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blender-archive/source/blender/bmesh/operators/bmo_hull.c
Campbell Barton 92d94ccb08 misc minor changes
- make cmake osx use of -ftemplate-depth match scons.
- use array size within sizeof(), more compact.
- replace AT with __func__ where the function is unique enough.
- BLI_box_pack_2D -> 2d to match other functions.
- rename new mesh normal calculation to mesh.calc_normals_split()
2013-09-10 19:23:39 +00:00

626 lines
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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Nicholas Bishop
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/operators/bmo_hull.c
* \ingroup bmesh
*
* Create a convex hull using bullet physics library.
*/
#ifdef WITH_BULLET
#include "MEM_guardedalloc.h"
#include "BLI_array.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "Bullet-C-Api.h"
/* XXX: using 128 for totelem and pchunk of mempool, no idea what good
* values would be though */
#include "bmesh.h"
#include "intern/bmesh_operators_private.h" /* own include */
/* Internal operator flags */
typedef enum {
HULL_FLAG_INPUT = (1 << 0),
HULL_FLAG_INTERIOR_ELE = (1 << 1),
HULL_FLAG_OUTPUT_GEOM = (1 << 2),
HULL_FLAG_DEL = (1 << 3),
HULL_FLAG_HOLE = (1 << 4)
} HullFlags;
/* Store hull triangles separate from BMesh faces until the end; this
* way we don't have to worry about cleaning up extraneous edges or
* incorrectly deleting existing geometry. */
typedef struct HullTriangle {
BMVert *v[3];
float no[3];
int skip;
} HullTriangle;
/*************************** Hull Triangles ***************************/
static void hull_add_triangle(BMesh *bm, GSet *hull_triangles, BLI_mempool *pool,
BMVert *v1, BMVert *v2, BMVert *v3)
{
HullTriangle *t;
int i;
t = BLI_mempool_calloc(pool);
t->v[0] = v1;
t->v[1] = v2;
t->v[2] = v3;
/* Mark triangles vertices as not interior */
for (i = 0; i < 3; i++)
BMO_elem_flag_disable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
BLI_gset_insert(hull_triangles, t);
normal_tri_v3(t->no, v1->co, v2->co, v3->co);
}
static BMFace *hull_find_example_face(BMesh *bm, BMEdge *e)
{
BMIter iter;
BMFace *f;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
if (BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT) ||
!BMO_elem_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM))
{
return f;
}
}
return NULL;
}
static void hull_output_triangles(BMesh *bm, GSet *hull_triangles)
{
GSetIterator iter;
GSET_ITER (iter, hull_triangles) {
HullTriangle *t = BLI_gsetIterator_getKey(&iter);
int i;
if (!t->skip) {
BMEdge *edges[3] = {
BM_edge_create(bm, t->v[0], t->v[1], NULL, BM_CREATE_NO_DOUBLE),
BM_edge_create(bm, t->v[1], t->v[2], NULL, BM_CREATE_NO_DOUBLE),
BM_edge_create(bm, t->v[2], t->v[0], NULL, BM_CREATE_NO_DOUBLE)
};
BMFace *f, *example = NULL;
if (BM_face_exists(t->v, 3, &f)) {
/* If the operator is run with "use_existing_faces"
* disabled, but an output face in the hull is the
* same as a face in the existing mesh, it should not
* be marked as unused or interior. */
BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
}
else {
/* Look for an adjacent face that existed before the hull */
for (i = 0; i < 3; i++) {
if (!example)
example = hull_find_example_face(bm, edges[i]);
}
/* Create new hull face */
f = BM_face_create_verts(bm, t->v, 3, example, BM_CREATE_NO_DOUBLE, true);
BM_face_copy_shared(bm, f, NULL, NULL);
}
/* Mark face for 'geom.out' slot and select */
BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
BM_face_select_set(bm, f, true);
/* Mark edges for 'geom.out' slot */
for (i = 0; i < 3; i++) {
BMO_elem_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
}
}
else {
/* Mark input edges for 'geom.out' slot */
for (i = 0; i < 3; i++) {
const int next = (i == 2 ? 0 : i + 1);
BMEdge *e = BM_edge_exists(t->v[i], t->v[next]);
if (e &&
BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT) &&
!BMO_elem_flag_test(bm, e, HULL_FLAG_HOLE))
{
BMO_elem_flag_enable(bm, e, HULL_FLAG_OUTPUT_GEOM);
}
}
}
/* Mark verts for 'geom.out' slot */
for (i = 0; i < 3; i++) {
BMO_elem_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
}
}
}
/***************************** Final Edges ****************************/
typedef struct {
GHash *edges;
BLI_mempool *base_pool, *link_pool;
} HullFinalEdges;
static LinkData *final_edges_find_link(ListBase *adj, BMVert *v)
{
LinkData *link;
for (link = adj->first; link; link = link->next) {
if (link->data == v)
return link;
}
return NULL;
}
static int hull_final_edges_lookup(HullFinalEdges *final_edges,
BMVert *v1, BMVert *v2)
{
ListBase *adj;
/* Use lower vertex pointer for hash key */
if (v1 > v2)
SWAP(BMVert *, v1, v2);
adj = BLI_ghash_lookup(final_edges->edges, v1);
if (!adj)
return false;
return !!final_edges_find_link(adj, v2);
}
/* Used for checking whether a pre-existing edge lies on the hull */
static HullFinalEdges *hull_final_edges(GSet *hull_triangles)
{
HullFinalEdges *final_edges;
GSetIterator iter;
final_edges = MEM_callocN(sizeof(HullFinalEdges), "HullFinalEdges");
final_edges->edges = BLI_ghash_ptr_new("final edges ghash");
final_edges->base_pool = BLI_mempool_create(sizeof(ListBase), 128, 128, 0);
final_edges->link_pool = BLI_mempool_create(sizeof(LinkData), 128, 128, 0);
GSET_ITER (iter, hull_triangles) {
LinkData *link;
int i;
for (i = 0; i < 3; i++) {
HullTriangle *t = BLI_gsetIterator_getKey(&iter);
BMVert *v1 = t->v[i];
BMVert *v2 = t->v[(i + 1) % 3];
ListBase *adj;
/* Use lower vertex pointer for hash key */
if (v1 > v2)
SWAP(BMVert *, v1, v2);
adj = BLI_ghash_lookup(final_edges->edges, v1);
if (!adj) {
adj = BLI_mempool_calloc(final_edges->base_pool);
BLI_ghash_insert(final_edges->edges, v1, adj);
}
if (!final_edges_find_link(adj, v2)) {
link = BLI_mempool_calloc(final_edges->link_pool);
link->data = v2;
BLI_addtail(adj, link);
}
}
}
return final_edges;
}
static void hull_final_edges_free(HullFinalEdges *final_edges)
{
BLI_ghash_free(final_edges->edges, NULL, NULL);
BLI_mempool_destroy(final_edges->base_pool);
BLI_mempool_destroy(final_edges->link_pool);
MEM_freeN(final_edges);
}
/**************************** Final Output ****************************/
static void hull_remove_overlapping(BMesh *bm, GSet *hull_triangles,
HullFinalEdges *final_edges)
{
GSetIterator hull_iter;
GSET_ITER (hull_iter, hull_triangles) {
HullTriangle *t = BLI_gsetIterator_getKey(&hull_iter);
BMIter bm_iter1, bm_iter2;
BMFace *f;
bool f_on_hull;
BM_ITER_ELEM (f, &bm_iter1, t->v[0], BM_FACES_OF_VERT) {
BMEdge *e;
/* Check that all the face's edges are on the hull,
* otherwise can't reuse it */
f_on_hull = true;
BM_ITER_ELEM (e, &bm_iter2, f, BM_EDGES_OF_FACE) {
if (!hull_final_edges_lookup(final_edges, e->v1, e->v2)) {
f_on_hull = false;
break;
}
}
/* Note: can't change ghash while iterating, so mark
* with 'skip' flag rather than deleting triangles */
if (BM_vert_in_face(f, t->v[1]) &&
BM_vert_in_face(f, t->v[2]) && f_on_hull)
{
t->skip = true;
BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
BMO_elem_flag_enable(bm, f, HULL_FLAG_HOLE);
}
}
}
}
static void hull_mark_interior_elements(BMesh *bm, BMOperator *op,
HullFinalEdges *final_edges)
{
BMEdge *e;
BMFace *f;
BMOIter oiter;
/* Check for interior edges too */
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
if (!hull_final_edges_lookup(final_edges, e->v1, e->v2))
BMO_elem_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
}
/* Mark all input faces as interior, some may be unmarked in
* hull_remove_overlapping() */
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
BMO_elem_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
}
}
static void hull_tag_unused(BMesh *bm, BMOperator *op)
{
BMIter iter;
BMOIter oiter;
BMVert *v;
BMEdge *e;
BMFace *f;
/* Mark vertices, edges, and faces that are already marked
* interior (i.e. were already part of the input, but not part of
* the hull), but that aren't also used by elements outside the
* input set */
BMO_ITER (v, &oiter, op->slots_in, "input", BM_VERT) {
if (BMO_elem_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
bool del = true;
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
if (!BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
if (del)
BMO_elem_flag_enable(bm, v, HULL_FLAG_DEL);
}
}
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
if (BMO_elem_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
bool del = true;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
del = false;
break;
}
}
if (del)
BMO_elem_flag_enable(bm, e, HULL_FLAG_DEL);
}
}
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
if (BMO_elem_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE))
BMO_elem_flag_enable(bm, f, HULL_FLAG_DEL);
}
}
static void hull_tag_holes(BMesh *bm, BMOperator *op)
{
BMIter iter;
BMOIter oiter;
BMFace *f;
BMEdge *e;
/* Unmark any hole faces if they are isolated or part of a
* border */
BMO_ITER (f, &oiter, op->slots_in, "input", BM_FACE) {
if (BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
if (BM_edge_is_boundary(e)) {
BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
break;
}
}
}
}
/* Mark edges too if all adjacent faces are holes and the edge is
* not already isolated */
BMO_ITER (e, &oiter, op->slots_in, "input", BM_EDGE) {
bool hole = true;
bool any_faces = false;
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
any_faces = true;
if (!BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
hole = false;
break;
}
}
if (hole && any_faces)
BMO_elem_flag_enable(bm, e, HULL_FLAG_HOLE);
}
}
static int hull_input_vert_count(BMOperator *op)
{
BMOIter oiter;
BMVert *v;
int count = 0;
BMO_ITER (v, &oiter, op->slots_in, "input", BM_VERT) {
count++;
}
return count;
}
static BMVert **hull_input_verts_copy(BMOperator *op,
const int num_input_verts)
{
BMOIter oiter;
BMVert *v;
BMVert **input_verts = MEM_callocN(sizeof(*input_verts) *
num_input_verts, AT);
int i = 0;
BMO_ITER (v, &oiter, op->slots_in, "input", BM_VERT) {
input_verts[i++] = v;
}
return input_verts;
}
static float (*hull_verts_for_bullet(BMVert **input_verts,
const int num_input_verts))[3]
{
float (*coords)[3] = MEM_callocN(sizeof(*coords) * num_input_verts, __func__);
int i;
for (i = 0; i < num_input_verts; i++) {
copy_v3_v3(coords[i], input_verts[i]->co);
}
return coords;
}
static BMVert **hull_verts_from_bullet(plConvexHull hull,
BMVert **input_verts,
const int num_input_verts)
{
const int num_verts = plConvexHullNumVertices(hull);
BMVert **hull_verts = MEM_mallocN(sizeof(*hull_verts) *
num_verts, AT);
int i;
for (i = 0; i < num_verts; i++) {
float co[3];
int original_index;
plConvexHullGetVertex(hull, i, co, &original_index);
if (original_index >= 0 && original_index < num_input_verts) {
hull_verts[i] = input_verts[original_index];
}
else
BLI_assert(!"Unexpected new vertex in hull output");
}
return hull_verts;
}
static void hull_from_bullet(BMesh *bm, BMOperator *op,
GSet *hull_triangles,
BLI_mempool *pool)
{
int *fvi = NULL;
BLI_array_declare(fvi);
BMVert **input_verts;
float (*coords)[3];
BMVert **hull_verts;
plConvexHull hull;
int i, count = 0;
const int num_input_verts = hull_input_vert_count(op);
input_verts = hull_input_verts_copy(op, num_input_verts);
coords = hull_verts_for_bullet(input_verts, num_input_verts);
hull = plConvexHullCompute(coords, num_input_verts);
hull_verts = hull_verts_from_bullet(hull, input_verts, num_input_verts);
count = plConvexHullNumFaces(hull);
for (i = 0; i < count; i++) {
const int len = plConvexHullGetFaceSize(hull, i);
if (len > 2) {
BMVert *fv[3];
int j;
/* Get face vertex indices */
BLI_array_empty(fvi);
BLI_array_grow_items(fvi, len);
plConvexHullGetFaceVertices(hull, i, fvi);
/* Note: here we throw away any NGons from Bullet and turn
* them into triangle fans. Would be nice to use these
* directly, but will have to wait until HullTriangle goes
* away (TODO) */
fv[0] = hull_verts[fvi[0]];
for (j = 2; j < len; j++) {
fv[1] = hull_verts[fvi[j - 1]];
fv[2] = hull_verts[fvi[j]];
hull_add_triangle(bm, hull_triangles, pool,
fv[0], fv[1], fv[2]);
}
}
}
BLI_array_free(fvi);
MEM_freeN(hull_verts);
MEM_freeN(coords);
MEM_freeN(input_verts);
}
/* Check that there are at least three vertices in the input */
static int hull_num_input_verts_is_ok(BMOperator *op)
{
BMOIter oiter;
BMVert *v;
int partial_num_verts = 0;
BMO_ITER (v, &oiter, op->slots_in, "input", BM_VERT) {
partial_num_verts++;
if (partial_num_verts >= 3)
break;
}
return (partial_num_verts >= 3);
}
void bmo_convex_hull_exec(BMesh *bm, BMOperator *op)
{
HullFinalEdges *final_edges;
BLI_mempool *hull_pool;
BMElemF *ele;
BMOIter oiter;
GSet *hull_triangles;
/* Verify that at least three verts in the input */
if (!hull_num_input_verts_is_ok(op)) {
BMO_error_raise(bm, op, BMERR_CONVEX_HULL_FAILED,
"Requires at least three vertices");
return;
}
/* Tag input elements */
BMO_ITER (ele, &oiter, op->slots_in, "input", BM_ALL) {
BMO_elem_flag_enable(bm, ele, HULL_FLAG_INPUT);
/* Mark all vertices as interior to begin with */
if (ele->head.htype == BM_VERT)
BMO_elem_flag_enable(bm, ele, HULL_FLAG_INTERIOR_ELE);
}
hull_pool = BLI_mempool_create(sizeof(HullTriangle), 128, 128, 0);
hull_triangles = BLI_gset_ptr_new("hull_triangles");
hull_from_bullet(bm, op, hull_triangles, hull_pool);
final_edges = hull_final_edges(hull_triangles);
hull_mark_interior_elements(bm, op, final_edges);
/* Remove hull triangles covered by an existing face */
if (BMO_slot_bool_get(op->slots_in, "use_existing_faces")) {
hull_remove_overlapping(bm, hull_triangles, final_edges);
hull_tag_holes(bm, op);
}
/* Done with edges */
hull_final_edges_free(final_edges);
/* Convert hull triangles to BMesh faces */
hull_output_triangles(bm, hull_triangles);
BLI_mempool_destroy(hull_pool);
BLI_gset_free(hull_triangles, NULL);
hull_tag_unused(bm, op);
/* Output slot of input elements that ended up inside the hull
* rather than part of it */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_interior.out",
BM_ALL_NOLOOP, HULL_FLAG_INTERIOR_ELE);
/* Output slot of input elements that ended up inside the hull and
* are are unused by other geometry. */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_unused.out",
BM_ALL_NOLOOP, HULL_FLAG_DEL);
/* Output slot of faces and edges that were in the input and on
* the hull (useful for cases like bridging where you want to
* delete some input geometry) */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom_holes.out",
BM_ALL_NOLOOP, HULL_FLAG_HOLE);
/* Output slot of all hull vertices, faces, and edges */
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out",
BM_ALL_NOLOOP, HULL_FLAG_OUTPUT_GEOM);
}
#endif /* WITH_BULLET */