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blender-archive/source/blender/editors/interface/CMakeLists.txt
Yuki Hashimoto 83e2f8c993 macOS: support Japanese input for text buttons
Blender did not support to input East Asian characters (Chinese, Japanese,
Korean) on macOS. This patch adds support for Japanese input, by implementing
the appropriate processing for the NSTextInputClient protocol.

Technical notes:
* The conversion candidate window is drawn by the input method program calling
  `firstRectForCharacterRange`.
* The string before confirmation (called `composite` in blender) is handled in
  the `setMarkedText` method called by the input method program.
* The string after confirmation (called `result` in the blender) is processed
  in the `insertText` method called by the input method program.

Ref T51283

Differential Revision: https://developer.blender.org/D11695
2021-07-05 17:24:27 +02:00

113 lines
2.6 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../../blenfont
../../blenkernel
../../blenlib
../../blenloader
../../blentranslation
../../depsgraph
../../draw
../../gpu
../../imbuf
../../makesdna
../../makesrna
../../python
../../render
../../windowmanager
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
set(SRC
interface.c
interface_align.c
interface_anim.c
interface_button_group.c
interface_context_menu.c
interface_draw.c
interface_eyedropper.c
interface_eyedropper_color.c
interface_eyedropper_colorband.c
interface_eyedropper_datablock.c
interface_eyedropper_depth.c
interface_eyedropper_driver.c
interface_eyedropper_gpencil_color.c
interface_handlers.c
interface_icons.c
interface_icons_event.c
interface_layout.c
interface_ops.c
interface_panel.c
interface_query.c
interface_region_color_picker.c
interface_region_hud.c
interface_region_menu_pie.c
interface_region_menu_popup.c
interface_region_popover.c
interface_region_popup.c
interface_region_search.c
interface_region_tooltip.c
interface_regions.c
interface_style.c
interface_template_search_menu.c
interface_template_search_operator.c
interface_templates.c
interface_undo.c
interface_utils.c
interface_widgets.c
resources.c
view2d.c
view2d_draw.c
view2d_edge_pan.c
view2d_gizmo_navigate.c
view2d_ops.c
interface_eyedropper_intern.h
interface_intern.h
interface_regions_intern.h
)
set(LIB
bf_blenkernel
bf_blenlib
bf_editor_datafiles
)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
endif()
if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
if(WIN32 OR APPLE)
if(WITH_INPUT_IME)
add_definitions(-DWITH_INPUT_IME)
endif()
endif()
blender_add_lib(bf_editor_interface "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")