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blender-archive/source/blender/modifiers/intern/MOD_mirror.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

459 lines
14 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "BLI_math.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
MirrorModifierData *mmd = (MirrorModifierData *) md;
mmd->flag |= (MOD_MIR_AXIS_X | MOD_MIR_VGROUP);
mmd->tolerance = 0.001;
mmd->mirror_ob = NULL;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
MirrorModifierData *mmd = (MirrorModifierData *) md;
walk(userData, ob, &mmd->mirror_ob, IDWALK_CB_NOP);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
MirrorModifierData *mmd = (MirrorModifierData *)md;
if (mmd->mirror_ob != NULL) {
DEG_add_object_relation(ctx->node, mmd->mirror_ob, DEG_OB_COMP_TRANSFORM, "Mirror Modifier");
DEG_add_modifier_to_transform_relation(ctx->node, "Mirror Modifier");
}
}
static Mesh *doBiscetOnMirrorPlane(
MirrorModifierData *mmd,
const Mesh *mesh,
int axis,
float plane_co[3],
float plane_no[3])
{
bool do_bisect_flip_axis = (
(axis == 0 && mmd->flag & MOD_MIR_BISECT_FLIP_AXIS_X) ||
(axis == 1 && mmd->flag & MOD_MIR_BISECT_FLIP_AXIS_Y) ||
(axis == 2 && mmd->flag & MOD_MIR_BISECT_FLIP_AXIS_Z));
const float bisect_distance = 0.001f;
Mesh *result;
BMesh *bm;
BMIter viter;
BMVert *v, *v_next;
bm = BKE_mesh_to_bmesh_ex(
mesh,
&(struct BMeshCreateParams){0},
&(struct BMeshFromMeshParams){
.calc_face_normal = true,
.cd_mask_extra = {.vmask = CD_MASK_ORIGINDEX, .emask = CD_MASK_ORIGINDEX, .pmask = CD_MASK_ORIGINDEX},
});
/* Define bisecting plane (aka mirror plane). */
float plane[4];
if (!do_bisect_flip_axis) {
/* That reversed condition is a tad weird, but for some reason that's how you keep
* the part of the mesh which is on the non-mirrored side when flip option is disabled,
* think that that is the expected behavior. */
negate_v3(plane_no);
}
plane_from_point_normal_v3(plane, plane_co, plane_no);
BM_mesh_bisect_plane(bm, plane, false, false, 0, 0, bisect_distance);
/* Plane definitions for vert killing. */
float plane_offset[4];
copy_v3_v3(plane_offset, plane);
plane_offset[3] = plane[3] - bisect_distance;
/* Delete verts across the mirror plane. */
BM_ITER_MESH_MUTABLE(v, v_next, &viter, bm, BM_VERTS_OF_MESH) {
if (plane_point_side_v3(plane_offset, v->co) > 0.0f) {
BM_vert_kill(bm, v);
}
}
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL);
BM_mesh_free(bm);
return result;
}
static Mesh *doMirrorOnAxis(
MirrorModifierData *mmd,
const ModifierEvalContext *ctx,
Object *ob,
const Mesh *mesh,
int axis)
{
const float tolerance_sq = mmd->tolerance * mmd->tolerance;
const bool do_vtargetmap = (mmd->flag & MOD_MIR_NO_MERGE) == 0;
int tot_vtargetmap = 0; /* total merge vertices */
const bool do_bisect = (
(axis == 0 && mmd->flag & MOD_MIR_BISECT_AXIS_X) ||
(axis == 1 && mmd->flag & MOD_MIR_BISECT_AXIS_Y) ||
(axis == 2 && mmd->flag & MOD_MIR_BISECT_AXIS_Z));
Mesh *result;
MVert *mv, *mv_prev;
MEdge *me;
MLoop *ml;
MPoly *mp;
float mtx[4][4];
float plane_co[3], plane_no[3];
int i;
int a, totshape;
int *vtargetmap = NULL, *vtmap_a = NULL, *vtmap_b = NULL;
/* mtx is the mirror transformation */
unit_m4(mtx);
mtx[axis][axis] = -1.0f;
Object *mirror_ob = DEG_get_evaluated_object(ctx->depsgraph, mmd->mirror_ob);
if (mirror_ob != NULL) {
float tmp[4][4];
float itmp[4][4];
/* tmp is a transform from coords relative to the object's own origin,
* to coords relative to the mirror object origin */
invert_m4_m4(tmp, mirror_ob->obmat);
mul_m4_m4m4(tmp, tmp, ob->obmat);
/* itmp is the reverse transform back to origin-relative coordinates */
invert_m4_m4(itmp, tmp);
/* combine matrices to get a single matrix that translates coordinates into
* mirror-object-relative space, does the mirror, and translates back to
* origin-relative space */
mul_m4_series(mtx, itmp, mtx, tmp);
if (do_bisect) {
copy_v3_v3(plane_co, itmp[3]);
copy_v3_v3(plane_no, itmp[axis]);
}
}
else if (do_bisect) {
copy_v3_v3(plane_co, mtx[3]);
/* Need to negate here, since that axis is inverted (for mirror transform). */
negate_v3_v3(plane_no, mtx[axis]);
}
Mesh *mesh_bisect = NULL;
if (do_bisect) {
mesh_bisect = doBiscetOnMirrorPlane(mmd, mesh, axis, plane_co, plane_no);
mesh = mesh_bisect;
}
const int maxVerts = mesh->totvert;
const int maxEdges = mesh->totedge;
const int maxLoops = mesh->totloop;
const int maxPolys = mesh->totpoly;
result = BKE_mesh_new_nomain_from_template(
mesh, maxVerts * 2, maxEdges * 2, 0, maxLoops * 2, maxPolys * 2);
/*copy customdata to original geometry*/
CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, maxVerts);
CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, maxEdges);
CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, maxLoops);
CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, maxPolys);
/* Subsurf for eg won't have mesh data in the custom data arrays.
* now add mvert/medge/mpoly layers. */
if (!CustomData_has_layer(&mesh->vdata, CD_MVERT)) {
memcpy(result->mvert, mesh->mvert, sizeof(*result->mvert) * mesh->totvert);
}
if (!CustomData_has_layer(&mesh->edata, CD_MEDGE)) {
memcpy(result->medge, mesh->medge, sizeof(*result->medge) * mesh->totedge);
}
if (!CustomData_has_layer(&mesh->pdata, CD_MPOLY)) {
memcpy(result->mloop, mesh->mloop, sizeof(*result->mloop) * mesh->totloop);
memcpy(result->mpoly, mesh->mpoly, sizeof(*result->mpoly) * mesh->totpoly);
}
/* copy customdata to new geometry,
* copy from its self because this data may have been created in the checks above */
CustomData_copy_data(&result->vdata, &result->vdata, 0, maxVerts, maxVerts);
CustomData_copy_data(&result->edata, &result->edata, 0, maxEdges, maxEdges);
/* loops are copied later */
CustomData_copy_data(&result->pdata, &result->pdata, 0, maxPolys, maxPolys);
if (do_vtargetmap) {
/* second half is filled with -1 */
vtargetmap = MEM_malloc_arrayN(maxVerts, 2 * sizeof(int), "MOD_mirror tarmap");
vtmap_a = vtargetmap;
vtmap_b = vtargetmap + maxVerts;
}
/* mirror vertex coordinates */
mv_prev = result->mvert;
mv = mv_prev + maxVerts;
for (i = 0; i < maxVerts; i++, mv++, mv_prev++) {
mul_m4_v3(mtx, mv->co);
if (do_vtargetmap) {
/* compare location of the original and mirrored vertex, to see if they
* should be mapped for merging */
if (UNLIKELY(len_squared_v3v3(mv_prev->co, mv->co) < tolerance_sq)) {
*vtmap_a = maxVerts + i;
tot_vtargetmap++;
/* average location */
mid_v3_v3v3(mv->co, mv_prev->co, mv->co);
copy_v3_v3(mv_prev->co, mv->co);
}
else {
*vtmap_a = -1;
}
*vtmap_b = -1; /* fill here to avoid 2x loops */
vtmap_a++;
vtmap_b++;
}
}
/* handle shape keys */
totshape = CustomData_number_of_layers(&result->vdata, CD_SHAPEKEY);
for (a = 0; a < totshape; a++) {
float (*cos)[3] = CustomData_get_layer_n(&result->vdata, CD_SHAPEKEY, a);
for (i = maxVerts; i < result->totvert; i++) {
mul_m4_v3(mtx, cos[i]);
}
}
/* adjust mirrored edge vertex indices */
me = result->medge + maxEdges;
for (i = 0; i < maxEdges; i++, me++) {
me->v1 += maxVerts;
me->v2 += maxVerts;
}
/* adjust mirrored poly loopstart indices, and reverse loop order (normals) */
mp = result->mpoly + maxPolys;
ml = result->mloop;
for (i = 0; i < maxPolys; i++, mp++) {
MLoop *ml2;
int j, e;
/* reverse the loop, but we keep the first vertex in the face the same,
* to ensure that quads are split the same way as on the other side */
CustomData_copy_data(&result->ldata, &result->ldata, mp->loopstart, mp->loopstart + maxLoops, 1);
for (j = 1; j < mp->totloop; j++)
CustomData_copy_data(&result->ldata, &result->ldata,
mp->loopstart + j,
mp->loopstart + maxLoops + mp->totloop - j,
1);
ml2 = ml + mp->loopstart + maxLoops;
e = ml2[0].e;
for (j = 0; j < mp->totloop - 1; j++) {
ml2[j].e = ml2[j + 1].e;
}
ml2[mp->totloop - 1].e = e;
mp->loopstart += maxLoops;
}
/* adjust mirrored loop vertex and edge indices */
ml = result->mloop + maxLoops;
for (i = 0; i < maxLoops; i++, ml++) {
ml->v += maxVerts;
ml->e += maxEdges;
}
/* handle uvs,
* let tessface recalc handle updating the MTFace data */
if (mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V) || (is_zero_v2(mmd->uv_offset_copy) == false)) {
const bool do_mirr_u = (mmd->flag & MOD_MIR_MIRROR_U) != 0;
const bool do_mirr_v = (mmd->flag & MOD_MIR_MIRROR_V) != 0;
const int totuv = CustomData_number_of_layers(&result->ldata, CD_MLOOPUV);
for (a = 0; a < totuv; a++) {
MLoopUV *dmloopuv = CustomData_get_layer_n(&result->ldata, CD_MLOOPUV, a);
int j = maxLoops;
dmloopuv += j; /* second set of loops only */
for (; j-- > 0; dmloopuv++) {
if (do_mirr_u) dmloopuv->uv[0] = 1.0f - dmloopuv->uv[0] + mmd->uv_offset[0];
if (do_mirr_v) dmloopuv->uv[1] = 1.0f - dmloopuv->uv[1] + mmd->uv_offset[1];
dmloopuv->uv[0] += mmd->uv_offset_copy[0];
dmloopuv->uv[1] += mmd->uv_offset_copy[1];
}
}
}
/* handle vgroup stuff */
if ((mmd->flag & MOD_MIR_VGROUP) && CustomData_has_layer(&result->vdata, CD_MDEFORMVERT)) {
MDeformVert *dvert = (MDeformVert *) CustomData_get_layer(&result->vdata, CD_MDEFORMVERT) + maxVerts;
int *flip_map = NULL, flip_map_len = 0;
flip_map = defgroup_flip_map(ob, &flip_map_len, false);
if (flip_map) {
for (i = 0; i < maxVerts; dvert++, i++) {
/* merged vertices get both groups, others get flipped */
if (do_vtargetmap && (vtargetmap[i] != -1))
defvert_flip_merged(dvert, flip_map, flip_map_len);
else
defvert_flip(dvert, flip_map, flip_map_len);
}
MEM_freeN(flip_map);
}
}
if (do_vtargetmap) {
/* slow - so only call if one or more merge verts are found,
* users may leave this on and not realize there is nothing to merge - campbell */
if (tot_vtargetmap) {
result = BKE_mesh_merge_verts(result, vtargetmap, tot_vtargetmap, MESH_MERGE_VERTS_DUMP_IF_MAPPED);
}
MEM_freeN(vtargetmap);
}
if (mesh_bisect != NULL) {
BKE_id_free(NULL, mesh_bisect);
}
return result;
}
static Mesh *mirrorModifier__doMirror(
MirrorModifierData *mmd, const ModifierEvalContext *ctx,
Object *ob, Mesh *mesh)
{
Mesh *result = mesh;
/* check which axes have been toggled and mirror accordingly */
if (mmd->flag & MOD_MIR_AXIS_X) {
result = doMirrorOnAxis(mmd, ctx, ob, result, 0);
}
if (mmd->flag & MOD_MIR_AXIS_Y) {
Mesh *tmp = result;
result = doMirrorOnAxis(mmd, ctx, ob, result, 1);
if (tmp != mesh) {
/* free intermediate results */
BKE_id_free(NULL, tmp);
}
}
if (mmd->flag & MOD_MIR_AXIS_Z) {
Mesh *tmp = result;
result = doMirrorOnAxis(mmd, ctx, ob, result, 2);
if (tmp != mesh) {
/* free intermediate results */
BKE_id_free(NULL, tmp);
}
}
return result;
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result;
MirrorModifierData *mmd = (MirrorModifierData *) md;
result = mirrorModifier__doMirror(mmd, ctx, ctx->object, mesh);
if (result != mesh) {
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
return result;
}
ModifierTypeInfo modifierType_Mirror = {
/* name */ "Mirror",
/* structName */ "MirrorModifierData",
/* structSize */ sizeof(MirrorModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs |
/* this is only the case when 'MOD_MIR_VGROUP' is used */
eModifierTypeFlag_UsesPreview,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};