This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/blenkernel/intern/Makefile
Diego Borghetti 1772a0a62f Add unsigned char buffer to BLF_draw_buffer and update makefiles for lzo and lzma.
I rename the original makefile of lzo (Makefile.bak) and a new one.
Also four new option for user-def.mk:
	WITH_LZO, default true
	WITH_LZMA, default true
	NAN_LZO, default extern/lzo
	NAN_LZMA, default extern/lzma

It's easy add support for system libs (using lzo and lzma from OS) but I don't
know if it have much sense.

Note that I can't test the "unsigned char" buffer because the OGL animation
is not working (right ?), but is the same code that for float also the new
Makefile work fine here (Linux), but maybe need some tweak on other OS.
2009-08-20 18:34:14 +00:00

119 lines
2.9 KiB
Makefile

#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = blenkernel
DIR = $(OCGDIR)/blender/$(LIBNAME)
include nan_compile.mk
CFLAGS += $(LEVEL_1_C_WARNINGS)
# OpenGL and Python
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../../../../intern/memutil
CPPFLAGS += -I$(NAN_AUDASPACE)/include
# Reference to the types in makesdna and imbuf
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
# This mod uses the BLI and BLO module
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../blenloader
CPPFLAGS += -I../../python
CPPFLAGS += -I../../blenfont
# also avi is used
CPPFLAGS += -I../../avi
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# we still refer to /include a bit...
CPPFLAGS += -I../../editors/include
# to include the render stuff:
CPPFLAGS += -I../../render/extern/include
# for sound
#CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += $(NAN_SDLCFLAGS)
CPPFLAGS += -I$(NAN_IKSOLVER)/include
CPPFLAGS += -I$(NAN_DECIMATION)/include
CPPFLAGS += -I$(NAN_ELBEEM)/include
CPPFLAGS += -I$(NAN_OPENNL)/include
CPPFLAGS += -I$(NAN_BSP)/include
CPPFLAGS += -I$(NAN_SMOKE)/include
# path to zlib
CPPFLAGS += -I$(NAN_ZLIB)/include
#path to nodes
CPPFLAGS += -I../../nodes
#path to gpu
CPPFLAGS += -I../../gpu
# path to our own external headerfiles
CPPFLAGS += -I..
# path to bullet2, for cloth
CPPFLAGS += -I$(NAN_BULLET2)/include
CPPFLAGS += -I$(NAN_FREETYPE)/include
CPPFLAGS += -I$(NAN_FREETYPE)/include/freetype2
# lzo and lzma, for pointcache
CPPFLAGS += -I$(NAN_LZO)/minilzo
CPPFLAGS += -I$(NAN_LZMA)
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
endif
ifeq ($(WITH_OPENEXR), true)
CPPFLAGS += -DWITH_OPENEXR
endif
ifeq ($(WITH_DDS), true)
CPPFLAGS += -DWITH_DDS
endif
ifeq ($(WITH_OPENJPEG), true)
CPPFLAGS += -DWITH_OPENJPEG
endif
ifeq ($(WITH_QUICKTIME), true)
CPPFLAGS += -I../../quicktime
CPPFLAGS += -DWITH_QUICKTIME
endif