I forgot to say in the last commit that those arguments are only for the BlenderPlayer. we can now set external warpdata files. 2Do: (1) convert relative to absolute paths for warpdata files (2) investigate weird bug on lack of light in blenderplayer with warpmesh ... [old 2Do] (3) documentation (4) preserve scene settings (at least scene->gm.dome) even if you load a new file inside the game (e.g. Yo Frankie loading new levels)