69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/*
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* Copyright 2011, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor:
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* Jeroen Bakker
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* Monique Dewanchand
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*/
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#ifndef _COM_SetVectorOperation_h
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#define _COM_SetVectorOperation_h
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#include "COM_NodeOperation.h"
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/**
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* this program converts an input colour to an output value.
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* it assumes we are in sRGB colour space.
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*/
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class SetVectorOperation : public NodeOperation {
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private:
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float x;
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float y;
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float z;
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float w;
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public:
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/**
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* Default constructor
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*/
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SetVectorOperation();
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const float getX() {return this->x;}
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void setX(float value) {this->x = value;}
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const float getY() {return this->y;}
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void setY(float value) {this->y = value;}
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const float getZ() {return this->z;}
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void setZ(float value) {this->z = value;}
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const float getW() {return this->w;}
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void setW(float value) {this->w = value;}
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/**
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* the inner loop of this program
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*/
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void executePixel(float *color, float x, float y, PixelSampler sampler, MemoryBuffer *inputBuffers[]);
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void determineResolution(unsigned int resolution[], unsigned int preferredResolution[]);
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const bool isSetOperation() const {return true;}
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void setVector(float vector[3]) {
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setX(vector[0]);
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setY(vector[1]);
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setZ(vector[2]);
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}
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};
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#endif
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