Adds some padding to the left of the icon, adds more space around the separator line and make it more visible, and add some spacing at the top and bottom of the menu. Ref T37794 Reviewed By: dingto, billrey Differential Revision: https://developer.blender.org/D223
951 lines
47 KiB
C++
951 lines
47 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file UI_interface.h
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* \ingroup editorui
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*/
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#ifndef __UI_INTERFACE_H__
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#define __UI_INTERFACE_H__
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#include "BLI_compiler_attrs.h"
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#include "BLI_sys_types.h" /* size_t */
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#include "RNA_types.h"
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#include "DNA_userdef_types.h"
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/* Struct Declarations */
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struct ID;
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struct Main;
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struct ListBase;
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struct ARegion;
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struct ARegionType;
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struct ScrArea;
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struct wmEvent;
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struct wmWindow;
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struct wmWindowManager;
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struct wmOperator;
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struct AutoComplete;
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struct bContext;
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struct bContextStore;
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struct Panel;
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struct PanelType;
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struct PointerRNA;
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struct PropertyRNA;
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struct ReportList;
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struct rcti;
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struct rctf;
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struct uiList;
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struct uiStyle;
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struct uiFontStyle;
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struct uiWidgetColors;
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struct ColorBand;
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struct CurveMapping;
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struct Image;
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struct ImageUser;
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struct wmOperatorType;
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struct uiWidgetColors;
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struct Tex;
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struct MTex;
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struct ImBuf;
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struct bNodeTree;
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struct bNode;
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struct bNodeSocket;
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typedef struct uiBut uiBut;
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typedef struct uiBlock uiBlock;
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typedef struct uiPopupBlockHandle uiPopupBlockHandle;
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typedef struct uiLayout uiLayout;
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/* Defines */
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/* char for splitting strings, aligning shortcuts in menus, users never see */
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#define UI_SEP_CHAR '|'
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#define UI_SEP_CHAR_S "|"
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/* names */
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#define UI_MAX_DRAW_STR 400
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#define UI_MAX_NAME_STR 128
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/* use for clamping popups within the screen */
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#define UI_SCREEN_MARGIN 10
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/* uiBlock->dt and uiBut->dt */
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#define UI_EMBOSS 0 /* use widget style for drawing */
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#define UI_EMBOSSN 1 /* Nothing, only icon and/or text */
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#define UI_EMBOSSP 2 /* Pulldown menu style */
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#define UI_EMBOSST 3 /* Table */
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/* uiBlock->direction */
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#define UI_DIRECTION (UI_TOP | UI_DOWN | UI_LEFT | UI_RIGHT)
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#define UI_TOP (1 << 0)
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#define UI_DOWN (1 << 1)
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#define UI_LEFT (1 << 2)
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#define UI_RIGHT (1 << 3)
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#define UI_CENTER (1 << 4)
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#define UI_SHIFT_FLIPPED (1 << 5)
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#if 0
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/* uiBlock->autofill (not yet used) */
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#define UI_BLOCK_COLLUMNS 1
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#define UI_BLOCK_ROWS 2
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#endif
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/* uiBlock->flag (controls) */
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#define UI_BLOCK_LOOP (1 << 0)
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#define UI_BLOCK_REDRAW (1 << 1)
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#define UI_BLOCK_SEARCH_MENU (1 << 2)
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#define UI_BLOCK_NUMSELECT (1 << 3)
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#define UI_BLOCK_NO_WIN_CLIP (1 << 4) /* don't apply window clipping */ /* was UI_BLOCK_ENTER_OK */
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#define UI_BLOCK_CLIPBOTTOM (1 << 5)
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#define UI_BLOCK_CLIPTOP (1 << 6)
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#define UI_BLOCK_MOVEMOUSE_QUIT (1 << 7)
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#define UI_BLOCK_KEEP_OPEN (1 << 8)
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#define UI_BLOCK_POPUP (1 << 9)
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#define UI_BLOCK_OUT_1 (1 << 10)
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#define UI_BLOCK_NO_FLIP (1 << 11)
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#define UI_BLOCK_POPUP_MEMORY (1 << 12)
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#define UI_BLOCK_CLIP_EVENTS (1 << 13) /* stop handling mouse events */
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/* block->flag bits 14-17 are identical to but->drawflag bits */
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#define UI_BLOCK_LIST_ITEM (1 << 19)
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/* uiPopupBlockHandle->menuretval */
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#define UI_RETURN_CANCEL (1 << 0) /* cancel all menus cascading */
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#define UI_RETURN_OK (1 << 1) /* choice made */
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#define UI_RETURN_OUT (1 << 2) /* left the menu */
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#define UI_RETURN_OUT_PARENT (1 << 3) /* let the parent handle this event */
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#define UI_RETURN_UPDATE (1 << 4) /* update the button that opened */
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#define UI_RETURN_POPUP_OK (1 << 5) /* popup is ok to be handled */
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/* panel controls */
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#define UI_PNL_SOLID (1 << 1)
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#define UI_PNL_CLOSE (1 << 5)
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#define UI_PNL_SCALE (1 << 9)
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/* but->flag - general state flags. */
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enum {
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/* warning, the first 6 flags are internal */
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UI_ICON_SUBMENU = (1 << 6),
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UI_ICON_PREVIEW = (1 << 7),
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UI_BUT_NODE_LINK = (1 << 8),
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UI_BUT_NODE_ACTIVE = (1 << 9),
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UI_BUT_DRAG_LOCK = (1 << 10),
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UI_BUT_DISABLED = (1 << 11),
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UI_BUT_COLOR_LOCK = (1 << 12),
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UI_BUT_ANIMATED = (1 << 13),
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UI_BUT_ANIMATED_KEY = (1 << 14),
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UI_BUT_DRIVEN = (1 << 15),
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UI_BUT_REDALERT = (1 << 16),
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UI_BUT_INACTIVE = (1 << 17),
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UI_BUT_LAST_ACTIVE = (1 << 18),
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UI_BUT_UNDO = (1 << 19),
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UI_BUT_IMMEDIATE = (1 << 20),
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UI_BUT_NO_UTF8 = (1 << 21),
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UI_BUT_VEC_SIZE_LOCK = (1 << 22), /* used to flag if color hsv-circle should keep luminance */
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UI_BUT_COLOR_CUBIC = (1 << 23), /* cubic saturation for the color wheel */
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UI_BUT_LIST_ITEM = (1 << 24), /* This but is "inside" a list item (currently used to change theme colors). */
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};
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#define UI_PANEL_WIDTH 340
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#define UI_COMPACT_PANEL_WIDTH 160
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#define UI_PANEL_CATEGORY_MARGIN_WIDTH (U.widget_unit * 1.0f)
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/* but->drawflag - these flags should only affect how the button is drawn. */
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/* Note: currently, these flags _are not passed_ to the widget's state() or draw() functions
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* (except for the 'align' ones)!
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*/
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enum {
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/* draw enum-like up/down arrows for button */
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UI_BUT_DRAW_ENUM_ARROWS = (1 << 0),
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/* Text and icon alignment (by default, they are centered). */
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UI_BUT_TEXT_LEFT = (1 << 1),
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UI_BUT_ICON_LEFT = (1 << 2),
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UI_BUT_TEXT_RIGHT = (1 << 3),
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/* Prevent the button to show any tooltip. */
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UI_BUT_NO_TOOLTIP = (1 << 4),
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/* button align flag, for drawing groups together (also used in uiBlock->flag!) */
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UI_BUT_ALIGN_TOP = (1 << 14),
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UI_BUT_ALIGN_LEFT = (1 << 15),
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UI_BUT_ALIGN_RIGHT = (1 << 16),
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UI_BUT_ALIGN_DOWN = (1 << 17),
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UI_BUT_ALIGN = (UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT | UI_BUT_ALIGN_DOWN),
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};
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/* scale fixed button widths by this to account for DPI */
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#define UI_DPI_FAC ((U.pixelsize * (float)U.dpi) / 72.0f)
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#define UI_DPI_WINDOW_FAC (((float)U.dpi) / 72.0f)
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/* 16 to copy ICON_DEFAULT_HEIGHT */
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#define UI_DPI_ICON_SIZE ((float)16 * UI_DPI_FAC)
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/* Button types, bits stored in 1 value... and a short even!
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* - bits 0-4: bitnr (0-31)
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* - bits 5-7: pointer type
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* - bit 8: for 'bit'
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* - bit 9-15: button type (now 6 bits, 64 types)
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* */
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typedef enum {
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UI_BUT_POIN_CHAR = 32,
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UI_BUT_POIN_SHORT = 64,
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UI_BUT_POIN_INT = 96,
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UI_BUT_POIN_FLOAT = 128,
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/* UI_BUT_POIN_FUNCTION = 192, */ /*UNUSED*/
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UI_BUT_POIN_BIT = 256 /* OR'd with a bit index*/
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} eButPointerType;
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/* requires (but->poin != NULL) */
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#define UI_BUT_POIN_TYPES (UI_BUT_POIN_FLOAT | UI_BUT_POIN_SHORT | UI_BUT_POIN_CHAR)
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/* assigned to but->type, OR'd with the flags above when passing args */
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typedef enum {
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BUT = (1 << 9),
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ROW = (2 << 9),
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TOG = (3 << 9),
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NUM = (5 << 9),
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TEX = (6 << 9),
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TOGN = (9 << 9),
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LABEL = (10 << 9),
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MENU = (11 << 9), /* Dropdown list, actually! */
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ICONTOG = (13 << 9),
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NUMSLI = (14 << 9),
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COLOR = (15 << 9),
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SCROLL = (18 << 9),
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BLOCK = (19 << 9),
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BUTM = (20 << 9),
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SEPR = (21 << 9),
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LINK = (22 << 9),
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INLINK = (23 << 9),
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KEYEVT = (24 << 9),
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HSVCUBE = (26 << 9),
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PULLDOWN = (27 << 9), /* Menu, actually! */
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ROUNDBOX = (28 << 9),
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BUT_COLORBAND = (30 << 9),
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BUT_NORMAL = (31 << 9),
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BUT_CURVE = (32 << 9),
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ICONTOGN = (34 << 9),
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LISTBOX = (35 << 9),
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LISTROW = (36 << 9),
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TOGBUT = (37 << 9),
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OPTION = (38 << 9),
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OPTIONN = (39 << 9),
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TRACKPREVIEW = (40 << 9),
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/* buttons with value >= SEARCH_MENU don't get undo pushes */
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SEARCH_MENU = (41 << 9),
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BUT_EXTRA = (42 << 9),
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HSVCIRCLE = (43 << 9),
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HOTKEYEVT = (46 << 9),
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BUT_IMAGE = (47 << 9),
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HISTOGRAM = (48 << 9),
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WAVEFORM = (49 << 9),
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VECTORSCOPE = (50 << 9),
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PROGRESSBAR = (51 << 9),
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SEARCH_MENU_UNLINK = (52 << 9),
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NODESOCKET = (53 << 9),
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SEPRLINE = (54 << 9),
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} eButType;
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#define BUTTYPE (63 << 9)
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/* gradient types, for color picker HSVCUBE etc */
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#define UI_GRAD_SV 0
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#define UI_GRAD_HV 1
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#define UI_GRAD_HS 2
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#define UI_GRAD_H 3
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#define UI_GRAD_S 4
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#define UI_GRAD_V 5
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#define UI_GRAD_V_ALT 9
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/* Drawing
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*
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* Functions to draw various shapes, taking theme settings into account.
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* Used for code that draws its own UI style elements. */
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void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
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void uiSetRoundBox(int type);
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int uiGetRoundBox(void);
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void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, float maxy);
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void uiDrawBox(int mode, float minx, float miny, float maxx, float maxy, float rad);
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void uiDrawBoxShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
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void uiDrawBoxVerticalShade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadeLeft, float shadeRight);
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/* state for scrolldrawing */
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#define UI_SCROLL_PRESSED (1 << 0)
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#define UI_SCROLL_ARROWS (1 << 1)
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#define UI_SCROLL_NO_OUTLINE (1 << 2)
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void uiWidgetScrollDraw(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
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/* Callbacks
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*
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* uiBlockSetHandleFunc/ButmFunc are for handling events through a callback.
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* HandleFunc gets the retval passed on, and ButmFunc gets a2. The latter is
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* mostly for compatibility with older code.
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*
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* uiButSetCompleteFunc is for tab completion.
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*
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* uiButSearchFunc is for name buttons, showing a popup with matches
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*
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* uiBlockSetFunc and uiButSetFunc are callbacks run when a button is used,
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* in case events, operators or RNA are not sufficient to handle the button.
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*
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* uiButSetNFunc will free the argument with MEM_freeN. */
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typedef struct uiSearchItems uiSearchItems;
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typedef void (*uiButHandleFunc)(struct bContext *C, void *arg1, void *arg2);
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typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origstr);
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typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
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typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
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typedef void (*uiButSearchFunc)(const struct bContext *C, void *arg, const char *str, uiSearchItems *items);
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typedef void (*uiBlockHandleFunc)(struct bContext *C, void *arg, int event);
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/* Menu Callbacks */
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typedef void (*uiMenuCreateFunc)(struct bContext *C, struct uiLayout *layout, void *arg1);
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typedef void (*uiMenuHandleFunc)(struct bContext *C, void *arg, int event);
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/* Popup Menus
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*
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* Functions used to create popup menus. For more extended menus the
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* uiPupMenuBegin/End functions can be used to define own items with
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* the uiItem functions in between. If it is a simple confirmation menu
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* or similar, popups can be created with a single function call. */
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typedef struct uiPopupMenu uiPopupMenu;
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struct uiPopupMenu *uiPupMenuBegin(struct bContext *C, const char *title, int icon) ATTR_NONNULL();
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void uiPupMenuEnd(struct bContext *C, struct uiPopupMenu *head);
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struct uiLayout *uiPupMenuLayout(uiPopupMenu *head);
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void uiPupMenuOkee(struct bContext *C, const char *opname, const char *str, ...) ATTR_PRINTF_FORMAT(3, 4);
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void uiPupMenuSaveOver(struct bContext *C, struct wmOperator *op, const char *filename);
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void uiPupMenuNotice(struct bContext *C, const char *str, ...) ATTR_PRINTF_FORMAT(2, 3);
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void uiPupMenuError(struct bContext *C, const char *str, ...) ATTR_PRINTF_FORMAT(2, 3);
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void uiPupMenuReports(struct bContext *C, struct ReportList *reports);
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void uiPupMenuInvoke(struct bContext *C, const char *idname); /* popup registered menu */
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/* Popup Blocks
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*
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* Functions used to create popup blocks. These are like popup menus
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* but allow using all button types and creating an own layout. */
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typedef uiBlock * (*uiBlockCreateFunc)(struct bContext *C, struct ARegion *ar, void *arg1);
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typedef void (*uiBlockCancelFunc)(struct bContext *C, void *arg1);
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void uiPupBlock(struct bContext *C, uiBlockCreateFunc func, void *arg);
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void uiPupBlockO(struct bContext *C, uiBlockCreateFunc func, void *arg, const char *opname, int opcontext);
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void uiPupBlockEx(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg);
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/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */
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void uiPupBlockClose(struct bContext *C, uiBlock *block);
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/* Blocks
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*
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* Functions for creating, drawing and freeing blocks. A Block is a
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* container of buttons and used for various purposes.
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*
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* Begin/Define Buttons/End/Draw is the typical order in which these
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* function should be called, though for popup blocks Draw is left out.
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* Freeing blocks is done by the screen/ module automatically.
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*
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* */
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uiBlock *uiBeginBlock(const struct bContext *C, struct ARegion *region, const char *name, short dt);
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void uiEndBlock(const struct bContext *C, uiBlock *block);
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void uiDrawBlock(const struct bContext *C, struct uiBlock *block);
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uiBlock *uiGetBlock(const char *name, struct ARegion *ar);
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void uiBlockSetEmboss(uiBlock *block, char dt);
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void uiFreeBlock(const struct bContext *C, uiBlock *block);
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void uiFreeBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeInactiveBlocks(const struct bContext *C, struct ListBase *lb);
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void uiFreeActiveButtons(const struct bContext *C, struct bScreen *screen);
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void uiBlockSetRegion(uiBlock *block, struct ARegion *region);
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void uiBlockSetButLock(uiBlock *block, bool val, const char *lockstr);
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void uiBlockClearButLock(uiBlock *block);
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/* automatic aligning, horiz or verical */
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void uiBlockBeginAlign(uiBlock *block);
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void uiBlockEndAlign(uiBlock *block);
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/* block bounds/position calculation */
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typedef enum {
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UI_BLOCK_BOUNDS_NONE = 0,
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UI_BLOCK_BOUNDS = 1,
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UI_BLOCK_BOUNDS_TEXT,
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UI_BLOCK_BOUNDS_POPUP_MOUSE,
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UI_BLOCK_BOUNDS_POPUP_MENU,
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UI_BLOCK_BOUNDS_POPUP_CENTER
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} eBlockBoundsCalc;
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void uiBoundsBlock(struct uiBlock *block, int addval);
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void uiTextBoundsBlock(uiBlock *block, int addval);
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void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my);
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void uiMenuPopupBoundsBlock(uiBlock *block, int addvall, int mx, int my);
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void uiCenteredBoundsBlock(uiBlock *block, int addval);
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void uiExplicitBoundsBlock(uiBlock *block, int minx, int miny, int maxx, int maxy);
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int uiBlocksGetYMin(struct ListBase *lb);
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void uiBlockSetDirection(uiBlock *block, int direction);
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void uiBlockFlipOrder(uiBlock *block);
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void uiBlockSetFlag(uiBlock *block, int flag);
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void uiBlockClearFlag(uiBlock *block, int flag);
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int uiButGetRetVal(uiBut *but);
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void uiButSetDragID(uiBut *but, struct ID *id);
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void uiButSetDragRNA(uiBut *but, struct PointerRNA *ptr);
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void uiButSetDragPath(uiBut *but, const char *path);
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void uiButSetDragName(uiBut *but, const char *name);
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void uiButSetDragValue(uiBut *but);
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void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *ima, float scale);
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int UI_but_active_drop_name(struct bContext *C);
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void uiButSetFlag(uiBut *but, int flag);
|
|
void uiButClearFlag(uiBut *but, int flag);
|
|
|
|
void uiButSetDrawFlag(uiBut *but, int flag);
|
|
void uiButClearDrawFlag(uiBut *but, int flag);
|
|
|
|
/* special button case, only draw it when used actively, for outliner etc */
|
|
bool uiButActiveOnly(const struct bContext *C, struct ARegion *ar, uiBlock *block, uiBut *but);
|
|
|
|
void uiButExecute(const struct bContext *C, uiBut *but);
|
|
|
|
|
|
/* Buttons
|
|
*
|
|
* Functions to define various types of buttons in a block. Postfixes:
|
|
* - F: float
|
|
* - I: int
|
|
* - S: short
|
|
* - C: char
|
|
* - R: RNA
|
|
* - O: operator */
|
|
|
|
uiBut *uiDefBut(uiBlock *block,
|
|
int type, int retval, const char *str,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefIconBut(uiBlock *block,
|
|
int type, int retval, int icon,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, struct PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefIconTextBut(uiBlock *block,
|
|
int type, int retval, int icon, const char *str,
|
|
int x1, int y1,
|
|
short x2, short y2,
|
|
void *poin,
|
|
float min, float max,
|
|
float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip);
|
|
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, struct wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
/* for passing inputs to ButO buttons */
|
|
struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
|
|
|
|
void uiButSetUnitType(uiBut *but, const int unit_type);
|
|
int uiButGetUnitType(const uiBut *but);
|
|
|
|
enum {
|
|
BUT_GET_RNAPROP_IDENTIFIER = 1,
|
|
BUT_GET_RNASTRUCT_IDENTIFIER,
|
|
BUT_GET_RNAENUM_IDENTIFIER,
|
|
BUT_GET_LABEL,
|
|
BUT_GET_RNA_LABEL,
|
|
BUT_GET_RNAENUM_LABEL,
|
|
BUT_GET_RNA_LABEL_CONTEXT, /* Context specified in CTX_XXX_ macros are just unreachable! */
|
|
BUT_GET_TIP,
|
|
BUT_GET_RNA_TIP,
|
|
BUT_GET_RNAENUM_TIP,
|
|
BUT_GET_OP_KEYMAP,
|
|
BUT_GET_PROP_KEYMAP
|
|
};
|
|
|
|
typedef struct uiStringInfo {
|
|
int type;
|
|
char *strinfo;
|
|
} uiStringInfo;
|
|
|
|
/* Note: Expects pointers to uiStringInfo structs as parameters.
|
|
* Will fill them with translated strings, when possible.
|
|
* Strings in uiStringInfo must be MEM_freeN'ed by caller. */
|
|
void uiButGetStrInfo(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0);
|
|
|
|
/* Edit i18n stuff. */
|
|
/* Name of the main py op from i18n addon. */
|
|
#define EDTSRC_I18N_OP_NAME "UI_OT_edittranslation"
|
|
|
|
/* Special Buttons
|
|
*
|
|
* Buttons with a more specific purpose:
|
|
* - MenuBut: buttons that popup a menu (in headers usually).
|
|
* - PulldownBut: like MenuBut, but creating a uiBlock (for compatibility).
|
|
* - BlockBut: buttons that popup a block with more buttons.
|
|
* - KeyevtBut: buttons that can be used to turn key events into values.
|
|
* - PickerButtons: buttons like the color picker (for code sharing).
|
|
* - AutoButR: RNA property button with type automatically defined. */
|
|
|
|
#define UI_ID_RENAME (1 << 0)
|
|
#define UI_ID_BROWSE (1 << 1)
|
|
#define UI_ID_ADD_NEW (1 << 2)
|
|
#define UI_ID_OPEN (1 << 3)
|
|
#define UI_ID_ALONE (1 << 4)
|
|
#define UI_ID_DELETE (1 << 5)
|
|
#define UI_ID_LOCAL (1 << 6)
|
|
#define UI_ID_AUTO_NAME (1 << 7)
|
|
#define UI_ID_FAKE_USER (1 << 8)
|
|
#define UI_ID_PIN (1 << 9)
|
|
#define UI_ID_BROWSE_RENDER (1 << 10)
|
|
#define UI_ID_PREVIEWS (1 << 11)
|
|
#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
|
|
|
|
int uiIconFromID(struct ID *id);
|
|
|
|
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *func_arg1, const char *str, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip);
|
|
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip);
|
|
|
|
uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip);
|
|
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip);
|
|
|
|
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip);
|
|
uiBut *uiDefSearchButO_ptr(uiBlock *block, struct wmOperatorType *ot, IDProperty *properties,
|
|
void *arg, int retval, int icon, int maxlen, int x, int y,
|
|
short width, short height, float a1, float a2, const char *tip);
|
|
|
|
uiBut *uiDefAutoButR(uiBlock *block, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, const char *name, int icon, int x1, int y1, int x2, int y2);
|
|
int uiDefAutoButsRNA(uiLayout *layout, struct PointerRNA *ptr, bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *), const char label_align);
|
|
|
|
/* Links
|
|
*
|
|
* Game engine logic brick links. Non-functional currently in 2.5,
|
|
* code to handle and draw these is disabled internally. */
|
|
|
|
void uiSetButLink(struct uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to);
|
|
|
|
void uiComposeLinks(uiBlock *block);
|
|
uiBut *uiFindInlink(uiBlock *block, void *poin);
|
|
|
|
/* use inside searchfunc to add items */
|
|
bool uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid);
|
|
/* bfunc gets search item *poin as arg2, or if NULL the old string */
|
|
void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg1, uiButHandleFunc bfunc, void *active);
|
|
/* height in pixels, it's using hardcoded values still */
|
|
int uiSearchBoxHeight(void);
|
|
int uiSearchBoxWidth(void);
|
|
/* check if a string is in an existing search box */
|
|
int uiSearchItemFindIndex(uiSearchItems *items, const char *name);
|
|
|
|
void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg);
|
|
void uiBlockSetButmFunc(uiBlock *block, uiMenuHandleFunc func, void *arg);
|
|
void uiBlockSetFunc(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
|
|
void uiBlockSetNFunc(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2);
|
|
|
|
void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1);
|
|
void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2);
|
|
void uiButSetNFunc(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2);
|
|
|
|
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg);
|
|
|
|
void uiBlockSetDrawExtraFunc(uiBlock *block,
|
|
void (*func)(const struct bContext *C, void *, void *, void *, struct rcti *rect),
|
|
void *arg1, void *arg2);
|
|
|
|
bool UI_textbutton_activate_rna(const struct bContext *C, struct ARegion *ar,
|
|
const void *rna_poin_data, const char *rna_prop_id);
|
|
bool UI_textbutton_activate_but(const struct bContext *C, uiBut *but);
|
|
|
|
void uiButSetFocusOnEnter(struct wmWindow *win, uiBut *but);
|
|
|
|
/* Autocomplete
|
|
*
|
|
* Tab complete helper functions, for use in uiButCompleteFunc callbacks.
|
|
* Call begin once, then multiple times do_name with all possibilities,
|
|
* and finally end to finish and get the completed name. */
|
|
|
|
typedef struct AutoComplete AutoComplete;
|
|
|
|
#define AUTOCOMPLETE_NO_MATCH 0
|
|
#define AUTOCOMPLETE_FULL_MATCH 1
|
|
#define AUTOCOMPLETE_PARTIAL_MATCH 2
|
|
|
|
AutoComplete *autocomplete_begin(const char *startname, size_t maxlen);
|
|
void autocomplete_do_name(AutoComplete *autocpl, const char *name);
|
|
int autocomplete_end(AutoComplete *autocpl, char *autoname);
|
|
|
|
/* Panels
|
|
*
|
|
* Functions for creating, freeing and drawing panels. The API here
|
|
* could use a good cleanup, though how they will function in 2.5 is
|
|
* not clear yet so we postpone that. */
|
|
|
|
void uiBeginPanels(const struct bContext *C, struct ARegion *ar);
|
|
void uiEndPanels(const struct bContext *C, struct ARegion *ar, int *x, int *y);
|
|
void uiDrawPanels(const struct bContext *C, struct ARegion *ar);
|
|
|
|
struct Panel *uiPanelFindByType(struct ARegion *ar, struct PanelType *pt);
|
|
struct Panel *uiBeginPanel(struct ScrArea *sa, struct ARegion *ar, uiBlock *block,
|
|
struct PanelType *pt, struct Panel *pa, bool *r_open);
|
|
void uiEndPanel(uiBlock *block, int width, int height);
|
|
void uiScalePanels(struct ARegion *ar, float new_width);
|
|
|
|
bool UI_panel_category_is_visible(struct ARegion *ar);
|
|
void UI_panel_category_add(struct ARegion *ar, const char *name);
|
|
struct PanelCategoryDyn *UI_panel_category_find(struct ARegion *ar, const char *idname);
|
|
struct PanelCategoryStack *UI_panel_category_active_find(struct ARegion *ar, const char *idname);
|
|
const char *UI_panel_category_active_get(struct ARegion *ar, bool set_fallback);
|
|
void UI_panel_category_active_set(struct ARegion *ar, const char *idname);
|
|
struct PanelCategoryDyn *UI_panel_category_find_mouse_over_ex(struct ARegion *ar, const int x, const int y);
|
|
struct PanelCategoryDyn *UI_panel_category_find_mouse_over(struct ARegion *ar, const struct wmEvent *event);
|
|
void UI_panel_category_clear_all(struct ARegion *ar);
|
|
void UI_panel_category_draw_all(struct ARegion *ar, const char *category_id_active);
|
|
|
|
/* Handlers
|
|
*
|
|
* Handlers that can be registered in regions, areas and windows for
|
|
* handling WM events. Mostly this is done automatic by modules such
|
|
* as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */
|
|
|
|
void UI_add_region_handlers(struct ListBase *handlers);
|
|
void UI_add_popup_handlers(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup);
|
|
void UI_remove_popup_handlers(struct ListBase *handlers, uiPopupBlockHandle *popup);
|
|
void UI_remove_popup_handlers_all(struct bContext *C, struct ListBase *handlers);
|
|
|
|
/* Module
|
|
*
|
|
* init and exit should be called before using this module. init_userdef must
|
|
* be used to reinitialize some internal state if user preferences change. */
|
|
|
|
void UI_init(void);
|
|
void UI_init_userdef(void);
|
|
void UI_init_userdef_factory(void);
|
|
void UI_reinit_font(void);
|
|
void UI_exit(void);
|
|
|
|
/* Layout
|
|
*
|
|
* More automated layout of buttons. Has three levels:
|
|
* - Layout: contains a number templates, within a bounded width or height.
|
|
* - Template: predefined layouts for buttons with a number of slots, each
|
|
* slot can contain multiple items.
|
|
* - Item: item to put in a template slot, being either an RNA property,
|
|
* operator, label or menu. Also regular buttons can be used when setting
|
|
* uiBlockCurLayout. */
|
|
|
|
/* layout */
|
|
#define UI_LAYOUT_HORIZONTAL 0
|
|
#define UI_LAYOUT_VERTICAL 1
|
|
|
|
#define UI_LAYOUT_PANEL 0
|
|
#define UI_LAYOUT_HEADER 1
|
|
#define UI_LAYOUT_MENU 2
|
|
#define UI_LAYOUT_TOOLBAR 3
|
|
|
|
#define UI_UNIT_X ((void)0, U.widget_unit)
|
|
#define UI_UNIT_Y ((void)0, U.widget_unit)
|
|
|
|
#define UI_LAYOUT_ALIGN_EXPAND 0
|
|
#define UI_LAYOUT_ALIGN_LEFT 1
|
|
#define UI_LAYOUT_ALIGN_CENTER 2
|
|
#define UI_LAYOUT_ALIGN_RIGHT 3
|
|
|
|
#define UI_ITEM_O_RETURN_PROPS (1 << 0)
|
|
#define UI_ITEM_R_EXPAND (1 << 1)
|
|
#define UI_ITEM_R_SLIDER (1 << 2)
|
|
#define UI_ITEM_R_TOGGLE (1 << 3)
|
|
#define UI_ITEM_R_ICON_ONLY (1 << 4)
|
|
#define UI_ITEM_R_EVENT (1 << 5)
|
|
#define UI_ITEM_R_FULL_EVENT (1 << 6)
|
|
#define UI_ITEM_R_NO_BG (1 << 7)
|
|
#define UI_ITEM_R_IMMEDIATE (1 << 8)
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/* uiLayoutOperatorButs flags */
|
|
#define UI_LAYOUT_OP_SHOW_TITLE 1
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#define UI_LAYOUT_OP_SHOW_EMPTY 2
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|
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/* used for transp checkers */
|
|
#define UI_ALPHA_CHECKER_DARK 100
|
|
#define UI_ALPHA_CHECKER_LIGHT 160
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|
|
|
/* flags to set which corners will become rounded:
|
|
*
|
|
* 1------2
|
|
* | |
|
|
* 8------4 */
|
|
|
|
enum {
|
|
UI_CNR_TOP_LEFT = (1 << 0),
|
|
UI_CNR_TOP_RIGHT = (1 << 1),
|
|
UI_CNR_BOTTOM_RIGHT = (1 << 2),
|
|
UI_CNR_BOTTOM_LEFT = (1 << 3),
|
|
/* just for convenience */
|
|
UI_CNR_NONE = 0,
|
|
UI_CNR_ALL = (UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT)
|
|
};
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|
|
|
/* not apart of the corner flags but mixed in some functions */
|
|
#define UI_RB_ALPHA (UI_CNR_ALL + 1)
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|
|
|
uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, int padding, struct uiStyle *style);
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|
void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout);
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|
void uiBlockLayoutResolve(uiBlock *block, int *x, int *y);
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|
|
|
uiBlock *uiLayoutGetBlock(uiLayout *layout);
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|
|
|
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv);
|
|
void uiLayoutSetContextPointer(uiLayout *layout, const char *name, struct PointerRNA *ptr);
|
|
void uiLayoutContextCopy(uiLayout *layout, struct bContextStore *context);
|
|
const char *uiLayoutIntrospect(uiLayout *layout); // XXX - testing
|
|
void uiLayoutOperatorButs(const struct bContext *C, struct uiLayout *layout, struct wmOperator *op,
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|
bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
|
|
const char label_align, const short flag);
|
|
struct MenuType *uiButGetMenuType(uiBut *but);
|
|
|
|
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext);
|
|
void uiLayoutSetActive(uiLayout *layout, bool active);
|
|
void uiLayoutSetEnabled(uiLayout *layout, bool enabled);
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|
void uiLayoutSetRedAlert(uiLayout *layout, bool redalert);
|
|
void uiLayoutSetAlignment(uiLayout *layout, char alignment);
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|
void uiLayoutSetKeepAspect(uiLayout *layout, bool keepaspect);
|
|
void uiLayoutSetScaleX(uiLayout *layout, float scale);
|
|
void uiLayoutSetScaleY(uiLayout *layout, float scale);
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|
|
|
int uiLayoutGetOperatorContext(uiLayout *layout);
|
|
bool uiLayoutGetActive(uiLayout *layout);
|
|
bool uiLayoutGetEnabled(uiLayout *layout);
|
|
bool uiLayoutGetRedAlert(uiLayout *layout);
|
|
int uiLayoutGetAlignment(uiLayout *layout);
|
|
bool uiLayoutGetKeepAspect(uiLayout *layout);
|
|
int uiLayoutGetWidth(uiLayout *layout);
|
|
float uiLayoutGetScaleX(uiLayout *layout);
|
|
float uiLayoutGetScaleY(uiLayout *layout);
|
|
|
|
/* layout specifiers */
|
|
uiLayout *uiLayoutRow(uiLayout *layout, int align);
|
|
uiLayout *uiLayoutColumn(uiLayout *layout, int align);
|
|
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align);
|
|
uiLayout *uiLayoutBox(uiLayout *layout);
|
|
uiLayout *uiLayoutListBox(uiLayout *layout, struct uiList *ui_list, struct PointerRNA *ptr, struct PropertyRNA *prop,
|
|
struct PointerRNA *actptr, struct PropertyRNA *actprop);
|
|
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align);
|
|
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage, int align);
|
|
uiLayout *uiLayoutOverlap(uiLayout *layout);
|
|
|
|
uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout);
|
|
|
|
/* templates */
|
|
void uiTemplateHeader(uiLayout *layout, struct bContext *C, int menus);
|
|
void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
|
|
const char *newop, const char *openop, const char *unlinkop);
|
|
void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
|
|
const char *newop, const char *openop, const char *unlinkop);
|
|
void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
|
|
const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
|
|
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
const char *proptypename, const char *text);
|
|
void uiTemplatePathBuilder(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
struct PointerRNA *root_ptr, const char *text);
|
|
uiLayout *uiTemplateModifier(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr);
|
|
uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
|
|
void uiTemplatePreview(uiLayout *layout, struct ID *id, int show_buttons, struct ID *parent, struct MTex *slot);
|
|
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand);
|
|
void uiTemplateIconView(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, int levels, int brush);
|
|
void uiTemplateColorPicker(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int value_slider, int lock, int lock_luminosity, int cubic);
|
|
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
PointerRNA *used_ptr, const char *used_propname, int active_layer);
|
|
void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
|
|
PointerRNA *used_ptr, const char *used_propname, int active_state);
|
|
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
|
|
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
|
|
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
|
|
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
|
|
void uiOperatorSearch_But(uiBut *but);
|
|
void uiTemplateOperatorSearch(uiLayout *layout);
|
|
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateKeymapItemProperties(uiLayout *layout, struct PointerRNA *ptr);
|
|
void uiTemplateComponentMenu(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name);
|
|
void uiTemplateNodeSocket(uiLayout *layout, struct bContext *C, float *color);
|
|
|
|
/* Default UIList class name, keep in sync with its declaration in bl_ui/__init__.py */
|
|
#define UI_UL_DEFAULT_CLASS_NAME "UI_UL_list"
|
|
void uiTemplateList(uiLayout *layout, struct bContext *C, const char *listtype_name, const char *list_id,
|
|
struct PointerRNA *dataptr, const char *propname, struct PointerRNA *active_dataptr,
|
|
const char *active_propname, int rows, int maxrows, int layout_type, int columns);
|
|
void uiTemplateNodeLink(uiLayout *layout, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
|
|
void uiTemplateNodeView(uiLayout *layout, struct bContext *C, struct bNodeTree *ntree, struct bNode *node, struct bNodeSocket *input);
|
|
void uiTemplateTextureUser(uiLayout *layout, struct bContext *C);
|
|
void uiTemplateTextureShow(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop);
|
|
|
|
void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, int compact);
|
|
void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int cmpact);
|
|
void uiTemplateMovieclipInformation(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr);
|
|
|
|
void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);
|
|
|
|
/* items */
|
|
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname);
|
|
void uiItemEnumO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, const char *propname, int value);
|
|
void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int icon, const char *propname, int value);
|
|
void uiItemEnumO_value(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemEnumO_string(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
|
|
void uiItemsEnumO(uiLayout *layout, const char *opname, const char *propname);
|
|
void uiItemBooleanO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemIntO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, int value);
|
|
void uiItemFloatO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, float value);
|
|
void uiItemStringO(uiLayout *layout, const char *name, int icon, const char *opname, const char *propname, const char *value);
|
|
|
|
PointerRNA uiItemFullO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, IDProperty *properties, int context, int flag);
|
|
PointerRNA uiItemFullO(uiLayout *layout, const char *idname, const char *name, int icon, struct IDProperty *properties, int context, int flag);
|
|
|
|
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon);
|
|
void uiItemFullR(uiLayout *layout, struct PointerRNA *ptr, struct PropertyRNA *prop, int index, int value, int flag, const char *name, int icon);
|
|
void uiItemEnumR(uiLayout *layout, const char *name, int icon, struct PointerRNA *ptr, const char *propname, int value);
|
|
void uiItemEnumR_string(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *value, const char *name, int icon);
|
|
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
|
|
void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon);
|
|
void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname, struct IDProperty *properties, int context, int flag);
|
|
|
|
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
|
|
void uiItemLDrag(uiLayout *layout, struct PointerRNA *ptr, const char *name, int icon); /* label icon for dragging */
|
|
void uiItemM(uiLayout *layout, struct bContext *C, const char *menuname, const char *name, int icon); /* menu */
|
|
void uiItemV(uiLayout *layout, const char *name, int icon, int argval); /* value */
|
|
void uiItemS(uiLayout *layout); /* separator */
|
|
|
|
void uiItemMenuF(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg);
|
|
void uiItemMenuEnumO(uiLayout *layout, struct bContext *C, const char *opname, const char *propname, const char *name, int icon);
|
|
void uiItemMenuEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, const char *name, int icon);
|
|
|
|
/* UI Operators */
|
|
void UI_buttons_operatortypes(void);
|
|
|
|
/* Helpers for Operators */
|
|
uiBut *uiContextActiveButton(const struct bContext *C);
|
|
void uiContextActiveProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
|
|
void uiContextActivePropertyHandle(struct bContext *C);
|
|
struct wmOperator *uiContextActiveOperator(const struct bContext *C);
|
|
void uiContextAnimUpdate(const struct bContext *C);
|
|
void uiFileBrowseContextProperty(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
|
|
void uiIDContextProperty(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
|
|
|
|
/* Styled text draw */
|
|
void uiStyleFontSet(struct uiFontStyle *fs);
|
|
void uiStyleFontDrawExt(struct uiFontStyle *fs, const struct rcti *rect, const char *str,
|
|
size_t len, float *r_xofs, float *r_yofs);
|
|
void uiStyleFontDraw(struct uiFontStyle *fs, const struct rcti *rect, const char *str);
|
|
void uiStyleFontDrawRotated(struct uiFontStyle *fs, const struct rcti *rect, const char *str);
|
|
|
|
int UI_GetStringWidth(const char *str); // XXX temp
|
|
void UI_DrawString(float x, float y, const char *str); // XXX temp
|
|
void UI_DrawTriIcon(float x, float y, char dir);
|
|
|
|
uiStyle *UI_GetStyle(void); /* use for fonts etc */
|
|
uiStyle *UI_GetStyleDraw(void); /* DPI scaled settings for drawing */
|
|
|
|
/* linker workaround ack! */
|
|
void UI_template_fix_linking(void);
|
|
|
|
/* UI_OT_editsource helpers */
|
|
bool UI_editsource_enable_check(void);
|
|
void UI_editsource_active_but_test(uiBut *but);
|
|
|
|
/* Float precision helpers */
|
|
#define UI_PRECISION_FLOAT_MAX 7
|
|
|
|
int uiFloatPrecisionCalc(int prec, double value);
|
|
|
|
#endif /* __UI_INTERFACE_H__ */
|