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blender-archive/source/blender/editors/object/object_transform.c
Campbell Barton 8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00

1733 lines
49 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup edobj
*/
#include <stdlib.h>
#include <string.h>
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_light_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_collection_types.h"
#include "DNA_lattice_types.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BLI_array.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_main.h"
#include "BKE_idcode.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_editmesh.h"
#include "BKE_multires.h"
#include "BKE_armature.h"
#include "BKE_lattice.h"
#include "BKE_tracking.h"
#include "BKE_gpencil.h"
#include "DEG_depsgraph.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_armature.h"
#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "ED_gpencil.h"
#include "MEM_guardedalloc.h"
#include "object_intern.h"
/*************************** Clear Transformation ****************************/
/* clear location of object */
static void object_clear_loc(Object *ob, const bool clear_delta)
{
/* clear location if not locked */
if ((ob->protectflag & OB_LOCK_LOCX) == 0) {
ob->loc[0] = 0.0f;
if (clear_delta) ob->dloc[0] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_LOCY) == 0) {
ob->loc[1] = 0.0f;
if (clear_delta) ob->dloc[1] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_LOCZ) == 0) {
ob->loc[2] = 0.0f;
if (clear_delta) ob->dloc[2] = 0.0f;
}
}
/* clear rotation of object */
static void object_clear_rot(Object *ob, const bool clear_delta)
{
/* clear rotations that aren't locked */
if (ob->protectflag & (OB_LOCK_ROTX | OB_LOCK_ROTY | OB_LOCK_ROTZ | OB_LOCK_ROTW)) {
if (ob->protectflag & OB_LOCK_ROT4D) {
/* perform clamping on a component by component basis */
if (ob->rotmode == ROT_MODE_AXISANGLE) {
if ((ob->protectflag & OB_LOCK_ROTW) == 0) {
ob->rotAngle = 0.0f;
if (clear_delta) ob->drotAngle = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
ob->rotAxis[0] = 0.0f;
if (clear_delta) ob->drotAxis[0] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
ob->rotAxis[1] = 0.0f;
if (clear_delta) ob->drotAxis[1] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
ob->rotAxis[2] = 0.0f;
if (clear_delta) ob->drotAxis[2] = 0.0f;
}
/* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */
if (IS_EQF(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQF(ob->rotAxis[1], ob->rotAxis[2]))
ob->rotAxis[1] = 1.0f;
if (IS_EQF(ob->drotAxis[0], ob->drotAxis[1]) && IS_EQF(ob->drotAxis[1], ob->drotAxis[2]) && clear_delta)
ob->drotAxis[1] = 1.0f;
}
else if (ob->rotmode == ROT_MODE_QUAT) {
if ((ob->protectflag & OB_LOCK_ROTW) == 0) {
ob->quat[0] = 1.0f;
if (clear_delta) ob->dquat[0] = 1.0f;
}
if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
ob->quat[1] = 0.0f;
if (clear_delta) ob->dquat[1] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
ob->quat[2] = 0.0f;
if (clear_delta) ob->dquat[2] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
ob->quat[3] = 0.0f;
if (clear_delta) ob->dquat[3] = 0.0f;
}
/* TODO: does this quat need normalizing now? */
}
else {
/* the flag may have been set for the other modes, so just ignore the extra flag... */
if ((ob->protectflag & OB_LOCK_ROTX) == 0) {
ob->rot[0] = 0.0f;
if (clear_delta) ob->drot[0] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTY) == 0) {
ob->rot[1] = 0.0f;
if (clear_delta) ob->drot[1] = 0.0f;
}
if ((ob->protectflag & OB_LOCK_ROTZ) == 0) {
ob->rot[2] = 0.0f;
if (clear_delta) ob->drot[2] = 0.0f;
}
}
}
else {
/* perform clamping using euler form (3-components) */
/* FIXME: deltas are not handled for these cases yet... */
float eul[3], oldeul[3], quat1[4] = {0};
if (ob->rotmode == ROT_MODE_QUAT) {
copy_qt_qt(quat1, ob->quat);
quat_to_eul(oldeul, ob->quat);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, ob->rotAxis, ob->rotAngle);
}
else {
copy_v3_v3(oldeul, ob->rot);
}
eul[0] = eul[1] = eul[2] = 0.0f;
if (ob->protectflag & OB_LOCK_ROTX)
eul[0] = oldeul[0];
if (ob->protectflag & OB_LOCK_ROTY)
eul[1] = oldeul[1];
if (ob->protectflag & OB_LOCK_ROTZ)
eul[2] = oldeul[2];
if (ob->rotmode == ROT_MODE_QUAT) {
eul_to_quat(ob->quat, eul);
/* quaternions flip w sign to accumulate rotations correctly */
if ((quat1[0] < 0.0f && ob->quat[0] > 0.0f) || (quat1[0] > 0.0f && ob->quat[0] < 0.0f)) {
mul_qt_fl(ob->quat, -1.0f);
}
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
eulO_to_axis_angle(ob->rotAxis, &ob->rotAngle, eul, EULER_ORDER_DEFAULT);
}
else {
copy_v3_v3(ob->rot, eul);
}
}
} // Duplicated in source/blender/editors/armature/editarmature.c
else {
if (ob->rotmode == ROT_MODE_QUAT) {
unit_qt(ob->quat);
if (clear_delta) unit_qt(ob->dquat);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
unit_axis_angle(ob->rotAxis, &ob->rotAngle);
if (clear_delta) unit_axis_angle(ob->drotAxis, &ob->drotAngle);
}
else {
zero_v3(ob->rot);
if (clear_delta) zero_v3(ob->drot);
}
}
}
/* clear scale of object */
static void object_clear_scale(Object *ob, const bool clear_delta)
{
/* clear scale factors which are not locked */
if ((ob->protectflag & OB_LOCK_SCALEX) == 0) {
ob->scale[0] = 1.0f;
if (clear_delta) ob->dscale[0] = 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEY) == 0) {
ob->scale[1] = 1.0f;
if (clear_delta) ob->dscale[1] = 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEZ) == 0) {
ob->scale[2] = 1.0f;
if (clear_delta) ob->dscale[2] = 1.0f;
}
}
/* --------------- */
/* generic exec for clear-transform operators */
static int object_clear_transform_generic_exec(bContext *C, wmOperator *op,
void (*clear_func)(Object *, const bool),
const char default_ksName[])
{
Scene *scene = CTX_data_scene(C);
KeyingSet *ks;
const bool clear_delta = RNA_boolean_get(op->ptr, "clear_delta");
/* sanity checks */
if (ELEM(NULL, clear_func, default_ksName)) {
BKE_report(op->reports, RPT_ERROR, "Programming error: missing clear transform function or keying set name");
return OPERATOR_CANCELLED;
}
/* get KeyingSet to use */
ks = ANIM_get_keyingset_for_autokeying(scene, default_ksName);
/* operate on selected objects only if they aren't in weight-paint mode
* (so that object-transform clearing won't be applied at same time as bone-clearing)
*/
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* run provided clearing function */
clear_func(ob, clear_delta);
ED_autokeyframe_object(C, scene, ob, ks);
/* tag for updates */
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
}
CTX_DATA_END;
/* this is needed so children are also updated */
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
/* --------------- */
static int object_location_clear_exec(bContext *C, wmOperator *op)
{
return object_clear_transform_generic_exec(C, op, object_clear_loc, ANIM_KS_LOCATION_ID);
}
void OBJECT_OT_location_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Location";
ot->description = "Clear the object's location";
ot->idname = "OBJECT_OT_location_clear";
/* api callbacks */
ot->exec = object_location_clear_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_boolean(ot->srna, "clear_delta", false, "Clear Delta",
"Clear delta location in addition to clearing the normal location transform");
}
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
{
return object_clear_transform_generic_exec(C, op, object_clear_rot, ANIM_KS_ROTATION_ID);
}
void OBJECT_OT_rotation_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Rotation";
ot->description = "Clear the object's rotation";
ot->idname = "OBJECT_OT_rotation_clear";
/* api callbacks */
ot->exec = object_rotation_clear_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_boolean(ot->srna, "clear_delta", false, "Clear Delta",
"Clear delta rotation in addition to clearing the normal rotation transform");
}
static int object_scale_clear_exec(bContext *C, wmOperator *op)
{
return object_clear_transform_generic_exec(C, op, object_clear_scale, ANIM_KS_SCALING_ID);
}
void OBJECT_OT_scale_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Scale";
ot->description = "Clear the object's scale";
ot->idname = "OBJECT_OT_scale_clear";
/* api callbacks */
ot->exec = object_scale_clear_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_boolean(ot->srna, "clear_delta", false, "Clear Delta",
"Clear delta scale in addition to clearing the normal scale transform");
}
/* --------------- */
static int object_origin_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
float *v1, *v3;
float mat[3][3];
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if (ob->parent) {
/* vectors pointed to by v1 and v3 will get modified */
v1 = ob->loc;
v3 = ob->parentinv[3];
copy_m3_m4(mat, ob->parentinv);
negate_v3_v3(v3, v1);
mul_m3_v3(mat, v3);
}
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
CTX_DATA_END;
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_origin_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Origin";
ot->description = "Clear the object's origin";
ot->idname = "OBJECT_OT_origin_clear";
/* api callbacks */
ot->exec = object_origin_clear_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/*************************** Apply Transformation ****************************/
/* use this when the loc/size/rot of the parent has changed but the children
* should stay in the same place, e.g. for apply-size-rot or object center */
static void ignore_parent_tx(const bContext *C, Main *bmain, Scene *scene, Object *ob)
{
Object workob;
Object *ob_child;
Depsgraph *depsgraph = CTX_data_depsgraph(C);
/* a change was made, adjust the children to compensate */
for (ob_child = bmain->objects.first; ob_child; ob_child = ob_child->id.next) {
if (ob_child->parent == ob) {
BKE_object_apply_mat4(ob_child, ob_child->obmat, true, false);
BKE_object_workob_calc_parent(depsgraph, scene, ob_child, &workob);
invert_m4_m4(ob_child->parentinv, workob.obmat);
}
}
}
static int apply_objects_internal(
bContext *C, ReportList *reports,
bool apply_loc, bool apply_rot, bool apply_scale,
bool do_props)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Depsgraph *depsgraph = CTX_data_depsgraph(C);
float rsmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
bool changed = true;
/* first check if we can execute */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if (ELEM(ob->type, OB_MESH, OB_ARMATURE, OB_LATTICE, OB_MBALL, OB_CURVE, OB_SURF, OB_FONT, OB_GPENCIL)) {
ID *obdata = ob->data;
if (ID_REAL_USERS(obdata) > 1) {
BKE_reportf(reports, RPT_ERROR,
"Cannot apply to a multi user: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(GS(obdata->name)), obdata->name + 2);
changed = false;
}
if (ID_IS_LINKED(obdata)) {
BKE_reportf(reports, RPT_ERROR,
"Cannot apply to library data: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(GS(obdata->name)), obdata->name + 2);
changed = false;
}
}
if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
ID *obdata = ob->data;
Curve *cu;
cu = ob->data;
if (((ob->type == OB_CURVE) && !(cu->flag & CU_3D)) && (apply_rot || apply_loc)) {
BKE_reportf(reports, RPT_ERROR,
"Rotation/Location can't apply to a 2D curve: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(GS(obdata->name)), obdata->name + 2);
changed = false;
}
if (cu->key) {
BKE_reportf(reports, RPT_ERROR,
"Can't apply to a curve with shape-keys: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(GS(obdata->name)), obdata->name + 2);
changed = false;
}
}
if (ob->type == OB_FONT) {
if (apply_rot || apply_loc) {
BKE_reportf(reports, RPT_ERROR,
"Font's can only have scale applied: \"%s\"",
ob->id.name + 2);
changed = false;
}
}
if (ob->type == OB_GPENCIL) {
bGPdata *gpd = ob->data;
if (gpd) {
if (gpd->layers.first) {
/* Unsupported configuration */
bool has_unparented_layers = false;
for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
/* Parented layers aren't supported as we can't easily re-evaluate
* the scene to sample parent movement */
if (gpl->parent == NULL) {
has_unparented_layers = true;
break;
}
}
if (has_unparented_layers == false) {
BKE_reportf(reports, RPT_ERROR,
"Can't apply to a GP datablock where all layers are parented: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(ID_GD), gpd->id.name + 2);
changed = false;
}
}
else {
/* No layers/data */
BKE_reportf(reports, RPT_ERROR,
"Can't apply to GP datablock with no layers: Object \"%s\", %s \"%s\", aborting",
ob->id.name + 2, BKE_idcode_to_name(ID_GD), gpd->id.name + 2);
}
}
}
if (ob->type == OB_LAMP) {
Light *la = ob->data;
if (la->type == LA_AREA) {
if (apply_rot || apply_loc) {
BKE_reportf(reports, RPT_ERROR,
"Area Lights can only have scale applied: \"%s\"",
ob->id.name + 2);
changed = false;
}
}
}
}
CTX_DATA_END;
if (!changed)
return OPERATOR_CANCELLED;
changed = false;
/* now execute */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
/* calculate rotation/scale matrix */
if (apply_scale && apply_rot)
BKE_object_to_mat3(ob, rsmat);
else if (apply_scale)
BKE_object_scale_to_mat3(ob, rsmat);
else if (apply_rot) {
float tmat[3][3], timat[3][3];
/* simple rotation matrix */
BKE_object_rot_to_mat3(ob, rsmat, true);
/* correct for scale, note mul_m3_m3m3 has swapped args! */
BKE_object_scale_to_mat3(ob, tmat);
invert_m3_m3(timat, tmat);
mul_m3_m3m3(rsmat, timat, rsmat);
mul_m3_m3m3(rsmat, rsmat, tmat);
}
else
unit_m3(rsmat);
copy_m4_m3(mat, rsmat);
/* calculate translation */
if (apply_loc) {
copy_v3_v3(mat[3], ob->loc);
if (!(apply_scale && apply_rot)) {
float tmat[3][3];
/* correct for scale and rotation that is still applied */
BKE_object_to_mat3(ob, obmat);
invert_m3_m3(iobmat, obmat);
mul_m3_m3m3(tmat, rsmat, iobmat);
mul_m3_v3(tmat, mat[3]);
}
}
/* apply to object data */
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
if (apply_scale)
multiresModifier_scale_disp(depsgraph, scene, ob);
/* adjust data */
BKE_mesh_transform(me, mat, true);
/* update normals */
BKE_mesh_calc_normals(me);
}
else if (ob->type == OB_ARMATURE) {
ED_armature_transform_apply(bmain, ob, mat, do_props);
}
else if (ob->type == OB_LATTICE) {
Lattice *lt = ob->data;
BKE_lattice_transform(lt, mat, true);
}
else if (ob->type == OB_MBALL) {
MetaBall *mb = ob->data;
BKE_mball_transform(mb, mat, do_props);
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
Curve *cu = ob->data;
scale = mat3_to_scale(rsmat);
BKE_curve_transform_ex(cu, mat, true, do_props, scale);
}
else if (ob->type == OB_FONT) {
Curve *cu = ob->data;
int i;
scale = mat3_to_scale(rsmat);
for (i = 0; i < cu->totbox; i++) {
TextBox *tb = &cu->tb[i];
tb->x *= scale;
tb->y *= scale;
tb->w *= scale;
tb->h *= scale;
}
if (do_props) {
cu->fsize *= scale;
}
}
else if (ob->type == OB_GPENCIL) {
bGPdata *gpd = ob->data;
BKE_gpencil_transform(gpd, mat);
}
else if (ob->type == OB_CAMERA) {
MovieClip *clip = BKE_object_movieclip_get(scene, ob, false);
/* applying scale on camera actually scales clip's reconstruction.
* of there's clip assigned to camera nothing to do actually.
*/
if (!clip)
continue;
if (apply_scale)
BKE_tracking_reconstruction_scale(&clip->tracking, ob->scale);
}
else if (ob->type == OB_EMPTY) {
/* It's possible for empties too, even though they don't
* really have obdata, since we can simply apply the maximum
* scaling to the empty's drawsize.
*
* Core Assumptions:
* 1) Most scaled empties have uniform scaling
* (i.e. for visibility reasons), AND/OR
* 2) Preserving non-uniform scaling is not that important,
* and is something that many users would be willing to
* sacrifice for having an easy way to do this.
*/
if ((apply_loc == false) &&
(apply_rot == false) &&
(apply_scale == true))
{
float max_scale = max_fff(fabsf(ob->scale[0]), fabsf(ob->scale[1]), fabsf(ob->scale[2]));
ob->empty_drawsize *= max_scale;
}
}
else if (ob->type == OB_LAMP) {
Light *la = ob->data;
if (la->type != LA_AREA) {
continue;
}
bool keeps_aspect_ratio = compare_ff_relative(rsmat[0][0], rsmat[1][1], FLT_EPSILON, 64);
if ((la->area_shape == LA_AREA_SQUARE) && !keeps_aspect_ratio) {
la->area_shape = LA_AREA_RECT;
la->area_sizey = la->area_size;
}
else if ((la->area_shape == LA_AREA_DISK) && !keeps_aspect_ratio) {
la->area_shape = LA_AREA_ELLIPSE;
la->area_sizey = la->area_size;
}
la->area_size *= rsmat[0][0];
la->area_sizey *= rsmat[1][1];
la->area_sizez *= rsmat[2][2];
}
else {
continue;
}
if (apply_loc)
zero_v3(ob->loc);
if (apply_scale)
ob->scale[0] = ob->scale[1] = ob->scale[2] = 1.0f;
if (apply_rot) {
zero_v3(ob->rot);
unit_qt(ob->quat);
unit_axis_angle(ob->rotAxis, &ob->rotAngle);
}
BKE_object_where_is_calc(depsgraph, scene, ob);
if (ob->type == OB_ARMATURE) {
BKE_pose_where_is(depsgraph, scene, ob); /* needed for bone parents */
}
ignore_parent_tx(C, bmain, scene, ob);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
changed = true;
}
CTX_DATA_END;
if (!changed) {
BKE_report(reports, RPT_WARNING, "Objects have no data to transform");
return OPERATOR_CANCELLED;
}
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
static int visual_transform_apply_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
Depsgraph *depsgraph = CTX_data_depsgraph(C);
bool changed = false;
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
BKE_object_where_is_calc(depsgraph, scene, ob);
BKE_object_apply_mat4(ob, ob->obmat, true, true);
BKE_object_where_is_calc(depsgraph, scene, ob);
/* update for any children that may get moved */
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
changed = true;
}
CTX_DATA_END;
if (!changed)
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_visual_transform_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Visual Transform";
ot->description = "Apply the object's visual transformation to its data";
ot->idname = "OBJECT_OT_visual_transform_apply";
/* api callbacks */
ot->exec = visual_transform_apply_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int object_transform_apply_exec(bContext *C, wmOperator *op)
{
const bool loc = RNA_boolean_get(op->ptr, "location");
const bool rot = RNA_boolean_get(op->ptr, "rotation");
const bool sca = RNA_boolean_get(op->ptr, "scale");
const bool do_props = RNA_boolean_get(op->ptr, "properties");
if (loc || rot || sca) {
return apply_objects_internal(C, op->reports, loc, rot, sca, do_props);
}
else {
/* allow for redo */
return OPERATOR_FINISHED;
}
}
void OBJECT_OT_transform_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Object Transform";
ot->description = "Apply the object's transformation to its data";
ot->idname = "OBJECT_OT_transform_apply";
/* api callbacks */
ot->exec = object_transform_apply_exec;
ot->poll = ED_operator_objectmode;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "location", true, "Location", "");
RNA_def_boolean(ot->srna, "rotation", true, "Rotation", "");
RNA_def_boolean(ot->srna, "scale", true, "Scale", "");
RNA_def_boolean(ot->srna, "properties", true, "Apply Properties",
"Modify properties such as curve vertex radius, font size and bone envelope");
}
/********************* Set Object Center ************************/
enum {
GEOMETRY_TO_ORIGIN = 0,
ORIGIN_TO_GEOMETRY,
ORIGIN_TO_CURSOR,
ORIGIN_TO_CENTER_OF_MASS_SURFACE,
ORIGIN_TO_CENTER_OF_MASS_VOLUME,
};
static int object_origin_set_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *obact = CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
Depsgraph *depsgraph = CTX_data_depsgraph(C);
Object *tob;
float cent[3], cent_neg[3], centn[3];
const float *cursor = scene->cursor.location;
int centermode = RNA_enum_get(op->ptr, "type");
ListBase ctx_data_list;
CollectionPointerLink *ctx_ob;
CollectionPointerLink *ctx_ob_act = NULL;
/* keep track of what is changed */
int tot_change = 0, tot_lib_error = 0, tot_multiuser_arm_error = 0;
if (obedit && centermode != GEOMETRY_TO_ORIGIN) {
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in edit mode");
return OPERATOR_CANCELLED;
}
int around;
{
PropertyRNA *prop_center = RNA_struct_find_property(op->ptr, "center");
if (RNA_property_is_set(op->ptr, prop_center)) {
around = RNA_property_enum_get(op->ptr, prop_center);
}
else {
if (scene->toolsettings->transform_pivot_point == V3D_AROUND_CENTER_BOUNDS) {
around = V3D_AROUND_CENTER_BOUNDS;
}
else {
around = V3D_AROUND_CENTER_MEDIAN;
}
RNA_property_enum_set(op->ptr, prop_center, around);
}
}
zero_v3(cent);
if (obedit) {
if (obedit->type == OB_MESH) {
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_mesh;
BMVert *eve;
BMIter iter;
if (centermode == ORIGIN_TO_CURSOR) {
copy_v3_v3(cent, cursor);
invert_m4_m4(obedit->imat, obedit->obmat);
mul_m4_v3(obedit->imat, cent);
}
else {
if (around == V3D_AROUND_CENTER_MEDIAN) {
if (em->bm->totvert) {
const float total_div = 1.0f / (float)em->bm->totvert;
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
madd_v3_v3fl(cent, eve->co, total_div);
}
}
}
else {
float min[3], max[3];
INIT_MINMAX(min, max);
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
minmax_v3v3_v3(min, max, eve->co);
}
mid_v3_v3v3(cent, min, max);
}
}
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
sub_v3_v3(eve->co, cent);
}
EDBM_mesh_normals_update(em);
tot_change++;
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
}
CTX_data_selected_editable_objects(C, &ctx_data_list);
/* reset flags */
for (ctx_ob = ctx_data_list.first;
ctx_ob;
ctx_ob = ctx_ob->next)
{
Object *ob = ctx_ob->ptr.data;
ob->flag &= ~OB_DONE;
/* move active first */
if (ob == obact) {
ctx_ob_act = ctx_ob;
}
}
if (ctx_ob_act) {
BLI_listbase_rotate_first(&ctx_data_list, (LinkData *)ctx_ob_act);
}
for (tob = bmain->objects.first; tob; tob = tob->id.next) {
if (tob->data)
((ID *)tob->data)->tag &= ~LIB_TAG_DOIT;
if (tob->instance_collection)
((ID *)tob->instance_collection)->tag &= ~LIB_TAG_DOIT;
}
for (ctx_ob = ctx_data_list.first;
ctx_ob;
ctx_ob = ctx_ob->next)
{
Object *ob = ctx_ob->ptr.data;
if ((ob->flag & OB_DONE) == 0) {
bool do_inverse_offset = false;
ob->flag |= OB_DONE;
if (centermode == ORIGIN_TO_CURSOR) {
copy_v3_v3(cent, cursor);
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
}
if (ob->data == NULL) {
/* special support for dupligroups */
if ((ob->transflag & OB_DUPLICOLLECTION) && ob->instance_collection && (ob->instance_collection->id.tag & LIB_TAG_DOIT) == 0) {
if (ID_IS_LINKED(ob->instance_collection)) {
tot_lib_error++;
}
else {
if (centermode == ORIGIN_TO_CURSOR) {
/* done */
}
else {
float min[3], max[3];
/* only bounds support */
INIT_MINMAX(min, max);
BKE_object_minmax_dupli(depsgraph, scene, ob, min, max, true);
mid_v3_v3v3(cent, min, max);
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
}
add_v3_v3(ob->instance_collection->instance_offset, cent);
tot_change++;
ob->instance_collection->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
}
}
}
else if (ID_IS_LINKED(ob->data)) {
tot_lib_error++;
}
if (obedit == NULL && ob->type == OB_MESH) {
Mesh *me = ob->data;
if (centermode == ORIGIN_TO_CURSOR) {
/* done */
}
else if (centermode == ORIGIN_TO_CENTER_OF_MASS_SURFACE) {
BKE_mesh_center_of_surface(me, cent);
}
else if (centermode == ORIGIN_TO_CENTER_OF_MASS_VOLUME) {
BKE_mesh_center_of_volume(me, cent);
}
else if (around == V3D_AROUND_CENTER_MEDIAN) {
BKE_mesh_center_median(me, cent);
}
else {
BKE_mesh_center_bounds(me, cent);
}
negate_v3_v3(cent_neg, cent);
BKE_mesh_translate(me, cent_neg, 1);
tot_change++;
me->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
Curve *cu = ob->data;
if (centermode == ORIGIN_TO_CURSOR) { /* done */ }
else if (around == V3D_AROUND_CENTER_MEDIAN) { BKE_curve_center_median(cu, cent); }
else { BKE_curve_center_bounds(cu, cent); }
/* don't allow Z change if curve is 2D */
if ((ob->type == OB_CURVE) && !(cu->flag & CU_3D))
cent[2] = 0.0;
negate_v3_v3(cent_neg, cent);
BKE_curve_translate(cu, cent_neg, 1);
tot_change++;
cu->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
if (obedit) {
if (centermode == GEOMETRY_TO_ORIGIN) {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
break;
}
}
else if (ob->type == OB_FONT) {
/* get from bb */
Curve *cu = ob->data;
if (ob->runtime.bb == NULL && (centermode != ORIGIN_TO_CURSOR)) {
/* do nothing*/
}
else {
if (centermode == ORIGIN_TO_CURSOR) {
/* done */
}
else {
/* extra 0.5 is the height o above line */
cent[0] = 0.5f * (ob->runtime.bb->vec[4][0] + ob->runtime.bb->vec[0][0]);
cent[1] = 0.5f * (ob->runtime.bb->vec[0][1] + ob->runtime.bb->vec[2][1]);
}
cent[2] = 0.0f;
cu->xof = cu->xof - cent[0];
cu->yof = cu->yof - cent[1];
tot_change++;
cu->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
}
}
else if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
if (ID_REAL_USERS(arm) > 1) {
#if 0
BKE_report(op->reports, RPT_ERROR, "Cannot apply to a multi user armature");
return;
#endif
tot_multiuser_arm_error++;
}
else {
/* Function to recenter armatures in editarmature.c
* Bone + object locations are handled there.
*/
ED_armature_origin_set(bmain, ob, cursor, centermode, around);
tot_change++;
arm->id.tag |= LIB_TAG_DOIT;
/* do_inverse_offset = true; */ /* docenter_armature() handles this */
BKE_object_where_is_calc(depsgraph, scene, ob);
BKE_pose_where_is(depsgraph, scene, ob); /* needed for bone parents */
ignore_parent_tx(C, bmain, scene, ob);
if (obedit)
break;
}
}
else if (ob->type == OB_MBALL) {
MetaBall *mb = ob->data;
if (centermode == ORIGIN_TO_CURSOR) { /* done */ }
else if (around == V3D_AROUND_CENTER_MEDIAN) { BKE_mball_center_median(mb, cent); }
else { BKE_mball_center_bounds(mb, cent); }
negate_v3_v3(cent_neg, cent);
BKE_mball_translate(mb, cent_neg);
tot_change++;
mb->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
if (obedit) {
if (centermode == GEOMETRY_TO_ORIGIN) {
DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
}
break;
}
}
else if (ob->type == OB_LATTICE) {
Lattice *lt = ob->data;
if (centermode == ORIGIN_TO_CURSOR) { /* done */ }
else if (around == V3D_AROUND_CENTER_MEDIAN) { BKE_lattice_center_median(lt, cent); }
else { BKE_lattice_center_bounds(lt, cent); }
negate_v3_v3(cent_neg, cent);
BKE_lattice_translate(lt, cent_neg, 1);
tot_change++;
lt->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
}
else if (ob->type == OB_GPENCIL) {
bGPdata *gpd = ob->data;
float gpcenter[3];
if (gpd) {
if (centermode == ORIGIN_TO_GEOMETRY) {
zero_v3(gpcenter);
BKE_gpencil_centroid_3d(gpd, gpcenter);
add_v3_v3(gpcenter, ob->obmat[3]);
}
if (centermode == ORIGIN_TO_CURSOR) {
copy_v3_v3(gpcenter, cursor);
}
if ((centermode == ORIGIN_TO_GEOMETRY) || (centermode == ORIGIN_TO_CURSOR)) {
bGPDspoint *pt;
float imat[3][3], bmat[3][3];
float offset_global[3];
float offset_local[3];
int i;
sub_v3_v3v3(offset_global, gpcenter, ob->obmat[3]);
copy_m3_m4(bmat, obact->obmat);
invert_m3_m3(imat, bmat);
mul_m3_v3(imat, offset_global);
mul_v3_m3v3(offset_local, imat, offset_global);
float diff_mat[4][4];
float inverse_diff_mat[4][4];
/* recalculate all strokes
* (all layers are considered without evaluating lock attributes) */
for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
/* calculate difference matrix */
ED_gpencil_parent_location(depsgraph, obact, gpd, gpl, diff_mat);
/* undo matrix */
invert_m4_m4(inverse_diff_mat, diff_mat);
for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
/* skip strokes that are invalid for current view */
if (ED_gpencil_stroke_can_use(C, gps) == false)
continue;
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
float mpt[3];
mul_v3_m4v3(mpt, inverse_diff_mat, &pt->x);
sub_v3_v3(mpt, offset_local);
mul_v3_m4v3(&pt->x, diff_mat, mpt);
}
}
}
}
DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
tot_change++;
if (centermode == ORIGIN_TO_GEOMETRY) {
copy_v3_v3(ob->loc, gpcenter);
}
ob->id.tag |= LIB_TAG_DOIT;
do_inverse_offset = true;
}
else {
BKE_report(op->reports, RPT_WARNING, "Grease Pencil Object does not support this set origin option");
}
}
}
/* offset other selected objects */
if (do_inverse_offset && (centermode != GEOMETRY_TO_ORIGIN)) {
CollectionPointerLink *ctx_link_other;
float obmat[4][4];
/* was the object data modified
* note: the functions above must set 'cent' */
/* convert the offset to parent space */
BKE_object_to_mat4(ob, obmat);
mul_v3_mat3_m4v3(centn, obmat, cent); /* omit translation part */
add_v3_v3(ob->loc, centn);
BKE_object_where_is_calc(depsgraph, scene, ob);
if (ob->type == OB_ARMATURE) {
BKE_pose_where_is(depsgraph, scene, ob); /* needed for bone parents */
}
ignore_parent_tx(C, bmain, scene, ob);
/* other users? */
//CTX_DATA_BEGIN (C, Object *, ob_other, selected_editable_objects)
//{
/* use existing context looper */
for (ctx_link_other = ctx_data_list.first;
ctx_link_other;
ctx_link_other = ctx_link_other->next)
{
Object *ob_other = ctx_link_other->ptr.data;
if ((ob_other->flag & OB_DONE) == 0 &&
((ob->data && (ob->data == ob_other->data)) ||
(ob->instance_collection == ob_other->instance_collection &&
(ob->transflag | ob_other->transflag) & OB_DUPLICOLLECTION)))
{
ob_other->flag |= OB_DONE;
DEG_id_tag_update(&ob_other->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
add_v3_v3(ob_other->loc, centn);
BKE_object_where_is_calc(depsgraph, scene, ob_other);
if (ob_other->type == OB_ARMATURE) {
/* needed for bone parents */
BKE_pose_where_is(depsgraph, scene, ob_other);
}
ignore_parent_tx(C, bmain, scene, ob_other);
}
}
//CTX_DATA_END;
}
}
}
BLI_freelistN(&ctx_data_list);
for (tob = bmain->objects.first; tob; tob = tob->id.next) {
if (tob->data && (((ID *)tob->data)->tag & LIB_TAG_DOIT)) {
BKE_object_batch_cache_dirty_tag(tob);
DEG_id_tag_update(&tob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
}
if (tot_change) {
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
}
/* Warn if any errors occurred */
if (tot_lib_error + tot_multiuser_arm_error) {
BKE_reportf(op->reports, RPT_WARNING, "%i object(s) not centered, %i changed:", tot_lib_error + tot_multiuser_arm_error, tot_change);
if (tot_lib_error)
BKE_reportf(op->reports, RPT_WARNING, "|%i linked library object(s)", tot_lib_error);
if (tot_multiuser_arm_error)
BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)", tot_multiuser_arm_error);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_origin_set(wmOperatorType *ot)
{
static const EnumPropertyItem prop_set_center_types[] = {
{GEOMETRY_TO_ORIGIN, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"},
{ORIGIN_TO_GEOMETRY, "ORIGIN_GEOMETRY", 0, "Origin to Geometry",
"Calculate the center of geometry based on the current pivot point (median, otherwise bounding-box)"},
{ORIGIN_TO_CURSOR, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor",
"Move object origin to position of the 3D cursor"},
/* Intentional naming mismatch since some scripts refer to this. */
{ORIGIN_TO_CENTER_OF_MASS_SURFACE, "ORIGIN_CENTER_OF_MASS", 0, "Origin to Center of Mass (Surface)",
"Calculate the center of mass from the surface area"},
{ORIGIN_TO_CENTER_OF_MASS_VOLUME, "ORIGIN_CENTER_OF_VOLUME", 0, "Origin to Center of Mass (Volume)",
"Calculate the center of mass from the volume (must be manifold geometry with consistent normals)"},
{0, NULL, 0, NULL, NULL},
};
static const EnumPropertyItem prop_set_bounds_types[] = {
{V3D_AROUND_CENTER_MEDIAN, "MEDIAN", 0, "Median Center", ""},
{V3D_AROUND_CENTER_BOUNDS, "BOUNDS", 0, "Bounds Center", ""},
{0, NULL, 0, NULL, NULL},
};
/* identifiers */
ot->name = "Set Origin";
ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3D cursor";
ot->idname = "OBJECT_OT_origin_set";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_origin_set_exec;
ot->poll = ED_operator_scene_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
ot->prop = RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
RNA_def_enum(ot->srna, "center", prop_set_bounds_types, V3D_AROUND_CENTER_MEDIAN, "Center", "");
}
/* -------------------------------------------------------------------- */
/** \name Transform Axis Target
*
* Note this is an experemental operator to point lights/cameras at objects.
* We may re-work how this behaves based on user feedback.
* - campbell.
* \{ */
/* When using multiple objects, apply their relative rotational offset to the active object. */
#define USE_RELATIVE_ROTATION
/* Disable overlays, ignoring user setting (light wire gets in the way). */
#define USE_RENDER_OVERRIDE
/* Calculate a depth if the cursor isn't already over a depth (not essential but feels buggy without). */
#define USE_FAKE_DEPTH_INIT
struct XFormAxisItem {
Object *ob;
float rot_mat[3][3];
void *obtfm;
float xform_dist;
#ifdef USE_RELATIVE_ROTATION
/* use when translating multiple */
float xform_rot_offset[3][3];
#endif
};
struct XFormAxisData {
ViewContext vc;
struct {
float depth;
float normal[3];
bool is_depth_valid;
bool is_normal_valid;
} prev;
struct XFormAxisItem *object_data;
uint object_data_len;
bool is_translate;
int init_event;
};
#ifdef USE_FAKE_DEPTH_INIT
static void object_transform_axis_target_calc_depth_init(struct XFormAxisData *xfd, const int mval[2])
{
struct XFormAxisItem *item = xfd->object_data;
float view_co_a[3], view_co_b[3];
const float mval_fl[2] = {UNPACK2(mval)};
ED_view3d_win_to_ray(xfd->vc.ar, mval_fl, view_co_a, view_co_b);
add_v3_v3(view_co_b, view_co_a);
float center[3] = {0.0f};
int center_tot = 0;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
const Object *ob = item->ob;
const float *ob_co_a = ob->obmat[3];
float ob_co_b[3];
add_v3_v3v3(ob_co_b, ob->obmat[3], ob->obmat[2]);
float view_isect[3], ob_isect[3];
if (isect_line_line_v3(view_co_a, view_co_b, ob_co_a, ob_co_b, view_isect, ob_isect)) {
add_v3_v3(center, view_isect);
center_tot += 1;
}
}
if (center_tot) {
mul_v3_fl(center, 1.0f / center_tot);
float center_proj[3];
ED_view3d_project(xfd->vc.ar, center, center_proj);
xfd->prev.depth = center_proj[2];
xfd->prev.is_depth_valid = true;
}
}
#endif /* USE_FAKE_DEPTH_INIT */
static bool object_is_target_compat(const Object *ob)
{
if (ob->type == OB_LAMP) {
const Light *la = ob->data;
if (ELEM(la->type, LA_SUN, LA_SPOT, LA_AREA)) {
return true;
}
}
/* We might want to enable this later, for now just lights. */
#if 0
else if (ob->type == OB_CAMERA) {
return true;
}
#endif
return false;
}
static void object_transform_axis_target_free_data(wmOperator *op)
{
struct XFormAxisData *xfd = op->customdata;
struct XFormAxisItem *item = xfd->object_data;
#ifdef USE_RENDER_OVERRIDE
if (xfd->vc.rv3d->depths) {
xfd->vc.rv3d->depths->damaged = true;
}
#endif
for (int i = 0; i < xfd->object_data_len; i++, item++) {
MEM_freeN(item->obtfm);
}
MEM_freeN(xfd->object_data);
MEM_freeN(xfd);
op->customdata = NULL;
}
/* We may want to expose as alternative to: BKE_object_apply_rotation */
static void object_apply_rotation(Object *ob, const float rmat[3][3])
{
float size[3];
float loc[3];
float rmat4[4][4];
copy_m4_m3(rmat4, rmat);
copy_v3_v3(size, ob->scale);
copy_v3_v3(loc, ob->loc);
BKE_object_apply_mat4(ob, rmat4, true, true);
copy_v3_v3(ob->scale, size);
copy_v3_v3(ob->loc, loc);
}
/* We may want to extract this to: BKE_object_apply_location */
static void object_apply_location(Object *ob, const float loc[3])
{
/* quick but weak */
Object ob_prev = *ob;
float mat[4][4];
copy_m4_m4(mat, ob->obmat);
copy_v3_v3(mat[3], loc);
BKE_object_apply_mat4(ob, mat, true, true);
copy_v3_v3(mat[3], ob->loc);
*ob = ob_prev;
copy_v3_v3(ob->loc, mat[3]);
}
static void object_orient_to_location(
Object *ob, float rot_orig[3][3], const float axis[3], const float location[3])
{
float delta[3];
sub_v3_v3v3(delta, ob->obmat[3], location);
if (normalize_v3(delta) != 0.0f) {
if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
float delta_rot[3][3];
float final_rot[3][3];
rotation_between_vecs_to_mat3(delta_rot, axis, delta);
mul_m3_m3m3(final_rot, delta_rot, rot_orig);
object_apply_rotation(ob, final_rot);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
}
}
static void object_transform_axis_target_cancel(bContext *C, wmOperator *op)
{
struct XFormAxisData *xfd = op->customdata;
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
BKE_object_tfm_restore(item->ob, item->obtfm);
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
object_transform_axis_target_free_data(op);
}
static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ViewContext vc;
ED_view3d_viewcontext_init(C, &vc);
if (vc.obact == NULL || !object_is_target_compat(vc.obact)) {
/* Falls back to texture space transform. */
return OPERATOR_PASS_THROUGH;
}
#ifdef USE_RENDER_OVERRIDE
int flag2_prev = vc.v3d->flag2;
vc.v3d->flag2 |= V3D_HIDE_OVERLAYS;
#endif
ED_view3d_autodist_init(vc.depsgraph, vc.ar, vc.v3d, 0);
if (vc.rv3d->depths != NULL) {
vc.rv3d->depths->damaged = true;
}
ED_view3d_depth_update(vc.ar);
#ifdef USE_RENDER_OVERRIDE
vc.v3d->flag2 = flag2_prev;
#endif
if (vc.rv3d->depths == NULL) {
BKE_report(op->reports, RPT_WARNING, "Unable to access depth buffer, using view plane");
return OPERATOR_CANCELLED;
}
ED_region_tag_redraw(vc.ar);
struct XFormAxisData *xfd;
xfd = op->customdata = MEM_callocN(sizeof(struct XFormAxisData), __func__);
/* Don't change this at runtime. */
xfd->vc = vc;
xfd->vc.mval[0] = event->mval[0];
xfd->vc.mval[1] = event->mval[1];
xfd->prev.depth = 1.0f;
xfd->prev.is_depth_valid = false;
xfd->prev.is_normal_valid = false;
xfd->is_translate = false;
xfd->init_event = WM_userdef_event_type_from_keymap_type(event->type);
{
struct XFormAxisItem *object_data = NULL;
BLI_array_declare(object_data);
struct XFormAxisItem *item = BLI_array_append_ret(object_data);
item->ob = xfd->vc.obact;
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects)
{
if ((ob != xfd->vc.obact) && object_is_target_compat(ob)) {
item = BLI_array_append_ret(object_data);
item->ob = ob;
}
}
CTX_DATA_END;
xfd->object_data = object_data;
xfd->object_data_len = BLI_array_len(object_data);
if (xfd->object_data_len != BLI_array_len(object_data)) {
xfd->object_data = MEM_reallocN(xfd->object_data, xfd->object_data_len * sizeof(*xfd->object_data));
}
}
{
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
item->obtfm = BKE_object_tfm_backup(item->ob);
BKE_object_rot_to_mat3(item->ob, item->rot_mat, true);
}
}
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
struct XFormAxisData *xfd = op->customdata;
ARegion *ar = xfd->vc.ar;
view3d_operator_needs_opengl(C);
const bool is_translate = (event->ctrl != 0);
const bool is_translate_init = is_translate && (xfd->is_translate != is_translate);
if (event->type == MOUSEMOVE || is_translate_init) {
const ViewDepths *depths = xfd->vc.rv3d->depths;
if (depths &&
((unsigned int)event->mval[0] < depths->w) &&
((unsigned int)event->mval[1] < depths->h))
{
double depth = (double)ED_view3d_depth_read_cached(&xfd->vc, event->mval);
float location_world[3];
if (depth == 1.0f) {
if (xfd->prev.is_depth_valid) {
depth = (double)xfd->prev.depth;
}
}
#ifdef USE_FAKE_DEPTH_INIT
/* First time only. */
if (depth == 1.0f) {
if (xfd->prev.is_depth_valid == false) {
object_transform_axis_target_calc_depth_init(xfd, event->mval);
if (xfd->prev.is_depth_valid) {
depth = (double)xfd->prev.depth;
}
}
}
#endif
if ((depth > depths->depth_range[0]) && (depth < depths->depth_range[1])) {
xfd->prev.depth = depth;
xfd->prev.is_depth_valid = true;
if (ED_view3d_depth_unproject(ar, event->mval, depth, location_world)) {
if (is_translate) {
float normal[3];
bool normal_found = false;
if (ED_view3d_depth_read_cached_normal(&xfd->vc, event->mval, normal)) {
normal_found = true;
/* cheap attempt to smooth normals out a bit! */
const uint ofs = 2;
for (uint x = -ofs; x <= ofs; x += ofs / 2) {
for (uint y = -ofs; y <= ofs; y += ofs / 2) {
if (x != 0 && y != 0) {
int mval_ofs[2] = {event->mval[0] + x, event->mval[1] + y};
float n[3];
if (ED_view3d_depth_read_cached_normal(
&xfd->vc, mval_ofs, n))
{
add_v3_v3(normal, n);
}
}
}
}
normalize_v3(normal);
}
else if (xfd->prev.is_normal_valid) {
copy_v3_v3(normal, xfd->prev.normal);
normal_found = true;
}
if (normal_found) {
#ifdef USE_RELATIVE_ROTATION
if (is_translate_init && xfd->object_data_len > 1) {
float xform_rot_offset_inv_first[3][3];
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
copy_m3_m4(item->xform_rot_offset, item->ob->obmat);
normalize_m3(item->xform_rot_offset);
if (i == 0) {
invert_m3_m3(xform_rot_offset_inv_first, xfd->object_data[0].xform_rot_offset);
}
else {
mul_m3_m3m3(item->xform_rot_offset,
item->xform_rot_offset,
xform_rot_offset_inv_first);
}
}
}
#endif
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
if (is_translate_init) {
float ob_axis[3];
item->xform_dist = len_v3v3(item->ob->obmat[3], location_world);
normalize_v3_v3(ob_axis, item->ob->obmat[2]);
/* Scale to avoid adding distance when moving between surfaces. */
float scale = fabsf(dot_v3v3(ob_axis, normal));
item->xform_dist *= scale;
}
float target_normal[3];
copy_v3_v3(target_normal, normal);
#ifdef USE_RELATIVE_ROTATION
if (i != 0) {
mul_m3_v3(item->xform_rot_offset, target_normal);
}
#endif
{
float loc[3];
copy_v3_v3(loc, location_world);
madd_v3_v3fl(loc, target_normal, item->xform_dist);
object_apply_location(item->ob, loc);
/* so orient behaves as expected */
copy_v3_v3(item->ob->obmat[3], loc);
}
object_orient_to_location(item->ob, item->rot_mat, item->rot_mat[2], location_world);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
copy_v3_v3(xfd->prev.normal, normal);
xfd->prev.is_normal_valid = true;
}
}
else {
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
object_orient_to_location(item->ob, item->rot_mat, item->rot_mat[2], location_world);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
xfd->prev.is_normal_valid = false;
}
}
}
}
xfd->is_translate = is_translate;
ED_region_tag_redraw(xfd->vc.ar);
}
bool is_finished = false;
if (ISMOUSE(xfd->init_event)) {
if ((event->type == xfd->init_event) && (event->val == KM_RELEASE)) {
is_finished = true;
}
}
else {
if (ELEM(event->type, LEFTMOUSE, RETKEY, PADENTER)) {
is_finished = true;
}
}
if (is_finished) {
object_transform_axis_target_free_data(op);
return OPERATOR_FINISHED;
}
else if (ELEM(event->type, ESCKEY, RIGHTMOUSE)) {
object_transform_axis_target_cancel(C, op);
return OPERATOR_CANCELLED;
}
return OPERATOR_RUNNING_MODAL;
}
void OBJECT_OT_transform_axis_target(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Interactive Light Track to Cursor";
ot->description = "Interactively point cameras and lights to a location (Ctrl translates)";
ot->idname = "OBJECT_OT_transform_axis_target";
/* api callbacks */
ot->invoke = object_transform_axis_target_invoke;
ot->cancel = object_transform_axis_target_cancel;
ot->modal = object_transform_axis_target_modal;
ot->poll = ED_operator_region_view3d_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
}
#undef USE_RELATIVE_ROTATION
/** \} */