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blender-archive/source/blender/editors/render/CMakeLists.txt
Campbell Barton 2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00

82 lines
1.7 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../../blenkernel
../../blenlib
../../blenloader
../../blentranslation
../../gpu
../../imbuf
../../bmesh
../../makesdna
../../makesrna
../../render/extern/include
../../windowmanager
../../../../intern/guardedalloc
../../../../intern/glew-mx
)
set(INC_SYS
${GLEW_INCLUDE_PATH}
)
set(SRC
render_internal.c
render_opengl.c
render_ops.c
render_preview.c
render_shading.c
render_update.c
render_view.c
render_intern.h
)
if(WITH_CODEC_QUICKTIME)
list(APPEND INC
../../quicktime
)
list(APPEND INC_SYS
${QUICKTIME_INCLUDE_DIRS}
)
add_definitions(-DWITH_QUICKTIME)
endif()
if(WITH_HEADLESS)
add_definitions(-DWITH_HEADLESS)
endif()
add_definitions(${GL_DEFINITIONS})
if(WITH_FREESTYLE)
list(APPEND INC
../../freestyle
)
add_definitions(-DWITH_FREESTYLE)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
blender_add_lib(bf_editor_render "${SRC}" "${INC}" "${INC_SYS}")