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blender-archive/source/blender/editors/space_info/info_ops.c
Brecht Van Lommel aa44603146 2.5: File browser
* Side panels now use list widgets.
* Enabled theme colors for side panel.
* Add button in bookmarks panel.
* Operator panel title now uses operator name.
* For unix, added / to system, and home and desktop to bookmarks.

* For opening fileselect with filter, cleaned up the code a bit,
  adding WM_operator_properties_filesel instead of duplicating code.
* Also added filter for all operators calling fileselect, only image
  and file open did it before.
* Hide . files by default, and also hide files ending with ~.

* Added back .. (but not .) in the file list, I really missed this.
* File highlight now only happens when you're actually over a file,
  instead staying after you move the mouse away.
* Fix some redraw/refresh issues.
2009-07-28 16:46:14 +00:00

398 lines
12 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include "DNA_packedFile_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_bpath.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_screen.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
#include "WM_api.h"
#include "WM_types.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "IMB_imbuf_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_types.h"
#include "info_intern.h"
/********************* pack all operator *********************/
static int pack_all_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
packAll(bmain, op->reports);
G.fileflags |= G_AUTOPACK;
return OPERATOR_FINISHED;
}
static int pack_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Main *bmain= CTX_data_main(C);
Image *ima;
ImBuf *ibuf;
// first check for dirty images
for(ima=bmain->image.first; ima; ima=ima->id.next) {
if(ima->ibufs.first) { /* XXX FIX */
ibuf= BKE_image_get_ibuf(ima, NULL);
if(ibuf && (ibuf->userflags & IB_BITMAPDIRTY))
break;
}
}
if(ima) {
uiPupMenuOkee(C, "FILE_OT_pack_all", "Some images are painted on. These changes will be lost. Continue?");
return OPERATOR_CANCELLED;
}
return pack_all_exec(C, op);
}
void FILE_OT_pack_all(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Pack All";
ot->idname= "FILE_OT_pack_all";
/* api callbacks */
ot->exec= pack_all_exec;
ot->invoke= pack_all_invoke;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************* unpack all operator *********************/
static const EnumPropertyItem unpack_all_method_items[] = {
{PF_USE_LOCAL, "USE_LOCAL", 0, "Use files in current directory (create when necessary)", ""},
{PF_WRITE_LOCAL, "WRITE_LOCAL", 0, "Write files to current directory (overwrite existing files)", ""},
{PF_USE_ORIGINAL, "USE_ORIGINAL", 0, "Use files in original location (create when necessary)", ""},
{PF_WRITE_ORIGINAL, "WRITE_ORIGINAL", 0, "Write files to original location (overwrite existing files)", ""},
{PF_KEEP, "KEEP", 0, "Disable AutoPack, keep all packed files", ""},
{PF_ASK, "ASK", 0, "Ask for each file", ""},
{0, NULL, 0, NULL, NULL}};
static int unpack_all_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
int method= RNA_enum_get(op->ptr, "method");
if(method != PF_KEEP) unpackAll(bmain, op->reports, method); /* XXX PF_ASK can't work here */
G.fileflags &= ~G_AUTOPACK;
return OPERATOR_FINISHED;
}
static int unpack_all_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Main *bmain= CTX_data_main(C);
uiPopupMenu *pup;
uiLayout *layout;
char title[128];
int count = 0;
count = countPackedFiles(bmain);
if(!count) {
BKE_report(op->reports, RPT_WARNING, "No packed files. Autopack disabled.");
G.fileflags &= ~G_AUTOPACK;
return OPERATOR_CANCELLED;
}
if(count == 1)
sprintf(title, "Unpack 1 file");
else
sprintf(title, "Unpack %d files", count);
pup= uiPupMenuBegin(C, title, 0);
layout= uiPupMenuLayout(pup);
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
uiItemsEnumO(layout, "FILE_OT_unpack_all", "method");
uiPupMenuEnd(C, pup);
return OPERATOR_CANCELLED;
}
void FILE_OT_unpack_all(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Unpack All";
ot->idname= "FILE_OT_unpack_all";
/* api callbacks */
ot->exec= unpack_all_exec;
ot->invoke= unpack_all_invoke;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna, "method", unpack_all_method_items, PF_USE_LOCAL, "Method", "How to unpack.");
}
/********************* make paths relative operator *********************/
static int make_paths_relative_exec(bContext *C, wmOperator *op)
{
char txtname[24]; /* text block name */
int tot, changed, failed, linked;
if(!G.relbase_valid) {
BKE_report(op->reports, RPT_WARNING, "Can't set relative paths with an unsaved blend file.");
return OPERATOR_CANCELLED;
}
txtname[0] = '\0';
makeFilesRelative(txtname, &tot, &changed, &failed, &linked);
if(failed)
BKE_reportf(op->reports, RPT_ERROR, "Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked);
else
BKE_reportf(op->reports, RPT_INFO, "Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
return OPERATOR_FINISHED;
}
void FILE_OT_make_paths_relative(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make All Paths Relative";
ot->idname= "FILE_OT_make_paths_relative";
/* api callbacks */
ot->exec= make_paths_relative_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************* make paths absolute operator *********************/
static int make_paths_absolute_exec(bContext *C, wmOperator *op)
{
char txtname[24]; /* text block name */
int tot, changed, failed, linked;
if(!G.relbase_valid) {
BKE_report(op->reports, RPT_WARNING, "Can't set absolute paths with an unsaved blend file.");
return OPERATOR_CANCELLED;
}
txtname[0] = '\0';
makeFilesAbsolute(txtname, &tot, &changed, &failed, &linked);
if(failed)
BKE_reportf(op->reports, RPT_ERROR, "Total files %i|Changed %i|Failed %i, See Text \"%s\"|Linked %i", tot, changed, failed, txtname, linked);
else
BKE_reportf(op->reports, RPT_INFO, "Total files %i|Changed %i|Failed %i|Linked %i", tot, changed, failed, linked);
return OPERATOR_FINISHED;
}
void FILE_OT_make_paths_absolute(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make All Paths Absolute";
ot->idname= "FILE_OT_make_paths_absolute";
/* api callbacks */
ot->exec= make_paths_absolute_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************* report missing files operator *********************/
static int report_missing_files_exec(bContext *C, wmOperator *op)
{
char txtname[24]; /* text block name */
txtname[0] = '\0';
/* run the missing file check */
checkMissingFiles(txtname);
if(txtname[0] == '\0')
BKE_report(op->reports, RPT_INFO, "No external files missing.");
else
BKE_reportf(op->reports, RPT_ERROR, "Missing files listed in Text \"%s\"", txtname);
return OPERATOR_FINISHED;
}
void FILE_OT_report_missing_files(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Report Missing Files...";
ot->idname= "FILE_OT_report_missing_files";
/* api callbacks */
ot->exec= report_missing_files_exec;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************* find missing files operator *********************/
static int find_missing_files_exec(bContext *C, wmOperator *op)
{
char *filename;
filename= RNA_string_get_alloc(op->ptr, "filename", NULL, 0);
findMissingFiles(filename);
MEM_freeN(filename);
return OPERATOR_FINISHED;
}
static int find_missing_files_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
/* XXX file open button text "Find Missing Files" */
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
void FILE_OT_find_missing_files(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Find Missing Files...";
ot->idname= "FILE_OT_find_missing_files";
/* api callbacks */
ot->exec= find_missing_files_exec;
ot->invoke= find_missing_files_invoke;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot, 0);
}
#if 0
static void info_filemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_AREA);
uiItemO(layout, NULL, 0, "WM_OT_read_homefile");
uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_AREA);
uiItemO(layout, NULL, 0, "WM_OT_open_mainfile");
// uiDefIconTextBlockBut(block, info_openrecentmenu, NULL, ICON_RIGHTARROW_THIN, "Open Recent",0, yco-=20, 120, 19, "");
// uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Recover Last Session", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiItemS(layout);
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_AREA);
uiItemO(layout, NULL, 0, "WM_OT_save_mainfile");
uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_AREA);
uiItemO(layout, NULL, 0, "WM_OT_save_as_mainfile");
#if 0
if(U.flag & USER_FILECOMPRESS) {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Compress File", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 35, "Enable file compression");
} else {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Compress File", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 35, "Enable file compression");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Rendered Image...|F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot Subwindow|Ctrl F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Screenshot All|Ctrl Shift F3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, "");
#if GAMEBLENDER == 1
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Game As Runtime...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
#endif
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save Default Settings|Ctrl U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 31, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Load Factory Settings", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 32, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Append or Link|Shift F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Append or Link (Image Browser)|Ctrl F1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
// uiDefIconTextBlockBut(block, info_file_importmenu, NULL, ICON_RIGHTARROW_THIN, "Import", 0, yco-=20, menuwidth, 19, "");
// uiDefIconTextBlockBut(block, info_file_exportmenu, NULL, ICON_RIGHTARROW_THIN, "Export", 0, yco-=20, menuwidth, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, info_externalfiles, NULL, ICON_RIGHTARROW_THIN, "External Data",0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Quit Blender|Ctrl Q", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiBlockSetDirection(block, UI_DOWN);
uiTextBoundsBlock(block, 80);
uiEndBlock(C, block);
return block;
#endif
}
#endif