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blender-archive/source/blender/freestyle/intern/view_map/GridDensityProvider.h
Sergey Sharybin 63ea8dd156 Initial compilation support with C++11 featureset enabled
This commit makes some preliminary fixes and tweaks aimed to make blender
compilable with C++11 feature set. This includes:

- Build system attribute to enable C++11 featureset.

  It's for sure default OFF, but easy to enable to have a play around with
  it and make sure all the stuff is compilable before we go C++11 for real.

- Changes in Compositor to use non-named cl_int structure fields.

  This is because __STRICT_ANSI__ is defined by default by GCC and OpenCL
  does not use named fields in this case.

- Changes to TYPE_CHECK() related on lack of typeof() in C++11

  This uses decltype() instead with some trickery to make sure returned type
  is not a reference.

- Changes for auto_ptr in Freestyle

  This actually conditionally switches between auto_ptr and unique_ptr since
  auto_ptr is deprecated in C++11. Seems to be not strictly needed but still
  nice to be ready for such an update anyway/

This all based on changes form depsgraph_refactor branch apart from the weird
changes which were made in order to support MinGW compilation. Those parts of
change would need to be carefully reviewed again after official move to gcc49
in MinGW.

Tested on Linux with GCC-4.7 and Clang-3.5, other platforms are not tested and
likely needs some more tweaks.

Reviewers: campbellbarton, juicyfruit, mont29, lukastoenne, psy-fi, kjym3

Differential Revision: https://developer.blender.org/D1089
2015-03-13 16:47:40 +05:00

169 lines
5.4 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __FREESTYLE_GRID_DENSITY_PROVIDER_H__
#define __FREESTYLE_GRID_DENSITY_PROVIDER_H__
/** \file blender/freestyle/intern/view_map/GridDensityProvider.h
* \ingroup freestyle
* \brief Class to define a cell grid surrounding the projected image of a scene
* \author Alexander Beels
* \date 2011-2-5
*/
#include <stdexcept>
#include <algorithm>
#include <memory>
#include "AutoPtrHelper.h"
#include "OccluderSource.h"
#include "../geometry/BBox.h"
#include "BKE_global.h"
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
class GridDensityProvider
{
// Disallow copying and assignment
GridDensityProvider(const GridDensityProvider& other);
GridDensityProvider& operator=(const GridDensityProvider& other);
public:
GridDensityProvider(OccluderSource& source) : source(source) {}
virtual ~GridDensityProvider() {};
float cellSize()
{
return _cellSize;
}
unsigned cellsX()
{
return _cellsX;
}
unsigned cellsY()
{
return _cellsY;
}
float cellOrigin(int index)
{
if (index < 2) {
return _cellOrigin[index];
}
else {
throw new out_of_range("GridDensityProvider::cellOrigin can take only indexes of 0 or 1.");
}
}
static void calculateOptimalProscenium(OccluderSource& source, real proscenium[4])
{
source.begin();
if (source.isValid()) {
const Vec3r& initialPoint = source.getGridSpacePolygon().getVertices()[0];
proscenium[0] = proscenium[1] = initialPoint[0];
proscenium[2] = proscenium[3] = initialPoint[1];
while (source.isValid()) {
GridHelpers::expandProscenium (proscenium, source.getGridSpacePolygon());
source.next();
}
}
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "Proscenium: (" << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] <<
", " << proscenium[3] << ")" << endl;
}
}
static void calculateQuickProscenium(const GridHelpers::Transform& transform, const BBox<Vec3r>& bbox,
real proscenium[4])
{
// Transform the coordinates of the 8 corners of the 3D bounding box
real xm = bbox.getMin()[0], xM = bbox.getMax()[0];
real ym = bbox.getMin()[1], yM = bbox.getMax()[1];
real zm = bbox.getMin()[2], zM = bbox.getMax()[2];
Vec3r p1 = transform(Vec3r(xm, ym, zm));
Vec3r p2 = transform(Vec3r(xm, ym, zM));
Vec3r p3 = transform(Vec3r(xm, yM, zm));
Vec3r p4 = transform(Vec3r(xm, yM, zM));
Vec3r p5 = transform(Vec3r(xM, ym, zm));
Vec3r p6 = transform(Vec3r(xM, ym, zM));
Vec3r p7 = transform(Vec3r(xM, yM, zm));
Vec3r p8 = transform(Vec3r(xM, yM, zM));
// Determine the proscenium face according to the min and max values of the transformed x and y coordinates
proscenium[0] = std::min(std::min(std::min(p1.x(), p2.x()), std::min(p3.x(), p4.x())),
std::min(std::min(p5.x(), p6.x()), std::min(p7.x(), p8.x())));
proscenium[1] = std::max(std::max(std::max(p1.x(), p2.x()), std::max(p3.x(), p4.x())),
std::max(std::max(p5.x(), p6.x()), std::max(p7.x(), p8.x())));
proscenium[2] = std::min(std::min(std::min(p1.y(), p2.y()), std::min(p3.y(), p4.y())),
std::min(std::min(p5.y(), p6.y()), std::min(p7.y(), p8.y())));
proscenium[3] = std::max(std::max(std::max(p1.y(), p2.y()), std::max(p3.y(), p4.y())),
std::max(std::max(p5.y(), p6.y()), std::max(p7.y(), p8.y())));
if (G.debug & G_DEBUG_FREESTYLE) {
cout << "Proscenium: " << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " <<
proscenium[3] << endl;
}
}
protected:
OccluderSource& source;
unsigned _cellsX, _cellsY;
float _cellSize;
float _cellOrigin[2];
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:GridDensityProvider")
#endif
};
class GridDensityProviderFactory
{
// Disallow copying and assignment
GridDensityProviderFactory(const GridDensityProviderFactory& other);
GridDensityProviderFactory& operator=(const GridDensityProviderFactory& other);
public:
GridDensityProviderFactory() {}
virtual AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const real proscenium[4]) = 0;
virtual AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source, const BBox<Vec3r>& bbox,
const GridHelpers::Transform& transform) = 0;
virtual AutoPtr<GridDensityProvider> newGridDensityProvider(OccluderSource& source) = 0;
virtual ~GridDensityProviderFactory () {}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:GridDensityProviderFactory")
#endif
};
} /* namespace Freestyle */
#endif // __FREESTYLE_GRID_DENSITY_PROVIDER_H__