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blender-archive/source/blender/editors/armature/pose_group.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation
* All rights reserved.
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*
* Implementation of Bone Groups operators and editing API's
*/
/** \file blender/editors/armature/pose_group.c
* \ingroup edarmature
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "DNA_armature_types.h"
#include "DNA_object_types.h"
#include "BKE_action.h"
#include "BKE_context.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_armature.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "armature_intern.h"
/* ********************************************** */
/* Bone Groups */
static int pose_group_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object and pose */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
/* for now, just call the API function for this */
BKE_pose_add_group(ob->pose, NULL);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
void POSE_OT_group_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Bone Group";
ot->idname = "POSE_OT_group_add";
ot->description = "Add a new bone group";
/* api callbacks */
ot->exec = pose_group_add_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int pose_group_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object and pose */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
/* for now, just call the API function for this */
BKE_pose_remove_group_index(ob->pose, ob->pose->active_group);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
void POSE_OT_group_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Bone Group";
ot->idname = "POSE_OT_group_remove";
ot->description = "Remove the active bone group";
/* api callbacks */
ot->exec = pose_group_remove_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ------------ */
/* invoke callback which presents a list of bone-groups for the user to choose from */
static int pose_groups_menu_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
Object *ob = ED_pose_object_from_context(C);
bPose *pose;
PropertyRNA *prop = RNA_struct_find_property(op->ptr, "type");
uiPopupMenu *pup;
uiLayout *layout;
bActionGroup *grp;
int i;
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
pose = ob->pose;
/* If group index is set, try to use it! */
if (RNA_property_is_set(op->ptr, prop)) {
const int num_groups = BLI_listbase_count(&pose->agroups);
const int group = RNA_property_int_get(op->ptr, prop);
/* just use the active group index, and call the exec callback for the calling operator */
if (group > 0 && group <= num_groups) {
return op->type->exec(C, op);
}
}
/* if there's no active group (or active is invalid), create a new menu to find it */
if (pose->active_group <= 0) {
/* create a new menu, and start populating it with group names */
pup = UI_popup_menu_begin(C, op->type->name, ICON_NONE);
layout = UI_popup_menu_layout(pup);
/* special entry - allow to create new group, then use that
* (not to be used for removing though)
*/
if (strstr(op->idname, "assign")) {
uiItemIntO(layout, "New Group", ICON_NONE, op->idname, "type", 0);
uiItemS(layout);
}
/* add entries for each group */
for (grp = pose->agroups.first, i = 1; grp; grp = grp->next, i++)
uiItemIntO(layout, grp->name, ICON_NONE, op->idname, "type", i);
/* finish building the menu, and process it (should result in calling self again) */
UI_popup_menu_end(C, pup);
return OPERATOR_INTERFACE;
}
else {
/* just use the active group index, and call the exec callback for the calling operator */
RNA_int_set(op->ptr, "type", pose->active_group);
return op->type->exec(C, op);
}
}
/* Assign selected pchans to the bone group that the user selects */
static int pose_group_assign_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_pose_object_from_context(C);
bPose *pose;
bool done = false;
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
pose = ob->pose;
/* set the active group number to the one from operator props
* - if 0 after this, make a new group...
*/
pose->active_group = RNA_int_get(op->ptr, "type");
if (pose->active_group == 0)
BKE_pose_add_group(ob->pose, NULL);
/* add selected bones to group then */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
pchan->agrp_index = pose->active_group;
done = true;
}
CTX_DATA_END;
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
/* report done status */
if (done)
return OPERATOR_FINISHED;
else
return OPERATOR_CANCELLED;
}
void POSE_OT_group_assign(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Selected to Bone Group";
ot->idname = "POSE_OT_group_assign";
ot->description = "Add selected bones to the chosen bone group";
/* api callbacks */
ot->invoke = pose_groups_menu_invoke;
ot->exec = pose_group_assign_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_int(ot->srna, "type", 0, 0, INT_MAX, "Bone Group Index", "", 0, 10);
}
static int pose_group_unassign_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_pose_object_from_context(C);
bool done = false;
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
/* find selected bones to remove from all bone groups */
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, selected_pose_bones)
{
if (pchan->agrp_index) {
pchan->agrp_index = 0;
done = true;
}
}
CTX_DATA_END;
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
/* report done status */
if (done)
return OPERATOR_FINISHED;
else
return OPERATOR_CANCELLED;
}
void POSE_OT_group_unassign(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Selected from Bone Groups";
ot->idname = "POSE_OT_group_unassign";
ot->description = "Remove selected bones from all bone groups";
/* api callbacks */
ot->exec = pose_group_unassign_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int group_move_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_pose_object_from_context(C);
bPose *pose = (ob) ? ob->pose : NULL;
bPoseChannel *pchan;
bActionGroup *grp;
int dir = RNA_enum_get(op->ptr, "direction");
int grpIndexA, grpIndexB;
if (ELEM(NULL, ob, pose))
return OPERATOR_CANCELLED;
if (pose->active_group <= 0)
return OPERATOR_CANCELLED;
/* get group to move */
grp = BLI_findlink(&pose->agroups, pose->active_group - 1);
if (grp == NULL)
return OPERATOR_CANCELLED;
/* move bone group */
grpIndexA = pose->active_group;
if (dir == 1) { /* up */
void *prev = grp->prev;
if (prev == NULL)
return OPERATOR_FINISHED;
BLI_remlink(&pose->agroups, grp);
BLI_insertlinkbefore(&pose->agroups, prev, grp);
grpIndexB = grpIndexA - 1;
pose->active_group--;
}
else { /* down */
void *next = grp->next;
if (next == NULL)
return OPERATOR_FINISHED;
BLI_remlink(&pose->agroups, grp);
BLI_insertlinkafter(&pose->agroups, next, grp);
grpIndexB = grpIndexA + 1;
pose->active_group++;
}
/* fix changed bone group indices in bones (swap grpIndexA with grpIndexB) */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->agrp_index == grpIndexB)
pchan->agrp_index = grpIndexA;
else if (pchan->agrp_index == grpIndexA)
pchan->agrp_index = grpIndexB;
}
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
void POSE_OT_group_move(wmOperatorType *ot)
{
static EnumPropertyItem group_slot_move[] = {
{1, "UP", 0, "Up", ""},
{-1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name = "Move Bone Group";
ot->idname = "POSE_OT_group_move";
ot->description = "Change position of active Bone Group in list of Bone Groups";
/* api callbacks */
ot->exec = group_move_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "direction", group_slot_move, 0, "Direction", "Direction to move, UP or DOWN");
}
/* bone group sort element */
typedef struct tSortActionGroup {
bActionGroup *agrp;
int index;
} tSortActionGroup;
/* compare bone groups by name */
static int compare_agroup(const void *sgrp_a_ptr, const void *sgrp_b_ptr)
{
const tSortActionGroup *sgrp_a = sgrp_a_ptr;
const tSortActionGroup *sgrp_b = sgrp_b_ptr;
return strcmp(sgrp_a->agrp->name, sgrp_b->agrp->name);
}
static int group_sort_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_pose_object_from_context(C);
bPose *pose = (ob) ? ob->pose : NULL;
bPoseChannel *pchan;
tSortActionGroup *agrp_array;
bActionGroup *agrp;
int agrp_count;
int i;
if (ELEM(NULL, ob, pose))
return OPERATOR_CANCELLED;
if (pose->active_group <= 0)
return OPERATOR_CANCELLED;
/* create temporary array with bone groups and indices */
agrp_count = BLI_listbase_count(&pose->agroups);
agrp_array = MEM_mallocN(sizeof(tSortActionGroup) * agrp_count, "sort bone groups");
for (agrp = pose->agroups.first, i = 0; agrp; agrp = agrp->next, i++) {
BLI_assert(i < agrp_count);
agrp_array[i].agrp = agrp;
agrp_array[i].index = i + 1;
}
/* sort bone groups by name */
qsort(agrp_array, agrp_count, sizeof(tSortActionGroup), compare_agroup);
/* create sorted bone group list from sorted array */
BLI_listbase_clear(&pose->agroups);
for (i = 0; i < agrp_count; i++) {
BLI_addtail(&pose->agroups, agrp_array[i].agrp);
}
/* fix changed bone group indizes in bones */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (i = 0; i < agrp_count; i++) {
if (pchan->agrp_index == agrp_array[i].index) {
pchan->agrp_index = i + 1;
break;
}
}
}
/* free temp resources */
MEM_freeN(agrp_array);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
void POSE_OT_group_sort(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sort Bone Groups";
ot->idname = "POSE_OT_group_sort";
ot->description = "Sort Bone Groups by their names in ascending order";
/* api callbacks */
ot->exec = group_sort_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static void pose_group_select(bContext *C, Object *ob, bool select)
{
bPose *pose = ob->pose;
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
{
if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
if (select) {
if (pchan->agrp_index == pose->active_group)
pchan->bone->flag |= BONE_SELECTED;
}
else {
if (pchan->agrp_index == pose->active_group)
pchan->bone->flag &= ~BONE_SELECTED;
}
}
}
CTX_DATA_END;
}
static int pose_group_select_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
pose_group_select(C, ob, 1);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
void POSE_OT_group_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Bones of Bone Group";
ot->idname = "POSE_OT_group_select";
ot->description = "Select bones in active Bone Group";
/* api callbacks */
ot->exec = pose_group_select_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int pose_group_deselect_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_pose_object_from_context(C);
/* only continue if there's an object, and a pose there too */
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
pose_group_select(C, ob, 0);
/* notifiers for updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
return OPERATOR_FINISHED;
}
void POSE_OT_group_deselect(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Deselect Bone Group";
ot->idname = "POSE_OT_group_deselect";
ot->description = "Deselect bones of active Bone Group";
/* api callbacks */
ot->exec = pose_group_deselect_exec;
ot->poll = ED_operator_posemode_context;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ********************************************** */