81 lines
2.4 KiB
C++
81 lines
2.4 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#include "COM_BrightnessOperation.h"
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BrightnessOperation::BrightnessOperation(): NodeOperation()
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{
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this->addInputSocket(COM_DT_COLOR);
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this->addInputSocket(COM_DT_VALUE);
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this->addInputSocket(COM_DT_VALUE);
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this->addOutputSocket(COM_DT_COLOR);
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this->inputProgram = NULL;
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}
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void BrightnessOperation::initExecution()
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{
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this->inputProgram = this->getInputSocketReader(0);
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this->inputBrightnessProgram = this->getInputSocketReader(1);
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this->inputContrastProgram = this->getInputSocketReader(2);
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}
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void BrightnessOperation::executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[])
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{
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float inputValue[4];
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float a, b;
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float inputBrightness[4];
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float inputContrast[4];
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this->inputProgram->read(inputValue, x, y, sampler, inputBuffers);
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this->inputBrightnessProgram->read(inputBrightness, x, y, sampler, inputBuffers);
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this->inputContrastProgram->read(inputContrast, x, y, sampler, inputBuffers);
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float brightness = inputBrightness[0];
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float contrast = inputContrast[0];
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brightness /= 100.0f;
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float delta = contrast / 200.0f;
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a = 1.0f - delta * 2.0f;
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/*
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* The algorithm is by Werner D. Streidt
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* (http://visca.com/ffactory/archives/5-99/msg00021.html)
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* Extracted of OpenCV demhist.c
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*/
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if (contrast > 0) {
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a = 1.0f / a;
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b = a * (brightness - delta);
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}
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else {
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delta *= -1;
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b = a * (brightness + delta);
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}
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color[0] = a*inputValue[0]+b;
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color[1] = a*inputValue[1]+b;
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color[2] = a*inputValue[2]+b;
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color[3] = inputValue[3];
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}
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void BrightnessOperation::deinitExecution()
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{
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this->inputProgram = NULL;
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this->inputBrightnessProgram = NULL;
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this->inputContrastProgram = NULL;
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}
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