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blender-archive/source
Bastien Montagne e82e67584d ShapeKey: Cleanup of BKE_keyblock_convert/update code.
Mainly:
    * Use 'for' loops instead of 'while' ones (saves many lines and regroup most loop handling on one line).
    * Use float[3] pointers where possible.
2014-11-17 11:19:54 +01:00
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