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blender-archive/source/blender/python/gpu/gpu_py_api.c

64 lines
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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/gpu/gpu_py_api.c
* \ingroup pygpu
*
* Experimental Python API, not considered public yet (called '_gpu'),
* we may re-expose as public later.
*/
#include <Python.h>
#include "GPU_batch.h"
#include "GPU_vertex_format.h"
#include "gpu_py_api.h"
#include "gpu_py_types.h"
#include "BLI_utildefines.h"
#include "../generic/python_utildefines.h"
PyDoc_STRVAR(GPU_doc,
"This module provides access to gpu drawing functions."
);
static struct PyModuleDef GPU_module_def = {
PyModuleDef_HEAD_INIT,
.m_name = "_gpu", /* m_name */
.m_doc = GPU_doc, /* m_doc */
};
PyObject *BPyInit_gpu(void)
{
PyObject *sys_modules = PyThreadState_GET()->interp->modules;
PyObject *submodule;
PyObject *mod;
mod = PyModule_Create(&GPU_module_def);
/* _gpu.types */
PyModule_AddObject(mod, "types", (submodule = BPyInit_gpu_types()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
return mod;
}