201 lines
4.7 KiB
C++
201 lines
4.7 KiB
C++
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#define IK_USE_EXPMAP
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#ifdef IK_USE_EXPMAP
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# include "IK_QSolver_Class.h"
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#else
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# include "IK_Solver_Class.h"
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#endif
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#include "../extern/IK_solver.h"
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#include <iostream>
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IK_Chain_ExternPtr
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IK_CreateChain(
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void
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) {
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MEM_SmartPtr<IK_Chain_Extern> output (new IK_Chain_Extern);
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MEM_SmartPtr<IK_QSolver_Class> output_void (IK_QSolver_Class::New());
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if (output == NULL || output_void == NULL) {
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return NULL;
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}
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output->chain_dof = 0;
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output->num_segments = 0;
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output->segments = NULL;
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output->intern = output_void.Release();
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return output.Release();
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};
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int
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IK_LoadChain(
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IK_Chain_ExternPtr chain,
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IK_Segment_ExternPtr segments,
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int num_segs
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) {
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if (chain == NULL || segments == NULL) return 0;
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IK_QSolver_Class *intern_cpp = (IK_QSolver_Class *)chain->intern;
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if (intern_cpp == NULL) return 0;
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std::vector<IK_QSegment> & segs = intern_cpp->Chain().Segments();
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if (segs.size() != num_segs) {
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segs = std::vector<IK_QSegment>(num_segs);
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}
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std::vector<IK_QSegment>::const_iterator seg_end= segs.end();
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std::vector<IK_QSegment>::iterator seg_begin= segs.begin();
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IK_Segment_ExternPtr extern_seg_it = segments;
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for (;seg_begin != seg_end; ++seg_begin,++extern_seg_it) {
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MT_Point3 tr1(extern_seg_it->seg_start);
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MT_Matrix3x3 A(
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extern_seg_it->basis[0],extern_seg_it->basis[1],extern_seg_it->basis[2],
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extern_seg_it->basis[3],extern_seg_it->basis[4],extern_seg_it->basis[5],
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extern_seg_it->basis[6],extern_seg_it->basis[7],extern_seg_it->basis[8]
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);
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MT_Scalar length(extern_seg_it->length);
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*seg_begin = IK_QSegment(
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tr1,A,length,MT_Vector3(0,0,0)
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);
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}
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intern_cpp->Chain().UpdateGlobalTransformations();
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intern_cpp->Chain().ComputeJacobian();
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chain->num_segments = num_segs;
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chain->chain_dof = intern_cpp->Chain().DoF();
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chain->segments = segments;
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return 1;
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};
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int
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IK_SolveChain(
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IK_Chain_ExternPtr chain,
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float goal[3],
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float tolerance,
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int max_iterations,
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float max_angle_change,
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IK_Segment_ExternPtr output
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){
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if (chain == NULL || output == NULL) return 0;
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if (chain->intern == NULL) return 0;
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IK_QSolver_Class *intern_cpp = (IK_QSolver_Class *)chain->intern;
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IK_QJacobianSolver & solver = intern_cpp->Solver();
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bool solve_result = solver.Solve(
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intern_cpp->Chain(),
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MT_Vector3(goal),
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MT_Vector3(0,0,0),
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MT_Scalar(tolerance),
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max_iterations,
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MT_Scalar(max_angle_change)
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);
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// turn the computed role->pitch->yaw into a quaternion and
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// return the result in output
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std::vector<IK_QSegment> & segs = intern_cpp->Chain().Segments();
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std::vector<IK_QSegment>::const_iterator seg_end= segs.end();
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std::vector<IK_QSegment>::iterator seg_begin= segs.begin();
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for (;seg_begin != seg_end; ++seg_begin, ++output) {
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MT_Matrix3x3 qrot = seg_begin->ExpMap().getMatrix();
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// don't forget to transpose this qrot for use by blender!
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qrot.transpose(); // blender uses transpose here ????
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output->basis_change[0] = float(qrot[0][0]);
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output->basis_change[1] = float(qrot[0][1]);
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output->basis_change[2] = float(qrot[0][2]);
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output->basis_change[3] = float(qrot[1][0]);
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output->basis_change[4] = float(qrot[1][1]);
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output->basis_change[5] = float(qrot[1][2]);
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output->basis_change[6] = float(qrot[2][0]);
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output->basis_change[7] = float(qrot[2][1]);
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output->basis_change[8] = float(qrot[2][2]);
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}
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return solve_result ? 1 : 0;
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}
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void
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IK_FreeChain(
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IK_Chain_ExternPtr chain
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){
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IK_QSolver_Class *intern_cpp = (IK_QSolver_Class *)chain->intern;
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delete(intern_cpp);
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delete(chain);
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}
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