Monthly cleaning round to make it compile warning free. Mostly it was const stuff (strings, Context), but also a couple useful fixes, like wrong use of temp pointers. Only Mathutils callback struct I left alone... design issue.
159 lines
2.7 KiB
C
159 lines
2.7 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Martin Poirier
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <math.h> /* fabs */
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#include <stdio.h> /* for sprintf */
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#include "BKE_global.h" /* for G */
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#include "BKE_utildefines.h" /* ABS */
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#include "DNA_view3d_types.h" /* for G.vd (view3d) */
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#include "DNA_windowmanager_types.h" /* for G.vd (view3d) */
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#include "WM_types.h"
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#include "transform.h"
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#if 0
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static int updateNDofMotion(NDofInput *n); // return 0 when motion is null
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#endif
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static void resetNDofInput(NDofInput *n);
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void initNDofInput(NDofInput *n)
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{
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int i;
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n->flag = 0;
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n->axis = 0;
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resetNDofInput(n);
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for(i = 0; i < 3; i++)
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{
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n->factor[i] = 1.0f;
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}
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}
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static void resetNDofInput(NDofInput *n)
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{
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int i;
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for(i = 0; i < 6; i++)
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{
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n->fval[i] = 0.0f;
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}
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}
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int handleNDofInput(NDofInput *n, wmEvent *event)
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{
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int retval = 0;
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// TRANSFORM_FIX_ME
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#if 0
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switch(event)
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{
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case NDOFMOTION:
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if (updateNDofMotion(n) == 0)
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{
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retval = NDOF_NOMOVE;
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}
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else
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{
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retval = NDOF_REFRESH;
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}
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break;
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case NDOFBUTTON:
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if (val == 1)
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{
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retval = NDOF_CONFIRM;
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}
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else if (val == 2)
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{
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retval = NDOF_CANCEL;
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resetNDofInput(n);
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n->flag &= ~NDOF_INIT;
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}
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break;
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}
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#endif
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return retval;
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}
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int hasNDofInput(NDofInput *n)
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{
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return (n->flag & NDOF_INIT) == NDOF_INIT;
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}
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void applyNDofInput(NDofInput *n, float *vec)
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{
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if (hasNDofInput(n))
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{
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int i, j;
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for (i = 0, j = 0; i < 6; i++)
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{
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if (n->axis & (1 << i))
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{
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vec[j] = n->fval[i] * n->factor[j];
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j++;
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}
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}
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}
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}
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// TRANSFORM_FIX_ME
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#if 0
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static int updateNDofMotion(NDofInput *n)
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{
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float fval[7];
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int i;
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int retval = 0;
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getndof(fval);
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if (G.vd->ndoffilter)
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filterNDOFvalues(fval);
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for(i = 0; i < 6; i++)
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{
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if (!retval && fval[i] != 0.0f)
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{
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retval = 1;
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}
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n->fval[i] += fval[i] / 1024.0f;
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}
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n->flag |= NDOF_INIT;
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return retval;
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}
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#endif
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