This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/modifiers/intern/MOD_particleinstance.c
Sergey Sharybin 8fb0b9aebb Subdiv: Enable topology cache in edit mode
The general idea of this change is to have a runtime data pointer
in the ModifierData, so it can be preserved through copy-on-write
updates by the dependency graph.

This is where subdivision surface modifier can store its topology
cache, so it is not getting trashed on every copy-on-write which
is happening when moving a vertex.

Similar mechanism should be used by multiresolution, dynamic paint
and some other modifiers which cache evaluated data.

This fixes T61746.

Thing to keep in mind, that there are more reports about slow
subdivision surface in the tracker, but that boils down to the
fact that those have a lot of extraordinary vertices, and hence
a lot slower to evaluated topology.
Other thing is, this speeds up oeprations which doesn't change
topology (i.e. moving vertices).

Reviewers: brecht

Reviewed By: brecht

Maniphest Tasks: T61746

Differential Revision: https://developer.blender.org/D4541
2019-03-18 17:11:43 +01:00

551 lines
16 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLI_string.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_effect.h"
#include "BKE_lattice.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
static void initData(ModifierData *md)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md;
pimd->flag = eParticleInstanceFlag_Parents | eParticleInstanceFlag_Unborn |
eParticleInstanceFlag_Alive | eParticleInstanceFlag_Dead;
pimd->psys = 1;
pimd->position = 1.0f;
pimd->axis = 2;
pimd->space = eParticleInstanceSpace_World;
pimd->particle_amount = 1.0f;
pimd->particle_offset = 0.0f;
STRNCPY(pimd->index_layer_name, "");
STRNCPY(pimd->value_layer_name, "");
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
if (pimd->index_layer_name[0] != '\0' ||
pimd->value_layer_name[0] != '\0')
{
r_cddata_masks->lmask |= CD_MASK_MLOOPCOL;
}
}
static bool isDisabled(const struct Scene *scene, ModifierData *md, bool useRenderParams)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
ParticleSystem *psys;
ModifierData *ob_md;
if (!pimd->ob)
return true;
psys = BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1);
if (psys == NULL)
return true;
/* If the psys modifier is disabled we cannot use its data.
* First look up the psys modifier from the object, then check if it is enabled.
*/
for (ob_md = pimd->ob->modifiers.first; ob_md; ob_md = ob_md->next) {
if (ob_md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)ob_md;
if (psmd->psys == psys) {
int required_mode;
if (useRenderParams) required_mode = eModifierMode_Render;
else required_mode = eModifierMode_Realtime;
if (!modifier_isEnabled(scene, ob_md, required_mode))
return true;
break;
}
}
}
return false;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md;
if (pimd->ob != NULL) {
DEG_add_object_relation(ctx->node, pimd->ob, DEG_OB_COMP_TRANSFORM, "Particle Instance Modifier");
DEG_add_object_relation(ctx->node, pimd->ob, DEG_OB_COMP_GEOMETRY, "Particle Instance Modifier");
}
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md;
walk(userData, ob, &pimd->ob, IDWALK_CB_NOP);
}
static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *psys, int p)
{
const bool between = (psys->part->childtype == PART_CHILD_FACES);
ParticleData *pa;
int totpart, randp, minp, maxp;
if (p >= psys->totpart) {
ChildParticle *cpa = psys->child + (p - psys->totpart);
pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
}
else {
pa = psys->particles + p;
}
if (pa) {
if (pa->alive == PARS_UNBORN && (pimd->flag & eParticleInstanceFlag_Unborn) == 0) return true;
if (pa->alive == PARS_ALIVE && (pimd->flag & eParticleInstanceFlag_Alive) == 0) return true;
if (pa->alive == PARS_DEAD && (pimd->flag & eParticleInstanceFlag_Dead) == 0) return true;
}
if (pimd->particle_amount == 1.0f) {
/* Early output, all particles are to be instanced. */
return false;
}
/* Randomly skip particles based on desired amount of visible particles. */
totpart = psys->totpart + psys->totchild;
/* TODO make randomization optional? */
randp = (int)(psys_frand(psys, 3578 + p) * totpart) % totpart;
minp = (int)(totpart * pimd->particle_offset) % (totpart + 1);
maxp = (int)(totpart * (pimd->particle_offset + pimd->particle_amount)) % (totpart + 1);
if (maxp > minp) {
return randp < minp || randp >= maxp;
}
else if (maxp < minp) {
return randp < minp && randp >= maxp;
}
else {
return true;
}
return false;
}
static void store_float_in_vcol(MLoopCol *vcol, float float_value)
{
const uchar value = unit_float_to_uchar_clamp(float_value);
vcol->r = vcol->g = vcol->b = value;
vcol->a = 1.0f;
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result;
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *) md;
struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
ParticleSimulationData sim;
ParticleSystem *psys = NULL;
ParticleData *pa = NULL;
MPoly *mpoly, *orig_mpoly;
MLoop *mloop, *orig_mloop;
MVert *mvert, *orig_mvert;
int totvert, totpoly, totloop, totedge;
int maxvert, maxpoly, maxloop, maxedge, part_end = 0, part_start;
int k, p, p_skip;
short track = ctx->object->trackflag % 3, trackneg, axis = pimd->axis;
float max_co = 0.0, min_co = 0.0, temp_co[3];
float *size = NULL;
float spacemat[4][4];
const bool use_parents = pimd->flag & eParticleInstanceFlag_Parents;
const bool use_children = pimd->flag & eParticleInstanceFlag_Children;
bool between;
trackneg = ((ctx->object->trackflag > 2) ? 1 : 0);
if (pimd->ob == ctx->object) {
pimd->ob = NULL;
return mesh;
}
if (pimd->ob) {
psys = BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1);
if (psys == NULL || psys->totpart == 0)
return mesh;
}
else {
return mesh;
}
part_start = use_parents ? 0 : psys->totpart;
part_end = 0;
if (use_parents)
part_end += psys->totpart;
if (use_children)
part_end += psys->totchild;
if (part_end == 0)
return mesh;
sim.depsgraph = ctx->depsgraph;
sim.scene = scene;
sim.ob = pimd->ob;
sim.psys = psys;
sim.psmd = psys_get_modifier(pimd->ob, psys);
between = (psys->part->childtype == PART_CHILD_FACES);
if (pimd->flag & eParticleInstanceFlag_UseSize) {
float *si;
si = size = MEM_calloc_arrayN(part_end, sizeof(float), "particle size array");
if (pimd->flag & eParticleInstanceFlag_Parents) {
for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++, si++)
*si = pa->size;
}
if (pimd->flag & eParticleInstanceFlag_Children) {
ChildParticle *cpa = psys->child;
for (p = 0; p < psys->totchild; p++, cpa++, si++) {
*si = psys_get_child_size(psys, cpa, 0.0f, NULL);
}
}
}
switch (pimd->space) {
case eParticleInstanceSpace_World:
/* particle states are in world space already */
unit_m4(spacemat);
break;
case eParticleInstanceSpace_Local:
/* get particle states in the particle object's local space */
invert_m4_m4(spacemat, pimd->ob->obmat);
break;
default:
/* should not happen */
BLI_assert(false);
break;
}
totvert = mesh->totvert;
totpoly = mesh->totpoly;
totloop = mesh->totloop;
totedge = mesh->totedge;
/* count particles */
maxvert = 0;
maxpoly = 0;
maxloop = 0;
maxedge = 0;
for (p = part_start; p < part_end; p++) {
if (particle_skip(pimd, psys, p))
continue;
maxvert += totvert;
maxpoly += totpoly;
maxloop += totloop;
maxedge += totedge;
}
psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) {
float min[3], max[3];
INIT_MINMAX(min, max);
BKE_mesh_minmax(mesh, min, max);
min_co = min[track];
max_co = max[track];
}
result = BKE_mesh_new_nomain_from_template(mesh, maxvert, maxedge, 0, maxloop, maxpoly);
mvert = result->mvert;
orig_mvert = mesh->mvert;
mpoly = result->mpoly;
orig_mpoly = mesh->mpoly;
mloop = result->mloop;
orig_mloop = mesh->mloop;
MLoopCol *mloopcols_index = CustomData_get_layer_named(&result->ldata, CD_MLOOPCOL, pimd->index_layer_name);
MLoopCol *mloopcols_value = CustomData_get_layer_named(&result->ldata, CD_MLOOPCOL, pimd->value_layer_name);
int *vert_part_index = NULL;
float *vert_part_value = NULL;
if (mloopcols_index != NULL) {
vert_part_index = MEM_calloc_arrayN(maxvert, sizeof(int), "vertex part index array");
}
if (mloopcols_value) {
vert_part_value = MEM_calloc_arrayN(maxvert, sizeof(float), "vertex part value array");
}
for (p = part_start, p_skip = 0; p < part_end; p++) {
float prev_dir[3];
float frame[4]; /* frame orientation quaternion */
float p_random = psys_frand(psys, 77091 + 283 * p);
/* skip particle? */
if (particle_skip(pimd, psys, p))
continue;
/* set vertices coordinates */
for (k = 0; k < totvert; k++) {
ParticleKey state;
MVert *inMV;
int vindex = p_skip * totvert + k;
MVert *mv = mvert + vindex;
inMV = orig_mvert + k;
CustomData_copy_data(&mesh->vdata, &result->vdata, k, p_skip * totvert + k, 1);
*mv = *inMV;
if (vert_part_index != NULL) {
vert_part_index[vindex] = p;
}
if (vert_part_value != NULL) {
vert_part_value[vindex] = p_random;
}
/*change orientation based on object trackflag*/
copy_v3_v3(temp_co, mv->co);
mv->co[axis] = temp_co[track];
mv->co[(axis + 1) % 3] = temp_co[(track + 1) % 3];
mv->co[(axis + 2) % 3] = temp_co[(track + 2) % 3];
/* get particle state */
if ((psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) &&
(pimd->flag & eParticleInstanceFlag_Path))
{
float ran = 0.0f;
if (pimd->random_position != 0.0f) {
ran = pimd->random_position * BLI_hash_frand(psys->seed + p);
}
if (pimd->flag & eParticleInstanceFlag_KeepShape) {
state.time = pimd->position * (1.0f - ran);
}
else {
state.time = (mv->co[axis] - min_co) / (max_co - min_co) * pimd->position * (1.0f - ran);
if (trackneg)
state.time = 1.0f - state.time;
mv->co[axis] = 0.0;
}
psys_get_particle_on_path(&sim, p, &state, 1);
normalize_v3(state.vel);
/* Incrementally Rotating Frame (Bishop Frame) */
if (k == 0) {
float hairmat[4][4];
float mat[3][3];
if (p < psys->totpart)
pa = psys->particles + p;
else {
ChildParticle *cpa = psys->child + (p - psys->totpart);
pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
}
psys_mat_hair_to_global(sim.ob, sim.psmd->mesh_final, sim.psys->part->from, pa, hairmat);
copy_m3_m4(mat, hairmat);
/* to quaternion */
mat3_to_quat(frame, mat);
if (pimd->rotation > 0.0f || pimd->random_rotation > 0.0f) {
float angle = 2.0f * M_PI * (pimd->rotation + pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f));
float eul[3] = { 0.0f, 0.0f, angle };
float rot[4];
eul_to_quat(rot, eul);
mul_qt_qtqt(frame, frame, rot);
}
/* note: direction is same as normal vector currently,
* but best to keep this separate so the frame can be
* rotated later if necessary
*/
copy_v3_v3(prev_dir, state.vel);
}
else {
float rot[4];
/* incrementally rotate along bend direction */
rotation_between_vecs_to_quat(rot, prev_dir, state.vel);
mul_qt_qtqt(frame, rot, frame);
copy_v3_v3(prev_dir, state.vel);
}
copy_qt_qt(state.rot, frame);
#if 0
/* Absolute Frame (Frenet Frame) */
if (state.vel[axis] < -0.9999f || state.vel[axis] > 0.9999f) {
unit_qt(state.rot);
}
else {
float cross[3];
float temp[3] = {0.0f, 0.0f, 0.0f};
temp[axis] = 1.0f;
cross_v3_v3v3(cross, temp, state.vel);
/* state.vel[axis] is the only component surviving from a dot product with the axis */
axis_angle_to_quat(state.rot, cross, saacos(state.vel[axis]));
}
#endif
}
else {
state.time = -1.0;
psys_get_particle_state(&sim, p, &state, 1);
}
mul_qt_v3(state.rot, mv->co);
if (pimd->flag & eParticleInstanceFlag_UseSize)
mul_v3_fl(mv->co, size[p]);
add_v3_v3(mv->co, state.co);
mul_m4_v3(spacemat, mv->co);
}
/* create edges and adjust edge vertex indices*/
CustomData_copy_data(&mesh->edata, &result->edata, 0, p_skip * totedge, totedge);
MEdge *me = &result->medge[p_skip * totedge];
for (k = 0; k < totedge; k++, me++) {
me->v1 += p_skip * totvert;
me->v2 += p_skip * totvert;
}
/* create polys and loops */
for (k = 0; k < totpoly; k++) {
MPoly *inMP = orig_mpoly + k;
MPoly *mp = mpoly + p_skip * totpoly + k;
CustomData_copy_data(&mesh->pdata, &result->pdata, k, p_skip * totpoly + k, 1);
*mp = *inMP;
mp->loopstart += p_skip * totloop;
{
MLoop *inML = orig_mloop + inMP->loopstart;
MLoop *ml = mloop + mp->loopstart;
int j = mp->totloop;
CustomData_copy_data(&mesh->ldata, &result->ldata, inMP->loopstart, mp->loopstart, j);
for (; j; j--, ml++, inML++) {
ml->v = inML->v + (p_skip * totvert);
ml->e = inML->e + (p_skip * totedge);
const int ml_index = (ml - mloop);
if (mloopcols_index != NULL) {
const int part_index = vert_part_index[ml->v];
store_float_in_vcol(&mloopcols_index[ml_index], (float)part_index / (float)(psys->totpart - 1));
}
if (mloopcols_value != NULL) {
const float part_value = vert_part_value[ml->v];
store_float_in_vcol(&mloopcols_value[ml_index], part_value);
}
}
}
}
p_skip++;
}
if (psys->lattice_deform_data) {
end_latt_deform(psys->lattice_deform_data);
psys->lattice_deform_data = NULL;
}
if (size)
MEM_freeN(size);
MEM_SAFE_FREE(vert_part_index);
MEM_SAFE_FREE(vert_part_value);
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
return result;
}
ModifierTypeInfo modifierType_ParticleInstance = {
/* name */ "ParticleInstance",
/* structName */ "ParticleInstanceModifierData",
/* structSize */ sizeof(ParticleInstanceModifierData),
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ isDisabled,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};