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blender-archive/source/blender/gpu/SConscript
Lukas Toenne 8e0fe8bff7 Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:

http://wiki.blender.org/index.php/User:Phonybone/Particles2010
2011-09-05 21:01:50 +00:00

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585 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
defs = [ 'GLEW_STATIC' ]
incs = '../blenlib ../blenkernel ../makesdna ../makesrna ../include ../blenloader'
incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
incs += ' ' + env['BF_OPENGL_INC']
defs.append('WITH_SMOKE') # TODO, make optional
env.BlenderLib ( 'bf_gpu', sources, Split(incs), defines = defs, libtype=['core','player'], priority=[160,110] )