Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
		
			
				
	
	
		
			716 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			716 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0-or-later */
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| 
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| /** \file
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|  * \ingroup bpygpu
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|  *
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|  * This file defines the framebuffer functionalities of the 'gpu' module
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|  * used for off-screen OpenGL rendering.
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|  *
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|  * - Use `bpygpu_` for local API.
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|  * - Use `BPyGPU` for public API.
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|  */
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| 
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| #include <Python.h>
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| 
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| #include "GPU_context.h"
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| #include "GPU_framebuffer.h"
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| #include "GPU_init_exit.h"
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| 
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| #include "../generic/py_capi_utils.h"
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| #include "../generic/python_utildefines.h"
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| #include "../mathutils/mathutils.h"
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| 
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| #include "gpu_py.h"
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| #include "gpu_py_texture.h"
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| 
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| #include "gpu_py.h"
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| #include "gpu_py_buffer.h"
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| #include "gpu_py_framebuffer.h" /* own include */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name GPUFrameBuffer Common Utilities
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|  * \{ */
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| 
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| static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
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| {
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|   if (UNLIKELY(bpygpu_fb->fb == NULL)) {
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|     PyErr_SetString(PyExc_ReferenceError, "GPU framebuffer was freed, no further access is valid");
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|     return -1;
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|   }
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|   return 0;
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| }
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| 
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| #define PYGPU_FRAMEBUFFER_CHECK_OBJ(bpygpu) \
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|   { \
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|     if (UNLIKELY(pygpu_framebuffer_valid_check(bpygpu) == -1)) { \
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|       return NULL; \
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|     } \
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|   } \
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|   ((void)0)
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| 
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| static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
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| {
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|   if (GPU_is_init()) {
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|     GPU_framebuffer_free(fb);
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|   }
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|   else {
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|     printf("PyFramebuffer freed after the context has been destroyed.\n");
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|   }
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| }
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| 
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| static void pygpu_framebuffer_free_safe(BPyGPUFrameBuffer *self)
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| {
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|   if (self->fb) {
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| #ifndef GPU_NO_USE_PY_REFERENCES
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|     GPU_framebuffer_py_reference_set(self->fb, NULL);
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|     if (!self->shared_reference)
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| #endif
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|     {
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|       pygpu_framebuffer_free_if_possible(self->fb);
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|     }
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| 
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|     self->fb = NULL;
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|   }
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| }
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| 
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| /* Keep less than or equal to #FRAMEBUFFER_STACK_DEPTH */
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| #define GPU_PY_FRAMEBUFFER_STACK_LEN 16
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| 
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| static bool pygpu_framebuffer_stack_push_and_bind_or_error(GPUFrameBuffer *fb)
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| {
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|   if (GPU_framebuffer_stack_level_get() >= GPU_PY_FRAMEBUFFER_STACK_LEN) {
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|     PyErr_SetString(
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|         PyExc_RuntimeError,
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|         "Maximum framebuffer stack depth " STRINGIFY(GPU_PY_FRAMEBUFFER_STACK_LEN) " reached");
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|     return false;
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|   }
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|   GPU_framebuffer_push(GPU_framebuffer_active_get());
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|   GPU_framebuffer_bind(fb);
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|   return true;
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| }
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| 
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| static bool pygpu_framebuffer_stack_pop_and_restore_or_error(GPUFrameBuffer *fb)
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| {
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|   if (GPU_framebuffer_stack_level_get() == 0) {
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|     PyErr_SetString(PyExc_RuntimeError, "Minimum framebuffer stack depth reached");
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|     return false;
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|   }
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| 
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|   if (fb && !GPU_framebuffer_bound(fb)) {
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|     PyErr_SetString(PyExc_RuntimeError, "Framebuffer is not bound");
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|     return false;
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|   }
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| 
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|   GPUFrameBuffer *fb_prev = GPU_framebuffer_pop();
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|   GPU_framebuffer_bind(fb_prev);
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|   return true;
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| }
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| 
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| /** \} */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name Stack (Context Manager)
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|  *
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|  * Safer alternative to ensure balanced push/pop calls.
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|  *
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|  * \{ */
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| 
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| typedef struct {
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|   PyObject_HEAD /* Required Python macro. */
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|   BPyGPUFrameBuffer *py_fb;
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|   int level;
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| } PyFrameBufferStackContext;
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| 
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| static void pygpu_framebuffer_stack_context__tp_dealloc(PyFrameBufferStackContext *self)
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| {
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|   Py_DECREF(self->py_fb);
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|   PyObject_DEL(self);
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| }
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| 
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| static PyObject *pygpu_framebuffer_stack_context_enter(PyFrameBufferStackContext *self)
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| {
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|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self->py_fb);
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| 
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|   /* sanity - should never happen */
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|   if (self->level != -1) {
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|     PyErr_SetString(PyExc_RuntimeError, "Already in use");
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|     return NULL;
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|   }
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| 
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|   if (!pygpu_framebuffer_stack_push_and_bind_or_error(self->py_fb->fb)) {
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|     return NULL;
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|   }
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| 
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|   self->level = GPU_framebuffer_stack_level_get();
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|   Py_RETURN_NONE;
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| }
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| 
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| static PyObject *pygpu_framebuffer_stack_context_exit(PyFrameBufferStackContext *self,
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|                                                       PyObject *UNUSED(args))
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| {
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|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self->py_fb);
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| 
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|   /* sanity - should never happen */
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|   if (self->level == -1) {
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|     fprintf(stderr, "Not yet in use\n");
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|     return NULL;
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|   }
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| 
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|   const int level = GPU_framebuffer_stack_level_get();
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|   if (level != self->level) {
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|     fprintf(stderr, "Level of bind mismatch, expected %d, got %d\n", self->level, level);
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|   }
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| 
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|   if (!pygpu_framebuffer_stack_pop_and_restore_or_error(self->py_fb->fb)) {
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|     return NULL;
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|   }
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|   Py_RETURN_NONE;
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| }
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| 
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| static PyMethodDef pygpu_framebuffer_stack_context__tp_methods[] = {
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|     {"__enter__", (PyCFunction)pygpu_framebuffer_stack_context_enter, METH_NOARGS},
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|     {"__exit__", (PyCFunction)pygpu_framebuffer_stack_context_exit, METH_VARARGS},
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|     {NULL},
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| };
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| 
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| static PyTypeObject FramebufferStackContext_Type = {
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|     PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBufferStackContext",
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|     .tp_basicsize = sizeof(PyFrameBufferStackContext),
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|     .tp_dealloc = (destructor)pygpu_framebuffer_stack_context__tp_dealloc,
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|     .tp_flags = Py_TPFLAGS_DEFAULT,
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|     .tp_methods = pygpu_framebuffer_stack_context__tp_methods,
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| };
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| 
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| PyDoc_STRVAR(pygpu_framebuffer_bind_doc,
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|              ".. function:: bind()\n"
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|              "\n"
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|              "   Context manager to ensure balanced bind calls, even in the case of an error.\n");
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| static PyObject *pygpu_framebuffer_bind(BPyGPUFrameBuffer *self)
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| {
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|   PyFrameBufferStackContext *ret = PyObject_New(PyFrameBufferStackContext,
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|                                                 &FramebufferStackContext_Type);
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|   ret->py_fb = self;
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|   ret->level = -1;
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|   Py_INCREF(self);
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|   return (PyObject *)ret;
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| }
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| 
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| /** \} */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name GPUFramebuffer Type
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|  * \{ */
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| 
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| /* Fill in the GPUAttachment according to the PyObject parameter.
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|  * PyObject *o can be NULL, Py_None, BPyGPUTexture or a dictionary containing the keyword "texture"
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|  * and the optional keywords "layer" and "mip".
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|  * Returns false on error. In this case, a python message will be raised and GPUAttachment will not
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|  * be touched. */
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| static bool pygpu_framebuffer_new_parse_arg(PyObject *o, GPUAttachment *r_attach)
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| {
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|   GPUAttachment tmp_attach = GPU_ATTACHMENT_NONE;
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| 
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|   if (!o || o == Py_None) {
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|     /* Pass. */;
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|   }
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|   else if (BPyGPUTexture_Check(o)) {
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|     if (!bpygpu_ParseTexture(o, &tmp_attach.tex)) {
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|       return false;
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|     }
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|   }
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|   else {
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|     const char *c_texture = "texture";
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|     const char *c_layer = "layer";
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|     const char *c_mip = "mip";
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|     PyObject *key, *value;
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|     Py_ssize_t pos = 0;
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|     while (PyDict_Next(o, &pos, &key, &value)) {
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|       if (!PyUnicode_Check(key)) {
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|         PyErr_SetString(PyExc_TypeError, "keywords must be strings");
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|         return false;
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|       }
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| 
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|       if (c_texture && _PyUnicode_EqualToASCIIString(key, c_texture)) {
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|         /* Compare only once. */
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|         c_texture = NULL;
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|         if (!bpygpu_ParseTexture(value, &tmp_attach.tex)) {
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|           return false;
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|         }
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|       }
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|       else if (c_layer && _PyUnicode_EqualToASCIIString(key, c_layer)) {
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|         /* Compare only once. */
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|         c_layer = NULL;
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|         tmp_attach.layer = PyLong_AsLong(value);
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|         if (tmp_attach.layer == -1 && PyErr_Occurred()) {
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|           return false;
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|         }
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|       }
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|       else if (c_mip && _PyUnicode_EqualToASCIIString(key, c_mip)) {
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|         /* Compare only once. */
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|         c_mip = NULL;
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|         tmp_attach.mip = PyLong_AsLong(value);
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|         if (tmp_attach.mip == -1 && PyErr_Occurred()) {
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|           return false;
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|         }
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|       }
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|       else {
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|         PyErr_Format(
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|             PyExc_TypeError, "'%U' is an invalid keyword argument for this attribute", key);
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|         return false;
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|       }
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|     }
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|   }
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| 
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|   *r_attach = tmp_attach;
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|   return true;
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| }
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| 
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| static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self),
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|                                            PyObject *args,
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|                                            PyObject *kwds)
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| {
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|   BPYGPU_IS_INIT_OR_ERROR_OBJ;
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|   if (!GPU_context_active_get()) {
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|     PyErr_SetString(PyExc_RuntimeError, "No active GPU context found");
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|     return NULL;
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|   }
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| 
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|   PyObject *depth_attachment = NULL;
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|   PyObject *color_attachements = NULL;
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|   static const char *_keywords[] = {"depth_slot", "color_slots", NULL};
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|   static _PyArg_Parser _parser = {"|$OO:GPUFrameBuffer.__new__", _keywords, 0};
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|   if (!_PyArg_ParseTupleAndKeywordsFast(
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|           args, kwds, &_parser, &depth_attachment, &color_attachements)) {
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|     return NULL;
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|   }
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| 
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|   /* Keep in sync with #GPU_FB_MAX_COLOR_ATTACHMENT.
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|    * TODO: share the define. */
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| #define BPYGPU_FB_MAX_COLOR_ATTACHMENT 6
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| 
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|   GPUAttachment config[BPYGPU_FB_MAX_COLOR_ATTACHMENT + 1];
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| 
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|   if (!pygpu_framebuffer_new_parse_arg(depth_attachment, &config[0])) {
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|     return NULL;
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|   }
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|   if (config[0].tex && !GPU_texture_depth(config[0].tex)) {
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|     PyErr_SetString(PyExc_ValueError, "Depth texture with incompatible format");
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|     return NULL;
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|   }
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| 
 | |
|   int color_attachements_len = 0;
 | |
|   if (color_attachements && color_attachements != Py_None) {
 | |
|     if (PySequence_Check(color_attachements)) {
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|       color_attachements_len = PySequence_Size(color_attachements);
 | |
|       if (color_attachements_len > BPYGPU_FB_MAX_COLOR_ATTACHMENT) {
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|         PyErr_SetString(
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|             PyExc_AttributeError,
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|             "too many attachements, max is " STRINGIFY(BPYGPU_FB_MAX_COLOR_ATTACHMENT));
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|         return NULL;
 | |
|       }
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| 
 | |
|       for (int i = 0; i < color_attachements_len; i++) {
 | |
|         PyObject *o = PySequence_GetItem(color_attachements, i);
 | |
|         bool ok = pygpu_framebuffer_new_parse_arg(o, &config[i + 1]);
 | |
|         Py_DECREF(o);
 | |
|         if (!ok) {
 | |
|           return NULL;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     else {
 | |
|       if (!pygpu_framebuffer_new_parse_arg(color_attachements, &config[1])) {
 | |
|         return NULL;
 | |
|       }
 | |
|       color_attachements_len = 1;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   GPUFrameBuffer *fb_python = GPU_framebuffer_create("fb_python");
 | |
|   GPU_framebuffer_config_array(fb_python, config, color_attachements_len + 1);
 | |
| 
 | |
|   return BPyGPUFrameBuffer_CreatePyObject(fb_python, false);
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_framebuffer_is_bound_doc,
 | |
|              "Checks if this is the active framebuffer in the context.");
 | |
| static PyObject *pygpu_framebuffer_is_bound(BPyGPUFrameBuffer *self, void *UNUSED(type))
 | |
| {
 | |
|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
 | |
|   return PyBool_FromLong(GPU_framebuffer_bound(self->fb));
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_framebuffer_clear_doc,
 | |
|              ".. method:: clear(color=None, depth=None, stencil=None)\n"
 | |
|              "\n"
 | |
|              "   Fill color, depth and stencil textures with specific value.\n"
 | |
|              "   Common values: color=(0.0, 0.0, 0.0, 1.0), depth=1.0, stencil=0.\n"
 | |
|              "\n"
 | |
|              "   :arg color: float sequence each representing ``(r, g, b, a)``.\n"
 | |
|              "   :type color: sequence of 3 or 4 floats\n"
 | |
|              "   :arg depth: depth value.\n"
 | |
|              "   :type depth: float\n"
 | |
|              "   :arg stencil: stencil value.\n"
 | |
|              "   :type stencil: int\n");
 | |
| static PyObject *pygpu_framebuffer_clear(BPyGPUFrameBuffer *self, PyObject *args, PyObject *kwds)
 | |
| {
 | |
|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
 | |
| 
 | |
|   if (!GPU_framebuffer_bound(self->fb)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   PyObject *py_col = NULL;
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|   PyObject *py_depth = NULL;
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|   PyObject *py_stencil = NULL;
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| 
 | |
|   static const char *_keywords[] = {"color", "depth", "stencil", NULL};
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|   static _PyArg_Parser _parser = {"|$OOO:clear", _keywords, 0};
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|   if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &py_col, &py_depth, &py_stencil)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   eGPUFrameBufferBits buffers = 0;
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|   float col[4] = {0.0f, 0.0f, 0.0f, 1.0f};
 | |
|   float depth = 1.0f;
 | |
|   uint stencil = 0;
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| 
 | |
|   if (py_col && py_col != Py_None) {
 | |
|     if (mathutils_array_parse(col, 3, 4, py_col, "GPUFrameBuffer.clear(), invalid 'color' arg") ==
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|         -1) {
 | |
|       return NULL;
 | |
|     }
 | |
|     buffers |= GPU_COLOR_BIT;
 | |
|   }
 | |
| 
 | |
|   if (py_depth && py_depth != Py_None) {
 | |
|     depth = PyFloat_AsDouble(py_depth);
 | |
|     if (PyErr_Occurred()) {
 | |
|       return NULL;
 | |
|     }
 | |
|     buffers |= GPU_DEPTH_BIT;
 | |
|   }
 | |
| 
 | |
|   if (py_stencil && py_stencil != Py_None) {
 | |
|     if ((stencil = PyC_Long_AsU32(py_stencil)) == (uint)-1) {
 | |
|       return NULL;
 | |
|     }
 | |
|     buffers |= GPU_STENCIL_BIT;
 | |
|   }
 | |
| 
 | |
|   GPU_framebuffer_clear(self->fb, buffers, col, depth, stencil);
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|   Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_framebuffer_viewport_set_doc,
 | |
|              ".. function:: viewport_set(x, y, xsize, ysize)\n"
 | |
|              "\n"
 | |
|              "   Set the viewport for this framebuffer object.\n"
 | |
|              "   Note: The viewport state is not saved upon framebuffer rebind.\n"
 | |
|              "\n"
 | |
|              "   :param x, y: lower left corner of the viewport_set rectangle, in pixels.\n"
 | |
|              "   :param xsize, ysize: width and height of the viewport_set.\n"
 | |
|              "   :type x, y, xsize, ysize: int\n");
 | |
| static PyObject *pygpu_framebuffer_viewport_set(BPyGPUFrameBuffer *self,
 | |
|                                                 PyObject *args,
 | |
|                                                 void *UNUSED(type))
 | |
| {
 | |
|   int x, y, xsize, ysize;
 | |
|   if (!PyArg_ParseTuple(args, "iiii:viewport_set", &x, &y, &xsize, &ysize)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   GPU_framebuffer_viewport_set(self->fb, x, y, xsize, ysize);
 | |
|   Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_framebuffer_viewport_get_doc,
 | |
|              ".. function:: viewport_get()\n"
 | |
|              "\n"
 | |
|              "   Returns position and dimension to current viewport.\n");
 | |
| static PyObject *pygpu_framebuffer_viewport_get(BPyGPUFrameBuffer *self, void *UNUSED(type))
 | |
| {
 | |
|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
 | |
|   int viewport[4];
 | |
|   GPU_framebuffer_viewport_get(self->fb, viewport);
 | |
| 
 | |
|   PyObject *ret = PyTuple_New(4);
 | |
|   PyTuple_SET_ITEMS(ret,
 | |
|                     PyLong_FromLong(viewport[0]),
 | |
|                     PyLong_FromLong(viewport[1]),
 | |
|                     PyLong_FromLong(viewport[2]),
 | |
|                     PyLong_FromLong(viewport[3]));
 | |
|   return ret;
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(
 | |
|     pygpu_framebuffer_read_color_doc,
 | |
|     ".. function:: read_color(x, y, xsize, ysize, channels, slot, format, data=data)\n"
 | |
|     "\n"
 | |
|     "   Read a block of pixels from the frame buffer.\n"
 | |
|     "\n"
 | |
|     "   :param x, y: Lower left corner of a rectangular block of pixels.\n"
 | |
|     "   :param xsize, ysize: Dimensions of the pixel rectangle.\n"
 | |
|     "   :type x, y, xsize, ysize: int\n"
 | |
|     "   :param channels: Number of components to read.\n"
 | |
|     "   :type channels: int\n"
 | |
|     "   :param slot: The framebuffer slot to read data from.\n"
 | |
|     "   :type slot: int\n"
 | |
|     "   :param format: The format that describes the content of a single channel.\n"
 | |
|     "      Possible values are `FLOAT`, `INT`, `UINT`, `UBYTE`, `UINT_24_8` and `10_11_11_REV`.\n"
 | |
|     "   :type type: str\n"
 | |
|     "   :arg data: Optional Buffer object to fill with the pixels values.\n"
 | |
|     "   :type data: :class:`gpu.types.Buffer`\n"
 | |
|     "   :return: The Buffer with the read pixels.\n"
 | |
|     "   :rtype: :class:`gpu.types.Buffer`\n");
 | |
| static PyObject *pygpu_framebuffer_read_color(BPyGPUFrameBuffer *self,
 | |
|                                               PyObject *args,
 | |
|                                               PyObject *kwds)
 | |
| {
 | |
|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
 | |
|   int x, y, w, h, channels;
 | |
|   uint slot;
 | |
|   struct PyC_StringEnum pygpu_dataformat = {bpygpu_dataformat_items, GPU_RGBA8};
 | |
|   BPyGPUBuffer *py_buffer = NULL;
 | |
| 
 | |
|   static const char *_keywords[] = {
 | |
|       "x", "y", "xsize", "ysize", "channels", "slot", "format", "data", NULL};
 | |
|   static _PyArg_Parser _parser = {"iiiiiIO&|$O!:read_color", _keywords, 0};
 | |
|   if (!_PyArg_ParseTupleAndKeywordsFast(args,
 | |
|                                         kwds,
 | |
|                                         &_parser,
 | |
|                                         &x,
 | |
|                                         &y,
 | |
|                                         &w,
 | |
|                                         &h,
 | |
|                                         &channels,
 | |
|                                         &slot,
 | |
|                                         PyC_ParseStringEnum,
 | |
|                                         &pygpu_dataformat,
 | |
|                                         &BPyGPU_BufferType,
 | |
|                                         &py_buffer)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (!IN_RANGE_INCL(channels, 1, 4)) {
 | |
|     PyErr_SetString(PyExc_AttributeError, "Color channels must be 1, 2, 3 or 4");
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (slot >= BPYGPU_FB_MAX_COLOR_ATTACHMENT) {
 | |
|     PyErr_SetString(PyExc_ValueError, "slot overflow");
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (py_buffer) {
 | |
|     if (pygpu_dataformat.value_found != py_buffer->format) {
 | |
|       PyErr_SetString(PyExc_AttributeError,
 | |
|                       "the format of the buffer is different from that specified");
 | |
|       return NULL;
 | |
|     }
 | |
| 
 | |
|     size_t size_curr = bpygpu_Buffer_size(py_buffer);
 | |
|     size_t size_expected = w * h * channels *
 | |
|                            GPU_texture_dataformat_size(pygpu_dataformat.value_found);
 | |
|     if (size_curr < size_expected) {
 | |
|       PyErr_SetString(PyExc_BufferError, "the buffer size is smaller than expected");
 | |
|       return NULL;
 | |
|     }
 | |
|     Py_INCREF(py_buffer);
 | |
|   }
 | |
|   else {
 | |
|     py_buffer = BPyGPU_Buffer_CreatePyObject(
 | |
|         pygpu_dataformat.value_found, (Py_ssize_t[3]){h, w, channels}, 3, NULL);
 | |
|     BLI_assert(bpygpu_Buffer_size(py_buffer) ==
 | |
|                w * h * channels * GPU_texture_dataformat_size(pygpu_dataformat.value_found));
 | |
|   }
 | |
| 
 | |
|   GPU_framebuffer_read_color(self->fb,
 | |
|                              x,
 | |
|                              y,
 | |
|                              w,
 | |
|                              h,
 | |
|                              channels,
 | |
|                              (int)slot,
 | |
|                              pygpu_dataformat.value_found,
 | |
|                              py_buffer->buf.as_void);
 | |
| 
 | |
|   return (PyObject *)py_buffer;
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_framebuffer_read_depth_doc,
 | |
|              ".. function:: read_depth(x, y, xsize, ysize, data=data)\n"
 | |
|              "\n"
 | |
|              "   Read a pixel depth block from the frame buffer.\n"
 | |
|              "\n"
 | |
|              "   :param x, y: Lower left corner of a rectangular block of pixels.\n"
 | |
|              "   :param xsize, ysize: Dimensions of the pixel rectangle.\n"
 | |
|              "   :type x, y, xsize, ysize: int\n"
 | |
|              "   :arg data: Optional Buffer object to fill with the pixels values.\n"
 | |
|              "   :type data: :class:`gpu.types.Buffer`\n"
 | |
|              "   :return: The Buffer with the read pixels.\n"
 | |
|              "   :rtype: :class:`gpu.types.Buffer`\n");
 | |
| static PyObject *pygpu_framebuffer_read_depth(BPyGPUFrameBuffer *self,
 | |
|                                               PyObject *args,
 | |
|                                               PyObject *kwds)
 | |
| {
 | |
|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
 | |
|   int x, y, w, h;
 | |
|   BPyGPUBuffer *py_buffer = NULL;
 | |
| 
 | |
|   static const char *_keywords[] = {"x", "y", "xsize", "ysize", "data", NULL};
 | |
|   static _PyArg_Parser _parser = {"iiii|$O!:read_depth", _keywords, 0};
 | |
|   if (!_PyArg_ParseTupleAndKeywordsFast(
 | |
|           args, kwds, &_parser, &x, &y, &w, &h, &BPyGPU_BufferType, &py_buffer)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (py_buffer) {
 | |
|     if (py_buffer->format != GPU_DATA_FLOAT) {
 | |
|       PyErr_SetString(PyExc_AttributeError, "the format of the buffer must be 'GPU_DATA_FLOAT'");
 | |
|       return NULL;
 | |
|     }
 | |
| 
 | |
|     size_t size_curr = bpygpu_Buffer_size(py_buffer);
 | |
|     size_t size_expected = w * h * GPU_texture_dataformat_size(GPU_DATA_FLOAT);
 | |
|     if (size_curr < size_expected) {
 | |
|       PyErr_SetString(PyExc_BufferError, "the buffer size is smaller than expected");
 | |
|       return NULL;
 | |
|     }
 | |
|     Py_INCREF(py_buffer);
 | |
|   }
 | |
|   else {
 | |
|     py_buffer = BPyGPU_Buffer_CreatePyObject(GPU_DATA_FLOAT, (Py_ssize_t[]){h, w}, 2, NULL);
 | |
|     BLI_assert(bpygpu_Buffer_size(py_buffer) ==
 | |
|                w * h * GPU_texture_dataformat_size(GPU_DATA_FLOAT));
 | |
|   }
 | |
| 
 | |
|   GPU_framebuffer_read_depth(self->fb, x, y, w, h, GPU_DATA_FLOAT, py_buffer->buf.as_void);
 | |
| 
 | |
|   return (PyObject *)py_buffer;
 | |
| }
 | |
| 
 | |
| #ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
 | |
| PyDoc_STRVAR(pygpu_framebuffer_free_doc,
 | |
|              ".. method:: free()\n"
 | |
|              "\n"
 | |
|              "   Free the framebuffer object.\n"
 | |
|              "   The framebuffer will no longer be accessible.\n");
 | |
| static PyObject *pygpu_framebuffer_free(BPyGPUFrameBuffer *self)
 | |
| {
 | |
|   PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
 | |
|   pygpu_framebuffer_free_safe(self);
 | |
|   Py_RETURN_NONE;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static void BPyGPUFrameBuffer__tp_dealloc(BPyGPUFrameBuffer *self)
 | |
| {
 | |
|   pygpu_framebuffer_free_safe(self);
 | |
|   Py_TYPE(self)->tp_free((PyObject *)self);
 | |
| }
 | |
| 
 | |
| static PyGetSetDef pygpu_framebuffer__tp_getseters[] = {
 | |
|     {"is_bound",
 | |
|      (getter)pygpu_framebuffer_is_bound,
 | |
|      (setter)NULL,
 | |
|      pygpu_framebuffer_is_bound_doc,
 | |
|      NULL},
 | |
|     {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
 | |
| };
 | |
| 
 | |
| static struct PyMethodDef pygpu_framebuffer__tp_methods[] = {
 | |
|     {"bind", (PyCFunction)pygpu_framebuffer_bind, METH_NOARGS, pygpu_framebuffer_bind_doc},
 | |
|     {"clear",
 | |
|      (PyCFunction)pygpu_framebuffer_clear,
 | |
|      METH_VARARGS | METH_KEYWORDS,
 | |
|      pygpu_framebuffer_clear_doc},
 | |
|     {"viewport_set",
 | |
|      (PyCFunction)pygpu_framebuffer_viewport_set,
 | |
|      METH_NOARGS,
 | |
|      pygpu_framebuffer_viewport_set_doc},
 | |
|     {"viewport_get",
 | |
|      (PyCFunction)pygpu_framebuffer_viewport_get,
 | |
|      METH_NOARGS,
 | |
|      pygpu_framebuffer_viewport_get_doc},
 | |
|     {"read_color",
 | |
|      (PyCFunction)pygpu_framebuffer_read_color,
 | |
|      METH_VARARGS | METH_KEYWORDS,
 | |
|      pygpu_framebuffer_read_color_doc},
 | |
|     {"read_depth",
 | |
|      (PyCFunction)pygpu_framebuffer_read_depth,
 | |
|      METH_VARARGS | METH_KEYWORDS,
 | |
|      pygpu_framebuffer_read_depth_doc},
 | |
| #ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
 | |
|     {"free", (PyCFunction)pygpu_framebuffer_free, METH_NOARGS, pygpu_framebuffer_free_doc},
 | |
| #endif
 | |
|     {NULL, NULL, 0, NULL},
 | |
| };
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_framebuffer__tp_doc,
 | |
|              ".. class:: GPUFrameBuffer(depth_slot=None, color_slots=None)\n"
 | |
|              "\n"
 | |
|              "   This object gives access to framebuffer functionallities.\n"
 | |
|              "   When a 'layer' is specified in a argument, a single layer of a 3D or array "
 | |
|              "texture is attached to the frame-buffer.\n"
 | |
|              "   For cube map textures, layer is translated into a cube map face.\n"
 | |
|              "\n"
 | |
|              "   :arg depth_slot: GPUTexture to attach or a `dict` containing keywords: "
 | |
|              "'texture', 'layer' and 'mip'.\n"
 | |
|              "   :type depth_slot: :class:`gpu.types.GPUTexture`, dict or Nonetype\n"
 | |
|              "   :arg color_slots: Tuple where each item can be a GPUTexture or a `dict` "
 | |
|              "containing keywords: 'texture', 'layer' and 'mip'.\n"
 | |
|              "   :type color_slots: tuple or Nonetype\n");
 | |
| PyTypeObject BPyGPUFrameBuffer_Type = {
 | |
|     PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUFrameBuffer",
 | |
|     .tp_basicsize = sizeof(BPyGPUFrameBuffer),
 | |
|     .tp_dealloc = (destructor)BPyGPUFrameBuffer__tp_dealloc,
 | |
|     .tp_flags = Py_TPFLAGS_DEFAULT,
 | |
|     .tp_doc = pygpu_framebuffer__tp_doc,
 | |
|     .tp_methods = pygpu_framebuffer__tp_methods,
 | |
|     .tp_getset = pygpu_framebuffer__tp_getseters,
 | |
|     .tp_new = pygpu_framebuffer__tp_new,
 | |
| };
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Public API
 | |
|  * \{ */
 | |
| 
 | |
| PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference)
 | |
| {
 | |
|   BPyGPUFrameBuffer *self;
 | |
| 
 | |
| #ifndef GPU_NO_USE_PY_REFERENCES
 | |
|   if (shared_reference) {
 | |
|     void **ref = GPU_framebuffer_py_reference_get(fb);
 | |
|     if (ref) {
 | |
|       /* Retrieve BPyGPUFrameBuffer reference. */
 | |
|       self = (BPyGPUFrameBuffer *)POINTER_OFFSET(ref, -offsetof(BPyGPUFrameBuffer, fb));
 | |
|       BLI_assert(self->fb == fb);
 | |
|       Py_INCREF(self);
 | |
|       return (PyObject *)self;
 | |
|     }
 | |
|   }
 | |
| #else
 | |
|   UNUSED_VARS(shared_reference);
 | |
| #endif
 | |
| 
 | |
|   self = PyObject_New(BPyGPUFrameBuffer, &BPyGPUFrameBuffer_Type);
 | |
|   self->fb = fb;
 | |
| 
 | |
| #ifndef GPU_NO_USE_PY_REFERENCES
 | |
|   self->shared_reference = shared_reference;
 | |
| 
 | |
|   BLI_assert(GPU_framebuffer_py_reference_get(fb) == NULL);
 | |
|   GPU_framebuffer_py_reference_set(fb, (void **)&self->fb);
 | |
| #endif
 | |
| 
 | |
|   return (PyObject *)self;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| #undef PYGPU_FRAMEBUFFER_CHECK_OBJ
 |