- move static declarations and data definitions out of headers. the BGL module still need cleaning. - move declarations out of modules.h and into appropriate .h files. modules.h still exists as a container for the few modules that need to #include almost everything. - all files now have a $Id tag and have been formatted by indent there are no changes to executable code. pre-commit versions are tagged with bpy-cleanup-pre-20041007 for the sake of paranoia.
		
			
				
	
	
		
			358 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			358 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * $Id$
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * This is a new part of Blender.
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 *
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 * Contributor(s): Jacques Guignot
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 */
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#include "BezTriple.h"
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#include <Python.h>
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#include <BKE_main.h>
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#include <BKE_global.h>
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#include <BKE_object.h>
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#include <BKE_library.h>
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#include <BLI_blenlib.h>
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#include <DNA_ipo_types.h>
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#include "constant.h"
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#include "gen_utils.h"
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/*****************************************************************************/
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/* Python API function prototypes for the BezTriple module.                  */
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/*****************************************************************************/
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static PyObject *M_BezTriple_New( PyObject * self, PyObject * args );
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static PyObject *M_BezTriple_Get( PyObject * self, PyObject * args );
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/*****************************************************************************/
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/* Python C_BezTriple instance methods declarations:                        */
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/*****************************************************************************/
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static PyObject *BezTriple_setPoints( C_BezTriple * self, PyObject * args );
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static PyObject *BezTriple_getPoints( C_BezTriple * self );
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static PyObject *BezTriple_getTriple( C_BezTriple * self );
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/*****************************************************************************/
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/* Python BezTriple_Type callback function prototypes:                      */
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/*****************************************************************************/
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static void BezTripleDeAlloc( C_BezTriple * self );
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static int BezTripleSetAttr( C_BezTriple * self, char *name, PyObject * v );
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static PyObject *BezTripleGetAttr( C_BezTriple * self, char *name );
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static PyObject *BezTripleRepr( C_BezTriple * self );
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/*****************************************************************************/
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/* Python method structure definition for Blender.BezTriple module:          */
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/*****************************************************************************/
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struct PyMethodDef M_BezTriple_methods[] = {
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	{"New", ( PyCFunction ) M_BezTriple_New, METH_VARARGS | METH_KEYWORDS,
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	 0},
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	{"Get", M_BezTriple_Get, METH_VARARGS, 0},
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	{"get", M_BezTriple_Get, METH_VARARGS, 0},
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	{NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Python C_BezTriple methods table:                                        */
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/*****************************************************************************/
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static PyMethodDef C_BezTriple_methods[] = {
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	/* name, method, flags, doc */
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	{"setPoints", ( PyCFunction ) BezTriple_setPoints, METH_VARARGS,
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	 "(str) - Change BezTriple point coordinates"},
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	{"getPoints", ( PyCFunction ) BezTriple_getPoints, METH_NOARGS,
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	 "() - return BezTriple knot point x and y coordinates"},
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	{"getTriple", ( PyCFunction ) BezTriple_getTriple, METH_NOARGS,
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	 "() - return list of 3 floating point triplets.  order is H1, knot, H2"},
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	{NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Python BezTriple_Type structure definition:                              */
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/*****************************************************************************/
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PyTypeObject BezTriple_Type = {
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	PyObject_HEAD_INIT( NULL )  /* required python macro */
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	0,	/* ob_size */
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	"BezTriple",		/* tp_name */
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	sizeof( C_BezTriple ),	/* tp_basicsize */
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	0,			/* tp_itemsize */
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	/* methods */
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	( destructor ) BezTripleDeAlloc,	/* tp_dealloc */
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	0,			/* tp_print */
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	( getattrfunc ) BezTripleGetAttr,	/* tp_getattr */
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	( setattrfunc ) BezTripleSetAttr,	/* tp_setattr */
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	0,			/* tp_compare */
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	( reprfunc ) BezTripleRepr,	/* tp_repr */
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	0,			/* tp_as_number */
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	0,			/* tp_as_sequence */
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	0,			/* tp_as_mapping */
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	0,			/* tp_as_hash */
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	0, 0, 0, 0, 0, 0,
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	0,			/* tp_doc */
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	0, 0, 0, 0, 0, 0,
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	C_BezTriple_methods,	/* tp_methods */
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	0,			/* tp_members */
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	0,			/* tm_getset */
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	0
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};
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/*****************************************************************************/
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/* Function:              M_BezTriple_New                                   */
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/* Python equivalent:     Blender.BezTriple.New                             */
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/*****************************************************************************/
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static PyObject *M_BezTriple_New( PyObject * self, PyObject * args )
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{
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	return 0;
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}
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/*****************************************************************************/
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/* Function:              M_BezTriple_Get                                   */
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/* Python equivalent:     Blender.BezTriple.Get                             */
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/* Description:           Receives a string and returns the ipo data obj  */
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/*                        whose name matches the string.  If no argument is  */
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/*                        passed in, a list of all ipo data names in the  */
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/*                        current scene is returned.                         */
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/*****************************************************************************/
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static PyObject *M_BezTriple_Get( PyObject * self, PyObject * args )
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{
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	return 0;
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}
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/*****************************************************************************/
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/* Function:    BezTripleDeAlloc                                            */
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/* Description: This is a callback function for the C_BezTriple type. It is  */
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/*              the destructor function.                                     */
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/*****************************************************************************/
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static void BezTripleDeAlloc( C_BezTriple * self )
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{
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	PyObject_DEL( self );
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}
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static PyObject *BezTriple_getPoints( C_BezTriple * self )
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{
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	struct BezTriple *bezt = self->beztriple;
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	PyObject *l = PyList_New( 0 );
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	int i;
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	for( i = 0; i < 2; i++ ) {
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		PyList_Append( l, PyFloat_FromDouble( bezt->vec[1][i] ) );
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	}
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	return l;
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}
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/*
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 * BezTriple_getTriple
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 * 
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 * get the coordinate data for a BezTriple.
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 *  returns a list of 3 points.
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 * list order is handle1, knot, handle2.
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 *  each point consists of a list of x,y,z float values.
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 */
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static PyObject *BezTriple_getTriple( C_BezTriple * self )
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{
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	int i;
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	struct BezTriple *bezt = self->beztriple;
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	PyObject *retlist = PyList_New( 0 );
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	PyObject *point;
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	for( i = 0; i < 3; i++ ) {
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		point = Py_BuildValue( "[fff]",
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				       bezt->vec[i][0],
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				       bezt->vec[i][1], bezt->vec[i][2] );
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		PyList_Append( retlist, point );
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	}
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	return retlist;
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}
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static PyObject *BezTriple_setPoints( C_BezTriple * self, PyObject * args )
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{
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	int i;
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	struct BezTriple *bezt = self->beztriple;
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	PyObject *popo = 0;
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	if( !PyArg_ParseTuple( args, "O", &popo ) )
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		return ( EXPP_ReturnPyObjError
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			 ( PyExc_TypeError, "expected sequence argument" ) );
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	if( PySequence_Check( popo ) == 0 ) {
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		puts( "error in BezTriple_setPoints - expected sequence" );
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		Py_INCREF( Py_None );
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		return Py_None;
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	}
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	{
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		/*
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		   some debug stuff 
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		   this will become an overloaded args check
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		 */
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		int size = PySequence_Size( popo );
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		printf( "\n dbg: sequence size is %d\n", size );
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	}
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	for( i = 0; i < 2; i++ ) {
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		PyObject *o = PySequence_GetItem( popo, i );
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		if( !o )
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			printf( "\n bad o. o no!\n" );
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		/*   bezt->vec[1][i] = PyFloat_AsDouble (PyTuple_GetItem (popo, i)); */
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		bezt->vec[1][i] = PyFloat_AsDouble( o );
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		bezt->vec[0][i] = bezt->vec[1][i] - 1;
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		bezt->vec[2][i] = bezt->vec[1][i] + 1;
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	}
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	/* experimental fussing with handles - ipo.c: calchandles_ipocurve */
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	if( bezt->vec[0][0] > bezt->vec[1][0] )
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		bezt->vec[0][0] = bezt->vec[1][0];
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	if( bezt->vec[2][0] < bezt->vec[1][0] )
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		bezt->vec[2][0] = bezt->vec[1][0];
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	Py_INCREF( Py_None );
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	return Py_None;
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}
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/*****************************************************************************/
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/* Function:    BezTripleGetAttr                                            */
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/* Description: This is a callback function for the C_BezTriple type. It   */
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/*              taccesses C_BezTriple "member variables" and    methods.    */
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/*****************************************************************************/
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static PyObject *BezTripleGetAttr( C_BezTriple * self, char *name )
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{
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	if( strcmp( name, "pt" ) == 0 )
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		return BezTriple_getPoints( self );
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	else if( strcmp( name, "vec" ) == 0 )
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		return BezTriple_getTriple( self );
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	/* look for default methods */
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	return Py_FindMethod( C_BezTriple_methods, ( PyObject * ) self, name );
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}
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/*****************************************************************************/
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/* Function:    BezTripleSetAttr                                            */
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/* Description: This is a callback function for the C_BezTriple type. It */
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/*               sets BezTriple Data attributes (member variables).  */
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/*****************************************************************************/
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static int BezTripleSetAttr( C_BezTriple * self, char *name, PyObject * value )
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{
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#if 0
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	/*
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	   this does not work at the moment:  Wed Apr  7  2004
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	   when the necessary code to make pt act like a sequence is
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	   available, it will be reenabled
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	 */
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	if( strcmp( name, "pt" ) == 0 )
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		BezTriple_setPoints( self, value );
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	return 0;		/* normal exit */
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#endif
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	return ( EXPP_ReturnIntError( PyExc_AttributeError,
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				      "cannot set a read-only attribute" ) );
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}
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/*****************************************************************************/
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/* Function:    BezTripleRepr                                                */
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/* Description: This is a callback function for the C_BezTriple type. It     */
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/*              builds a meaninful string to represent  BezTriple objects.   */
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/*****************************************************************************/
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static PyObject *BezTripleRepr( C_BezTriple * self )
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{
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	/*      float vec[3][3];
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	   float alfa;
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	   short s[3][2];
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	   short h1, h2;
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	   char f1, f2, f3, hide;
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	 */
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	char str[1000];
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	sprintf( str,
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		 "BezTriple %f %f %f %f %f %f %f %f %f %f\n %d %d %d %d %d %d %d %d %d %d %d %d\n",
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		 self->beztriple->vec[0][0], self->beztriple->vec[0][1],
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		 self->beztriple->vec[0][2], self->beztriple->vec[1][0],
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		 self->beztriple->vec[1][1], self->beztriple->vec[1][2],
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		 self->beztriple->vec[2][0], self->beztriple->vec[2][1],
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		 self->beztriple->vec[2][2], self->beztriple->alfa,
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		 self->beztriple->s[0][0], self->beztriple->s[0][1],
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		 self->beztriple->s[1][0], self->beztriple->s[1][1],
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		 self->beztriple->s[2][0], self->beztriple->s[1][1],
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		 self->beztriple->h1, self->beztriple->h2, self->beztriple->f1,
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		 self->beztriple->f2, self->beztriple->f3,
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		 self->beztriple->hide );
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	return PyString_FromString( str );
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}
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/* Three Python BezTriple_Type helper functions needed by the Object module: */
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/*****************************************************************************/
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/* Function:    BezTriple_CreatePyObject                                    */
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/* Description: This function will create a new C_BezTriple from an existing */
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/*              Blender ipo structure.                                       */
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/*****************************************************************************/
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PyObject *BezTriple_CreatePyObject( BezTriple * bzt )
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{
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	C_BezTriple *pybeztriple;
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	pybeztriple =
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		( C_BezTriple * ) PyObject_NEW( C_BezTriple, &BezTriple_Type );
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	if( !pybeztriple )
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		return EXPP_ReturnPyObjError( PyExc_MemoryError,
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					      "couldn't create C_BezTriple object" );
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	pybeztriple->beztriple = bzt;
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	return ( PyObject * ) pybeztriple;
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}
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/*****************************************************************************/
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/* Function:    BezTriple_CheckPyObject                                     */
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/* Description: This function returns true when the given PyObject is of the */
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/*              type BezTriple. Otherwise it will return false.             */
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/*****************************************************************************/
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int BezTriple_CheckPyObject( PyObject * pyobj )
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{
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	return ( pyobj->ob_type == &BezTriple_Type );
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}
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/*****************************************************************************/
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/* Function:    BezTriple_FromPyObject                                      */
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/* Description: This function returns the Blender beztriple from the given   */
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/*              PyObject.                                                    */
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/*****************************************************************************/
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BezTriple *BezTriple_FromPyObject( PyObject * pyobj )
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{
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	return ( ( C_BezTriple * ) pyobj )->beztriple;
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}
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