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blender-archive/source/blender/modifiers/intern/MOD_simpledeform.c
Campbell Barton 81b6d308a7 [#23673] Modifier construction gives correct result in viewport but incorrect in render.
When there are 2+ consecutive deform modifiers, the second modifier was getting incorrect normals, this only showed up for the displace modifier since its the only deform modifier that uses vertex normals.

It would have been easy to fix this by always calculating normals on deform modifiers, but slow.

To fix this I added a function to check if a deform modifier needs normals, so the normal calculation function only runs if there are 2 modifiers in a row and the second uses normals.
2010-09-30 10:51:36 +00:00

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9.8 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_lattice.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "BKE_utildefines.h"
#include "depsgraph_private.h"
#include "MOD_util.h"
/* Clamps/Limits the given coordinate to: limits[0] <= co[axis] <= limits[1]
* The ammount of clamp is saved on dcut */
static void axis_limit(int axis, const float limits[2], float co[3], float dcut[3])
{
float val = co[axis];
if(limits[0] > val) val = limits[0];
if(limits[1] < val) val = limits[1];
dcut[axis] = co[axis] - val;
co[axis] = val;
}
static void simpleDeform_taper(const float factor, const float dcut[3], float *co)
{
float x = co[0], y = co[1], z = co[2];
float scale = z*factor;
co[0] = x + x*scale;
co[1] = y + y*scale;
co[2] = z;
if(dcut)
{
co[0] += dcut[0];
co[1] += dcut[1];
co[2] += dcut[2];
}
}
static void simpleDeform_stretch(const float factor, const float dcut[3], float *co)
{
float x = co[0], y = co[1], z = co[2];
float scale;
scale = (z*z*factor-factor + 1.0);
co[0] = x*scale;
co[1] = y*scale;
co[2] = z*(1.0+factor);
if(dcut)
{
co[0] += dcut[0];
co[1] += dcut[1];
co[2] += dcut[2];
}
}
static void simpleDeform_twist(const float factor, const float *dcut, float *co)
{
float x = co[0], y = co[1], z = co[2];
float theta, sint, cost;
theta = z*factor;
sint = sin(theta);
cost = cos(theta);
co[0] = x*cost - y*sint;
co[1] = x*sint + y*cost;
co[2] = z;
if(dcut)
{
co[0] += dcut[0];
co[1] += dcut[1];
co[2] += dcut[2];
}
}
static void simpleDeform_bend(const float factor, const float dcut[3], float *co)
{
float x = co[0], y = co[1], z = co[2];
float theta, sint, cost;
theta = x*factor;
sint = sin(theta);
cost = cos(theta);
if(fabs(factor) > 1e-7f)
{
co[0] = -(y-1.0f/factor)*sint;
co[1] = (y-1.0f/factor)*cost + 1.0f/factor;
co[2] = z;
}
if(dcut)
{
co[0] += cost*dcut[0];
co[1] += sint*dcut[0];
co[2] += dcut[2];
}
}
/* simple deform modifier */
void SimpleDeformModifier_do(SimpleDeformModifierData *smd, struct Object *ob, struct DerivedMesh *dm, float (*vertexCos)[3], int numVerts)
{
static const float lock_axis[2] = {0.0f, 0.0f};
int i;
int limit_axis = 0;
float smd_limit[2], smd_factor;
SpaceTransform *transf = NULL, tmp_transf;
void (*simpleDeform_callback)(const float factor, const float dcut[3], float *co) = NULL; //Mode callback
int vgroup = defgroup_name_index(ob, smd->vgroup_name);
MDeformVert *dvert = NULL;
//Safe-check
if(smd->origin == ob) smd->origin = NULL; //No self references
if(smd->limit[0] < 0.0) smd->limit[0] = 0.0f;
if(smd->limit[0] > 1.0) smd->limit[0] = 1.0f;
smd->limit[0] = MIN2(smd->limit[0], smd->limit[1]); //Upper limit >= than lower limit
//Calculate matrixs do convert between coordinate spaces
if(smd->origin)
{
transf = &tmp_transf;
if(smd->originOpts & MOD_SIMPLEDEFORM_ORIGIN_LOCAL)
{
space_transform_from_matrixs(transf, ob->obmat, smd->origin->obmat);
}
else
{
copy_m4_m4(transf->local2target, smd->origin->obmat);
invert_m4_m4(transf->target2local, transf->local2target);
}
}
//Setup vars
limit_axis = (smd->mode == MOD_SIMPLEDEFORM_MODE_BEND) ? 0 : 2; //Bend limits on X.. all other modes limit on Z
//Update limits if needed
{
float lower = FLT_MAX;
float upper = -FLT_MAX;
for(i=0; i<numVerts; i++)
{
float tmp[3];
VECCOPY(tmp, vertexCos[i]);
if(transf) space_transform_apply(transf, tmp);
lower = MIN2(lower, tmp[limit_axis]);
upper = MAX2(upper, tmp[limit_axis]);
}
//SMD values are normalized to the BV, calculate the absolut values
smd_limit[1] = lower + (upper-lower)*smd->limit[1];
smd_limit[0] = lower + (upper-lower)*smd->limit[0];
smd_factor = smd->factor / MAX2(FLT_EPSILON, smd_limit[1]-smd_limit[0]);
}
if(dm)
{
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
}
else if(ob->type == OB_LATTICE)
{
dvert = lattice_get_deform_verts(ob);
}
switch(smd->mode)
{
case MOD_SIMPLEDEFORM_MODE_TWIST: simpleDeform_callback = simpleDeform_twist; break;
case MOD_SIMPLEDEFORM_MODE_BEND: simpleDeform_callback = simpleDeform_bend; break;
case MOD_SIMPLEDEFORM_MODE_TAPER: simpleDeform_callback = simpleDeform_taper; break;
case MOD_SIMPLEDEFORM_MODE_STRETCH: simpleDeform_callback = simpleDeform_stretch; break;
default:
return; //No simpledeform mode?
}
for(i=0; i<numVerts; i++)
{
float weight = defvert_array_find_weight_safe(dvert, i, vgroup);
if(weight != 0.0f)
{
float co[3], dcut[3] = {0.0f, 0.0f, 0.0f};
if(transf) space_transform_apply(transf, vertexCos[i]);
VECCOPY(co, vertexCos[i]);
//Apply axis limits
if(smd->mode != MOD_SIMPLEDEFORM_MODE_BEND) //Bend mode shoulnt have any lock axis
{
if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_X) axis_limit(0, lock_axis, co, dcut);
if(smd->axis & MOD_SIMPLEDEFORM_LOCK_AXIS_Y) axis_limit(1, lock_axis, co, dcut);
}
axis_limit(limit_axis, smd_limit, co, dcut);
simpleDeform_callback(smd_factor, dcut, co); //Apply deform
interp_v3_v3v3(vertexCos[i], vertexCos[i], co, weight); //Use vertex weight has coef of linear interpolation
if(transf) space_transform_invert(transf, vertexCos[i]);
}
}
}
/* SimpleDeform */
static void initData(ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*) md;
smd->mode = MOD_SIMPLEDEFORM_MODE_TWIST;
smd->axis = 0;
smd->origin = NULL;
smd->factor = 0.35f;
smd->limit[0] = 0.0f;
smd->limit[1] = 1.0f;
}
static void copyData(ModifierData *md, ModifierData *target)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
SimpleDeformModifierData *tsmd = (SimpleDeformModifierData*)target;
tsmd->mode = smd->mode;
tsmd->axis = smd->axis;
tsmd->origin= smd->origin;
tsmd->originOpts= smd->originOpts;
tsmd->factor= smd->factor;
memcpy(tsmd->limit, smd->limit, sizeof(tsmd->limit));
strcpy(tsmd->vgroup_name, smd->vgroup_name);
}
static CustomDataMask requiredDataMask(Object *ob, ModifierData *md)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if(smd->vgroup_name[0])
dataMask |= (1 << CD_MDEFORMVERT);
return dataMask;
}
static void foreachObjectLink(ModifierData *md, Object *ob, void (*walk)(void *userData, Object *ob, Object **obpoin), void *userData)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
walk(userData, ob, &smd->origin);
}
static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *scene, Object *ob, DagNode *obNode)
{
SimpleDeformModifierData *smd = (SimpleDeformModifierData*)md;
if (smd->origin)
dag_add_relation(forest, dag_get_node(forest, smd->origin), obNode, DAG_RL_OB_DATA, "SimpleDeform Modifier");
}
static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts, int useRenderParams, int isFinalCalc)
{
DerivedMesh *dm = derivedData;
CustomDataMask dataMask = requiredDataMask(ob, md);
/* we implement requiredDataMask but thats not really usefull since
mesh_calc_modifiers pass a NULL derivedData */
if(dataMask)
dm= get_dm(md->scene, ob, NULL, dm, NULL, 0);
SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts);
if(dm != derivedData)
dm->release(dm);
}
static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editData, DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
CustomDataMask dataMask = requiredDataMask(ob, md);
/* we implement requiredDataMask but thats not really usefull since
mesh_calc_modifiers pass a NULL derivedData */
if(dataMask)
dm= get_dm(md->scene, ob, editData, dm, NULL, 0);
SimpleDeformModifier_do((SimpleDeformModifierData*)md, ob, dm, vertexCos, numVerts);
if(dm != derivedData)
dm->release(dm);
}
ModifierTypeInfo modifierType_SimpleDeform = {
/* name */ "SimpleDeform",
/* structName */ "SimpleDeformModifierData",
/* structSize */ sizeof(SimpleDeformModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh
| eModifierTypeFlag_AcceptsCVs
| eModifierTypeFlag_SupportsEditmode
| eModifierTypeFlag_EnableInEditmode,
/* copyData */ copyData,
/* deformVerts */ deformVerts,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ 0,
/* applyModifier */ 0,
/* applyModifierEM */ 0,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ 0,
/* isDisabled */ 0,
/* updateDepgraph */ updateDepgraph,
/* dependsOnTime */ 0,
/* dependsOnNormals */ 0,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ 0,
};