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blender-archive/source/blender/blenkernel/intern/mesh_convert.c
Hans Goudey 59eb71afa1 Cleanup: Make function static, use const object argument
Also use `const Curve *` instead of `const Object *`, since the
function works at a lower level than objects anyway.

And also remove another unused function. Since this section of code
for converting curves to meshes will likely be replaced, it's nicer to
see which parts actually remain used at this point.
2021-07-19 21:19:59 -04:00

1704 lines
52 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup bke
*/
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "BLI_edgehash.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
/* these 2 are only used by conversion functions */
#include "BKE_curve.h"
/* -- */
#include "BKE_object.h"
/* -- */
#include "BKE_pointcloud.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
/* Define for cases when you want extra validation of mesh
* after certain modifications.
*/
// #undef VALIDATE_MESH
#ifdef VALIDATE_MESH
# define ASSERT_IS_VALID_MESH(mesh) \
(BLI_assert((mesh == NULL) || (BKE_mesh_is_valid(mesh) == true)))
#else
# define ASSERT_IS_VALID_MESH(mesh)
#endif
static CLG_LogRef LOG = {"bke.mesh_convert"};
void BKE_mesh_from_metaball(ListBase *lb, Mesh *me)
{
DispList *dl;
MVert *mvert;
MLoop *mloop, *allloop;
MPoly *mpoly;
const float *nors, *verts;
int a, *index;
dl = lb->first;
if (dl == NULL) {
return;
}
if (dl->type == DL_INDEX4) {
mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr);
allloop = mloop = CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, NULL, dl->parts * 4);
mpoly = CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, NULL, dl->parts);
me->mvert = mvert;
me->mloop = mloop;
me->mpoly = mpoly;
me->totvert = dl->nr;
me->totpoly = dl->parts;
a = dl->nr;
nors = dl->nors;
verts = dl->verts;
while (a--) {
copy_v3_v3(mvert->co, verts);
normal_float_to_short_v3(mvert->no, nors);
mvert++;
nors += 3;
verts += 3;
}
a = dl->parts;
index = dl->index;
while (a--) {
int count = index[2] != index[3] ? 4 : 3;
mloop[0].v = index[0];
mloop[1].v = index[1];
mloop[2].v = index[2];
if (count == 4) {
mloop[3].v = index[3];
}
mpoly->totloop = count;
mpoly->loopstart = (int)(mloop - allloop);
mpoly->flag = ME_SMOOTH;
mpoly++;
mloop += count;
me->totloop += count;
index += 4;
}
BKE_mesh_update_customdata_pointers(me, true);
BKE_mesh_calc_normals(me);
BKE_mesh_calc_edges(me, true, false);
}
}
/**
* Specialized function to use when we _know_ existing edges don't overlap with poly edges.
*/
static void make_edges_mdata_extend(
MEdge **r_alledge, int *r_totedge, const MPoly *mpoly, MLoop *mloop, const int totpoly)
{
int totedge = *r_totedge;
int totedge_new;
EdgeHash *eh;
uint eh_reserve;
const MPoly *mp;
int i;
eh_reserve = max_ii(totedge, BLI_EDGEHASH_SIZE_GUESS_FROM_POLYS(totpoly));
eh = BLI_edgehash_new_ex(__func__, eh_reserve);
for (i = 0, mp = mpoly; i < totpoly; i++, mp++) {
BKE_mesh_poly_edgehash_insert(eh, mp, mloop + mp->loopstart);
}
totedge_new = BLI_edgehash_len(eh);
#ifdef DEBUG
/* ensure that there's no overlap! */
if (totedge_new) {
MEdge *medge = *r_alledge;
for (i = 0; i < totedge; i++, medge++) {
BLI_assert(BLI_edgehash_haskey(eh, medge->v1, medge->v2) == false);
}
}
#endif
if (totedge_new) {
EdgeHashIterator *ehi;
MEdge *medge;
uint e_index = totedge;
*r_alledge = medge = (*r_alledge ?
MEM_reallocN(*r_alledge, sizeof(MEdge) * (totedge + totedge_new)) :
MEM_calloc_arrayN(totedge_new, sizeof(MEdge), __func__));
medge += totedge;
totedge += totedge_new;
/* --- */
for (ehi = BLI_edgehashIterator_new(eh); BLI_edgehashIterator_isDone(ehi) == false;
BLI_edgehashIterator_step(ehi), ++medge, e_index++) {
BLI_edgehashIterator_getKey(ehi, &medge->v1, &medge->v2);
BLI_edgehashIterator_setValue(ehi, POINTER_FROM_UINT(e_index));
medge->crease = medge->bweight = 0;
medge->flag = ME_EDGEDRAW | ME_EDGERENDER;
}
BLI_edgehashIterator_free(ehi);
*r_totedge = totedge;
for (i = 0, mp = mpoly; i < totpoly; i++, mp++) {
MLoop *l = &mloop[mp->loopstart];
MLoop *l_prev = (l + (mp->totloop - 1));
int j;
for (j = 0; j < mp->totloop; j++, l++) {
/* lookup hashed edge index */
l_prev->e = POINTER_AS_UINT(BLI_edgehash_lookup(eh, l_prev->v, l->v));
l_prev = l;
}
}
}
BLI_edgehash_free(eh, NULL);
}
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
/* use specified dispbase */
static int mesh_nurbs_displist_to_mdata(const Curve *cu,
const ListBase *dispbase,
MVert **r_allvert,
int *r_totvert,
MEdge **r_alledge,
int *r_totedge,
MLoop **r_allloop,
MPoly **r_allpoly,
MLoopUV **r_alluv,
int *r_totloop,
int *r_totpoly)
{
MVert *mvert;
MPoly *mpoly;
MLoop *mloop;
MLoopUV *mloopuv = NULL;
MEdge *medge;
const float *data;
int a, b, ofs, vertcount, startvert, totvert = 0, totedge = 0, totloop = 0, totpoly = 0;
int p1, p2, p3, p4, *index;
const bool conv_polys = (
/* 2d polys are filled with DL_INDEX3 displists */
(CU_DO_2DFILL(cu) == false) ||
/* surf polys are never filled */
BKE_curve_type_get(cu) == OB_SURF);
/* count */
LISTBASE_FOREACH (const DispList *, dl, dispbase) {
if (dl->type == DL_SEGM) {
totvert += dl->parts * dl->nr;
totedge += dl->parts * (dl->nr - 1);
}
else if (dl->type == DL_POLY) {
if (conv_polys) {
totvert += dl->parts * dl->nr;
totedge += dl->parts * dl->nr;
}
}
else if (dl->type == DL_SURF) {
if (dl->parts != 0) {
int tot;
totvert += dl->parts * dl->nr;
tot = (((dl->flag & DL_CYCL_U) ? 1 : 0) + (dl->nr - 1)) *
(((dl->flag & DL_CYCL_V) ? 1 : 0) + (dl->parts - 1));
totpoly += tot;
totloop += tot * 4;
}
}
else if (dl->type == DL_INDEX3) {
int tot;
totvert += dl->nr;
tot = dl->parts;
totpoly += tot;
totloop += tot * 3;
}
}
if (totvert == 0) {
/* error("can't convert"); */
/* Make Sure you check ob->data is a curve */
return -1;
}
*r_allvert = mvert = MEM_calloc_arrayN(totvert, sizeof(MVert), "nurbs_init mvert");
*r_alledge = medge = MEM_calloc_arrayN(totedge, sizeof(MEdge), "nurbs_init medge");
*r_allloop = mloop = MEM_calloc_arrayN(
totpoly, sizeof(MLoop[4]), "nurbs_init mloop"); /* totloop */
*r_allpoly = mpoly = MEM_calloc_arrayN(totpoly, sizeof(MPoly), "nurbs_init mloop");
if (r_alluv) {
*r_alluv = mloopuv = MEM_calloc_arrayN(totpoly, sizeof(MLoopUV[4]), "nurbs_init mloopuv");
}
/* verts and faces */
vertcount = 0;
LISTBASE_FOREACH (const DispList *, dl, dispbase) {
const bool is_smooth = (dl->rt & CU_SMOOTH) != 0;
if (dl->type == DL_SEGM) {
startvert = vertcount;
a = dl->parts * dl->nr;
data = dl->verts;
while (a--) {
copy_v3_v3(mvert->co, data);
data += 3;
vertcount++;
mvert++;
}
for (a = 0; a < dl->parts; a++) {
ofs = a * dl->nr;
for (b = 1; b < dl->nr; b++) {
medge->v1 = startvert + ofs + b - 1;
medge->v2 = startvert + ofs + b;
medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
medge++;
}
}
}
else if (dl->type == DL_POLY) {
if (conv_polys) {
startvert = vertcount;
a = dl->parts * dl->nr;
data = dl->verts;
while (a--) {
copy_v3_v3(mvert->co, data);
data += 3;
vertcount++;
mvert++;
}
for (a = 0; a < dl->parts; a++) {
ofs = a * dl->nr;
for (b = 0; b < dl->nr; b++) {
medge->v1 = startvert + ofs + b;
if (b == dl->nr - 1) {
medge->v2 = startvert + ofs;
}
else {
medge->v2 = startvert + ofs + b + 1;
}
medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
medge++;
}
}
}
}
else if (dl->type == DL_INDEX3) {
startvert = vertcount;
a = dl->nr;
data = dl->verts;
while (a--) {
copy_v3_v3(mvert->co, data);
data += 3;
vertcount++;
mvert++;
}
a = dl->parts;
index = dl->index;
while (a--) {
mloop[0].v = startvert + index[0];
mloop[1].v = startvert + index[2];
mloop[2].v = startvert + index[1];
mpoly->loopstart = (int)(mloop - (*r_allloop));
mpoly->totloop = 3;
mpoly->mat_nr = dl->col;
if (mloopuv) {
for (int i = 0; i < 3; i++, mloopuv++) {
mloopuv->uv[0] = (mloop[i].v - startvert) / (float)(dl->nr - 1);
mloopuv->uv[1] = 0.0f;
}
}
if (is_smooth) {
mpoly->flag |= ME_SMOOTH;
}
mpoly++;
mloop += 3;
index += 3;
}
}
else if (dl->type == DL_SURF) {
startvert = vertcount;
a = dl->parts * dl->nr;
data = dl->verts;
while (a--) {
copy_v3_v3(mvert->co, data);
data += 3;
vertcount++;
mvert++;
}
for (a = 0; a < dl->parts; a++) {
if ((dl->flag & DL_CYCL_V) == 0 && a == dl->parts - 1) {
break;
}
if (dl->flag & DL_CYCL_U) { /* p2 -> p1 -> */
p1 = startvert + dl->nr * a; /* p4 -> p3 -> */
p2 = p1 + dl->nr - 1; /* -----> next row */
p3 = p1 + dl->nr;
p4 = p2 + dl->nr;
b = 0;
}
else {
p2 = startvert + dl->nr * a;
p1 = p2 + 1;
p4 = p2 + dl->nr;
p3 = p1 + dl->nr;
b = 1;
}
if ((dl->flag & DL_CYCL_V) && a == dl->parts - 1) {
p3 -= dl->parts * dl->nr;
p4 -= dl->parts * dl->nr;
}
for (; b < dl->nr; b++) {
mloop[0].v = p1;
mloop[1].v = p3;
mloop[2].v = p4;
mloop[3].v = p2;
mpoly->loopstart = (int)(mloop - (*r_allloop));
mpoly->totloop = 4;
mpoly->mat_nr = dl->col;
if (mloopuv) {
int orco_sizeu = dl->nr - 1;
int orco_sizev = dl->parts - 1;
/* exception as handled in convertblender.c too */
if (dl->flag & DL_CYCL_U) {
orco_sizeu++;
if (dl->flag & DL_CYCL_V) {
orco_sizev++;
}
}
else if (dl->flag & DL_CYCL_V) {
orco_sizev++;
}
for (int i = 0; i < 4; i++, mloopuv++) {
/* find uv based on vertex index into grid array */
int v = mloop[i].v - startvert;
mloopuv->uv[0] = (v / dl->nr) / (float)orco_sizev;
mloopuv->uv[1] = (v % dl->nr) / (float)orco_sizeu;
/* cyclic correction */
if ((i == 1 || i == 2) && mloopuv->uv[0] == 0.0f) {
mloopuv->uv[0] = 1.0f;
}
if ((i == 0 || i == 1) && mloopuv->uv[1] == 0.0f) {
mloopuv->uv[1] = 1.0f;
}
}
}
if (is_smooth) {
mpoly->flag |= ME_SMOOTH;
}
mpoly++;
mloop += 4;
p4 = p3;
p3++;
p2 = p1;
p1++;
}
}
}
}
if (totpoly) {
make_edges_mdata_extend(r_alledge, &totedge, *r_allpoly, *r_allloop, totpoly);
}
*r_totpoly = totpoly;
*r_totloop = totloop;
*r_totedge = totedge;
*r_totvert = totvert;
return 0;
}
Mesh *BKE_mesh_new_nomain_from_curve_displist(const Object *ob, const ListBase *dispbase)
{
Mesh *mesh;
MVert *allvert;
MEdge *alledge;
MLoop *allloop;
MPoly *allpoly;
MLoopUV *alluv = NULL;
int totvert, totedge, totloop, totpoly;
if (mesh_nurbs_displist_to_mdata(ob->data,
dispbase,
&allvert,
&totvert,
&alledge,
&totedge,
&allloop,
&allpoly,
&alluv,
&totloop,
&totpoly) != 0) {
/* Error initializing mdata. This often happens when curve is empty */
return BKE_mesh_new_nomain(0, 0, 0, 0, 0);
}
mesh = BKE_mesh_new_nomain(totvert, totedge, 0, totloop, totpoly);
mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
if (totvert != 0) {
memcpy(mesh->mvert, allvert, totvert * sizeof(MVert));
}
if (totedge != 0) {
memcpy(mesh->medge, alledge, totedge * sizeof(MEdge));
}
if (totloop != 0) {
memcpy(mesh->mloop, allloop, totloop * sizeof(MLoop));
}
if (totpoly != 0) {
memcpy(mesh->mpoly, allpoly, totpoly * sizeof(MPoly));
}
if (alluv) {
const char *uvname = "UVMap";
CustomData_add_layer_named(&mesh->ldata, CD_MLOOPUV, CD_ASSIGN, alluv, totloop, uvname);
}
MEM_freeN(allvert);
MEM_freeN(alledge);
MEM_freeN(allloop);
MEM_freeN(allpoly);
return mesh;
}
Mesh *BKE_mesh_new_nomain_from_curve(const Object *ob)
{
ListBase disp = {NULL, NULL};
if (ob->runtime.curve_cache) {
disp = ob->runtime.curve_cache->disp;
}
return BKE_mesh_new_nomain_from_curve_displist(ob, &disp);
}
/* this may fail replacing ob->data, be sure to check ob->type */
void BKE_mesh_from_nurbs_displist(
Main *bmain, Object *ob, ListBase *dispbase, const char *obdata_name, bool temporary)
{
Object *ob1;
Mesh *me_eval = (Mesh *)ob->runtime.data_eval;
Mesh *me;
MVert *allvert = NULL;
MEdge *alledge = NULL;
MLoop *allloop = NULL;
MLoopUV *alluv = NULL;
MPoly *allpoly = NULL;
int totvert, totedge, totloop, totpoly;
Curve *cu = ob->data;
if (me_eval == NULL) {
if (mesh_nurbs_displist_to_mdata(cu,
dispbase,
&allvert,
&totvert,
&alledge,
&totedge,
&allloop,
&allpoly,
&alluv,
&totloop,
&totpoly) != 0) {
/* Error initializing */
return;
}
/* make mesh */
if (bmain != NULL) {
me = BKE_mesh_add(bmain, obdata_name);
}
else {
me = BKE_id_new_nomain(ID_ME, obdata_name);
}
me->totvert = totvert;
me->totedge = totedge;
me->totloop = totloop;
me->totpoly = totpoly;
me->mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
me->medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
me->mloop = CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop);
me->mpoly = CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly);
if (alluv) {
const char *uvname = "UVMap";
me->mloopuv = CustomData_add_layer_named(
&me->ldata, CD_MLOOPUV, CD_ASSIGN, alluv, me->totloop, uvname);
}
BKE_mesh_calc_normals(me);
}
else {
if (bmain != NULL) {
me = BKE_mesh_add(bmain, obdata_name);
}
else {
me = BKE_id_new_nomain(ID_ME, obdata_name);
}
ob->runtime.data_eval = NULL;
BKE_mesh_nomain_to_mesh(me_eval, me, ob, &CD_MASK_MESH, true);
}
me->totcol = cu->totcol;
me->mat = cu->mat;
/* Copy evaluated texture space from curve to mesh.
*
* Note that we disable auto texture space feature since that will cause
* texture space to evaluate differently for curve and mesh, since curve
* uses CV to calculate bounding box, and mesh uses what is coming from
* tessellated curve.
*/
me->texflag = cu->texflag & ~CU_AUTOSPACE;
copy_v3_v3(me->loc, cu->loc);
copy_v3_v3(me->size, cu->size);
BKE_mesh_texspace_calc(me);
cu->mat = NULL;
cu->totcol = 0;
/* Do not decrement ob->data usercount here,
* it's done at end of func with BKE_id_free_us() call. */
ob->data = me;
ob->type = OB_MESH;
/* other users */
if (bmain != NULL) {
ob1 = bmain->objects.first;
while (ob1) {
if (ob1->data == cu) {
ob1->type = OB_MESH;
id_us_min((ID *)ob1->data);
ob1->data = ob->data;
id_us_plus((ID *)ob1->data);
}
ob1 = ob1->id.next;
}
}
if (temporary) {
/* For temporary objects in BKE_mesh_new_from_object don't remap
* the entire scene with associated depsgraph updates, which are
* problematic for renderers exporting data. */
BKE_id_free(NULL, cu);
}
else {
BKE_id_free_us(bmain, cu);
}
}
typedef struct EdgeLink {
struct EdgeLink *next, *prev;
void *edge;
} EdgeLink;
typedef struct VertLink {
Link *next, *prev;
uint index;
} VertLink;
static void prependPolyLineVert(ListBase *lb, uint index)
{
VertLink *vl = MEM_callocN(sizeof(VertLink), "VertLink");
vl->index = index;
BLI_addhead(lb, vl);
}
static void appendPolyLineVert(ListBase *lb, uint index)
{
VertLink *vl = MEM_callocN(sizeof(VertLink), "VertLink");
vl->index = index;
BLI_addtail(lb, vl);
}
void BKE_mesh_to_curve_nurblist(const Mesh *me, ListBase *nurblist, const int edge_users_test)
{
MVert *mvert = me->mvert;
MEdge *med, *medge = me->medge;
MPoly *mp, *mpoly = me->mpoly;
MLoop *mloop = me->mloop;
int medge_len = me->totedge;
int mpoly_len = me->totpoly;
int totedges = 0;
int i;
/* only to detect edge polylines */
int *edge_users;
ListBase edges = {NULL, NULL};
/* get boundary edges */
edge_users = MEM_calloc_arrayN(medge_len, sizeof(int), __func__);
for (i = 0, mp = mpoly; i < mpoly_len; i++, mp++) {
MLoop *ml = &mloop[mp->loopstart];
int j;
for (j = 0; j < mp->totloop; j++, ml++) {
edge_users[ml->e]++;
}
}
/* create edges from all faces (so as to find edges not in any faces) */
med = medge;
for (i = 0; i < medge_len; i++, med++) {
if (edge_users[i] == edge_users_test) {
EdgeLink *edl = MEM_callocN(sizeof(EdgeLink), "EdgeLink");
edl->edge = med;
BLI_addtail(&edges, edl);
totedges++;
}
}
MEM_freeN(edge_users);
if (edges.first) {
while (edges.first) {
/* each iteration find a polyline and add this as a nurbs poly spline */
ListBase polyline = {NULL, NULL}; /* store a list of VertLink's */
bool closed = false;
int totpoly = 0;
MEdge *med_current = ((EdgeLink *)edges.last)->edge;
uint startVert = med_current->v1;
uint endVert = med_current->v2;
bool ok = true;
appendPolyLineVert(&polyline, startVert);
totpoly++;
appendPolyLineVert(&polyline, endVert);
totpoly++;
BLI_freelinkN(&edges, edges.last);
totedges--;
while (ok) { /* while connected edges are found... */
EdgeLink *edl = edges.last;
ok = false;
while (edl) {
EdgeLink *edl_prev = edl->prev;
med = edl->edge;
if (med->v1 == endVert) {
endVert = med->v2;
appendPolyLineVert(&polyline, med->v2);
totpoly++;
BLI_freelinkN(&edges, edl);
totedges--;
ok = true;
}
else if (med->v2 == endVert) {
endVert = med->v1;
appendPolyLineVert(&polyline, endVert);
totpoly++;
BLI_freelinkN(&edges, edl);
totedges--;
ok = true;
}
else if (med->v1 == startVert) {
startVert = med->v2;
prependPolyLineVert(&polyline, startVert);
totpoly++;
BLI_freelinkN(&edges, edl);
totedges--;
ok = true;
}
else if (med->v2 == startVert) {
startVert = med->v1;
prependPolyLineVert(&polyline, startVert);
totpoly++;
BLI_freelinkN(&edges, edl);
totedges--;
ok = true;
}
edl = edl_prev;
}
}
/* Now we have a polyline, make into a curve */
if (startVert == endVert) {
BLI_freelinkN(&polyline, polyline.last);
totpoly--;
closed = true;
}
/* --- nurbs --- */
{
Nurb *nu;
BPoint *bp;
VertLink *vl;
/* create new 'nurb' within the curve */
nu = (Nurb *)MEM_callocN(sizeof(Nurb), "MeshNurb");
nu->pntsu = totpoly;
nu->pntsv = 1;
nu->orderu = 4;
nu->flagu = CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC : 0); /* endpoint */
nu->resolu = 12;
nu->bp = (BPoint *)MEM_calloc_arrayN(totpoly, sizeof(BPoint), "bpoints");
/* add points */
vl = polyline.first;
for (i = 0, bp = nu->bp; i < totpoly; i++, bp++, vl = (VertLink *)vl->next) {
copy_v3_v3(bp->vec, mvert[vl->index].co);
bp->f1 = SELECT;
bp->radius = bp->weight = 1.0;
}
BLI_freelistN(&polyline);
/* add nurb to curve */
BLI_addtail(nurblist, nu);
}
/* --- done with nurbs --- */
}
}
}
void BKE_mesh_to_curve(Main *bmain, Depsgraph *depsgraph, Scene *UNUSED(scene), Object *ob)
{
/* make new mesh data from the original copy */
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, &CD_MASK_MESH);
ListBase nurblist = {NULL, NULL};
BKE_mesh_to_curve_nurblist(me_eval, &nurblist, 0);
BKE_mesh_to_curve_nurblist(me_eval, &nurblist, 1);
if (nurblist.first) {
Curve *cu = BKE_curve_add(bmain, ob->id.name + 2, OB_CURVE);
cu->flag |= CU_3D;
cu->nurb = nurblist;
id_us_min(&((Mesh *)ob->data)->id);
ob->data = cu;
ob->type = OB_CURVE;
BKE_object_free_derived_caches(ob);
}
}
void BKE_pointcloud_from_mesh(Mesh *me, PointCloud *pointcloud)
{
BLI_assert(me != NULL);
pointcloud->totpoint = me->totvert;
CustomData_realloc(&pointcloud->pdata, pointcloud->totpoint);
/* Copy over all attributes. */
const CustomData_MeshMasks mask = {
.vmask = CD_MASK_PROP_ALL,
};
CustomData_merge(&me->vdata, &pointcloud->pdata, mask.vmask, CD_DUPLICATE, me->totvert);
BKE_pointcloud_update_customdata_pointers(pointcloud);
CustomData_update_typemap(&pointcloud->pdata);
MVert *mvert;
mvert = me->mvert;
for (int i = 0; i < me->totvert; i++, mvert++) {
copy_v3_v3(pointcloud->co[i], mvert->co);
}
}
void BKE_mesh_to_pointcloud(Main *bmain, Depsgraph *depsgraph, Scene *UNUSED(scene), Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, &CD_MASK_MESH);
PointCloud *pointcloud = BKE_pointcloud_add(bmain, ob->id.name + 2);
BKE_pointcloud_from_mesh(me_eval, pointcloud);
BKE_id_materials_copy(bmain, (ID *)ob->data, (ID *)pointcloud);
id_us_min(&((Mesh *)ob->data)->id);
ob->data = pointcloud;
ob->type = OB_POINTCLOUD;
BKE_object_free_derived_caches(ob);
}
void BKE_mesh_from_pointcloud(const PointCloud *pointcloud, Mesh *me)
{
BLI_assert(pointcloud != NULL);
me->totvert = pointcloud->totpoint;
/* Merge over all attributes. */
const CustomData_MeshMasks mask = {
.vmask = CD_MASK_PROP_ALL,
};
CustomData_merge(&pointcloud->pdata, &me->vdata, mask.vmask, CD_DUPLICATE, pointcloud->totpoint);
/* Convert the Position attribute to a mesh vertex. */
me->mvert = CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, me->totvert);
CustomData_update_typemap(&me->vdata);
const int layer_idx = CustomData_get_named_layer_index(
&me->vdata, CD_PROP_FLOAT3, POINTCLOUD_ATTR_POSITION);
CustomDataLayer *pos_layer = &me->vdata.layers[layer_idx];
float(*positions)[3] = pos_layer->data;
MVert *mvert;
mvert = me->mvert;
for (int i = 0; i < me->totvert; i++, mvert++) {
copy_v3_v3(mvert->co, positions[i]);
}
/* Delete Position attribute since it is now in vertex coordinates. */
CustomData_free_layer(&me->vdata, CD_PROP_FLOAT3, me->totvert, layer_idx);
}
void BKE_mesh_edges_set_draw_render(Mesh *mesh)
{
MEdge *med = mesh->medge;
for (int i = 0; i < mesh->totedge; i++, med++) {
med->flag |= ME_EDGEDRAW | ME_EDGERENDER;
}
}
void BKE_pointcloud_to_mesh(Main *bmain, Depsgraph *depsgraph, Scene *UNUSED(scene), Object *ob)
{
BLI_assert(ob->type == OB_POINTCLOUD);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
PointCloud *pointcloud_eval = (PointCloud *)ob_eval->runtime.data_eval;
Mesh *me = BKE_mesh_add(bmain, ob->id.name + 2);
BKE_mesh_from_pointcloud(pointcloud_eval, me);
BKE_id_materials_copy(bmain, (ID *)ob->data, (ID *)me);
id_us_min(&((PointCloud *)ob->data)->id);
ob->data = me;
ob->type = OB_MESH;
BKE_object_free_derived_caches(ob);
}
/* Create a temporary object to be used for nurbs-to-mesh conversion.
*
* This is more complex that it should be because BKE_mesh_from_nurbs_displist() will do more than
* simply conversion and will attempt to take over ownership of evaluated result and will also
* modify the input object. */
static Object *object_for_curve_to_mesh_create(Object *object)
{
Curve *curve = (Curve *)object->data;
/* Create object itself. */
Object *temp_object = (Object *)BKE_id_copy_ex(NULL, &object->id, NULL, LIB_ID_COPY_LOCALIZE);
/* Remove all modifiers, since we don't want them to be applied. */
BKE_object_free_modifiers(temp_object, LIB_ID_CREATE_NO_USER_REFCOUNT);
/* Copy relevant evaluated fields of curve cache.
*
* Note that there are extra fields in there like bevel and path, but those are not needed during
* conversion, so they are not copied to save unnecessary allocations. */
if (temp_object->runtime.curve_cache == NULL) {
temp_object->runtime.curve_cache = MEM_callocN(sizeof(CurveCache),
"CurveCache for curve types");
}
if (object->runtime.curve_cache != NULL) {
BKE_displist_copy(&temp_object->runtime.curve_cache->disp, &object->runtime.curve_cache->disp);
}
/* Constructive modifiers will use mesh to store result. */
if (object->runtime.data_eval != NULL) {
BKE_id_copy_ex(
NULL, object->runtime.data_eval, &temp_object->runtime.data_eval, LIB_ID_COPY_LOCALIZE);
}
/* Need to create copy of curve itself as well, it will be freed by underlying conversion
* functions.
*
* NOTE: Copies the data, but not the shapekeys. */
BKE_id_copy_ex(NULL, object->data, (ID **)&temp_object->data, LIB_ID_COPY_LOCALIZE);
Curve *temp_curve = (Curve *)temp_object->data;
/* Make sure texture space is calculated for a copy of curve, it will be used for the final
* result. */
BKE_curve_texspace_calc(temp_curve);
/* Temporarily set edit so we get updates from edit mode, but also because for text datablocks
* copying it while in edit mode gives invalid data structures. */
temp_curve->editfont = curve->editfont;
temp_curve->editnurb = curve->editnurb;
return temp_object;
}
/**
* Populate `object->runtime.curve_cache` which is then used to create the mesh.
*/
static void curve_to_mesh_eval_ensure(Object *object)
{
Curve *curve = (Curve *)object->data;
Curve remapped_curve = *curve;
Object remapped_object = *object;
BKE_object_runtime_reset(&remapped_object);
remapped_object.data = &remapped_curve;
if (object->runtime.curve_cache == NULL) {
object->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
}
/* Temporarily share the curve-cache with the temporary object, owned by `object`. */
remapped_object.runtime.curve_cache = object->runtime.curve_cache;
/* Clear all modifiers for the bevel object.
*
* This is because they can not be reliably evaluated for an original object (at least because
* the state of dependencies is not know).
*
* So we create temporary copy of the object which will use same data as the original bevel, but
* will have no modifiers. */
Object bevel_object = {{NULL}};
if (remapped_curve.bevobj != NULL) {
bevel_object = *remapped_curve.bevobj;
BLI_listbase_clear(&bevel_object.modifiers);
BKE_object_runtime_reset(&bevel_object);
remapped_curve.bevobj = &bevel_object;
}
/* Same thing for taper. */
Object taper_object = {{NULL}};
if (remapped_curve.taperobj != NULL) {
taper_object = *remapped_curve.taperobj;
BLI_listbase_clear(&taper_object.modifiers);
BKE_object_runtime_reset(&taper_object);
remapped_curve.taperobj = &taper_object;
}
/* NOTE: We don't have dependency graph or scene here, so we pass NULL. This is all fine since
* they are only used for modifier stack, which we have explicitly disabled for all objects.
*
* TODO(sergey): This is a very fragile logic, but proper solution requires re-writing quite a
* bit of internal functions (BKE_mesh_from_nurbs_displist, BKE_mesh_nomain_to_mesh) and also
* Mesh From Curve operator.
* Brecht says hold off with that. */
Mesh *mesh_eval = NULL;
BKE_displist_make_curveTypes_forRender(
NULL, NULL, &remapped_object, &remapped_object.runtime.curve_cache->disp, &mesh_eval);
/* NOTE: this is to be consistent with `BKE_displist_make_curveTypes()`, however that is not a
* real issue currently, code here is broken in more than one way, fix(es) will be done
* separately. */
if (mesh_eval != NULL) {
BKE_object_eval_assign_data(&remapped_object, &mesh_eval->id, true);
}
/* Owned by `object` & needed by the caller to create the mesh. */
remapped_object.runtime.curve_cache = NULL;
BKE_object_runtime_free_data(&remapped_object);
BKE_object_runtime_free_data(&taper_object);
BKE_object_runtime_free_data(&taper_object);
}
static Mesh *mesh_new_from_curve_type_object(Object *object)
{
Curve *curve = object->data;
Object *temp_object = object_for_curve_to_mesh_create(object);
Curve *temp_curve = (Curve *)temp_object->data;
/* When input object is an original one, we don't have evaluated curve cache yet, so need to
* create it in the temporary object. */
if (!DEG_is_evaluated_object(object)) {
curve_to_mesh_eval_ensure(temp_object);
}
/* Reset pointers before conversion. */
temp_curve->editfont = NULL;
temp_curve->editnurb = NULL;
/* Convert to mesh. */
BKE_mesh_from_nurbs_displist(
NULL, temp_object, &temp_object->runtime.curve_cache->disp, curve->id.name + 2, true);
/* BKE_mesh_from_nurbs_displist changes the type to a mesh, check it worked. If it didn't
* the curve did not have any segments or otherwise would have generated an empty mesh. */
if (temp_object->type != OB_MESH) {
BKE_id_free(NULL, temp_object->data);
BKE_id_free(NULL, temp_object);
return NULL;
}
Mesh *mesh_result = temp_object->data;
BKE_id_free(NULL, temp_object);
/* NOTE: Materials are copied in BKE_mesh_from_nurbs_displist(). */
return mesh_result;
}
static Mesh *mesh_new_from_mball_object(Object *object)
{
MetaBall *mball = (MetaBall *)object->data;
/* NOTE: We can only create mesh for a polygonized meta ball. This figures out all original meta
* balls and all evaluated child meta balls (since polygonization is only stored in the mother
* ball).
*
* We create empty mesh so scripters don't run into None objects. */
if (!DEG_is_evaluated_object(object) || object->runtime.curve_cache == NULL ||
BLI_listbase_is_empty(&object->runtime.curve_cache->disp)) {
return BKE_id_new_nomain(ID_ME, ((ID *)object->data)->name + 2);
}
Mesh *mesh_result = BKE_id_new_nomain(ID_ME, ((ID *)object->data)->name + 2);
BKE_mesh_from_metaball(&object->runtime.curve_cache->disp, mesh_result);
BKE_mesh_texspace_copy_from_object(mesh_result, object);
/* Copy materials. */
mesh_result->totcol = mball->totcol;
mesh_result->mat = MEM_dupallocN(mball->mat);
if (mball->mat != NULL) {
for (int i = mball->totcol; i-- > 0;) {
mesh_result->mat[i] = BKE_object_material_get(object, i + 1);
}
}
return mesh_result;
}
static Mesh *mesh_new_from_mesh(Object *object, Mesh *mesh)
{
/* While we could copy this into the new mesh,
* add the data to 'mesh' so future calls to this function don't need to re-convert the data. */
BKE_mesh_wrapper_ensure_mdata(mesh);
Mesh *mesh_result = (Mesh *)BKE_id_copy_ex(
NULL, &mesh->id, NULL, LIB_ID_CREATE_NO_MAIN | LIB_ID_CREATE_NO_USER_REFCOUNT);
/* NOTE: Materials should already be copied. */
/* Copy original mesh name. This is because edit meshes might not have one properly set name. */
BLI_strncpy(mesh_result->id.name, ((ID *)object->data)->name, sizeof(mesh_result->id.name));
return mesh_result;
}
static Mesh *mesh_new_from_mesh_object_with_layers(Depsgraph *depsgraph,
Object *object,
const bool preserve_origindex)
{
if (DEG_is_original_id(&object->id)) {
return mesh_new_from_mesh(object, (Mesh *)object->data);
}
if (depsgraph == NULL) {
return NULL;
}
Object object_for_eval = *object;
if (object_for_eval.runtime.data_orig != NULL) {
object_for_eval.data = object_for_eval.runtime.data_orig;
}
Scene *scene = DEG_get_evaluated_scene(depsgraph);
CustomData_MeshMasks mask = CD_MASK_MESH;
if (preserve_origindex) {
mask.vmask |= CD_MASK_ORIGINDEX;
mask.emask |= CD_MASK_ORIGINDEX;
mask.lmask |= CD_MASK_ORIGINDEX;
mask.pmask |= CD_MASK_ORIGINDEX;
}
Mesh *result = mesh_create_eval_final(depsgraph, scene, &object_for_eval, &mask);
return result;
}
static Mesh *mesh_new_from_mesh_object(Depsgraph *depsgraph,
Object *object,
const bool preserve_all_data_layers,
const bool preserve_origindex)
{
if (preserve_all_data_layers || preserve_origindex) {
return mesh_new_from_mesh_object_with_layers(depsgraph, object, preserve_origindex);
}
Mesh *mesh_input = object->data;
/* If we are in edit mode, use evaluated mesh from edit structure, matching to what
* viewport is using for visualization. */
if (mesh_input->edit_mesh != NULL && mesh_input->edit_mesh->mesh_eval_final) {
mesh_input = mesh_input->edit_mesh->mesh_eval_final;
}
return mesh_new_from_mesh(object, mesh_input);
}
Mesh *BKE_mesh_new_from_object(Depsgraph *depsgraph,
Object *object,
const bool preserve_all_data_layers,
const bool preserve_origindex)
{
Mesh *new_mesh = NULL;
switch (object->type) {
case OB_FONT:
case OB_CURVE:
case OB_SURF:
new_mesh = mesh_new_from_curve_type_object(object);
break;
case OB_MBALL:
new_mesh = mesh_new_from_mball_object(object);
break;
case OB_MESH:
new_mesh = mesh_new_from_mesh_object(
depsgraph, object, preserve_all_data_layers, preserve_origindex);
break;
default:
/* Object does not have geometry data. */
return NULL;
}
if (new_mesh == NULL) {
/* Happens in special cases like request of mesh for non-mother meta ball. */
return NULL;
}
/* The result must have 0 users, since it's just a mesh which is free-dangling data-block.
* All the conversion functions are supposed to ensure mesh is not counted. */
BLI_assert(new_mesh->id.us == 0);
/* It is possible that mesh came from modifier stack evaluation, which preserves edit_mesh
* pointer (which allows draw manager to access edit mesh when drawing). Normally this does
* not cause ownership problems because evaluated object runtime is keeping track of the real
* ownership.
*
* Here we are constructing a mesh which is supposed to be independent, which means no shared
* ownership is allowed, so we make sure edit mesh is reset to NULL (which is similar to as if
* one duplicates the objects and applies all the modifiers). */
new_mesh->edit_mesh = NULL;
return new_mesh;
}
static int foreach_libblock_make_original_callback(LibraryIDLinkCallbackData *cb_data)
{
ID **id_p = cb_data->id_pointer;
if (*id_p == NULL) {
return IDWALK_RET_NOP;
}
*id_p = DEG_get_original_id(*id_p);
return IDWALK_RET_NOP;
}
static int foreach_libblock_make_usercounts_callback(LibraryIDLinkCallbackData *cb_data)
{
ID **id_p = cb_data->id_pointer;
if (*id_p == NULL) {
return IDWALK_RET_NOP;
}
const int cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_USER) {
id_us_plus(*id_p);
}
else if (cb_flag & IDWALK_CB_USER_ONE) {
/* NOTE: in that context, that one should not be needed (since there should be at least already
* one USER_ONE user of that ID), but better be consistent. */
id_us_ensure_real(*id_p);
}
return IDWALK_RET_NOP;
}
Mesh *BKE_mesh_new_from_object_to_bmain(Main *bmain,
Depsgraph *depsgraph,
Object *object,
bool preserve_all_data_layers)
{
BLI_assert(ELEM(object->type, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_MESH));
Mesh *mesh = BKE_mesh_new_from_object(depsgraph, object, preserve_all_data_layers, false);
if (mesh == NULL) {
/* Unable to convert the object to a mesh, return an empty one. */
Mesh *mesh_in_bmain = BKE_mesh_add(bmain, ((ID *)object->data)->name + 2);
id_us_min(&mesh_in_bmain->id);
return mesh_in_bmain;
}
/* Make sure mesh only points original datablocks, also increase users of materials and other
* possibly referenced data-blocks.
*
* Going to original data-blocks is required to have bmain in a consistent state, where
* everything is only allowed to reference original data-blocks.
*
* Note that user-count updates has to be done *after* mesh has been transferred to Main database
* (since doing refcounting on non-Main IDs is forbidden). */
BKE_library_foreach_ID_link(
NULL, &mesh->id, foreach_libblock_make_original_callback, NULL, IDWALK_NOP);
/* Append the mesh to 'bmain'.
* We do it a bit longer way since there is no simple and clear way of adding existing data-block
* to the 'bmain'. So we allocate new empty mesh in the 'bmain' (which guarantees all the naming
* and orders and flags) and move the temporary mesh in place there. */
Mesh *mesh_in_bmain = BKE_mesh_add(bmain, mesh->id.name + 2);
/* NOTE: BKE_mesh_nomain_to_mesh() does not copy materials and instead it preserves them in the
* destination mesh. So we "steal" all related fields before calling it.
*
* TODO(sergey): We really better have a function which gets and ID and accepts it for the bmain.
*/
mesh_in_bmain->mat = mesh->mat;
mesh_in_bmain->totcol = mesh->totcol;
mesh_in_bmain->flag = mesh->flag;
mesh_in_bmain->smoothresh = mesh->smoothresh;
mesh->mat = NULL;
BKE_mesh_nomain_to_mesh(mesh, mesh_in_bmain, NULL, &CD_MASK_MESH, true);
/* User-count is required because so far mesh was in a limbo, where library management does
* not perform any user management (i.e. copy of a mesh will not increase users of materials). */
BKE_library_foreach_ID_link(
NULL, &mesh_in_bmain->id, foreach_libblock_make_usercounts_callback, NULL, IDWALK_NOP);
/* Make sure user count from BKE_mesh_add() is the one we expect here and bring it down to 0. */
BLI_assert(mesh_in_bmain->id.us == 1);
id_us_min(&mesh_in_bmain->id);
return mesh_in_bmain;
}
static void add_shapekey_layers(Mesh *mesh_dest, Mesh *mesh_src)
{
KeyBlock *kb;
Key *key = mesh_src->key;
int i;
if (!mesh_src->key) {
return;
}
/* ensure we can use mesh vertex count for derived mesh custom data */
if (mesh_src->totvert != mesh_dest->totvert) {
CLOG_ERROR(&LOG,
"vertex size mismatch (mesh/dm) '%s' (%d != %d)",
mesh_src->id.name + 2,
mesh_src->totvert,
mesh_dest->totvert);
return;
}
for (i = 0, kb = key->block.first; kb; kb = kb->next, i++) {
int ci;
float *array;
if (mesh_src->totvert != kb->totelem) {
CLOG_ERROR(&LOG,
"vertex size mismatch (Mesh '%s':%d != KeyBlock '%s':%d)",
mesh_src->id.name + 2,
mesh_src->totvert,
kb->name,
kb->totelem);
array = MEM_calloc_arrayN((size_t)mesh_src->totvert, sizeof(float[3]), __func__);
}
else {
array = MEM_malloc_arrayN((size_t)mesh_src->totvert, sizeof(float[3]), __func__);
memcpy(array, kb->data, sizeof(float[3]) * (size_t)mesh_src->totvert);
}
CustomData_add_layer_named(
&mesh_dest->vdata, CD_SHAPEKEY, CD_ASSIGN, array, mesh_dest->totvert, kb->name);
ci = CustomData_get_layer_index_n(&mesh_dest->vdata, CD_SHAPEKEY, i);
mesh_dest->vdata.layers[ci].uid = kb->uid;
}
}
Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph,
Scene *scene,
Object *ob_eval,
ModifierData *md_eval,
const bool build_shapekey_layers)
{
Mesh *me = ob_eval->runtime.data_orig ? ob_eval->runtime.data_orig : ob_eval->data;
const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
Mesh *result = NULL;
KeyBlock *kb;
ModifierEvalContext mectx = {depsgraph, ob_eval, MOD_APPLY_TO_BASE_MESH};
if (!(md_eval->mode & eModifierMode_Realtime)) {
return result;
}
if (mti->isDisabled && mti->isDisabled(scene, md_eval, 0)) {
return result;
}
if (build_shapekey_layers && me->key &&
(kb = BLI_findlink(&me->key->block, ob_eval->shapenr - 1))) {
BKE_keyblock_convert_to_mesh(kb, me);
}
if (mti->type == eModifierTypeType_OnlyDeform) {
int numVerts;
float(*deformedVerts)[3] = BKE_mesh_vert_coords_alloc(me, &numVerts);
result = (Mesh *)BKE_id_copy_ex(NULL, &me->id, NULL, LIB_ID_COPY_LOCALIZE);
mti->deformVerts(md_eval, &mectx, result, deformedVerts, numVerts);
BKE_mesh_vert_coords_apply(result, deformedVerts);
if (build_shapekey_layers) {
add_shapekey_layers(result, me);
}
MEM_freeN(deformedVerts);
}
else {
Mesh *mesh_temp = (Mesh *)BKE_id_copy_ex(NULL, &me->id, NULL, LIB_ID_COPY_LOCALIZE);
if (build_shapekey_layers) {
add_shapekey_layers(mesh_temp, me);
}
result = mti->modifyMesh(md_eval, &mectx, mesh_temp);
ASSERT_IS_VALID_MESH(result);
if (mesh_temp != result) {
BKE_id_free(NULL, mesh_temp);
}
}
return result;
}
/* This is a Mesh-based copy of the same function in DerivedMesh.cc */
static void shapekey_layers_to_keyblocks(Mesh *mesh_src, Mesh *mesh_dst, int actshape_uid)
{
KeyBlock *kb;
int i, j, tot;
if (!mesh_dst->key) {
return;
}
tot = CustomData_number_of_layers(&mesh_src->vdata, CD_SHAPEKEY);
for (i = 0; i < tot; i++) {
CustomDataLayer *layer =
&mesh_src->vdata.layers[CustomData_get_layer_index_n(&mesh_src->vdata, CD_SHAPEKEY, i)];
float(*cos)[3], (*kbcos)[3];
for (kb = mesh_dst->key->block.first; kb; kb = kb->next) {
if (kb->uid == layer->uid) {
break;
}
}
if (!kb) {
kb = BKE_keyblock_add(mesh_dst->key, layer->name);
kb->uid = layer->uid;
}
if (kb->data) {
MEM_freeN(kb->data);
}
cos = CustomData_get_layer_n(&mesh_src->vdata, CD_SHAPEKEY, i);
kb->totelem = mesh_src->totvert;
kb->data = kbcos = MEM_malloc_arrayN(kb->totelem, sizeof(float[3]), __func__);
if (kb->uid == actshape_uid) {
MVert *mvert = mesh_src->mvert;
for (j = 0; j < mesh_src->totvert; j++, kbcos++, mvert++) {
copy_v3_v3(*kbcos, mvert->co);
}
}
else {
for (j = 0; j < kb->totelem; j++, cos++, kbcos++) {
copy_v3_v3(*kbcos, *cos);
}
}
}
for (kb = mesh_dst->key->block.first; kb; kb = kb->next) {
if (kb->totelem != mesh_src->totvert) {
if (kb->data) {
MEM_freeN(kb->data);
}
kb->totelem = mesh_src->totvert;
kb->data = MEM_calloc_arrayN(kb->totelem, sizeof(float[3]), __func__);
CLOG_ERROR(&LOG, "lost a shapekey layer: '%s'! (bmesh internal error)", kb->name);
}
}
}
void BKE_mesh_nomain_to_mesh(Mesh *mesh_src,
Mesh *mesh_dst,
Object *ob,
const CustomData_MeshMasks *mask,
bool take_ownership)
{
BLI_assert(mesh_src->id.tag & LIB_TAG_NO_MAIN);
/* mesh_src might depend on mesh_dst, so we need to do everything with a local copy */
/* TODO(Sybren): the above claim came from 2.7x derived-mesh code (DM_to_mesh);
* check whether it is still true with Mesh */
Mesh tmp = *mesh_dst;
int totvert, totedge /*, totface */ /* UNUSED */, totloop, totpoly;
bool did_shapekeys = false;
eCDAllocType alloctype = CD_DUPLICATE;
if (take_ownership /* && dm->type == DM_TYPE_CDDM && dm->needsFree */) {
bool has_any_referenced_layers = CustomData_has_referenced(&mesh_src->vdata) ||
CustomData_has_referenced(&mesh_src->edata) ||
CustomData_has_referenced(&mesh_src->ldata) ||
CustomData_has_referenced(&mesh_src->fdata) ||
CustomData_has_referenced(&mesh_src->pdata);
if (!has_any_referenced_layers) {
alloctype = CD_ASSIGN;
}
}
CustomData_reset(&tmp.vdata);
CustomData_reset(&tmp.edata);
CustomData_reset(&tmp.fdata);
CustomData_reset(&tmp.ldata);
CustomData_reset(&tmp.pdata);
BKE_mesh_ensure_normals(mesh_src);
totvert = tmp.totvert = mesh_src->totvert;
totedge = tmp.totedge = mesh_src->totedge;
totloop = tmp.totloop = mesh_src->totloop;
totpoly = tmp.totpoly = mesh_src->totpoly;
tmp.totface = 0;
CustomData_copy(&mesh_src->vdata, &tmp.vdata, mask->vmask, alloctype, totvert);
CustomData_copy(&mesh_src->edata, &tmp.edata, mask->emask, alloctype, totedge);
CustomData_copy(&mesh_src->ldata, &tmp.ldata, mask->lmask, alloctype, totloop);
CustomData_copy(&mesh_src->pdata, &tmp.pdata, mask->pmask, alloctype, totpoly);
tmp.cd_flag = mesh_src->cd_flag;
tmp.runtime.deformed_only = mesh_src->runtime.deformed_only;
if (CustomData_has_layer(&mesh_src->vdata, CD_SHAPEKEY)) {
KeyBlock *kb;
int uid;
if (ob) {
kb = BLI_findlink(&mesh_dst->key->block, ob->shapenr - 1);
if (kb) {
uid = kb->uid;
}
else {
CLOG_ERROR(&LOG, "could not find active shapekey %d!", ob->shapenr - 1);
uid = INT_MAX;
}
}
else {
/* if no object, set to INT_MAX so we don't mess up any shapekey layers */
uid = INT_MAX;
}
shapekey_layers_to_keyblocks(mesh_src, mesh_dst, uid);
did_shapekeys = true;
}
/* copy texture space */
if (ob) {
BKE_mesh_texspace_copy_from_object(&tmp, ob);
}
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
* we set them here in case they are missing */
/* TODO(Sybren): we could probably replace CD_ASSIGN with alloctype and
* always directly pass mesh_src->mxxx, instead of using a ternary operator. */
if (!CustomData_has_layer(&tmp.vdata, CD_MVERT)) {
CustomData_add_layer(&tmp.vdata,
CD_MVERT,
CD_ASSIGN,
(alloctype == CD_ASSIGN) ? mesh_src->mvert :
MEM_dupallocN(mesh_src->mvert),
totvert);
}
if (!CustomData_has_layer(&tmp.edata, CD_MEDGE)) {
CustomData_add_layer(&tmp.edata,
CD_MEDGE,
CD_ASSIGN,
(alloctype == CD_ASSIGN) ? mesh_src->medge :
MEM_dupallocN(mesh_src->medge),
totedge);
}
if (!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
CustomData_add_layer(&tmp.ldata,
CD_MLOOP,
CD_ASSIGN,
(alloctype == CD_ASSIGN) ? mesh_src->mloop :
MEM_dupallocN(mesh_src->mloop),
tmp.totloop);
CustomData_add_layer(&tmp.pdata,
CD_MPOLY,
CD_ASSIGN,
(alloctype == CD_ASSIGN) ? mesh_src->mpoly :
MEM_dupallocN(mesh_src->mpoly),
tmp.totpoly);
}
/* object had got displacement layer, should copy this layer to save sculpted data */
/* NOTE(nazgul): maybe some other layers should be copied? */
if (CustomData_has_layer(&mesh_dst->ldata, CD_MDISPS)) {
if (totloop == mesh_dst->totloop) {
MDisps *mdisps = CustomData_get_layer(&mesh_dst->ldata, CD_MDISPS);
CustomData_add_layer(&tmp.ldata, CD_MDISPS, alloctype, mdisps, totloop);
if (alloctype == CD_ASSIGN) {
/* Assign NULL to prevent double-free. */
CustomData_set_layer(&mesh_dst->ldata, CD_MDISPS, NULL);
}
}
}
/* yes, must be before _and_ after tessellate */
BKE_mesh_update_customdata_pointers(&tmp, false);
CustomData_free(&mesh_dst->vdata, mesh_dst->totvert);
CustomData_free(&mesh_dst->edata, mesh_dst->totedge);
CustomData_free(&mesh_dst->fdata, mesh_dst->totface);
CustomData_free(&mesh_dst->ldata, mesh_dst->totloop);
CustomData_free(&mesh_dst->pdata, mesh_dst->totpoly);
/* ok, this should now use new CD shapekey data,
* which should be fed through the modifier
* stack */
if (tmp.totvert != mesh_dst->totvert && !did_shapekeys && mesh_dst->key) {
CLOG_ERROR(&LOG, "YEEK! this should be recoded! Shape key loss!: ID '%s'", tmp.id.name);
if (tmp.key && !(tmp.id.tag & LIB_TAG_NO_MAIN)) {
id_us_min(&tmp.key->id);
}
tmp.key = NULL;
}
/* Clear selection history */
MEM_SAFE_FREE(tmp.mselect);
tmp.totselect = 0;
tmp.texflag &= ~ME_AUTOSPACE_EVALUATED;
/* Clear any run-time data.
* Even though this mesh won't typically have run-time data, the Python API can for e.g.
* create loop-triangle cache here, which is confusing when left in the mesh, see: T81136. */
BKE_mesh_runtime_clear_geometry(&tmp);
/* skip the listbase */
MEMCPY_STRUCT_AFTER(mesh_dst, &tmp, id.prev);
if (take_ownership) {
if (alloctype == CD_ASSIGN) {
CustomData_free_typemask(&mesh_src->vdata, mesh_src->totvert, ~mask->vmask);
CustomData_free_typemask(&mesh_src->edata, mesh_src->totedge, ~mask->emask);
CustomData_free_typemask(&mesh_src->ldata, mesh_src->totloop, ~mask->lmask);
CustomData_free_typemask(&mesh_src->pdata, mesh_src->totpoly, ~mask->pmask);
}
BKE_id_free(NULL, mesh_src);
}
}
void BKE_mesh_nomain_to_meshkey(Mesh *mesh_src, Mesh *mesh_dst, KeyBlock *kb)
{
BLI_assert(mesh_src->id.tag & LIB_TAG_NO_MAIN);
int a, totvert = mesh_src->totvert;
float *fp;
MVert *mvert;
if (totvert == 0 || mesh_dst->totvert == 0 || mesh_dst->totvert != totvert) {
return;
}
if (kb->data) {
MEM_freeN(kb->data);
}
kb->data = MEM_malloc_arrayN(mesh_dst->key->elemsize, mesh_dst->totvert, "kb->data");
kb->totelem = totvert;
fp = kb->data;
mvert = mesh_src->mvert;
for (a = 0; a < kb->totelem; a++, fp += 3, mvert++) {
copy_v3_v3(fp, mvert->co);
}
}