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blender-archive/source/blender/gpu/shaders
Brecht Van Lommel ba256b32ee Fix T52001: material draw mode principled BSDF artifacts at some angles.
The default anisotropic tangent computation could fail in some cases,
leading to NaNs and artifacts. Use a simpler formulation that doesn't
suffer from this.
2017-07-08 23:42:20 +02:00
..
2016-05-26 18:53:09 +10:00