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blender-archive/source/blender/nodes/function/nodes/node_fn_slice_string.cc
Jacques Lucke eedcf1876a Functions: introduce multi-function namespace
This moves all multi-function related code in the `functions` module
into a new `multi_function` namespace. This is similar to how there
is a `lazy_function` namespace.

The main benefit of this is that many types names that were prefixed
with `MF` (for "multi function") can be simplified.

There is also a common shorthand for the `multi_function` namespace: `mf`.
This is also similar to lazy-functions where the shortened namespace
is called `lf`.
2023-01-07 17:32:28 +01:00

42 lines
1.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_string_utf8.h"
#include "node_function_util.hh"
namespace blender::nodes::node_fn_slice_string_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::String>(N_("String"));
b.add_input<decl::Int>(N_("Position"));
b.add_input<decl::Int>(N_("Length")).min(0).default_value(10);
b.add_output<decl::String>(N_("String"));
}
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
{
static auto slice_fn = mf::build::SI3_SO<std::string, int, int, std::string>(
"Slice", [](const std::string &str, int a, int b) {
const int len = BLI_strlen_utf8(str.c_str());
const int start = BLI_str_utf8_offset_from_index(str.c_str(), std::clamp(a, 0, len));
const int end = BLI_str_utf8_offset_from_index(str.c_str(), std::clamp(a + b, 0, len));
return str.substr(start, std::max<int>(end - start, 0));
});
builder.set_matching_fn(&slice_fn);
}
} // namespace blender::nodes::node_fn_slice_string_cc
void register_node_type_fn_slice_string()
{
namespace file_ns = blender::nodes::node_fn_slice_string_cc;
static bNodeType ntype;
fn_node_type_base(&ntype, FN_NODE_SLICE_STRING, "Slice String", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
ntype.build_multi_function = file_ns::node_build_multi_function;
nodeRegisterType(&ntype);
}