74 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import bpy
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class LayoutDemoPanel(bpy.types.Panel):
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    """Creates a Panel in the scene context of the properties editor"""
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    bl_label = "Layout Demo"
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    bl_idname = "SCENE_PT_layout"
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    bl_space_type = 'PROPERTIES'
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    bl_region_type = 'WINDOW'
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    bl_context = "scene"
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    def draw(self, context):
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        layout = self.layout
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        scene = context.scene
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        # Create a simple row.
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        layout.label(text=" Simple Row:")
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        row = layout.row()
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        row.prop(scene, "frame_start")
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        row.prop(scene, "frame_end")
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        # Create an row where the buttons are aligned to each other.
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        layout.label(text=" Aligned Row:")
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        row = layout.row(align=True)
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        row.prop(scene, "frame_start")
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        row.prop(scene, "frame_end")
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        # Create two columns, by using a split layout.
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        split = layout.split()
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        # First column
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        col = split.column()
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        col.label(text="Column One:")
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        col.prop(scene, "frame_end")
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        col.prop(scene, "frame_start")
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        # Second column, aligned
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        col = split.column(align=True)
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        col.label(text="Column Two:")
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        col.prop(scene, "frame_start")
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        col.prop(scene, "frame_end")
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        # Big render button
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        layout.label(text="Big Button:")
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        row = layout.row()
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        row.scale_y = 3.0
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        row.operator("render.render")
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        # Different sizes in a row
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        layout.label(text="Different button sizes:")
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        row = layout.row(align=True)
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        row.operator("render.render")
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        sub = row.row()
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        sub.scale_x = 2.0
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        sub.operator("render.render")
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        row.operator("render.render")
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def register():
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    bpy.utils.register_class(LayoutDemoPanel)
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def unregister():
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    bpy.utils.unregister_class(LayoutDemoPanel)
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if __name__ == "__main__":
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    register()
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