The 10g Intel/Win driver doesn't work well with our emulated intermediate mode. This patch alters the drawing of the drag widget of the panels to reduce unneeded drawing. The previous method would draw 16 boxes per widget. This new way would cache this drawing in a GPU batch and just move the matrix around. Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D7345
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2016 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup gpu
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*
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* Batched geometry rendering is powered by the GPU library.
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* This file contains any additions or modifications specific to Blender.
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*/
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#ifndef __GPU_BATCH_PRESETS_H__
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#define __GPU_BATCH_PRESETS_H__
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#include "BLI_compiler_attrs.h"
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* gpu_batch_presets.c */
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/* Replacement for gluSphere */
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struct GPUBatch *GPU_batch_preset_sphere(int lod) ATTR_WARN_UNUSED_RESULT;
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struct GPUBatch *GPU_batch_preset_sphere_wire(int lod) ATTR_WARN_UNUSED_RESULT;
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struct GPUBatch *GPU_batch_preset_panel_drag_widget(const float pixelsize,
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const float col_high[4],
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const float col_dark[4],
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const float width) ATTR_WARN_UNUSED_RESULT;
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void gpu_batch_presets_init(void);
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void gpu_batch_presets_register(struct GPUBatch *preset_batch);
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bool gpu_batch_presets_unregister(struct GPUBatch *preset_batch);
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void gpu_batch_presets_reset(void);
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void gpu_batch_presets_exit(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __GPU_BATCH_PRESETS_H__ */
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