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blender-archive/source/blender/render/intern/include/render_result.h
Campbell Barton bc71aa5a4c Cleanup: macros using _END, should have a _BEGIN
Also use var names not likely to be shadowed.
2018-02-28 10:05:38 +11:00

145 lines
5.2 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/render/intern/include/render_result.h
* \ingroup render
*/
#ifndef __RENDER_RESULT_H__
#define __RENDER_RESULT_H__
#define PASS_VECTOR_MAX 10000.0f
#define RR_USE_MEM 0
#define RR_USE_EXR 1
#define RR_ALL_LAYERS NULL
#define RR_ALL_VIEWS NULL
struct ImBuf;
struct ListBase;
struct Render;
struct RenderData;
struct RenderLayer;
struct RenderResult;
struct Scene;
struct rcti;
struct ColorManagedDisplaySettings;
struct ColorManagedViewSettings;
/* New */
struct RenderResult *render_result_new(struct Render *re,
struct rcti *partrct, int crop, int savebuffers, const char *layername, const char *viewname);
struct RenderResult *render_result_new_full_sample(struct Render *re,
struct ListBase *lb, struct rcti *partrct, int crop, int savebuffers, const char *viewname);
struct RenderResult *render_result_new_from_exr(void *exrhandle, const char *colorspace, bool predivide, int rectx, int recty);
void render_result_view_new(struct RenderResult *rr, const char *viewname);
void render_result_views_new(struct RenderResult *rr, struct RenderData *rd);
/* Merge */
void render_result_merge(struct RenderResult *rr, struct RenderResult *rrpart);
/* Add Passes */
void render_result_clone_passes(struct Render *re, struct RenderResult *rr, const char *viewname);
void render_result_add_pass(struct RenderResult *rr, const char *name, int channels, const char *chan_id, const char *layername, const char *viewname);
/* Free */
void render_result_free(struct RenderResult *rr);
void render_result_free_list(struct ListBase *lb, struct RenderResult *rr);
/* Single Layer Render */
void render_result_single_layer_begin(struct Render *re);
void render_result_single_layer_end(struct Render *re);
/* EXR Tile File Render */
void render_result_save_empty_result_tiles(struct Render *re);
void render_result_exr_file_begin(struct Render *re);
void render_result_exr_file_end(struct Render *re);
/* render pass wrapper for gpencil */
struct RenderPass *gp_add_pass(struct RenderResult *rr, struct RenderLayer *rl, int channels, const char *name, const char *viewname);
void render_result_exr_file_merge(struct RenderResult *rr, struct RenderResult *rrpart, const char *viewname);
void render_result_exr_file_path(struct Scene *scene, const char *layname, int sample, char *filepath);
int render_result_exr_file_read_sample(struct Render *re, int sample);
int render_result_exr_file_read_path(struct RenderResult *rr, struct RenderLayer *rl_single, const char *filepath);
/* EXR cache */
void render_result_exr_file_cache_write(struct Render *re);
bool render_result_exr_file_cache_read(struct Render *re);
/* Combined Pixel Rect */
struct ImBuf *render_result_rect_to_ibuf(struct RenderResult *rr, struct RenderData *rd, const int view_id);
void render_result_rect_fill_zero(struct RenderResult *rr, const int view_id);
void render_result_rect_get_pixels(struct RenderResult *rr,
unsigned int *rect, int rectx, int recty,
const struct ColorManagedViewSettings *view_settings,
const struct ColorManagedDisplaySettings *display_settings,
const int view_id);
void render_result_views_shallowcopy(struct RenderResult *dst, struct RenderResult *src);
void render_result_views_shallowdelete(struct RenderResult *rr);
bool render_result_has_views(struct RenderResult *rr);
#define FOREACH_VIEW_LAYER_TO_RENDER_BEGIN(re_, iter_) \
{ \
int nr_; \
ViewLayer *iter_; \
for (nr_ = 0, iter_ = (re_)->view_layers.first; \
iter_ != NULL; \
iter_ = iter_->next, nr_++) \
{ \
if ((re_)->r.scemode & R_SINGLE_LAYER) { \
if (nr_ != re->active_view_layer) { \
continue; \
} \
} \
else { \
if ((iter_->flag & VIEW_LAYER_RENDER) == 0) { \
continue; \
} \
}
#define FOREACH_VIEW_LAYER_TO_RENDER_END \
} \
}
#endif /* __RENDER_RESULT_H__ */