A flag was not enough for this, we actually need to pass along the MIS weight, so we can compute the direct contribution without the MIS weight. Pull Request: blender/blender#108195
615 lines
26 KiB
C++
615 lines
26 KiB
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#pragma once
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#include "kernel/closure/alloc.h"
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#include "kernel/closure/bsdf.h"
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#include "kernel/film/write.h"
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CCL_NAMESPACE_BEGIN
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/* Utilities. */
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struct GuidingRISSample {
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float3 rand;
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float2 sampled_roughness;
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float eta{1.0f};
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int label;
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float3 wo;
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float bsdf_pdf{0.0f};
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float guide_pdf{0.0f};
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float ris_target{0.0f};
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float ris_pdf{0.0f};
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float ris_weight{0.0f};
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float incoming_radiance_pdf{0.0f};
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BsdfEval bsdf_eval;
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float avg_bsdf_eval{0.0f};
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Spectrum eval{zero_spectrum()};
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};
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ccl_device_forceinline bool calculate_ris_target(ccl_private GuidingRISSample *ris_sample,
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ccl_private const float guiding_sampling_prob)
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{
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#if defined(__PATH_GUIDING__)
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const float pi_factor = 2.0f;
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if (ris_sample->avg_bsdf_eval > 0.0f && ris_sample->bsdf_pdf > 1e-10f &&
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ris_sample->guide_pdf > 0.0f)
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{
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ris_sample->ris_target = (ris_sample->avg_bsdf_eval *
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((((1.0f - guiding_sampling_prob) * (1.0f / (pi_factor * M_PI_F))) +
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(guiding_sampling_prob * ris_sample->incoming_radiance_pdf))));
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ris_sample->ris_pdf = (0.5f * (ris_sample->bsdf_pdf + ris_sample->guide_pdf));
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ris_sample->ris_weight = ris_sample->ris_target / ris_sample->ris_pdf;
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return true;
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}
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ris_sample->ris_target = 0.0f;
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ris_sample->ris_pdf = 0.0f;
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return false;
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#else
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return false;
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#endif
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}
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#if defined(__PATH_GUIDING__)
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static pgl_vec3f guiding_vec3f(const float3 v)
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{
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return openpgl::cpp::Vector3(v.x, v.y, v.z);
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}
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static pgl_point3f guiding_point3f(const float3 v)
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{
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return openpgl::cpp::Point3(v.x, v.y, v.z);
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}
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#endif
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/* Path recording for guiding. */
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/* Record Surface Interactions */
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/* Records/Adds a new path segment with the current path vertex on a surface.
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* If the path is not terminated this call is usually followed by a call of
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* guiding_record_surface_bounce. */
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ccl_device_forceinline void guiding_record_surface_segment(KernelGlobals kg,
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IntegratorState state,
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ccl_private const ShaderData *sd)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const pgl_vec3f zero = guiding_vec3f(zero_float3());
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const pgl_vec3f one = guiding_vec3f(one_float3());
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state->guiding.path_segment = kg->opgl_path_segment_storage->NextSegment();
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openpgl::cpp::SetPosition(state->guiding.path_segment, guiding_point3f(sd->P));
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openpgl::cpp::SetDirectionOut(state->guiding.path_segment, guiding_vec3f(sd->wi));
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, false);
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openpgl::cpp::SetScatteredContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetDirectContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, one);
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openpgl::cpp::SetEta(state->guiding.path_segment, 1.0);
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#endif
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}
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/* Records the surface scattering event at the current vertex position of the segment. */
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ccl_device_forceinline void guiding_record_surface_bounce(KernelGlobals kg,
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IntegratorState state,
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ccl_private const ShaderData *sd,
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const Spectrum weight,
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const float pdf,
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const float3 N,
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const float3 wo,
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const float2 roughness,
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const float eta)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const float min_roughness = safe_sqrtf(fminf(roughness.x, roughness.y));
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const bool is_delta = (min_roughness == 0.0f);
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const float3 weight_rgb = spectrum_to_rgb(weight);
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const float3 normal = clamp(N, -one_float3(), one_float3());
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kernel_assert(state->guiding.path_segment != nullptr);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, guiding_vec3f(one_float3()));
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, false);
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openpgl::cpp::SetNormal(state->guiding.path_segment, guiding_vec3f(normal));
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openpgl::cpp::SetDirectionIn(state->guiding.path_segment, guiding_vec3f(wo));
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openpgl::cpp::SetPDFDirectionIn(state->guiding.path_segment, pdf);
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openpgl::cpp::SetScatteringWeight(state->guiding.path_segment, guiding_vec3f(weight_rgb));
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openpgl::cpp::SetIsDelta(state->guiding.path_segment, is_delta);
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openpgl::cpp::SetEta(state->guiding.path_segment, eta);
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openpgl::cpp::SetRoughness(state->guiding.path_segment, min_roughness);
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#endif
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}
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/* Records the emission at the current surface intersection (physical or virtual) */
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ccl_device_forceinline void guiding_record_surface_emission(KernelGlobals kg,
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IntegratorState state,
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const Spectrum Le,
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const float mis_weight)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const float3 Le_rgb = spectrum_to_rgb(Le);
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openpgl::cpp::SetDirectContribution(state->guiding.path_segment, guiding_vec3f(Le_rgb));
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openpgl::cpp::SetMiWeight(state->guiding.path_segment, mis_weight);
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#endif
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}
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/* Record BSSRDF Interactions */
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/* Records/Adds a new path segment where the vertex position is the point of entry
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* of the sub surface scattering boundary.
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* If the path is not terminated this call is usually followed by a call of
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* guiding_record_bssrdf_weight and guiding_record_bssrdf_bounce. */
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ccl_device_forceinline void guiding_record_bssrdf_segment(KernelGlobals kg,
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IntegratorState state,
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const float3 P,
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const float3 wi)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const pgl_vec3f zero = guiding_vec3f(zero_float3());
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const pgl_vec3f one = guiding_vec3f(one_float3());
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state->guiding.path_segment = kg->opgl_path_segment_storage->NextSegment();
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openpgl::cpp::SetPosition(state->guiding.path_segment, guiding_point3f(P));
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openpgl::cpp::SetDirectionOut(state->guiding.path_segment, guiding_vec3f(wi));
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, true);
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openpgl::cpp::SetScatteredContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetDirectContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, one);
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openpgl::cpp::SetEta(state->guiding.path_segment, 1.0);
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#endif
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}
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/* Records the transmission of the path at the point of entry while passing
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* the surface boundary. */
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ccl_device_forceinline void guiding_record_bssrdf_weight(KernelGlobals kg,
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IntegratorState state,
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const Spectrum weight,
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const Spectrum albedo)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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/* Note albedo left out here, will be included in guiding_record_bssrdf_bounce. */
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const float3 weight_rgb = spectrum_to_rgb(safe_divide_color(weight, albedo));
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kernel_assert(state->guiding.path_segment != nullptr);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, guiding_vec3f(zero_float3()));
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openpgl::cpp::SetScatteringWeight(state->guiding.path_segment, guiding_vec3f(weight_rgb));
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openpgl::cpp::SetIsDelta(state->guiding.path_segment, false);
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openpgl::cpp::SetEta(state->guiding.path_segment, 1.0f);
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openpgl::cpp::SetRoughness(state->guiding.path_segment, 1.0f);
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#endif
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}
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/* Records the direction at the point of entry the path takes when sampling the SSS contribution.
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* If not terminated this function is usually followed by a call of
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* guiding_record_volume_transmission to record the transmittance between the point of entry and
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* the point of exit. */
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ccl_device_forceinline void guiding_record_bssrdf_bounce(KernelGlobals kg,
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IntegratorState state,
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const float pdf,
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const float3 N,
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const float3 wo,
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const Spectrum weight,
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const Spectrum albedo)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const float3 normal = clamp(N, -one_float3(), one_float3());
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const float3 weight_rgb = spectrum_to_rgb(weight * albedo);
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kernel_assert(state->guiding.path_segment != nullptr);
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, false);
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openpgl::cpp::SetNormal(state->guiding.path_segment, guiding_vec3f(normal));
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openpgl::cpp::SetDirectionIn(state->guiding.path_segment, guiding_vec3f(wo));
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openpgl::cpp::SetPDFDirectionIn(state->guiding.path_segment, pdf);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, guiding_vec3f(weight_rgb));
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#endif
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}
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/* Record Volume Interactions */
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/* Records/Adds a new path segment with the current path vertex being inside a volume.
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* If the path is not terminated this call is usually followed by a call of
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* guiding_record_volume_bounce. */
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ccl_device_forceinline void guiding_record_volume_segment(KernelGlobals kg,
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IntegratorState state,
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const float3 P,
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const float3 I)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const pgl_vec3f zero = guiding_vec3f(zero_float3());
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const pgl_vec3f one = guiding_vec3f(one_float3());
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state->guiding.path_segment = kg->opgl_path_segment_storage->NextSegment();
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openpgl::cpp::SetPosition(state->guiding.path_segment, guiding_point3f(P));
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openpgl::cpp::SetDirectionOut(state->guiding.path_segment, guiding_vec3f(I));
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, true);
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openpgl::cpp::SetScatteredContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetDirectContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, one);
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openpgl::cpp::SetEta(state->guiding.path_segment, 1.0);
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#endif
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}
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/* Records the volume scattering event at the current vertex position of the segment. */
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ccl_device_forceinline void guiding_record_volume_bounce(KernelGlobals kg,
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IntegratorState state,
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ccl_private const ShaderData *sd,
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const Spectrum weight,
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const float pdf,
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const float3 wo,
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const float roughness)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const float3 weight_rgb = spectrum_to_rgb(weight);
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const float3 normal = make_float3(0.0f, 0.0f, 1.0f);
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kernel_assert(state->guiding.path_segment != nullptr);
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, true);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, guiding_vec3f(one_float3()));
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openpgl::cpp::SetNormal(state->guiding.path_segment, guiding_vec3f(normal));
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openpgl::cpp::SetDirectionIn(state->guiding.path_segment, guiding_vec3f(wo));
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openpgl::cpp::SetPDFDirectionIn(state->guiding.path_segment, pdf);
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openpgl::cpp::SetScatteringWeight(state->guiding.path_segment, guiding_vec3f(weight_rgb));
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openpgl::cpp::SetIsDelta(state->guiding.path_segment, false);
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openpgl::cpp::SetEta(state->guiding.path_segment, 1.0f);
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openpgl::cpp::SetRoughness(state->guiding.path_segment, roughness);
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#endif
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}
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/* Records the transmission (a.k.a. transmittance weight) between the current path segment
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* and the next one, when the path is inside or passes a volume. */
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ccl_device_forceinline void guiding_record_volume_transmission(KernelGlobals kg,
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IntegratorState state,
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const float3 transmittance_weight)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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if (state->guiding.path_segment) {
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// TODO (sherholz): need to find a better way to avoid this check
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if ((transmittance_weight[0] < 0.0f || !std::isfinite(transmittance_weight[0]) ||
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std::isnan(transmittance_weight[0])) ||
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(transmittance_weight[1] < 0.0f || !std::isfinite(transmittance_weight[1]) ||
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std::isnan(transmittance_weight[1])) ||
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(transmittance_weight[2] < 0.0f || !std::isfinite(transmittance_weight[2]) ||
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std::isnan(transmittance_weight[2])))
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{
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}
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else {
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment,
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guiding_vec3f(transmittance_weight));
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}
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}
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#endif
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}
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/* Records the emission of a volume at the vertex of the current path segment. */
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ccl_device_forceinline void guiding_record_volume_emission(KernelGlobals kg,
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IntegratorState state,
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const Spectrum Le)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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if (state->guiding.path_segment) {
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const float3 Le_rgb = spectrum_to_rgb(Le);
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openpgl::cpp::SetDirectContribution(state->guiding.path_segment, guiding_vec3f(Le_rgb));
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openpgl::cpp::SetMiWeight(state->guiding.path_segment, 1.0f);
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}
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#endif
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}
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/* Record Light Interactions */
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/* Adds a pseudo path vertex/segment when intersecting a virtual light source.
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* (e.g., area, sphere, or disk light). This call is often followed
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* a call of guiding_record_surface_emission, if the intersected light source
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* emits light in the direction of the path. */
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ccl_device_forceinline void guiding_record_light_surface_segment(
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KernelGlobals kg, IntegratorState state, ccl_private const Intersection *ccl_restrict isect)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const pgl_vec3f zero = guiding_vec3f(zero_float3());
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const pgl_vec3f one = guiding_vec3f(one_float3());
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const float3 ray_P = INTEGRATOR_STATE(state, ray, P);
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const float3 ray_D = INTEGRATOR_STATE(state, ray, D);
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const float3 P = ray_P + isect->t * ray_D;
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state->guiding.path_segment = kg->opgl_path_segment_storage->NextSegment();
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openpgl::cpp::SetPosition(state->guiding.path_segment, guiding_point3f(P));
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openpgl::cpp::SetDirectionOut(state->guiding.path_segment, guiding_vec3f(-ray_D));
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openpgl::cpp::SetNormal(state->guiding.path_segment, guiding_vec3f(-ray_D));
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openpgl::cpp::SetDirectionIn(state->guiding.path_segment, guiding_vec3f(ray_D));
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openpgl::cpp::SetPDFDirectionIn(state->guiding.path_segment, 1.0f);
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openpgl::cpp::SetVolumeScatter(state->guiding.path_segment, false);
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openpgl::cpp::SetScatteredContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetDirectContribution(state->guiding.path_segment, zero);
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openpgl::cpp::SetTransmittanceWeight(state->guiding.path_segment, one);
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openpgl::cpp::SetScatteringWeight(state->guiding.path_segment, one);
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openpgl::cpp::SetEta(state->guiding.path_segment, 1.0f);
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#endif
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}
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/* Records/Adds a final path segment when the path leaves the scene and
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* intersects with a background light (e.g., background color,
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* distant light, or env map). The vertex for this segment is placed along
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* the current ray far out the scene. */
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ccl_device_forceinline void guiding_record_background(KernelGlobals kg,
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IntegratorState state,
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const Spectrum L,
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const float mis_weight)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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const float3 L_rgb = spectrum_to_rgb(L);
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const float3 ray_P = INTEGRATOR_STATE(state, ray, P);
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const float3 ray_D = INTEGRATOR_STATE(state, ray, D);
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const float3 P = ray_P + (1e6f) * ray_D;
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const float3 normal = make_float3(0.0f, 0.0f, 1.0f);
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openpgl::cpp::PathSegment background_segment;
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openpgl::cpp::SetPosition(&background_segment, guiding_vec3f(P));
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openpgl::cpp::SetNormal(&background_segment, guiding_vec3f(normal));
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openpgl::cpp::SetDirectionOut(&background_segment, guiding_vec3f(-ray_D));
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openpgl::cpp::SetDirectContribution(&background_segment, guiding_vec3f(L_rgb));
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openpgl::cpp::SetMiWeight(&background_segment, mis_weight);
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kg->opgl_path_segment_storage->AddSegment(background_segment);
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#endif
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}
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/* Records direct lighting from either next event estimation or a dedicated BSDF
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* sampled shadow ray. */
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ccl_device_forceinline void guiding_record_direct_light(KernelGlobals kg,
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IntegratorShadowState state)
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{
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#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
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if (!kernel_data.integrator.train_guiding) {
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return;
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}
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if (state->shadow_path.path_segment) {
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const Spectrum Lo = safe_divide_color(INTEGRATOR_STATE(state, shadow_path, throughput),
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INTEGRATOR_STATE(state, shadow_path, unlit_throughput));
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const float3 Lo_rgb = spectrum_to_rgb(Lo);
|
|
|
|
const float mis_weight = INTEGRATOR_STATE(state, shadow_path, guiding_mis_weight);
|
|
|
|
if (mis_weight == 0.0f) {
|
|
/* Scattered contribution of a next event estimation (i.e., a direct light estimate
|
|
* scattered at the current path vertex towards the previous vertex). */
|
|
openpgl::cpp::AddScatteredContribution(state->shadow_path.path_segment,
|
|
guiding_vec3f(Lo_rgb));
|
|
}
|
|
else {
|
|
/* Dedicated shadow ray for BSDF sampled ray direction.
|
|
* The mis weight was already folded into the throughput, so need to divide it out. */
|
|
openpgl::cpp::SetDirectContribution(state->shadow_path.path_segment,
|
|
guiding_vec3f(Lo_rgb / mis_weight));
|
|
openpgl::cpp::SetMiWeight(state->shadow_path.path_segment, mis_weight);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Record Russian Roulette */
|
|
/* Records the probability of continuing the path at the current path segment. */
|
|
ccl_device_forceinline void guiding_record_continuation_probability(
|
|
KernelGlobals kg, IntegratorState state, const float continuation_probability)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 1
|
|
if (!kernel_data.integrator.train_guiding) {
|
|
return;
|
|
}
|
|
|
|
if (state->guiding.path_segment) {
|
|
openpgl::cpp::SetRussianRouletteProbability(state->guiding.path_segment,
|
|
continuation_probability);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/* Path guiding debug render passes. */
|
|
|
|
/* Write a set of path guiding related debug information (e.g., guiding probability at first
|
|
* bounce) into separate rendering passes. */
|
|
ccl_device_forceinline void guiding_write_debug_passes(KernelGlobals kg,
|
|
IntegratorState state,
|
|
ccl_private const ShaderData *sd,
|
|
ccl_global float *ccl_restrict
|
|
render_buffer)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
# ifdef WITH_CYCLES_DEBUG
|
|
if (!kernel_data.integrator.train_guiding) {
|
|
return;
|
|
}
|
|
|
|
if (INTEGRATOR_STATE(state, path, bounce) != 0) {
|
|
return;
|
|
}
|
|
|
|
const uint32_t render_pixel_index = INTEGRATOR_STATE(state, path, render_pixel_index);
|
|
const uint64_t render_buffer_offset = (uint64_t)render_pixel_index *
|
|
kernel_data.film.pass_stride;
|
|
ccl_global float *buffer = render_buffer + render_buffer_offset;
|
|
|
|
if (kernel_data.film.pass_guiding_probability != PASS_UNUSED) {
|
|
float guiding_prob = state->guiding.surface_guiding_sampling_prob;
|
|
film_write_pass_float(buffer + kernel_data.film.pass_guiding_probability, guiding_prob);
|
|
}
|
|
|
|
if (kernel_data.film.pass_guiding_avg_roughness != PASS_UNUSED) {
|
|
float avg_roughness = 0.0f;
|
|
float sum_sample_weight = 0.0f;
|
|
for (int i = 0; i < sd->num_closure; i++) {
|
|
ccl_private const ShaderClosure *sc = &sd->closure[i];
|
|
|
|
if (!CLOSURE_IS_BSDF_OR_BSSRDF(sc->type)) {
|
|
continue;
|
|
}
|
|
avg_roughness += sc->sample_weight * bsdf_get_specular_roughness_squared(sc);
|
|
sum_sample_weight += sc->sample_weight;
|
|
}
|
|
|
|
avg_roughness = avg_roughness > 0.0f ? avg_roughness / sum_sample_weight : 0.0f;
|
|
|
|
film_write_pass_float(buffer + kernel_data.film.pass_guiding_avg_roughness, avg_roughness);
|
|
}
|
|
# endif
|
|
#endif
|
|
}
|
|
|
|
/* Guided BSDFs */
|
|
|
|
ccl_device_forceinline bool guiding_bsdf_init(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float3 P,
|
|
const float3 N,
|
|
ccl_private float &rand)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
if (kg->opgl_surface_sampling_distribution->Init(
|
|
kg->opgl_guiding_field, guiding_point3f(P), rand)) {
|
|
kg->opgl_surface_sampling_distribution->ApplyCosineProduct(guiding_point3f(N));
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
ccl_device_forceinline float guiding_bsdf_sample(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float2 rand_bsdf,
|
|
ccl_private float3 *wo)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
pgl_vec3f pgl_wo;
|
|
const pgl_point2f rand = openpgl::cpp::Point2(rand_bsdf.x, rand_bsdf.y);
|
|
const float pdf = kg->opgl_surface_sampling_distribution->SamplePDF(rand, pgl_wo);
|
|
*wo = make_float3(pgl_wo.x, pgl_wo.y, pgl_wo.z);
|
|
return pdf;
|
|
#else
|
|
return 0.0f;
|
|
#endif
|
|
}
|
|
|
|
ccl_device_forceinline float guiding_bsdf_pdf(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float3 wo)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
return kg->opgl_surface_sampling_distribution->PDF(guiding_vec3f(wo));
|
|
#else
|
|
return 0.0f;
|
|
#endif
|
|
}
|
|
|
|
ccl_device_forceinline float guiding_surface_incoming_radiance_pdf(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float3 wo)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
return kg->opgl_surface_sampling_distribution->IncomingRadiancePDF(guiding_vec3f(wo));
|
|
#else
|
|
return 0.0f;
|
|
#endif
|
|
}
|
|
|
|
/* Guided Volume Phases */
|
|
|
|
ccl_device_forceinline bool guiding_phase_init(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float3 P,
|
|
const float3 D,
|
|
const float g,
|
|
ccl_private float &rand)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
/* we do not need to guide almost delta phase functions */
|
|
if (fabsf(g) >= 0.99f) {
|
|
return false;
|
|
}
|
|
|
|
if (kg->opgl_volume_sampling_distribution->Init(
|
|
kg->opgl_guiding_field, guiding_point3f(P), rand)) {
|
|
kg->opgl_volume_sampling_distribution->ApplySingleLobeHenyeyGreensteinProduct(guiding_vec3f(D),
|
|
g);
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
|
|
ccl_device_forceinline float guiding_phase_sample(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float2 rand_phase,
|
|
ccl_private float3 *wo)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
pgl_vec3f pgl_wo;
|
|
const pgl_point2f rand = openpgl::cpp::Point2(rand_phase.x, rand_phase.y);
|
|
const float pdf = kg->opgl_volume_sampling_distribution->SamplePDF(rand, pgl_wo);
|
|
*wo = make_float3(pgl_wo.x, pgl_wo.y, pgl_wo.z);
|
|
return pdf;
|
|
#else
|
|
return 0.0f;
|
|
#endif
|
|
}
|
|
|
|
ccl_device_forceinline float guiding_phase_pdf(KernelGlobals kg,
|
|
IntegratorState state,
|
|
const float3 wo)
|
|
{
|
|
#if defined(__PATH_GUIDING__) && PATH_GUIDING_LEVEL >= 4
|
|
return kg->opgl_volume_sampling_distribution->PDF(guiding_vec3f(wo));
|
|
#else
|
|
return 0.0f;
|
|
#endif
|
|
}
|
|
|
|
CCL_NAMESPACE_END
|