 e2d8b6dc06
			
		
	
	e2d8b6dc06
	
	
	
		
			
			As `GPU_PRIM_LINE_LOOP` is not supported on Vulkan or Metal and `GPU_PRIM_TRI_FAN` is not supported on Metal, they will be removed in future releases. So it is important to inform users that they are obsolete and may not be supported for a long time. Release Notes: https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Python_API Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D14679
		
			
				
	
	
		
			352 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			352 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0-or-later
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|  * Copyright 2015 Blender Foundation. */
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| 
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| /** \file
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|  * \ingroup bpygpu
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|  *
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|  * This file defines the off-screen functionalities of the 'gpu' module
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|  * used for off-screen OpenGL rendering.
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|  *
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|  * - Use `bpygpu_` for local API.
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|  * - Use `BPyGPU` for public API.
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|  */
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| 
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| #include <Python.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "BLI_utildefines.h"
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| 
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| #include "GPU_batch.h"
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| 
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| #include "../mathutils/mathutils.h"
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| 
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| #include "../generic/py_capi_utils.h"
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| 
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| #include "gpu_py.h"
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| #include "gpu_py_element.h"
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| #include "gpu_py_shader.h"
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| #include "gpu_py_vertex_buffer.h"
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| 
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| #include "gpu_py_batch.h" /* own include */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name Utility Functions
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|  * \{ */
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| 
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| static bool pygpu_batch_is_program_or_error(BPyGPUBatch *self)
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| {
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|   if (!self->batch->shader) {
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|     PyErr_SetString(PyExc_RuntimeError, "batch does not have any program assigned to it");
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|     return false;
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|   }
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|   return true;
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| }
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| 
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| /** \} */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name GPUBatch Type
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|  * \{ */
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| 
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| static PyObject *pygpu_batch__tp_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds)
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| {
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|   BPYGPU_IS_INIT_OR_ERROR_OBJ;
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| 
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|   const char *exc_str_missing_arg = "GPUBatch.__new__() missing required argument '%s' (pos %d)";
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| 
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|   struct PyC_StringEnum prim_type = {bpygpu_primtype_items, GPU_PRIM_NONE};
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|   BPyGPUVertBuf *py_vertbuf = NULL;
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|   BPyGPUIndexBuf *py_indexbuf = NULL;
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| 
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|   static const char *_keywords[] = {"type", "buf", "elem", NULL};
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|   static _PyArg_Parser _parser = {
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|       "|$" /* Optional keyword only arguments. */
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|       "O&" /* `type` */
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|       "O!" /* `buf` */
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|       "O!" /* `elem` */
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|       ":GPUBatch.__new__",
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|       _keywords,
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|       0,
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|   };
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|   if (!_PyArg_ParseTupleAndKeywordsFast(args,
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|                                         kwds,
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|                                         &_parser,
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|                                         PyC_ParseStringEnum,
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|                                         &prim_type,
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|                                         &BPyGPUVertBuf_Type,
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|                                         &py_vertbuf,
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|                                         &BPyGPUIndexBuf_Type,
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|                                         &py_indexbuf)) {
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|     return NULL;
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|   }
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| 
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|   BLI_assert(prim_type.value_found != GPU_PRIM_NONE);
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|   if (prim_type.value_found == GPU_PRIM_LINE_LOOP) {
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|     PyErr_WarnEx(PyExc_DeprecationWarning,
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|                  "'LINE_LOOP' is deprecated. Please use 'LINE_STRIP' and close the segment.",
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|                  1);
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|   }
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|   else if (prim_type.value_found == GPU_PRIM_TRI_FAN) {
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|     PyErr_WarnEx(
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|         PyExc_DeprecationWarning,
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|         "'TRI_FAN' is deprecated. Please use 'TRI_STRIP' or 'TRIS' and try modifying your "
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|         "vertices or indices to match the topology.",
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|         1);
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|   }
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| 
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|   if (py_vertbuf == NULL) {
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|     PyErr_Format(PyExc_TypeError, exc_str_missing_arg, _keywords[1], 2);
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|     return NULL;
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|   }
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| 
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|   GPUBatch *batch = GPU_batch_create(
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|       prim_type.value_found, py_vertbuf->buf, py_indexbuf ? py_indexbuf->elem : NULL);
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| 
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|   BPyGPUBatch *ret = (BPyGPUBatch *)BPyGPUBatch_CreatePyObject(batch);
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| 
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| #ifdef USE_GPU_PY_REFERENCES
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|   ret->references = PyList_New(py_indexbuf ? 2 : 1);
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|   PyList_SET_ITEM(ret->references, 0, (PyObject *)py_vertbuf);
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|   Py_INCREF(py_vertbuf);
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| 
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|   if (py_indexbuf != NULL) {
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|     PyList_SET_ITEM(ret->references, 1, (PyObject *)py_indexbuf);
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|     Py_INCREF(py_indexbuf);
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|   }
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| 
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|   PyObject_GC_Track(ret);
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| #endif
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| 
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|   return (PyObject *)ret;
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| }
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| 
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| PyDoc_STRVAR(pygpu_batch_vertbuf_add_doc,
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| ".. method:: vertbuf_add(buf)\n"
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| "\n"
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| "   Add another vertex buffer to the Batch.\n"
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| "   It is not possible to add more vertices to the batch using this method.\n"
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| "   Instead it can be used to add more attributes to the existing vertices.\n"
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| "   A good use case would be when you have a separate\n"
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| "   vertex buffer for vertex positions and vertex normals.\n"
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| "   Current a batch can have at most " STRINGIFY(GPU_BATCH_VBO_MAX_LEN) " vertex buffers.\n"
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| "\n"
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| "   :param buf: The vertex buffer that will be added to the batch.\n"
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| "   :type buf: :class:`gpu.types.GPUVertBuf`\n"
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| );
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| static PyObject *pygpu_batch_vertbuf_add(BPyGPUBatch *self, BPyGPUVertBuf *py_buf)
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| {
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|   if (!BPyGPUVertBuf_Check(py_buf)) {
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|     PyErr_Format(PyExc_TypeError, "Expected a GPUVertBuf, got %s", Py_TYPE(py_buf)->tp_name);
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|     return NULL;
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|   }
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| 
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|   if (GPU_vertbuf_get_vertex_len(self->batch->verts[0]) !=
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|       GPU_vertbuf_get_vertex_len(py_buf->buf)) {
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|     PyErr_Format(PyExc_TypeError,
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|                  "Expected %d length, got %d",
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|                  GPU_vertbuf_get_vertex_len(self->batch->verts[0]),
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|                  GPU_vertbuf_get_vertex_len(py_buf->buf));
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|     return NULL;
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|   }
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| 
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|   if (self->batch->verts[GPU_BATCH_VBO_MAX_LEN - 1] != NULL) {
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|     PyErr_SetString(
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|         PyExc_RuntimeError,
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|         "Maximum number of vertex buffers exceeded: " STRINGIFY(GPU_BATCH_VBO_MAX_LEN));
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|     return NULL;
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|   }
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| 
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| #ifdef USE_GPU_PY_REFERENCES
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|   /* Hold user */
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|   PyList_Append(self->references, (PyObject *)py_buf);
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| #endif
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| 
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|   GPU_batch_vertbuf_add(self->batch, py_buf->buf);
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|   Py_RETURN_NONE;
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| }
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| 
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| PyDoc_STRVAR(
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|     pygpu_batch_program_set_doc,
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|     ".. method:: program_set(program)\n"
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|     "\n"
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|     "   Assign a shader to this batch that will be used for drawing when not overwritten later.\n"
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|     "   Note: This method has to be called in the draw context that the batch will be drawn in.\n"
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|     "   This function does not need to be called when you always\n"
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|     "   set the shader when calling :meth:`gpu.types.GPUBatch.draw`.\n"
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|     "\n"
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|     "   :param program: The program/shader the batch will use in future draw calls.\n"
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|     "   :type program: :class:`gpu.types.GPUShader`\n");
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| static PyObject *pygpu_batch_program_set(BPyGPUBatch *self, BPyGPUShader *py_shader)
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| {
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|   if (!BPyGPUShader_Check(py_shader)) {
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|     PyErr_Format(PyExc_TypeError, "Expected a GPUShader, got %s", Py_TYPE(py_shader)->tp_name);
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|     return NULL;
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|   }
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| 
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|   GPUShader *shader = py_shader->shader;
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|   GPU_batch_set_shader(self->batch, shader);
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| 
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| #ifdef USE_GPU_PY_REFERENCES
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|   /* Remove existing user (if any), hold new user. */
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|   int i = PyList_GET_SIZE(self->references);
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|   while (--i != -1) {
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|     PyObject *py_shader_test = PyList_GET_ITEM(self->references, i);
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|     if (BPyGPUShader_Check(py_shader_test)) {
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|       PyList_SET_ITEM(self->references, i, (PyObject *)py_shader);
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|       Py_INCREF(py_shader);
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|       Py_DECREF(py_shader_test);
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|       /* Only ever reference one shader. */
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|       break;
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|     }
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|   }
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|   if (i != -1) {
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|     PyList_Append(self->references, (PyObject *)py_shader);
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|   }
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| #endif
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| 
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|   Py_RETURN_NONE;
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| }
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| 
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| PyDoc_STRVAR(pygpu_batch_draw_doc,
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|              ".. method:: draw(program=None)\n"
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|              "\n"
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|              "   Run the drawing program with the parameters assigned to the batch.\n"
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|              "\n"
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|              "   :param program: Program that performs the drawing operations.\n"
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|              "      If ``None`` is passed, the last program set to this batch will run.\n"
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|              "   :type program: :class:`gpu.types.GPUShader`\n");
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| static PyObject *pygpu_batch_draw(BPyGPUBatch *self, PyObject *args)
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| {
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|   BPyGPUShader *py_program = NULL;
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| 
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|   if (!PyArg_ParseTuple(args, "|O!:GPUBatch.draw", &BPyGPUShader_Type, &py_program)) {
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|     return NULL;
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|   }
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|   if (py_program == NULL) {
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|     if (!pygpu_batch_is_program_or_error(self)) {
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|       return NULL;
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|     }
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|   }
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|   else if (self->batch->shader != py_program->shader) {
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|     GPU_batch_set_shader(self->batch, py_program->shader);
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|   }
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| 
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|   GPU_batch_draw(self->batch);
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|   Py_RETURN_NONE;
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| }
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| 
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| static PyObject *pygpu_batch_program_use_begin(BPyGPUBatch *self)
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| {
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|   if (!pygpu_batch_is_program_or_error(self)) {
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|     return NULL;
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|   }
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|   GPU_shader_bind(self->batch->shader);
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|   Py_RETURN_NONE;
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| }
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| 
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| static PyObject *pygpu_batch_program_use_end(BPyGPUBatch *self)
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| {
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|   if (!pygpu_batch_is_program_or_error(self)) {
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|     return NULL;
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|   }
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|   GPU_shader_unbind();
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|   Py_RETURN_NONE;
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| }
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| 
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| static struct PyMethodDef pygpu_batch__tp_methods[] = {
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|     {"vertbuf_add", (PyCFunction)pygpu_batch_vertbuf_add, METH_O, pygpu_batch_vertbuf_add_doc},
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|     {"program_set", (PyCFunction)pygpu_batch_program_set, METH_O, pygpu_batch_program_set_doc},
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|     {"draw", (PyCFunction)pygpu_batch_draw, METH_VARARGS, pygpu_batch_draw_doc},
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|     {"_program_use_begin", (PyCFunction)pygpu_batch_program_use_begin, METH_NOARGS, ""},
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|     {"_program_use_end", (PyCFunction)pygpu_batch_program_use_end, METH_NOARGS, ""},
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|     {NULL, NULL, 0, NULL},
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| };
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| 
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| #ifdef USE_GPU_PY_REFERENCES
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| 
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| static int pygpu_batch__tp_traverse(BPyGPUBatch *self, visitproc visit, void *arg)
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| {
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|   Py_VISIT(self->references);
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|   return 0;
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| }
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| 
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| static int pygpu_batch__tp_clear(BPyGPUBatch *self)
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| {
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|   Py_CLEAR(self->references);
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|   return 0;
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| }
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| 
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| #endif
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| 
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| static void pygpu_batch__tp_dealloc(BPyGPUBatch *self)
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| {
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|   GPU_batch_discard(self->batch);
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| 
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| #ifdef USE_GPU_PY_REFERENCES
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|   PyObject_GC_UnTrack(self);
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|   if (self->references) {
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|     pygpu_batch__tp_clear(self);
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|     Py_XDECREF(self->references);
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|   }
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| #endif
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| 
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|   Py_TYPE(self)->tp_free(self);
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| }
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| 
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| PyDoc_STRVAR(
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|     pygpu_batch__tp_doc,
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|     ".. class:: GPUBatch(type, buf, elem=None)\n"
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|     "\n"
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|     "   Reusable container for drawable geometry.\n"
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|     "\n"
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|     "   :arg type: The primitive type of geometry to be drawn.\n"
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|     "      Possible values are `POINTS`, `LINES`, `TRIS`, `LINE_STRIP`, `LINE_LOOP`, `TRI_STRIP`, "
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|     "`TRI_FAN`, `LINES_ADJ`, `TRIS_ADJ` and `LINE_STRIP_ADJ`.\n"
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|     "   :type type: str\n"
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|     "   :arg buf: Vertex buffer containing all or some of the attributes required for drawing.\n"
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|     "   :type buf: :class:`gpu.types.GPUVertBuf`\n"
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|     "   :arg elem: An optional index buffer.\n"
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|     "   :type elem: :class:`gpu.types.GPUIndexBuf`\n");
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| PyTypeObject BPyGPUBatch_Type = {
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|     PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUBatch",
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|     .tp_basicsize = sizeof(BPyGPUBatch),
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|     .tp_dealloc = (destructor)pygpu_batch__tp_dealloc,
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| #ifdef USE_GPU_PY_REFERENCES
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|     .tp_flags = Py_TPFLAGS_DEFAULT | Py_TPFLAGS_HAVE_GC,
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|     .tp_doc = pygpu_batch__tp_doc,
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|     .tp_traverse = (traverseproc)pygpu_batch__tp_traverse,
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|     .tp_clear = (inquiry)pygpu_batch__tp_clear,
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| #else
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|     .tp_flags = Py_TPFLAGS_DEFAULT,
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| #endif
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|     .tp_methods = pygpu_batch__tp_methods,
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|     .tp_new = pygpu_batch__tp_new,
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| };
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| 
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| /** \} */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name Public API
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|  * \{ */
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| 
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| PyObject *BPyGPUBatch_CreatePyObject(GPUBatch *batch)
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| {
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|   BPyGPUBatch *self;
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| 
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| #ifdef USE_GPU_PY_REFERENCES
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|   self = (BPyGPUBatch *)_PyObject_GC_New(&BPyGPUBatch_Type);
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|   self->references = NULL;
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| #else
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|   self = PyObject_New(BPyGPUBatch, &BPyGPUBatch_Type);
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| #endif
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| 
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|   self->batch = batch;
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| 
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|   return (PyObject *)self;
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| }
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| 
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| /** \} */
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| 
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| #undef BPY_GPU_BATCH_CHECK_OBJ
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