a stale UV map when the
UV editor was open and the UV map was changed. Fix it by passing the same
mesh as used for baking through to the margin generation.

Differential Revision: https://developer.blender.org/D13938
2022-01-31 18:18:05 +01:00
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