362 lines
10 KiB
C++
362 lines
10 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ghost/intern/GHOST_WindowWin32.h
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* \ingroup GHOST
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* Declaration of GHOST_WindowWin32 class.
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*/
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#ifndef __GHOST_WINDOWWIN32_H__
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#define __GHOST_WINDOWWIN32_H__
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#ifndef WIN32
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#error WIN32 only!
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#endif // WIN32
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#include "GHOST_Window.h"
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#include "GHOST_TaskbarWin32.h"
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#ifdef WITH_INPUT_IME
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# include "GHOST_ImeWin32.h"
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#endif
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#include <wintab.h>
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#define PACKETDATA (PK_BUTTONS | PK_NORMAL_PRESSURE | PK_ORIENTATION | PK_CURSOR)
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#define PACKETMODE PK_BUTTONS
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#include <pktdef.h>
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class GHOST_SystemWin32;
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class GHOST_DropTargetWin32;
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// typedefs for WinTab functions to allow dynamic loading
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typedef UINT (API * GHOST_WIN32_WTInfo)(UINT, UINT, LPVOID);
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typedef HCTX (API * GHOST_WIN32_WTOpen)(HWND, LPLOGCONTEXTA, BOOL);
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typedef BOOL (API * GHOST_WIN32_WTClose)(HCTX);
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typedef BOOL (API * GHOST_WIN32_WTPacket)(HCTX, UINT, LPVOID);
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typedef BOOL (API * GHOST_WIN32_WTOverlap)(HCTX, BOOL);
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/**
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* GHOST window on M$ Windows OSs.
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* \author Maarten Gribnau
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* \date May 10, 2001
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*/
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class GHOST_WindowWin32 : public GHOST_Window {
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public:
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/**
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* Constructor.
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* Creates a new window and opens it.
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* To check if the window was created properly, use the getValid() method.
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* \param title The text shown in the title bar of the window.
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* \param left The coordinate of the left edge of the window.
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* \param top The coordinate of the top edge of the window.
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* \param width The width the window.
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* \param height The height the window.
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* \param state The state the window is initially opened with.
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* \param type The type of drawing context installed in this window.
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* \param wantStereoVisual Stereo visual for quad buffered stereo.
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* \param wantNumOfAASamples Number of samples used for AA (zero if no AA)
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* \param parentWindowHwnd
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*/
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GHOST_WindowWin32(GHOST_SystemWin32 *system,
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const STR_String& title,
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GHOST_TInt32 left,
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GHOST_TInt32 top,
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GHOST_TUns32 width,
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GHOST_TUns32 height,
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GHOST_TWindowState state,
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GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
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bool wantStereoVisual = false,
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GHOST_TUns16 wantNumOfAASamples = 0,
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GHOST_TEmbedderWindowID parentWindowHwnd = 0,
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bool is_debug = false);
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/**
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* Destructor.
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* Closes the window and disposes resources allocated.
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*/
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~GHOST_WindowWin32();
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/**
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* Returns indication as to whether the window is valid.
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* \return The validity of the window.
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*/
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bool getValid() const;
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/**
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* Access to the handle of the window.
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* \return The handle of the window.
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*/
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HWND getHWND() const;
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/**
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* Sets the title displayed in the title bar.
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* \param title The title to display in the title bar.
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*/
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void setTitle(const STR_String& title);
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/**
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* Returns the title displayed in the title bar.
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* \param title The title displayed in the title bar.
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*/
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void getTitle(STR_String& title) const;
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/**
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* Returns the window rectangle dimensions.
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* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
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* \param bounds The bounding rectangle of the window.
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*/
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void getWindowBounds(GHOST_Rect& bounds) const;
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/**
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* Returns the client rectangle dimensions.
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* The left and top members of the rectangle are always zero.
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* \param bounds The bounding rectangle of the client area of the window.
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*/
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void getClientBounds(GHOST_Rect& bounds) const;
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/**
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* Resizes client rectangle width.
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* \param width The new width of the client area of the window.
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*/
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GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
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/**
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* Resizes client rectangle height.
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* \param height The new height of the client area of the window.
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*/
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GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
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/**
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* Resizes client rectangle.
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* \param width The new width of the client area of the window.
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* \param height The new height of the client area of the window.
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*/
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GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
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/**
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* Returns the state of the window (normal, minimized, maximized).
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* \return The state of the window.
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*/
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GHOST_TWindowState getState() const;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* \param inX The x-coordinate on the screen.
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* \param inY The y-coordinate on the screen.
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* \param outX The x-coordinate in the client rectangle.
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* \param outY The y-coordinate in the client rectangle.
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*/
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void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
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/**
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* Converts a point in screen coordinates to client rectangle coordinates
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* \param inX The x-coordinate in the client rectangle.
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* \param inY The y-coordinate in the client rectangle.
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* \param outX The x-coordinate on the screen.
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* \param outY The y-coordinate on the screen.
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*/
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void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
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/**
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* Sets the state of the window (normal, minimized, maximized).
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* \param state The state of the window.
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* \return Indication of success.
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*/
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GHOST_TSuccess setState(GHOST_TWindowState state);
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/**
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* Sets the order of the window (bottom, top).
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* \param order The order of the window.
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* \return Indication of success.
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*/
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GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
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/**
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* Invalidates the contents of this window.
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*/
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GHOST_TSuccess invalidate();
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/**
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* Sets the progress bar value displayed in the window/application icon
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* \param progress The progress %
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*/
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GHOST_TSuccess setProgressBar(float progress);
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/**
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* Hides the progress bar in the icon
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*/
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GHOST_TSuccess endProgressBar();
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/**
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* Register a mouse click event (should be called
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* for any real button press, controls mouse
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* capturing).
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*
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* \param press
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* 0 - mouse pressed
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* 1 - mouse released
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* 2 - operator grab
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* 3 - operator ungrab
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*/
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void registerMouseClickEvent(int press);
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/**
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* Inform the window that it has lost mouse capture,
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* called in response to native window system messages.
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*/
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void lostMouseCapture();
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/**
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* Loads the windows equivalent of a standard GHOST cursor.
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* \param visible Flag for cursor visibility.
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* \param cursorShape The cursor shape.
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*/
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void loadCursor(bool visible, GHOST_TStandardCursor cursorShape) const;
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const GHOST_TabletData *GetTabletData()
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{
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return m_tabletData;
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}
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void processWin32TabletInitEvent();
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void processWin32TabletEvent(WPARAM wParam, LPARAM lParam);
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void bringTabletContextToFront();
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GHOST_TSuccess beginFullScreen() const {return GHOST_kFailure;}
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GHOST_TSuccess endFullScreen() const {return GHOST_kFailure;}
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/** if the window currently resizing */
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bool m_inLiveResize;
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#ifdef WITH_INPUT_IME
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GHOST_ImeWin32 *getImeInput() {return &m_imeImput;}
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void beginIME(
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GHOST_TInt32 x, GHOST_TInt32 y,
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GHOST_TInt32 w, GHOST_TInt32 h,
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int completed);
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void endIME();
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#endif /* WITH_INPUT_IME */
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private:
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/**
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* \param type The type of rendering context create.
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* \return Indication of success.
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*/
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GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type);
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/**
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* Sets the cursor visibility on the window using
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* native window system calls.
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*/
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GHOST_TSuccess setWindowCursorVisibility(bool visible);
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/**
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* Sets the cursor grab on the window using native window system calls.
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* Using registerMouseClickEvent.
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* \param mode GHOST_TGrabCursorMode.
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*/
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GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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*/
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GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
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/**
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* Sets the cursor shape on the window using
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* native window system calls.
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*/
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GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
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GHOST_TUns8 mask[16][2],
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int hotX, int hotY);
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GHOST_TSuccess setWindowCustomCursorShape(
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GHOST_TUns8 *bitmap,
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GHOST_TUns8 *mask,
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int sizex,
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int sizey,
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int hotX,
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int hotY,
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int fg_color,
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int bg_color
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);
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/** Pointer to system */
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GHOST_SystemWin32 *m_system;
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/** Pointer to COM IDropTarget implementor */
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GHOST_DropTargetWin32 *m_dropTarget;
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/** Window handle. */
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HWND m_hWnd;
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/** Device context handle. */
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HDC m_hDC;
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/** Flag for if window has captured the mouse */
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bool m_hasMouseCaptured;
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/** Flag if an operator grabs the mouse with WM_cursor_grab_enable/ungrab()
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* Multiple grabs must be released with a single ungrab */
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bool m_hasGrabMouse;
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/** Count of number of pressed buttons */
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int m_nPressedButtons;
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/** HCURSOR structure of the custom cursor */
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HCURSOR m_customCursor;
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/** ITaskbarList3 structure for progress bar*/
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ITaskbarList3 *m_Bar;
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static const wchar_t *s_windowClassName;
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static const int s_maxTitleLength;
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/** WinTab dll handle */
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HMODULE m_wintab;
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/** Tablet data for GHOST */
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GHOST_TabletData *m_tabletData;
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/** Stores the Tablet context if detected Tablet features using WinTab.dll */
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HCTX m_tablet;
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LONG m_maxPressure;
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LONG m_maxAzimuth, m_maxAltitude;
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GHOST_TWindowState m_normal_state;
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/** Hwnd to parent window */
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GHOST_TEmbedderWindowID m_parentWindowHwnd;
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#ifdef WITH_INPUT_IME
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/** Handle input method editors event */
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GHOST_ImeWin32 m_imeImput;
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#endif
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bool m_debug_context;
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};
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#endif // __GHOST_WINDOWWIN32_H__
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