935e241fa6
Took me some time to figure out what was going on here... Was again that delayed button callback stuff (`ui_apply_but_funcs_after()`), first calling button op, and then its callback func. Issue was that 'open file' op (through call to `WM_file_read()`) would clear the splash screen (as more or less the entire 'dynamic' UI), but callback func of that splash (`wm_block_splash_refreshmenu()`) would still try to access that freed menu's region. So, root of the issue seems to be that setting context's wm/win/etc. would not clear context's menu pointer (while clearing all other 'sub' pointers). I could not find nor imagine any case where this behavior could be desired, so simply added nullification of that pointer when setting context's wm/win/etc. Note that crash was due to read-after-free, infuriating debug builds with asan, but seems like release builds never actually crashed on it.