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blender-archive/source/blender/modifiers/intern/MOD_curve.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

179 lines
5.3 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include <string.h>
#include "BLI_utildefines.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "BKE_editmesh.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
CurveModifierData *cmd = (CurveModifierData *) md;
cmd->defaxis = MOD_CURVE_POSX;
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
CurveModifierData *cmd = (CurveModifierData *)md;
/* ask for vertexgroups if we need them */
if (cmd->name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static bool isDisabled(const Scene *UNUSED(scene), ModifierData *md, bool UNUSED(userRenderParams))
{
CurveModifierData *cmd = (CurveModifierData *) md;
return !cmd->object;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
CurveModifierData *cmd = (CurveModifierData *) md;
walk(userData, ob, &cmd->object, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
CurveModifierData *cmd = (CurveModifierData *)md;
if (cmd->object != NULL) {
/* TODO(sergey): Need to do the same eval_flags trick for path
* as happening in legacy depsgraph callback.
*/
/* TODO(sergey): Currently path is evaluated as a part of modifier stack,
* might be changed in the future.
*/
DEG_add_object_relation(ctx->node, cmd->object, DEG_OB_COMP_TRANSFORM, "Curve Modifier");
DEG_add_object_relation(ctx->node, cmd->object, DEG_OB_COMP_GEOMETRY, "Curve Modifier");
DEG_add_special_eval_flag(ctx->node, &cmd->object->id, DAG_EVAL_NEED_CURVE_PATH);
}
DEG_add_modifier_to_transform_relation(ctx->node, "Curve Modifier");
}
static void deformVerts(
ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int numVerts)
{
CurveModifierData *cmd = (CurveModifierData *) md;
Mesh *mesh_src = NULL;
if (ctx->object->type == OB_MESH && cmd->name[0] != '\0') {
/* mesh_src is only needed for vgroups. */
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
}
struct MDeformVert *dvert = NULL;
int defgrp_index = -1;
MOD_get_vgroup(ctx->object, mesh_src, cmd->name, &dvert, &defgrp_index);
/* silly that defaxis and curve_deform_verts are off by 1
* but leave for now to save having to call do_versions */
curve_deform_verts(DEG_get_evaluated_object(ctx->depsgraph, cmd->object), ctx->object,
vertexCos, numVerts, dvert, defgrp_index, cmd->defaxis - 1);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void deformVertsEM(
ModifierData *md,
const ModifierEvalContext *ctx,
struct BMEditMesh *em,
Mesh *mesh,
float (*vertexCos)[3],
int numVerts)
{
Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, numVerts, false, false);
deformVerts(md, ctx, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
ModifierTypeInfo modifierType_Curve = {
/* name */ "Curve",
/* structName */ "CurveModifierData",
/* structSize */ sizeof(CurveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_AcceptsLattice |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};