207 lines
5.2 KiB
C++
207 lines
5.2 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): André Pinto.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/render/intern/raytrace/rayobject_vbvh.cpp
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* \ingroup render
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*/
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int tot_pushup = 0;
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int tot_pushdown = 0;
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int tot_hints = 0;
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#include <assert.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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#include "BLI_memarena.h"
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#include "BLI_utildefines.h"
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#include "BKE_global.h"
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#include "rayintersection.h"
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#include "rayobject.h"
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#include "rayobject_rtbuild.h"
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#include "reorganize.h"
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#include "bvh.h"
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#include "vbvh.h"
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#include <queue>
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#include <algorithm>
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#define DFS_STACK_SIZE 256
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struct VBVHTree {
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RayObject rayobj;
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VBVHNode *root;
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MemArena *node_arena;
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float cost;
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RTBuilder *builder;
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};
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/*
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* Cost to test N childs
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*/
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struct PackCost {
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float operator()(int n)
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{
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return n;
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}
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};
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template<>
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void bvh_done<VBVHTree>(VBVHTree *obj)
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{
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rtbuild_done(obj->builder, &obj->rayobj.control);
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//TODO find a away to exactly calculate the needed memory
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MemArena *arena1 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "vbvh arena");
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BLI_memarena_use_malloc(arena1);
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//Build and optimize the tree
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if (1) {
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VBVHNode *root = BuildBinaryVBVH<VBVHNode>(arena1, &obj->rayobj.control).transform(obj->builder);
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if (RE_rayobjectcontrol_test_break(&obj->rayobj.control)) {
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BLI_memarena_free(arena1);
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return;
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}
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if (root) {
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reorganize(root);
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remove_useless(root, &root);
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bvh_refit(root);
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pushup(root);
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pushdown(root);
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obj->root = root;
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}
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else
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obj->root = NULL;
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}
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else {
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/* TODO */
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#if 0
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MemArena *arena2 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "vbvh arena2");
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BLI_memarena_use_malloc(arena2);
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//Finds the optimal packing of this tree using a given cost model
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//TODO this uses quite a lot of memory, find ways to reduce memory usage during building
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OVBVHNode *root = BuildBinaryVBVH<OVBVHNode>(arena2).transform(obj->builder);
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VBVH_optimalPackSIMD<OVBVHNode, PackCost>(PackCost()).transform(root);
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obj->root = Reorganize_VBVH<OVBVHNode>(arena1).transform(root);
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BLI_memarena_free(arena2);
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#endif
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}
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//Cleanup
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rtbuild_free(obj->builder);
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obj->builder = NULL;
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obj->node_arena = arena1;
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obj->cost = 1.0;
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}
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template<int StackSize>
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static int intersect(VBVHTree *obj, Isect *isec)
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{
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//TODO renable hint support
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if (RE_rayobject_isAligned(obj->root)) {
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if (isec->mode == RE_RAY_SHADOW)
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return bvh_node_stack_raycast<VBVHNode, StackSize, false, true>(obj->root, isec);
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else
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return bvh_node_stack_raycast<VBVHNode, StackSize, false, false>(obj->root, isec);
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}
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else
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return RE_rayobject_intersect( (RayObject *) obj->root, isec);
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}
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template<class Tree>
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static void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *UNUSED(min), float *UNUSED(max))
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{
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//TODO renable hint support
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{
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hint->size = 0;
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hint->stack[hint->size++] = (RayObject *)tree->root;
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}
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}
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#if 0 /* UNUSED */
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static void bfree(VBVHTree *tree)
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{
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if (tot_pushup + tot_pushdown + tot_hints + tot_moves) {
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if (G.debug & G_DEBUG) {
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printf("tot pushups: %d\n", tot_pushup);
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printf("tot pushdowns: %d\n", tot_pushdown);
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printf("tot moves: %d\n", tot_moves);
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printf("tot hints created: %d\n", tot_hints);
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}
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tot_pushup = 0;
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tot_pushdown = 0;
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tot_hints = 0;
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tot_moves = 0;
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}
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bvh_free(tree);
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}
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#endif
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/* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */
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template<class Tree, int STACK_SIZE>
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static RayObjectAPI make_api()
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{
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static RayObjectAPI api =
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{
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(RE_rayobject_raycast_callback) ((int (*)(Tree *, Isect *)) & intersect<STACK_SIZE>),
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(RE_rayobject_add_callback) ((void (*)(Tree *, RayObject *)) & bvh_add<Tree>),
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(RE_rayobject_done_callback) ((void (*)(Tree *)) & bvh_done<Tree>),
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(RE_rayobject_free_callback) ((void (*)(Tree *)) & bvh_free<Tree>),
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(RE_rayobject_merge_bb_callback)((void (*)(Tree *, float *, float *)) & bvh_bb<Tree>),
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(RE_rayobject_cost_callback) ((float (*)(Tree *)) & bvh_cost<Tree>),
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(RE_rayobject_hint_bb_callback) ((void (*)(Tree *, LCTSHint *, float *, float *)) & bvh_hint_bb<Tree>)
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};
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return api;
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}
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template<class Tree>
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RayObjectAPI *bvh_get_api(int maxstacksize)
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{
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static RayObjectAPI bvh_api256 = make_api<Tree, 1024>();
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if (maxstacksize <= 1024) return &bvh_api256;
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assert(maxstacksize <= 256);
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return 0;
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}
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RayObject *RE_rayobject_vbvh_create(int size)
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{
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return bvh_create_tree<VBVHTree, DFS_STACK_SIZE>(size);
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}
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