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blender-archive/source/gameengine/Expressions/SConscript
Michel Selten 9330e553e8 SCons updates
* libraries are now generated in [BUILD_DIR]/lib
* passed the user_options to all libraries now.
  This means I could remove a couple of Export/Import lines.
* Changed the order in source/blender/src/SConscript and
  source/gameengine/SConscript.
  All libraries are now sorted alphabetically. This has no impact on the build
  process.
2004-02-15 19:25:32 +00:00

39 lines
1.3 KiB
Python
Executable File

expressions_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('python_include')
Import ('user_options_dict')
expressions_env.Append (CCFLAGS = cflags)
expressions_env.Append (CXXFLAGS = cxxflags)
expressions_env.Append (CPPDEFINES = defines)
source_files = ['BoolValue.cpp',
'ConstExpr.cpp',
'EmptyValue.cpp',
'ErrorValue.cpp',
'EXP_C-Api.cpp',
'Expression.cpp',
'FloatValue.cpp',
'IdentifierExpr.cpp',
'IfExpr.cpp',
'InputParser.cpp',
'IntValue.cpp',
'KX_HashedPtr.cpp',
'ListValue.cpp',
'Operator1Expr.cpp',
'Operator2Expr.cpp',
'PyObjectPlus.cpp',
'StringValue.cpp',
'Value.cpp',
'VectorValue.cpp']
expressions_env.Append (CPPPATH = ['.',
'#source/kernel/gen_system',
'#intern/string',
python_include])
expressions_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_expressions', source=source_files)