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blender-archive/intern/audaspace/intern/AUD_NULLDevice.cpp

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C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* Copyright 2009-2011 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* Audaspace is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Audaspace; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file audaspace/intern/AUD_NULLDevice.cpp
* \ingroup audaspaceintern
*/
#include <limits>
#include "AUD_NULLDevice.h"
AUD_NULLDevice::AUD_NULLHandle::AUD_NULLHandle()
{
}
bool AUD_NULLDevice::AUD_NULLHandle::pause()
{
return false;
}
bool AUD_NULLDevice::AUD_NULLHandle::resume()
{
return false;
}
bool AUD_NULLDevice::AUD_NULLHandle::stop()
{
return false;
}
bool AUD_NULLDevice::AUD_NULLHandle::getKeep()
{
return false;
}
bool AUD_NULLDevice::AUD_NULLHandle::setKeep(bool keep)
{
return false;
}
bool AUD_NULLDevice::AUD_NULLHandle::seek(float position)
{
return false;
}
float AUD_NULLDevice::AUD_NULLHandle::getPosition()
{
return std::numeric_limits<float>::quiet_NaN();
}
AUD_Status AUD_NULLDevice::AUD_NULLHandle::getStatus()
{
return AUD_STATUS_INVALID;
}
float AUD_NULLDevice::AUD_NULLHandle::getVolume()
{
return std::numeric_limits<float>::quiet_NaN();
}
bool AUD_NULLDevice::AUD_NULLHandle::setVolume(float volume)
{
return false;
}
float AUD_NULLDevice::AUD_NULLHandle::getPitch()
{
return std::numeric_limits<float>::quiet_NaN();
}
bool AUD_NULLDevice::AUD_NULLHandle::setPitch(float pitch)
{
return false;
}
int AUD_NULLDevice::AUD_NULLHandle::getLoopCount()
{
return 0;
}
bool AUD_NULLDevice::AUD_NULLHandle::setLoopCount(int count)
{
return false;
}
bool AUD_NULLDevice::AUD_NULLHandle::setStopCallback(stopCallback callback, void* data)
{
return false;
}
AUD_NULLDevice::AUD_NULLDevice()
{
}
AUD_NULLDevice::~AUD_NULLDevice()
{
}
AUD_DeviceSpecs AUD_NULLDevice::getSpecs() const
{
AUD_DeviceSpecs specs;
specs.channels = AUD_CHANNELS_INVALID;
specs.format = AUD_FORMAT_INVALID;
specs.rate = AUD_RATE_INVALID;
return specs;
}
AUD_Reference<AUD_IHandle> AUD_NULLDevice::play(AUD_Reference<AUD_IReader> reader, bool keep)
{
return new AUD_NULLHandle();
}
AUD_Reference<AUD_IHandle> AUD_NULLDevice::play(AUD_Reference<AUD_IFactory> factory, bool keep)
{
return new AUD_NULLHandle();
}
void AUD_NULLDevice::stopAll()
{
}
void AUD_NULLDevice::lock()
{
}
void AUD_NULLDevice::unlock()
{
}
float AUD_NULLDevice::getVolume() const
{
return std::numeric_limits<float>::quiet_NaN();
}
void AUD_NULLDevice::setVolume(float volume)
{
}