- Baked point caches for particles, cloth and softbody can now be edited in particle mode. * This overwrites the old cloth/sb cache editmode editing. * The type of editable system is chosen from a menu. * For particles the current particle system and it's current cache are used. - Currently this only works for caches that are in memory, but some automatic conversion from disk to memory and back can be implemented later. - All tools from hair editing can't be applied to point caches and are hidden in the tool panel and specials menu. Some functionality like subdividing paths can be later implemented in a slightly different way from how it works for hair. - Code is not yet optimized for speed, so editing might be slow sometimes. Known issues: - Cloth doesn't update properly while in particle mode, due to the way cloth modifier currently works. Daniel can you check on this? - As "particle mode" is not only for particles any more some other name would be in place? - Better icons are needed for the path, point, and tip-modes as the current icons from mesh edit mode are quite misleading. - Direct editing of point velocities is not yet implemented, but will be in the future. Other changes: - Hair editing doesn't require a "make editable" button press any more. - Multiple caches in single particle system disables changing emission properties. - Unified ui code for all point cache panels. * Defined in buttons_particle.py and imported for cloth, smoke & softbody. - Proper disabling of properties in ui after baking point caches. (Daniel could you please make needed disable code for smoke panels as their functionality is not familiar to me.) - Hair weight brush has been removed. Once hair dynamics is re-implemented I'll code a more useable alternative to the functionality. Bug fixes: - Unlinking particle settings crashed. - Deleting the active object with particles in the scene crashed. - Softbody didn't write point caches correctly on save.
302 lines
8.7 KiB
C++
302 lines
8.7 KiB
C++
/*
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Campbell Barton <ideasman42@gmail.com>
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_POINTCACHE_H
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#define BKE_POINTCACHE_H
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#include "DNA_ID.h"
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#include "DNA_object_force.h"
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#include "DNA_boid_types.h"
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#include "MEM_guardedalloc.h"
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/* Point cache clearing option, for BKE_ptcache_id_clear, before
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* and after are non inclusive (they wont remove the cfra) */
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#define PTCACHE_CLEAR_ALL 0
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#define PTCACHE_CLEAR_FRAME 1
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#define PTCACHE_CLEAR_BEFORE 2
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#define PTCACHE_CLEAR_AFTER 3
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/* Point cache reset options */
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#define PTCACHE_RESET_DEPSGRAPH 0
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#define PTCACHE_RESET_BAKED 1
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#define PTCACHE_RESET_OUTDATED 2
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#define PTCACHE_RESET_FREE 3
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/* Add the blendfile name after blendcache_ */
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#define PTCACHE_EXT ".bphys"
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#define PTCACHE_PATH "blendcache_"
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/* File open options, for BKE_ptcache_file_open */
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#define PTCACHE_FILE_READ 0
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#define PTCACHE_FILE_WRITE 1
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/* PTCacheID types */
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#define PTCACHE_TYPE_SOFTBODY 0
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#define PTCACHE_TYPE_PARTICLES 1
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#define PTCACHE_TYPE_CLOTH 2
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#define PTCACHE_TYPE_SMOKE_DOMAIN 3
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#define PTCACHE_TYPE_SMOKE_HIGHRES 4
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/* PTCache read return code */
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#define PTCACHE_READ_EXACT 1
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#define PTCACHE_READ_INTERPOLATED 2
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#define PTCACHE_READ_OLD 3
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/* Structs */
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struct Object;
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struct Scene;
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struct SoftBody;
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struct ParticleSystem;
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struct ParticleKey;
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struct ClothModifierData;
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struct SmokeModifierData;
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struct PointCache;
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struct ListBase;
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/* temp structure for read/write */
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typedef struct PTCacheData {
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int index;
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float loc[3];
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float vel[3];
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float rot[4];
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float ave[3];
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float size;
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float times[3];
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struct BoidData boids;
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} PTCacheData;
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typedef struct PTCacheFile {
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FILE *fp;
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int totpoint, type;
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unsigned int data_types;
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struct PTCacheData data;
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void *cur[BPHYS_TOT_DATA];
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} PTCacheFile;
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#define PTCACHE_VEL_PER_SEC 1
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typedef struct PTCacheID {
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struct PTCacheID *next, *prev;
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struct Scene *scene;
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struct Object *ob;
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void *calldata;
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int type;
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int stack_index;
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int flag;
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/* flags defined in DNA_object_force.h */
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unsigned int data_types, info_types;
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/* copies point data to cache data */
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int (*write_elem)(int index, void *calldata, void **data);
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/* copies point data to cache data */
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int (*write_stream)(PTCacheFile *pf, void *calldata);
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/* copies cache cata to point data */
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void (*read_elem)(int index, void *calldata, void **data, float frs_sec, float cfra, float *old_data);
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/* copies cache cata to point data */
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void (*read_stream)(PTCacheFile *pf, void *calldata);
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/* interpolated between previously read point data and cache data */
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void (*interpolate_elem)(int index, void *calldata, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data);
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/* total number of simulated points */
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int (*totpoint)(void *calldata);
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/* number of points written for current cache frame (currently not used) */
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int (*totwrite)(void *calldata);
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int (*write_header)(PTCacheFile *pf);
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int (*read_header)(PTCacheFile *pf);
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struct PointCache *cache;
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/* used for setting the current cache from ptcaches list */
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struct PointCache **cache_ptr;
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struct ListBase *ptcaches;
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} PTCacheID;
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typedef struct PTCacheBaker {
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struct Scene *scene;
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int bake;
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int render;
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int anim_init;
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int quick_step;
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struct PTCacheID *pid;
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int (*break_test)(void *data);
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void *break_data;
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void (*progressbar)(void *data, int num);
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void *progresscontext;
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} PTCacheBaker;
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/* PTCacheEditKey->flag */
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#define PEK_SELECT 1
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#define PEK_TAG 2
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#define PEK_HIDE 4
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#define PEK_USE_WCO 8
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typedef struct PTCacheEditKey{
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float *co;
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float *vel;
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float *rot;
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float *time;
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float world_co[3];
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float ftime;
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float length;
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short flag;
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} PTCacheEditKey;
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/* PTCacheEditPoint->flag */
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#define PEP_TAG 1
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#define PEP_EDIT_RECALC 2
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#define PEP_TRANSFORM 4
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#define PEP_HIDE 8
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typedef struct PTCacheEditPoint {
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struct PTCacheEditKey *keys;
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int totkey;
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short flag;
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} PTCacheEditPoint;
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typedef struct PTCacheUndo {
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struct PTCacheUndo *next, *prev;
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struct PTCacheEditPoint *points;
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/* particles stuff */
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struct ParticleData *particles;
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struct KDTree *emitter_field;
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float *emitter_cosnos;
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/* cache stuff */
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struct ListBase mem_cache;
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int totpoint;
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char name[64];
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} PTCacheUndo;
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typedef struct PTCacheEdit {
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ListBase undo;
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struct PTCacheUndo *curundo;
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PTCacheEditPoint *points;
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struct PTCacheID pid;
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/* particles stuff */
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struct ParticleSystem *psys;
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struct ParticleData *particles;
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struct KDTree *emitter_field;
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float *emitter_cosnos;
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int *mirror_cache;
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struct ParticleCacheKey **pathcache; /* path cache (runtime) */
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ListBase pathcachebufs;
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int totpoint, totframes, totcached, edited;
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char sel_col[3];
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char nosel_col[3];
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} PTCacheEdit;
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/* Particle functions */
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void BKE_ptcache_make_particle_key(struct ParticleKey *key, int index, void **data, float time);
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/**************** Creating ID's ****************************/
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void BKE_ptcache_id_from_softbody(PTCacheID *pid, struct Object *ob, struct SoftBody *sb);
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void BKE_ptcache_id_from_particles(PTCacheID *pid, struct Object *ob, struct ParticleSystem *psys);
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void BKE_ptcache_id_from_cloth(PTCacheID *pid, struct Object *ob, struct ClothModifierData *clmd);
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void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd);
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void BKE_ptcache_ids_from_object(struct ListBase *lb, struct Object *ob);
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/***************** Global funcs ****************************/
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void BKE_ptcache_remove(void);
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/************ ID specific functions ************************/
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void BKE_ptcache_id_clear(PTCacheID *id, int mode, int cfra);
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int BKE_ptcache_id_exist(PTCacheID *id, int cfra);
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int BKE_ptcache_id_reset(struct Scene *scene, PTCacheID *id, int mode);
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void BKE_ptcache_id_time(PTCacheID *pid, struct Scene *scene, float cfra, int *startframe, int *endframe, float *timescale);
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int BKE_ptcache_object_reset(struct Scene *scene, struct Object *ob, int mode);
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void BKE_ptcache_update_info(PTCacheID *pid);
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/*********** General cache reading/writing ******************/
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/* Size of cache data type. */
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int BKE_ptcache_data_size(int data_type);
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/* Memory cache read/write helpers. */
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void BKE_ptcache_mem_init_pointers(struct PTCacheMem *pm);
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void BKE_ptcache_mem_incr_pointers(struct PTCacheMem *pm);
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/* Copy a specific data type from cache data to point data. */
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void BKE_ptcache_data_get(void **data, int type, int index, void *to);
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/* Copy a specific data type from point data to cache data. */
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void BKE_ptcache_data_set(void **data, int type, void *from);
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/* Main cache reading call. */
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int BKE_ptcache_read_cache(PTCacheID *pid, float cfra, float frs_sec);
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/* Main cache writing call. */
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int BKE_ptcache_write_cache(PTCacheID *pid, int cfra);
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/****************** Continue physics ***************/
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void BKE_ptcache_set_continue_physics(struct Scene *scene, int enable);
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int BKE_ptcache_get_continue_physics(void);
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/******************* Allocate & free ***************/
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struct PointCache *BKE_ptcache_add(struct ListBase *ptcaches);
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void BKE_ptcache_free_mem(struct ListBase *mem_cache);
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void BKE_ptcache_free(struct PointCache *cache);
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void BKE_ptcache_free_list(struct ListBase *ptcaches);
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struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct ListBase *ptcaches_old);
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/********************** Baking *********************/
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/* Bakes cache with cache_step sized jumps in time, not accurate but very fast. */
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void BKE_ptcache_quick_cache_all(struct Scene *scene);
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/* Bake cache or simulate to current frame with settings defined in the baker. */
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void BKE_ptcache_make_cache(struct PTCacheBaker* baker);
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/* Convert disk cache to memory cache. */
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void BKE_ptcache_disk_to_mem(struct PTCacheID *pid);
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/* Convert memory cache to disk cache. */
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void BKE_ptcache_mem_to_disk(struct PTCacheID *pid);
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/* Convert disk cache to memory cache and vice versa. Clears the cache that was converted. */
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void BKE_ptcache_toggle_disk_cache(struct PTCacheID *pid);
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/* Loads simulation from external (disk) cache files. */
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void BKE_ptcache_load_external(struct PTCacheID *pid);
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#endif
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