428 lines
13 KiB
C++
428 lines
13 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup GHOST
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* Declaration of GHOST_System class.
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*/
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#pragma once
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#include "GHOST_ISystem.h"
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#include "GHOST_Buttons.h"
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#include "GHOST_Debug.h"
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#include "GHOST_EventManager.h"
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#include "GHOST_ModifierKeys.h"
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#ifdef WITH_GHOST_DEBUG
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# include "GHOST_EventPrinter.h"
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#endif // WITH_GHOST_DEBUG
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class GHOST_DisplayManager;
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class GHOST_Event;
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class GHOST_TimerManager;
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class GHOST_Window;
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class GHOST_WindowManager;
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#ifdef WITH_INPUT_NDOF
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class GHOST_NDOFManager;
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#endif
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/**
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* Implementation of platform independent functionality of the GHOST_ISystem
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* interface.
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* GHOST_System is an abstract class because not all methods of GHOST_ISystem
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* are implemented.
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* \see GHOST_ISystem.
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*/
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class GHOST_System : public GHOST_ISystem {
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protected:
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/**
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* Constructor.
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* Protected default constructor to force use of static createSystem member.
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*/
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GHOST_System();
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/**
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* Destructor.
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* Protected default constructor to force use of static dispose member.
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*/
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virtual ~GHOST_System();
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public:
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/***************************************************************************************
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* Time(r) functionality
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***************************************************************************************/
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/**
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* Returns the system time.
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* Returns the number of milliseconds since the start of the system process.
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* Based on ANSI clock() routine.
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* \return The number of milliseconds.
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*/
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virtual uint64_t getMilliSeconds() const;
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/**
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* Installs a timer.
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*
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* \note On most operating systems, messages need to be processed in order
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* for the timer callbacks to be invoked.
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*
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* \param delay: The time to wait for the first call to the #timerProc (in milliseconds).
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* \param interval: The interval between calls to the #timerProc.
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* \param timerProc: The callback invoked when the interval expires.
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* \param userData: Placeholder for user data.
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* \return A timer task (0 if timer task installation failed).
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*/
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GHOST_ITimerTask *installTimer(uint64_t delay,
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uint64_t interval,
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GHOST_TimerProcPtr timerProc,
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GHOST_TUserDataPtr userData = NULL);
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/**
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* Removes a timer.
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* \param timerTask: Timer task to be removed.
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* \return Indication of success.
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*/
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GHOST_TSuccess removeTimer(GHOST_ITimerTask *timerTask);
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/***************************************************************************************
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* Display/window management functionality
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***************************************************************************************/
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/**
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* Dispose a window.
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* \param window: Pointer to the window to be disposed.
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* \return Indication of success.
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*/
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GHOST_TSuccess disposeWindow(GHOST_IWindow *window);
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/**
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* Create a new offscreen context.
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* Never explicitly delete the context, use disposeContext() instead.
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* \return The new context (or 0 if creation failed).
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*/
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virtual GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings) = 0;
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/**
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* Returns whether a window is valid.
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* \param window: Pointer to the window to be checked.
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* \return Indication of validity.
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*/
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bool validWindow(GHOST_IWindow *window);
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/**
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* Begins full screen mode.
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* \param setting: The new setting of the display.
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* \param window: Window displayed in full screen.
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* \param stereoVisual: Stereo visual for quad buffered stereo.
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* This window is invalid after full screen has been ended.
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* \return Indication of success.
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*/
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GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting &setting,
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GHOST_IWindow **window,
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const bool stereoVisual,
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const bool alphaBackground);
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/**
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* Updates the resolution while in fullscreen mode.
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* \param setting: The new setting of the display.
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* \param window: Window displayed in full screen.
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*
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* \return Indication of success.
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*/
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GHOST_TSuccess updateFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window);
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/**
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* Ends full screen mode.
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* \return Indication of success.
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*/
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GHOST_TSuccess endFullScreen(void);
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/**
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* Returns current full screen mode status.
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* \return The current status.
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*/
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bool getFullScreen(void);
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/**
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* Native pixel size support (MacBook 'retina').
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* \return The pixel size in float.
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*/
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bool useNativePixel(void);
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bool m_nativePixel;
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/**
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* Focus window after opening, or put them in the background.
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*/
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void useWindowFocus(const bool use_focus);
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bool m_windowFocus;
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/***************************************************************************************
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* Event management functionality
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***************************************************************************************/
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/**
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* Inherited from GHOST_ISystem but left pure virtual
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*
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* virtual bool processEvents(bool waitForEvent) = 0;
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*/
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/**
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* Dispatches all the events on the stack.
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* The event stack will be empty afterwards.
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*/
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void dispatchEvents();
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/**
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* Adds the given event consumer to our list.
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* \param consumer: The event consumer to add.
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* \return Indication of success.
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*/
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GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer *consumer);
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/**
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* Remove the given event consumer to our list.
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* \param consumer: The event consumer to remove.
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* \return Indication of success.
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*/
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GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer *consumer);
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/***************************************************************************************
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* Cursor management functionality
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***************************************************************************************/
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/**
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* Inherited from GHOST_ISystem but left pure virtual
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* <pre>
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* GHOST_TSuccess getCursorPosition(int32_t& x, int32_t& y) const = 0;
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* GHOST_TSuccess setCursorPosition(int32_t x, int32_t y)
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* </pre>
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*/
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/***************************************************************************************
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* Access to mouse button and keyboard states.
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***************************************************************************************/
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/**
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* Returns the state of a modifier key (outside the message queue).
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* \param mask: The modifier key state to retrieve.
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* \param isDown: The state of a modifier key (true == pressed).
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* \return Indication of success.
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*/
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GHOST_TSuccess getModifierKeyState(GHOST_TModifierKeyMask mask, bool &isDown) const;
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/**
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* Returns the state of a mouse button (outside the message queue).
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* \param mask: The button state to retrieve.
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* \param isDown: Button state.
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* \return Indication of success.
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*/
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GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool &isDown) const;
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/**
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* Set which tablet API to use. Only affects Windows, other platforms have a single API.
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* \param api: Enum indicating which API to use.
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*/
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virtual void setTabletAPI(GHOST_TTabletAPI api);
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GHOST_TTabletAPI getTabletAPI(void);
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#ifdef WITH_INPUT_NDOF
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/***************************************************************************************
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* Access to 3D mouse.
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***************************************************************************************/
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/**
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* Sets 3D mouse dead-zone
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* \param deadzone: Dead-zone of the 3D mouse (both for rotation and pan) relative to full range.
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*/
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void setNDOFDeadZone(float deadzone);
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#endif
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/***************************************************************************************
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* Other (internal) functionality.
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***************************************************************************************/
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/**
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* Pushes an event on the stack.
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* To dispatch it, call dispatchEvent() or dispatchEvents().
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* Do not delete the event!
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* \param event: The event to push on the stack.
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*/
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GHOST_TSuccess pushEvent(GHOST_IEvent *event);
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/**
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* \return The timer manager.
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*/
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inline GHOST_TimerManager *getTimerManager() const;
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/**
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* \return A pointer to our event manager.
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*/
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inline GHOST_EventManager *getEventManager() const;
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/**
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* \return A pointer to our window manager.
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*/
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inline GHOST_WindowManager *getWindowManager() const;
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#ifdef WITH_INPUT_NDOF
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/**
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* \return A pointer to our n-degree of freedom manager.
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*/
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inline GHOST_NDOFManager *getNDOFManager() const;
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#endif
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/**
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* Returns the state of all modifier keys.
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* \param keys: The state of all modifier keys (true == pressed).
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* \return Indication of success.
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*/
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virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const = 0;
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/**
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* Returns the state of the mouse buttons (outside the message queue).
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* \param buttons: The state of the buttons.
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* \return Indication of success.
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*/
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virtual GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const = 0;
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/**
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* Returns the selection buffer
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* \param selection: Only used on X11.
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* \return Returns the clipboard data
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*
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*/
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virtual char *getClipboard(bool selection) const = 0;
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/**
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* Put data to the Clipboard
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* \param buffer: The buffer to copy to the clipboard.
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* \param selection: The clipboard to copy too only used on X11.
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*/
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virtual void putClipboard(const char *buffer, bool selection) const = 0;
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/**
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* Show a system message box
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* \param title: The title of the message box.
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* \param message: The message to display.
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* \param help_label: Help button label.
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* \param continue_label: Continue button label.
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* \param link: An optional hyperlink.
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* \param dialog_options: Options how to display the message.
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*/
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virtual GHOST_TSuccess showMessageBox(const char * /*title*/,
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const char * /*message*/,
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const char * /*help_label*/,
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const char * /*continue_label*/,
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const char * /*link*/,
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GHOST_DialogOptions /*dialog_options*/) const
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{
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return GHOST_kFailure;
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};
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/***************************************************************************************
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* Debugging
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***************************************************************************************/
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/**
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* Specify whether debug messages are to be shown.
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*/
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virtual void initDebug(bool is_debug_enabled);
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/**
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* Check whether debug messages are to be shown.
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*/
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virtual bool isDebugEnabled();
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protected:
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/**
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* Initialize the system.
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* \return Indication of success.
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*/
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virtual GHOST_TSuccess init();
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/**
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* Shut the system down.
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* \return Indication of success.
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*/
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virtual GHOST_TSuccess exit();
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/**
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* Creates a fullscreen window.
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* \param window: The window created.
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* \return Indication of success.
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*/
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GHOST_TSuccess createFullScreenWindow(GHOST_Window **window,
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const GHOST_DisplaySetting &settings,
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const bool stereoVisual,
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const bool alphaBackground = 0);
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/** The display manager (platform dependent). */
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GHOST_DisplayManager *m_displayManager;
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/** The timer manager. */
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GHOST_TimerManager *m_timerManager;
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/** The window manager. */
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GHOST_WindowManager *m_windowManager;
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/** The event manager. */
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GHOST_EventManager *m_eventManager;
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#ifdef WITH_INPUT_NDOF
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/** The N-degree of freedom device manager */
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GHOST_NDOFManager *m_ndofManager;
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#endif
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/** Prints all the events. */
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#ifdef WITH_GHOST_DEBUG
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GHOST_EventPrinter *m_eventPrinter;
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#endif // WITH_GHOST_DEBUG
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/** Settings of the display before the display went fullscreen. */
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GHOST_DisplaySetting m_preFullScreenSetting;
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/** Which tablet API to use. */
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GHOST_TTabletAPI m_tabletAPI;
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bool m_is_debug_enabled;
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};
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inline GHOST_TimerManager *GHOST_System::getTimerManager() const
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{
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return m_timerManager;
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}
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inline GHOST_EventManager *GHOST_System::getEventManager() const
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{
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return m_eventManager;
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}
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inline GHOST_WindowManager *GHOST_System::getWindowManager() const
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{
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return m_windowManager;
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}
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#ifdef WITH_INPUT_NDOF
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inline GHOST_NDOFManager *GHOST_System::getNDOFManager() const
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{
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return m_ndofManager;
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}
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#endif
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