
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too. Detailed information can be found on the wiki page: http://wiki.blender.org/index.php/User:Phonybone/Particles2010
19 lines
585 B
Python
19 lines
585 B
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('intern/*.c')
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defs = [ 'GLEW_STATIC' ]
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incs = '../blenlib ../blenkernel ../makesdna ../makesrna ../include ../blenloader'
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incs += ' #/extern/glew/include #intern/guardedalloc #intern/smoke/extern ../imbuf .'
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
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incs += ' ' + env['BF_PTHREADS_INC']
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incs += ' ' + env['BF_OPENGL_INC']
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defs.append('WITH_SMOKE') # TODO, make optional
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env.BlenderLib ( 'bf_gpu', sources, Split(incs), defines = defs, libtype=['core','player'], priority=[160,110] )
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