- support for quaternions, euler, vector, matrix operations. - euler supports unique rotation calculation - new matrix memory construction and internal functions - quaternion slerp and diff calculation - 2d, 3d, 4d vector construction and handling - full conversion support between types - update to object/window to reflect to matrix type - update to types/blender/module to reflect new module
		
			
				
	
	
		
			158 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* 
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|  *
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * This is a new part of Blender.
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|  *
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|  * Contributor(s): Willian P. Germano
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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| */
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| 
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| #ifndef EXPP_WINDOW_H
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| #define EXPP_WINDOW_H
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| 
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| #include <Python.h>
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| #include <stdio.h>
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| 
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| #include <BKE_global.h>
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| #include <BKE_object.h> /* for during_script() */
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| #include <BIF_usiblender.h>
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| #include <BIF_mywindow.h>
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| #include <BSE_headerbuttons.h>
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| #include <BSE_filesel.h>
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| #include <BIF_screen.h>
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| #include <BIF_space.h>
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| #include <BIF_drawtext.h>
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| #include <mydevice.h>
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| #include <DNA_view3d_types.h>
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| #include <DNA_screen_types.h>
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| #include <DNA_space_types.h>
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| #include <DNA_text_types.h>
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| 
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| #include "gen_utils.h"
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| #include "modules.h"
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| #include "matrix.h"
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| 
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| /* Used in Draw.c */
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| extern int EXPP_disable_force_draw;
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| 
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| /* Callback used by the file and image selector access functions */
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| static PyObject *(*EXPP_FS_PyCallback)(PyObject *arg) = NULL;
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| 
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| /*****************************************************************************/
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| /* Python API function prototypes for the Window module.                     */
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| /*****************************************************************************/
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| PyObject *M_Window_Redraw (PyObject *self, PyObject *args);
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| static PyObject *M_Window_RedrawAll (PyObject *self, PyObject *args);
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| static PyObject *M_Window_QRedrawAll (PyObject *self, PyObject *args);
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| static PyObject *M_Window_FileSelector (PyObject *self, PyObject *args);
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| static PyObject *M_Window_ImageSelector (PyObject *self, PyObject *args);
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| static PyObject *M_Window_DrawProgressBar (PyObject *self, PyObject *args);
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| static PyObject *M_Window_GetCursorPos (PyObject *self);
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| static PyObject *M_Window_SetCursorPos (PyObject *self, PyObject *args);
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| static PyObject *M_Window_GetViewVector (PyObject *self);
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| static PyObject *M_Window_GetViewMatrix (PyObject *self);
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| 
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| /*****************************************************************************/
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| /* The following string definitions are used for documentation strings.      */
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| /* In Python these will be written to the console when doing a               */
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| /* Blender.Window.__doc__                                                    */
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| /*****************************************************************************/
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| char M_Window_doc[] =
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| "The Blender Window module\n\n";
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| 
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| char M_Window_Redraw_doc[] =
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| "() - Force a redraw of a specific Window Type (see Window.Types)";
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| 
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| char M_Window_RedrawAll_doc[] =
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| "() - Redraw all windows";
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| 
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| char M_Window_QRedrawAll_doc[] =
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| "() - Redraw all windows by queue event";
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| 
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| char M_Window_FileSelector_doc[] =
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| "(callback [, title]) - Open a file selector window.\n\
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| The selected filename is used as argument to a function callback f(name)\n\
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| that you must provide. 'title' is optional and defaults to 'SELECT FILE'.\n\n\
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| Example:\n\n\
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| import Blender\n\n\
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| def my_function(filename):\n\
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|   print 'The selected file was: ', filename\n\n\
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| Blender.Window.FileSelector(my_function, 'SAVE FILE')\n";
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| 
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| char M_Window_ImageSelector_doc[] =
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| "(callback [, title]) - Open an image selector window.\n\
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| The selected filename is used as argument to a function callback f(name)\n\
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| that you must provide. 'title' is optional and defaults to 'SELECT IMAGE'.\n\n\
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| Example:\n\n\
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| import Blender\n\n\
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| def my_function(filename):\n\
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|   print 'The selected image file was: ', filename\n\n\
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| Blender.Window.ImageSelector(my_function, 'LOAD IMAGE')\n";
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| 
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| char M_Window_DrawProgressBar_doc[] =
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| "(done, text) - Draw a progress bar.\n\
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| 'done' is a float value <= 1.0, 'text' contains info about what is\n\
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| currently being done.";
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| 
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| char M_Window_GetCursorPos_doc[] =
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| "() - Get the current 3d cursor position as a list of three floats.";
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| 
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| char M_Window_SetCursorPos_doc[] =
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| "([f,f,f]) - Set the current 3d cursor position from a list of three floats.";
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| 
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| char M_Window_GetViewVector_doc[] =
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| "() - Get the current 3d view vector as a list of three floats [x,y,z].";
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| 
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| char M_Window_GetViewMatrix_doc[] =
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| "() - Get the current 3d view matrix.";
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| 
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| /*****************************************************************************/
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| /* Python method structure definition for Blender.Window module:             */
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| /*****************************************************************************/
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| struct PyMethodDef M_Window_methods[] = {
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|   {"Redraw",     M_Window_Redraw,     METH_VARARGS, M_Window_Redraw_doc},
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|   {"RedrawAll",  M_Window_RedrawAll,  METH_VARARGS, M_Window_RedrawAll_doc},
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|   {"QRedrawAll", M_Window_QRedrawAll, METH_VARARGS, M_Window_QRedrawAll_doc},
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|   {"FileSelector", M_Window_FileSelector, METH_VARARGS,
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|           M_Window_FileSelector_doc},
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|   {"ImageSelector", M_Window_ImageSelector, METH_VARARGS,
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|           M_Window_ImageSelector_doc},
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|   {"DrawProgressBar", M_Window_DrawProgressBar,  METH_VARARGS,
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|           M_Window_DrawProgressBar_doc},
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|   {"drawProgressBar", M_Window_DrawProgressBar,  METH_VARARGS,
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|           M_Window_DrawProgressBar_doc},
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|   {"GetCursorPos", (PyCFunction)M_Window_GetCursorPos,  METH_NOARGS,
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|           M_Window_GetCursorPos_doc},
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|   {"SetCursorPos", M_Window_SetCursorPos,  METH_VARARGS,
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|           M_Window_SetCursorPos_doc},
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|   {"GetViewVector", (PyCFunction)M_Window_GetViewVector,  METH_NOARGS,
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|           M_Window_GetViewVector_doc},
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|   {"GetViewMatrix", (PyCFunction)M_Window_GetViewMatrix,  METH_NOARGS,
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|           M_Window_GetViewMatrix_doc},
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|   {NULL, NULL, 0, NULL}
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| };
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| 
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| #endif /* EXPP_WINDOW_H */
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