- fix: user pref, window title was reset to 'Blender' on tab usage
- Undo history menu back:
- name "Undo History"
- hotkey alt+ctrl+z (alt+apple+z for mac)
- works like 2.4x, only for global undo, editmode and particle edit.
- Menu scroll
- for small windows or screens, popup menus now allow to display
all items, using internal scrolling
- works with a timer, scrolling 10 items per second when mouse
is over the top or bottom arrow
- if menu is too big to display, it now draws to top or bottom,
based on largest available space.
- also works for hotkey driven pop up menus.
- User pref "DPI" follows widget/layout size
- widgets & headers now become bigger and smaller, to match
'dpi' font sizes. Works well to match UI to monitor size.
- note that icons can get fuzzy, we need better mipmaps for it
368 lines
8.7 KiB
C
368 lines
8.7 KiB
C
/*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2004 Blender Foundation
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/editors/util/editmode_undo.c
|
|
* \ingroup edutil
|
|
*/
|
|
|
|
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_screen_types.h"
|
|
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_dynstr.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_depsgraph.h"
|
|
#include "BKE_global.h"
|
|
|
|
#include "ED_util.h"
|
|
#include "ED_mesh.h"
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_resources.h"
|
|
|
|
#include "util_intern.h"
|
|
|
|
/* ***************** generic editmode undo system ********************* */
|
|
/*
|
|
|
|
Add this in your local code:
|
|
|
|
void undo_editmode_push(bContext *C, const char *name,
|
|
void * (*getdata)(bContext *C), // use context to retrieve current editdata
|
|
void (*freedata)(void *), // pointer to function freeing data
|
|
void (*to_editmode)(void *, void *), // data to editmode conversion
|
|
void * (*from_editmode)(void *)) // editmode to data conversion
|
|
int (*validate_undo)(void *, void *)) // check if undo data is still valid
|
|
|
|
|
|
Further exported for UI is:
|
|
|
|
void undo_editmode_step(bContext *C, int step); // undo and redo
|
|
void undo_editmode_clear(void) // free & clear all data
|
|
void undo_editmode_menu(void) // history menu
|
|
|
|
|
|
*/
|
|
/* ********************************************************************* */
|
|
|
|
/* ****** XXX ***** */
|
|
static void error(const char *UNUSED(arg)) {}
|
|
/* ****** XXX ***** */
|
|
|
|
|
|
#define MAXUNDONAME 64
|
|
typedef struct UndoElem {
|
|
struct UndoElem *next, *prev;
|
|
ID id; // copy of editmode object ID
|
|
Object *ob; // pointer to edited object
|
|
int type; // type of edited object
|
|
void *undodata;
|
|
uintptr_t undosize;
|
|
char name[MAXUNDONAME];
|
|
void * (*getdata)(bContext *C);
|
|
void (*freedata)(void *);
|
|
void (*to_editmode)(void *, void *);
|
|
void * (*from_editmode)(void *);
|
|
int (*validate_undo)(void *, void *);
|
|
} UndoElem;
|
|
|
|
static ListBase undobase={NULL, NULL};
|
|
static UndoElem *curundo= NULL;
|
|
|
|
|
|
/* ********************* xtern api calls ************* */
|
|
|
|
static void undo_restore(UndoElem *undo, void *editdata)
|
|
{
|
|
if(undo) {
|
|
undo->to_editmode(undo->undodata, editdata);
|
|
}
|
|
}
|
|
|
|
/* name can be a dynamic string */
|
|
void undo_editmode_push(bContext *C, const char *name,
|
|
void * (*getdata)(bContext *C),
|
|
void (*freedata)(void *),
|
|
void (*to_editmode)(void *, void *),
|
|
void *(*from_editmode)(void *),
|
|
int (*validate_undo)(void *, void *))
|
|
{
|
|
UndoElem *uel;
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
void *editdata;
|
|
int nr;
|
|
uintptr_t memused, totmem, maxmem;
|
|
|
|
/* at first here was code to prevent an "original" key to be insterted twice
|
|
this was giving conflicts for example when mesh changed due to keys or apply */
|
|
|
|
/* remove all undos after (also when curundo==NULL) */
|
|
while(undobase.last != curundo) {
|
|
uel= undobase.last;
|
|
uel->freedata(uel->undodata);
|
|
BLI_freelinkN(&undobase, uel);
|
|
}
|
|
|
|
/* make new */
|
|
curundo= uel= MEM_callocN(sizeof(UndoElem), "undo editmode");
|
|
strncpy(uel->name, name, MAXUNDONAME-1);
|
|
BLI_addtail(&undobase, uel);
|
|
|
|
uel->getdata= getdata;
|
|
uel->freedata= freedata;
|
|
uel->to_editmode= to_editmode;
|
|
uel->from_editmode= from_editmode;
|
|
uel->validate_undo= validate_undo;
|
|
|
|
/* limit amount to the maximum amount*/
|
|
nr= 0;
|
|
uel= undobase.last;
|
|
while(uel) {
|
|
nr++;
|
|
if(nr==U.undosteps) break;
|
|
uel= uel->prev;
|
|
}
|
|
if(uel) {
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
first->freedata(first->undodata);
|
|
BLI_freelinkN(&undobase, first);
|
|
}
|
|
}
|
|
|
|
/* copy */
|
|
memused= MEM_get_memory_in_use();
|
|
editdata= getdata(C);
|
|
curundo->undodata= curundo->from_editmode(editdata);
|
|
curundo->undosize= MEM_get_memory_in_use() - memused;
|
|
curundo->ob= obedit;
|
|
curundo->id= obedit->id;
|
|
curundo->type= obedit->type;
|
|
|
|
if(U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem= 0;
|
|
maxmem= ((uintptr_t)U.undomemory)*1024*1024;
|
|
|
|
uel= undobase.last;
|
|
while(uel && uel->prev) {
|
|
totmem+= uel->undosize;
|
|
if(totmem>maxmem) break;
|
|
uel= uel->prev;
|
|
}
|
|
|
|
if(uel) {
|
|
if(uel->prev && uel->prev->prev)
|
|
uel= uel->prev;
|
|
|
|
while(undobase.first!=uel) {
|
|
UndoElem *first= undobase.first;
|
|
first->freedata(first->undodata);
|
|
BLI_freelinkN(&undobase, first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* helper to remove clean other objects from undo stack */
|
|
static void undo_clean_stack(bContext *C)
|
|
{
|
|
UndoElem *uel, *next;
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
|
|
/* global undo changes pointers, so we also allow identical names */
|
|
/* side effect: when deleting/renaming object and start editing new one with same name */
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
void *editdata= uel->getdata(C);
|
|
int isvalid= 0;
|
|
next= uel->next;
|
|
|
|
/* for when objects are converted, renamed, or global undo changes pointers... */
|
|
if(uel->type==obedit->type) {
|
|
if(strcmp(uel->id.name, obedit->id.name)==0) {
|
|
if(uel->validate_undo==NULL)
|
|
isvalid= 1;
|
|
else if(uel->validate_undo(uel->undodata, editdata))
|
|
isvalid= 1;
|
|
}
|
|
}
|
|
if(isvalid)
|
|
uel->ob= obedit;
|
|
else {
|
|
if(uel == curundo)
|
|
curundo= NULL;
|
|
|
|
uel->freedata(uel->undodata);
|
|
BLI_freelinkN(&undobase, uel);
|
|
}
|
|
|
|
uel= next;
|
|
}
|
|
|
|
if(curundo == NULL) curundo= undobase.last;
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void undo_editmode_step(bContext *C, int step)
|
|
{
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
|
|
/* prevent undo to happen on wrong object, stack can be a mix */
|
|
undo_clean_stack(C);
|
|
|
|
if(step==0) {
|
|
undo_restore(curundo, curundo->getdata(C));
|
|
}
|
|
else if(step==1) {
|
|
|
|
if(curundo==NULL || curundo->prev==NULL) error("No more steps to undo");
|
|
else {
|
|
if(G.f & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo= curundo->prev;
|
|
undo_restore(curundo, curundo->getdata(C));
|
|
}
|
|
}
|
|
else {
|
|
/* curundo has to remain current situation! */
|
|
|
|
if(curundo==NULL || curundo->next==NULL) error("No more steps to redo");
|
|
else {
|
|
undo_restore(curundo->next, curundo->getdata(C));
|
|
curundo= curundo->next;
|
|
if(G.f & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
|
|
/* special case for editmesh, mode must be copied back to the scene */
|
|
if(obedit->type == OB_MESH) {
|
|
EM_selectmode_to_scene(CTX_data_scene(C), obedit);
|
|
}
|
|
|
|
DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
|
|
|
|
/* XXX notifiers */
|
|
}
|
|
|
|
void undo_editmode_clear(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel= undobase.first;
|
|
while(uel) {
|
|
uel->freedata(uel->undodata);
|
|
uel= uel->next;
|
|
}
|
|
BLI_freelistN(&undobase);
|
|
curundo= NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void undo_editmode_number(bContext *C, int nr)
|
|
{
|
|
UndoElem *uel;
|
|
int a=1;
|
|
|
|
for(uel= undobase.first; uel; uel= uel->next, a++) {
|
|
if(a==nr) break;
|
|
}
|
|
curundo= uel;
|
|
undo_editmode_step(C, 0);
|
|
}
|
|
|
|
void undo_editmode_name(bContext *C, const char *undoname)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
for(uel= undobase.last; uel; uel= uel->prev) {
|
|
if(strcmp(undoname, uel->name)==0)
|
|
break;
|
|
}
|
|
if(uel && uel->prev) {
|
|
curundo= uel->prev;
|
|
undo_editmode_step(C, 0);
|
|
}
|
|
}
|
|
|
|
/* undoname optionally, if NULL it just checks for existing undo steps */
|
|
int undo_editmode_valid(const char *undoname)
|
|
{
|
|
if(undoname) {
|
|
UndoElem *uel;
|
|
|
|
for(uel= undobase.last; uel; uel= uel->prev) {
|
|
if(strcmp(undoname, uel->name)==0)
|
|
break;
|
|
}
|
|
return uel != NULL;
|
|
}
|
|
return undobase.last != undobase.first;
|
|
}
|
|
|
|
|
|
/* get name of undo item, return null if no item with this index */
|
|
/* if active pointer, set it to 1 if true */
|
|
char *undo_editmode_get_name(bContext *C, int nr, int *active)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
/* prevent wrong numbers to be returned */
|
|
undo_clean_stack(C);
|
|
|
|
if(active) *active= 0;
|
|
|
|
uel= BLI_findlink(&undobase, nr);
|
|
if(uel) {
|
|
if(active && uel==curundo)
|
|
*active= 1;
|
|
return uel->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void *undo_editmode_get_prev(Object *ob)
|
|
{
|
|
UndoElem *ue= undobase.last;
|
|
if(ue && ue->prev && ue->prev->ob==ob) return ue->prev->undodata;
|
|
return NULL;
|
|
}
|