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blender-archive/source/blender/python/mathutils/mathutils.h

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/*
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/mathutils/mathutils.h
* \ingroup pymathutils
*/
//Include this file for access to vector, quat, matrix, euler, etc...
#ifndef MATHUTILS_H
#define MATHUTILS_H
/* Can cast different mathutils types to this, use for generic funcs */
extern char BaseMathObject_Wrapped_doc[];
extern char BaseMathObject_Owner_doc[];
#define BASE_MATH_MEMBERS(_data) \
PyObject_VAR_HEAD \
float *_data; /* array of data (alias), wrapped status depends on wrapped status */ \
PyObject *cb_user; /* if this vector references another object, otherwise NULL, \
* *Note* this owns its reference */ \
unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */ \
unsigned char cb_subtype; /* subtype: location, rotation... \
* to avoid defining many new functions for every attribute of the same type */ \
unsigned char wrapped /* wrapped data type? */ \
typedef struct {
BASE_MATH_MEMBERS(data);
} BaseMathObject;
/* types */
#include "mathutils_Vector.h"
#include "mathutils_Matrix.h"
#include "mathutils_Quaternion.h"
#include "mathutils_Euler.h"
#include "mathutils_Color.h"
/* utility submodules */
#include "mathutils_geometry.h"
#include "mathutils_noise.h"
PyObject *BaseMathObject_getOwner( BaseMathObject * self, void * );
PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void * );
int BaseMathObject_traverse(BaseMathObject *self, visitproc visit, void *arg);
int BaseMathObject_clear(BaseMathObject *self);
void BaseMathObject_dealloc(BaseMathObject * self);
PyMODINIT_FUNC PyInit_mathutils(void);
int EXPP_FloatsAreEqual(float A, float B, int floatSteps);
int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps);
#define Py_NEW 1
#define Py_WRAP 2
typedef struct Mathutils_Callback Mathutils_Callback;
typedef int (*BaseMathCheckFunc)(BaseMathObject *); /* checks the user is still valid */
typedef int (*BaseMathGetFunc)(BaseMathObject *, int); /* gets the vector from the user */
typedef int (*BaseMathSetFunc)(BaseMathObject *, int); /* sets the users vector values once its modified */
typedef int (*BaseMathGetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */
typedef int (*BaseMathSetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */
struct Mathutils_Callback {
BaseMathCheckFunc check;
BaseMathGetFunc get;
BaseMathSetFunc set;
BaseMathGetIndexFunc get_index;
BaseMathSetIndexFunc set_index;
};
int Mathutils_RegisterCallback(Mathutils_Callback *cb);
int _BaseMathObject_ReadCallback(BaseMathObject *self);
int _BaseMathObject_WriteCallback(BaseMathObject *self);
int _BaseMathObject_ReadIndexCallback(BaseMathObject *self, int index);
int _BaseMathObject_WriteIndexCallback(BaseMathObject *self, int index);
/* since this is called so often avoid where possible */
#define BaseMath_ReadCallback(_self) \
(((_self)->cb_user ? _BaseMathObject_ReadCallback((BaseMathObject *)_self):0))
#define BaseMath_WriteCallback(_self) \
(((_self)->cb_user ?_BaseMathObject_WriteCallback((BaseMathObject *)_self):0))
#define BaseMath_ReadIndexCallback(_self, _index) \
(((_self)->cb_user ? _BaseMathObject_ReadIndexCallback((BaseMathObject *)_self, _index):0))
#define BaseMath_WriteIndexCallback(_self, _index) \
(((_self)->cb_user ? _BaseMathObject_WriteIndexCallback((BaseMathObject *)_self, _index):0))
/* utility func */
int mathutils_array_parse(float *array, int array_min, int array_max, PyObject *value, const char *error_prefix);
int mathutils_any_to_rotmat(float rmat[3][3], PyObject *value, const char *error_prefix);
int column_vector_multiplication(float rvec[4], VectorObject *vec, MatrixObject *mat);
#endif /* MATHUTILS_H */