Missing length check on the size argument before copying it into a fixed size buffer.
		
			
				
	
	
		
			643 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			643 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | |
|  */
 | |
| 
 | |
| /** \file
 | |
|  * \ingroup bpygpu
 | |
|  *
 | |
|  * This file defines the texture functionalities of the 'gpu' module
 | |
|  *
 | |
|  * - Use `bpygpu_` for local API.
 | |
|  * - Use `BPyGPU` for public API.
 | |
|  */
 | |
| 
 | |
| #include <Python.h>
 | |
| 
 | |
| #include "BLI_string.h"
 | |
| 
 | |
| #include "DNA_image_types.h"
 | |
| 
 | |
| #include "GPU_context.h"
 | |
| #include "GPU_texture.h"
 | |
| 
 | |
| #include "BKE_image.h"
 | |
| 
 | |
| #include "../generic/py_capi_utils.h"
 | |
| 
 | |
| #include "gpu_py.h"
 | |
| #include "gpu_py_buffer.h"
 | |
| 
 | |
| #include "gpu_py_texture.h" /* own include */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name GPUTexture Common Utilities
 | |
|  * \{ */
 | |
| 
 | |
| static const struct PyC_StringEnumItems pygpu_textureformat_items[] = {
 | |
|     {GPU_RGBA8UI, "RGBA8UI"},
 | |
|     {GPU_RGBA8I, "RGBA8I"},
 | |
|     {GPU_RGBA8, "RGBA8"},
 | |
|     {GPU_RGBA32UI, "RGBA32UI"},
 | |
|     {GPU_RGBA32I, "RGBA32I"},
 | |
|     {GPU_RGBA32F, "RGBA32F"},
 | |
|     {GPU_RGBA16UI, "RGBA16UI"},
 | |
|     {GPU_RGBA16I, "RGBA16I"},
 | |
|     {GPU_RGBA16F, "RGBA16F"},
 | |
|     {GPU_RGBA16, "RGBA16"},
 | |
|     {GPU_RG8UI, "RG8UI"},
 | |
|     {GPU_RG8I, "RG8I"},
 | |
|     {GPU_RG8, "RG8"},
 | |
|     {GPU_RG32UI, "RG32UI"},
 | |
|     {GPU_RG32I, "RG32I"},
 | |
|     {GPU_RG32F, "RG32F"},
 | |
|     {GPU_RG16UI, "RG16UI"},
 | |
|     {GPU_RG16I, "RG16I"},
 | |
|     {GPU_RG16F, "RG16F"},
 | |
|     {GPU_RG16, "RG16"},
 | |
|     {GPU_R8UI, "R8UI"},
 | |
|     {GPU_R8I, "R8I"},
 | |
|     {GPU_R8, "R8"},
 | |
|     {GPU_R32UI, "R32UI"},
 | |
|     {GPU_R32I, "R32I"},
 | |
|     {GPU_R32F, "R32F"},
 | |
|     {GPU_R16UI, "R16UI"},
 | |
|     {GPU_R16I, "R16I"},
 | |
|     {GPU_R16F, "R16F"},
 | |
|     {GPU_R16, "R16"},
 | |
|     {GPU_R11F_G11F_B10F, "R11F_G11F_B10F"},
 | |
|     {GPU_DEPTH32F_STENCIL8, "DEPTH32F_STENCIL8"},
 | |
|     {GPU_DEPTH24_STENCIL8, "DEPTH24_STENCIL8"},
 | |
|     {GPU_SRGB8_A8, "SRGB8_A8"},
 | |
|     {GPU_RGB16F, "RGB16F"},
 | |
|     {GPU_SRGB8_A8_DXT1, "SRGB8_A8_DXT1"},
 | |
|     {GPU_SRGB8_A8_DXT3, "SRGB8_A8_DXT3"},
 | |
|     {GPU_SRGB8_A8_DXT5, "SRGB8_A8_DXT5"},
 | |
|     {GPU_RGBA8_DXT1, "RGBA8_DXT1"},
 | |
|     {GPU_RGBA8_DXT3, "RGBA8_DXT3"},
 | |
|     {GPU_RGBA8_DXT5, "RGBA8_DXT5"},
 | |
|     {GPU_DEPTH_COMPONENT32F, "DEPTH_COMPONENT32F"},
 | |
|     {GPU_DEPTH_COMPONENT24, "DEPTH_COMPONENT24"},
 | |
|     {GPU_DEPTH_COMPONENT16, "DEPTH_COMPONENT16"},
 | |
|     {0, NULL},
 | |
| };
 | |
| 
 | |
| static int pygpu_texture_valid_check(BPyGPUTexture *bpygpu_tex)
 | |
| {
 | |
|   if (UNLIKELY(bpygpu_tex->tex == NULL)) {
 | |
|     PyErr_SetString(PyExc_ReferenceError,
 | |
| #ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
 | |
|                     "GPU texture was freed, no further access is valid"
 | |
| #else
 | |
|                     "GPU texture: internal error"
 | |
| #endif
 | |
|     );
 | |
| 
 | |
|     return -1;
 | |
|   }
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| #define BPYGPU_TEXTURE_CHECK_OBJ(bpygpu) \
 | |
|   { \
 | |
|     if (UNLIKELY(pygpu_texture_valid_check(bpygpu) == -1)) { \
 | |
|       return NULL; \
 | |
|     } \
 | |
|   } \
 | |
|   ((void)0)
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name GPUTexture Type
 | |
|  * \{ */
 | |
| 
 | |
| static PyObject *pygpu_texture__tp_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds)
 | |
| {
 | |
|   BPYGPU_IS_INIT_OR_ERROR_OBJ;
 | |
| 
 | |
|   PyObject *py_size;
 | |
|   int size[3] = {1, 1, 1};
 | |
|   int layers = 0;
 | |
|   int is_cubemap = false;
 | |
|   struct PyC_StringEnum pygpu_textureformat = {pygpu_textureformat_items, GPU_RGBA8};
 | |
|   BPyGPUBuffer *pybuffer_obj = NULL;
 | |
|   char err_out[256] = "unknown error. See console";
 | |
| 
 | |
|   static const char *_keywords[] = {"size", "layers", "is_cubemap", "format", "data", NULL};
 | |
|   static _PyArg_Parser _parser = {"O|$ipO&O!:GPUTexture.__new__", _keywords, 0};
 | |
|   if (!_PyArg_ParseTupleAndKeywordsFast(args,
 | |
|                                         kwds,
 | |
|                                         &_parser,
 | |
|                                         &py_size,
 | |
|                                         &layers,
 | |
|                                         &is_cubemap,
 | |
|                                         PyC_ParseStringEnum,
 | |
|                                         &pygpu_textureformat,
 | |
|                                         &BPyGPU_BufferType,
 | |
|                                         &pybuffer_obj)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   int len = 1;
 | |
|   if (PySequence_Check(py_size)) {
 | |
|     len = PySequence_Size(py_size);
 | |
|     if ((len < 1) || (len > 3)) {
 | |
|       PyErr_Format(PyExc_ValueError,
 | |
|                    "GPUTexture.__new__: \"size\" must be between 1 and 3 in length (got %d)",
 | |
|                    len);
 | |
|       return NULL;
 | |
|     }
 | |
|     if (PyC_AsArray(size, sizeof(*size), py_size, len, &PyLong_Type, "GPUTexture.__new__") == -1) {
 | |
|       return NULL;
 | |
|     }
 | |
|   }
 | |
|   else if (PyLong_Check(py_size)) {
 | |
|     size[0] = PyLong_AsLong(py_size);
 | |
|   }
 | |
|   else {
 | |
|     PyErr_SetString(PyExc_ValueError, "GPUTexture.__new__: Expected an int or tuple as first arg");
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   void *data = NULL;
 | |
|   if (pybuffer_obj) {
 | |
|     if (pybuffer_obj->format != GPU_DATA_FLOAT) {
 | |
|       PyErr_SetString(PyExc_ValueError,
 | |
|                       "GPUTexture.__new__: Only Buffer of format `FLOAT` is currently supported");
 | |
|       return NULL;
 | |
|     }
 | |
| 
 | |
|     int component_len = GPU_texture_component_len(pygpu_textureformat.value_found);
 | |
|     int component_size_expected = sizeof(float);
 | |
|     size_t data_space_expected = (size_t)size[0] * size[1] * size[2] * max_ii(1, layers) *
 | |
|                                  component_len * component_size_expected;
 | |
|     if (is_cubemap) {
 | |
|       data_space_expected *= 6 * size[0];
 | |
|     }
 | |
| 
 | |
|     if (bpygpu_Buffer_size(pybuffer_obj) < data_space_expected) {
 | |
|       PyErr_SetString(PyExc_ValueError, "GPUTexture.__new__: Buffer size smaller than requested");
 | |
|       return NULL;
 | |
|     }
 | |
|     data = pybuffer_obj->buf.as_void;
 | |
|   }
 | |
| 
 | |
|   GPUTexture *tex = NULL;
 | |
|   if (is_cubemap && len != 1) {
 | |
|     STRNCPY(err_out,
 | |
|             "In cubemaps the same dimension represents height, width and depth. No tuple needed");
 | |
|   }
 | |
|   else if (size[0] < 1 || size[1] < 1 || size[2] < 1) {
 | |
|     STRNCPY(err_out, "Values less than 1 are not allowed in dimensions");
 | |
|   }
 | |
|   else if (layers && len == 3) {
 | |
|     STRNCPY(err_out, "3D textures have no layers");
 | |
|   }
 | |
|   else if (!GPU_context_active_get()) {
 | |
|     STRNCPY(err_out, "No active GPU context found");
 | |
|   }
 | |
|   else {
 | |
|     const char *name = "python_texture";
 | |
|     if (is_cubemap) {
 | |
|       if (layers) {
 | |
|         tex = GPU_texture_create_cube_array(
 | |
|             name, size[0], layers, 1, pygpu_textureformat.value_found, data);
 | |
|       }
 | |
|       else {
 | |
|         tex = GPU_texture_create_cube(name, size[0], 1, pygpu_textureformat.value_found, data);
 | |
|       }
 | |
|     }
 | |
|     else if (layers) {
 | |
|       if (len == 2) {
 | |
|         tex = GPU_texture_create_2d_array(
 | |
|             name, size[0], size[1], layers, 1, pygpu_textureformat.value_found, data);
 | |
|       }
 | |
|       else {
 | |
|         tex = GPU_texture_create_1d_array(
 | |
|             name, size[0], layers, 1, pygpu_textureformat.value_found, data);
 | |
|       }
 | |
|     }
 | |
|     else if (len == 3) {
 | |
|       tex = GPU_texture_create_3d(name,
 | |
|                                   size[0],
 | |
|                                   size[1],
 | |
|                                   size[2],
 | |
|                                   1,
 | |
|                                   pygpu_textureformat.value_found,
 | |
|                                   GPU_DATA_FLOAT,
 | |
|                                   NULL);
 | |
|     }
 | |
|     else if (len == 2) {
 | |
|       tex = GPU_texture_create_2d(
 | |
|           name, size[0], size[1], 1, pygpu_textureformat.value_found, data);
 | |
|     }
 | |
|     else {
 | |
|       tex = GPU_texture_create_1d(name, size[0], 1, pygpu_textureformat.value_found, data);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (tex == NULL) {
 | |
|     PyErr_Format(PyExc_RuntimeError, "gpu.texture.new(...) failed with '%s'", err_out);
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   return BPyGPUTexture_CreatePyObject(tex, false);
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_texture_width_doc, "Width of the texture.\n\n:type: `int`");
 | |
| static PyObject *pygpu_texture_width_get(BPyGPUTexture *self, void *UNUSED(type))
 | |
| {
 | |
|   BPYGPU_TEXTURE_CHECK_OBJ(self);
 | |
|   return PyLong_FromLong(GPU_texture_width(self->tex));
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_texture_height_doc, "Height of the texture.\n\n:type: `int`");
 | |
| static PyObject *pygpu_texture_height_get(BPyGPUTexture *self, void *UNUSED(type))
 | |
| {
 | |
|   BPYGPU_TEXTURE_CHECK_OBJ(self);
 | |
|   return PyLong_FromLong(GPU_texture_height(self->tex));
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_texture_format_doc, "Format of the texture.\n\n:type: `str`");
 | |
| static PyObject *pygpu_texture_format_get(BPyGPUTexture *self, void *UNUSED(type))
 | |
| {
 | |
|   BPYGPU_TEXTURE_CHECK_OBJ(self);
 | |
|   eGPUTextureFormat format = GPU_texture_format(self->tex);
 | |
|   return PyUnicode_FromString(PyC_StringEnum_FindIDFromValue(pygpu_textureformat_items, format));
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(
 | |
|     pygpu_texture_clear_doc,
 | |
|     ".. method:: clear(format='FLOAT', value=(0.0, 0.0, 0.0, 1.0))\n"
 | |
|     "\n"
 | |
|     "   Fill texture with specific value.\n"
 | |
|     "\n"
 | |
|     "   :param format: The format that describes the content of a single item.\n"
 | |
|     "      Possible values are `FLOAT`, `INT`, `UINT`, `UBYTE`, `UINT_24_8` and `10_11_11_REV`.\n"
 | |
|     "   :type type: str\n"
 | |
|     "   :arg value: sequence each representing the value to fill.\n"
 | |
|     "   :type value: sequence of 1, 2, 3 or 4 values\n");
 | |
| static PyObject *pygpu_texture_clear(BPyGPUTexture *self, PyObject *args, PyObject *kwds)
 | |
| {
 | |
|   BPYGPU_TEXTURE_CHECK_OBJ(self);
 | |
|   struct PyC_StringEnum pygpu_dataformat = {bpygpu_dataformat_items};
 | |
|   union {
 | |
|     int i[4];
 | |
|     float f[4];
 | |
|     char c[4];
 | |
|   } values;
 | |
| 
 | |
|   PyObject *py_values;
 | |
| 
 | |
|   static const char *_keywords[] = {"format", "value", NULL};
 | |
|   static _PyArg_Parser _parser = {"$O&O:clear", _keywords, 0};
 | |
|   if (!_PyArg_ParseTupleAndKeywordsFast(
 | |
|           args, kwds, &_parser, PyC_ParseStringEnum, &pygpu_dataformat, &py_values)) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   int shape = PySequence_Size(py_values);
 | |
|   if (shape == -1) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (shape > 4) {
 | |
|     PyErr_SetString(PyExc_AttributeError, "too many dimensions, max is 4");
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (shape != 1 &&
 | |
|       ELEM(pygpu_dataformat.value_found, GPU_DATA_UINT_24_8, GPU_DATA_10_11_11_REV)) {
 | |
|     PyErr_SetString(PyExc_AttributeError,
 | |
|                     "`UINT_24_8` and `10_11_11_REV` only support single values");
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   memset(&values, 0, sizeof(values));
 | |
|   if (PyC_AsArray(&values,
 | |
|                   (pygpu_dataformat.value_found == GPU_DATA_FLOAT) ? sizeof(*values.f) :
 | |
|                                                                      sizeof(*values.i),
 | |
|                   py_values,
 | |
|                   shape,
 | |
|                   (pygpu_dataformat.value_found == GPU_DATA_FLOAT) ? &PyFloat_Type : &PyLong_Type,
 | |
|                   "clear") == -1) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   if (pygpu_dataformat.value_found == GPU_DATA_UBYTE) {
 | |
|     /* Convert to byte. */
 | |
|     values.c[0] = values.i[0];
 | |
|     values.c[1] = values.i[1];
 | |
|     values.c[2] = values.i[2];
 | |
|     values.c[3] = values.i[3];
 | |
|   }
 | |
| 
 | |
|   GPU_texture_clear(self->tex, pygpu_dataformat.value_found, &values);
 | |
|   Py_RETURN_NONE;
 | |
| }
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_texture_read_doc,
 | |
|              ".. method:: read()\n"
 | |
|              "\n"
 | |
|              "   Creates a buffer with the value of all pixels.\n"
 | |
|              "\n");
 | |
| static PyObject *pygpu_texture_read(BPyGPUTexture *self)
 | |
| {
 | |
|   BPYGPU_TEXTURE_CHECK_OBJ(self);
 | |
|   eGPUTextureFormat tex_format = GPU_texture_format(self->tex);
 | |
| 
 | |
|   /* #GPU_texture_read is restricted in combining 'data_format' with 'tex_format'.
 | |
|    * So choose data_format here. */
 | |
|   eGPUDataFormat best_data_format;
 | |
|   switch (tex_format) {
 | |
|     case GPU_DEPTH_COMPONENT24:
 | |
|     case GPU_DEPTH_COMPONENT16:
 | |
|     case GPU_DEPTH_COMPONENT32F:
 | |
|       best_data_format = GPU_DATA_FLOAT;
 | |
|       break;
 | |
|     case GPU_DEPTH24_STENCIL8:
 | |
|     case GPU_DEPTH32F_STENCIL8:
 | |
|       best_data_format = GPU_DATA_UINT_24_8;
 | |
|       break;
 | |
|     case GPU_R8UI:
 | |
|     case GPU_R16UI:
 | |
|     case GPU_RG16UI:
 | |
|     case GPU_R32UI:
 | |
|       best_data_format = GPU_DATA_UINT;
 | |
|       break;
 | |
|     case GPU_RG16I:
 | |
|     case GPU_R16I:
 | |
|       best_data_format = GPU_DATA_INT;
 | |
|       break;
 | |
|     case GPU_R8:
 | |
|     case GPU_RG8:
 | |
|     case GPU_RGBA8:
 | |
|     case GPU_RGBA8UI:
 | |
|     case GPU_SRGB8_A8:
 | |
|       best_data_format = GPU_DATA_UBYTE;
 | |
|       break;
 | |
|     case GPU_R11F_G11F_B10F:
 | |
|       best_data_format = GPU_DATA_10_11_11_REV;
 | |
|       break;
 | |
|     default:
 | |
|       best_data_format = GPU_DATA_FLOAT;
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   void *buf = GPU_texture_read(self->tex, best_data_format, 0);
 | |
|   const Py_ssize_t shape[3] = {GPU_texture_height(self->tex),
 | |
|                                GPU_texture_width(self->tex),
 | |
|                                GPU_texture_component_len(tex_format)};
 | |
| 
 | |
|   int shape_len = (shape[2] == 1) ? 2 : 3;
 | |
|   return (PyObject *)BPyGPU_Buffer_CreatePyObject(best_data_format, shape, shape_len, buf);
 | |
| }
 | |
| 
 | |
| #ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
 | |
| PyDoc_STRVAR(pygpu_texture_free_doc,
 | |
|              ".. method:: free()\n"
 | |
|              "\n"
 | |
|              "   Free the texture object.\n"
 | |
|              "   The texture object will no longer be accessible.\n");
 | |
| static PyObject *pygpu_texture_free(BPyGPUTexture *self)
 | |
| {
 | |
|   BPYGPU_TEXTURE_CHECK_OBJ(self);
 | |
| 
 | |
|   GPU_texture_free(self->tex);
 | |
|   self->tex = NULL;
 | |
|   Py_RETURN_NONE;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| static void BPyGPUTexture__tp_dealloc(BPyGPUTexture *self)
 | |
| {
 | |
|   if (self->tex) {
 | |
| #ifndef GPU_NO_USE_PY_REFERENCES
 | |
|     GPU_texture_py_reference_set(self->tex, NULL);
 | |
| #endif
 | |
|     GPU_texture_free(self->tex);
 | |
|   }
 | |
|   Py_TYPE(self)->tp_free((PyObject *)self);
 | |
| }
 | |
| 
 | |
| static PyGetSetDef pygpu_texture__tp_getseters[] = {
 | |
|     {"width", (getter)pygpu_texture_width_get, (setter)NULL, pygpu_texture_width_doc, NULL},
 | |
|     {"height", (getter)pygpu_texture_height_get, (setter)NULL, pygpu_texture_height_doc, NULL},
 | |
|     {"format", (getter)pygpu_texture_format_get, (setter)NULL, pygpu_texture_format_doc, NULL},
 | |
|     {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
 | |
| };
 | |
| 
 | |
| static struct PyMethodDef pygpu_texture__tp_methods[] = {
 | |
|     {"clear",
 | |
|      (PyCFunction)pygpu_texture_clear,
 | |
|      METH_VARARGS | METH_KEYWORDS,
 | |
|      pygpu_texture_clear_doc},
 | |
|     {"read", (PyCFunction)pygpu_texture_read, METH_NOARGS, pygpu_texture_read_doc},
 | |
| #ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
 | |
|     {"free", (PyCFunction)pygpu_texture_free, METH_NOARGS, pygpu_texture_free_doc},
 | |
| #endif
 | |
|     {NULL, NULL, 0, NULL},
 | |
| };
 | |
| 
 | |
| PyDoc_STRVAR(
 | |
|     pygpu_texture__tp_doc,
 | |
|     ".. class:: GPUTexture(size, layers=0, is_cubemap=False, format='RGBA8', data=None)\n"
 | |
|     "\n"
 | |
|     "   This object gives access to off GPU textures.\n"
 | |
|     "\n"
 | |
|     "   :arg size: Dimensions of the texture 1D, 2D, 3D or cubemap.\n"
 | |
|     "   :type size: tuple or int\n"
 | |
|     "   :arg layers: Number of layers in texture array or number of cubemaps in cubemap array\n"
 | |
|     "   :type layers: int\n"
 | |
|     "   :arg is_cubemap: Indicates the creation of a cubemap texture.\n"
 | |
|     "   :type is_cubemap: int\n"
 | |
|     "   :arg format: Internal data format inside GPU memory. Possible values are:\n"
 | |
|     "      `RGBA8UI`,\n"
 | |
|     "      `RGBA8I`,\n"
 | |
|     "      `RGBA8`,\n"
 | |
|     "      `RGBA32UI`,\n"
 | |
|     "      `RGBA32I`,\n"
 | |
|     "      `RGBA32F`,\n"
 | |
|     "      `RGBA16UI`,\n"
 | |
|     "      `RGBA16I`,\n"
 | |
|     "      `RGBA16F`,\n"
 | |
|     "      `RGBA16`,\n"
 | |
|     "      `RG8UI`,\n"
 | |
|     "      `RG8I`,\n"
 | |
|     "      `RG8`,\n"
 | |
|     "      `RG32UI`,\n"
 | |
|     "      `RG32I`,\n"
 | |
|     "      `RG32F`,\n"
 | |
|     "      `RG16UI`,\n"
 | |
|     "      `RG16I`,\n"
 | |
|     "      `RG16F`,\n"
 | |
|     "      `RG16`,\n"
 | |
|     "      `R8UI`,\n"
 | |
|     "      `R8I`,\n"
 | |
|     "      `R8`,\n"
 | |
|     "      `R32UI`,\n"
 | |
|     "      `R32I`,\n"
 | |
|     "      `R32F`,\n"
 | |
|     "      `R16UI`,\n"
 | |
|     "      `R16I`,\n"
 | |
|     "      `R16F`,\n"
 | |
|     "      `R16`,\n"
 | |
|     "      `R11F_G11F_B10F`,\n"
 | |
|     "      `DEPTH32F_STENCIL8`,\n"
 | |
|     "      `DEPTH24_STENCIL8`,\n"
 | |
|     "      `SRGB8_A8`,\n"
 | |
|     "      `RGB16F`,\n"
 | |
|     "      `SRGB8_A8_DXT1`,\n"
 | |
|     "      `SRGB8_A8_DXT3`,\n"
 | |
|     "      `SRGB8_A8_DXT5`,\n"
 | |
|     "      `RGBA8_DXT1`,\n"
 | |
|     "      `RGBA8_DXT3`,\n"
 | |
|     "      `RGBA8_DXT5`,\n"
 | |
|     "      `DEPTH_COMPONENT32F`,\n"
 | |
|     "      `DEPTH_COMPONENT24`,\n"
 | |
|     "      `DEPTH_COMPONENT16`,\n"
 | |
|     "   :type format: str\n"
 | |
|     "   :arg data: Buffer object to fill the texture.\n"
 | |
|     "   :type data: :class:`gpu.types.Buffer`\n");
 | |
| PyTypeObject BPyGPUTexture_Type = {
 | |
|     PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUTexture",
 | |
|     .tp_basicsize = sizeof(BPyGPUTexture),
 | |
|     .tp_dealloc = (destructor)BPyGPUTexture__tp_dealloc,
 | |
|     .tp_flags = Py_TPFLAGS_DEFAULT,
 | |
|     .tp_doc = pygpu_texture__tp_doc,
 | |
|     .tp_methods = pygpu_texture__tp_methods,
 | |
|     .tp_getset = pygpu_texture__tp_getseters,
 | |
|     .tp_new = pygpu_texture__tp_new,
 | |
| };
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name GPU Texture module
 | |
|  * \{ */
 | |
| PyDoc_STRVAR(pygpu_texture_from_image_doc,
 | |
|              ".. function:: from_image(image)\n"
 | |
|              "\n"
 | |
|              "   Get GPUTexture corresponding to an Image datablock. The GPUTexture memory is "
 | |
|              "shared with Blender.\n"
 | |
|              "   Note: Colors read from the texture will be in scene linear color space and have "
 | |
|              "premultiplied or straight alpha matching the image alpha mode.\n"
 | |
|              "\n"
 | |
|              "   :arg image: The Image datablock.\n"
 | |
|              "   :type image: `bpy.types.Image`\n"
 | |
|              "   :return: The GPUTexture used by the image.\n"
 | |
|              "   :rtype: :class:`gpu.types.GPUTexture`\n");
 | |
| static PyObject *pygpu_texture_from_image(PyObject *UNUSED(self), PyObject *arg)
 | |
| {
 | |
|   Image *ima = PyC_RNA_AsPointer(arg, "Image");
 | |
|   if (ima == NULL) {
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   ImageUser iuser;
 | |
|   BKE_imageuser_default(&iuser);
 | |
|   GPUTexture *tex = BKE_image_get_gpu_texture(ima, &iuser, NULL);
 | |
| 
 | |
|   return BPyGPUTexture_CreatePyObject(tex, true);
 | |
| }
 | |
| 
 | |
| static struct PyMethodDef pygpu_texture__m_methods[] = {
 | |
|     {"from_image", (PyCFunction)pygpu_texture_from_image, METH_O, pygpu_texture_from_image_doc},
 | |
|     {NULL, NULL, 0, NULL},
 | |
| };
 | |
| 
 | |
| PyDoc_STRVAR(pygpu_texure__m_doc, "This module provides utils for textures.");
 | |
| static PyModuleDef pygpu_texture_module_def = {
 | |
|     PyModuleDef_HEAD_INIT,
 | |
|     .m_name = "gpu.texture",
 | |
|     .m_doc = pygpu_texure__m_doc,
 | |
|     .m_methods = pygpu_texture__m_methods,
 | |
| };
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Local API
 | |
|  * \{ */
 | |
| 
 | |
| int bpygpu_ParseTexture(PyObject *o, void *p)
 | |
| {
 | |
|   if (o == Py_None) {
 | |
|     *(GPUTexture **)p = NULL;
 | |
|     return 1;
 | |
|   }
 | |
| 
 | |
|   if (!BPyGPUTexture_Check(o)) {
 | |
|     PyErr_Format(
 | |
|         PyExc_ValueError, "expected a texture or None object, got %s", Py_TYPE(o)->tp_name);
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   if (UNLIKELY(pygpu_texture_valid_check((BPyGPUTexture *)o) == -1)) {
 | |
|     return 0;
 | |
|   }
 | |
| 
 | |
|   *(GPUTexture **)p = ((BPyGPUTexture *)o)->tex;
 | |
|   return 1;
 | |
| }
 | |
| 
 | |
| PyObject *bpygpu_texture_init(void)
 | |
| {
 | |
|   PyObject *submodule;
 | |
|   submodule = PyModule_Create(&pygpu_texture_module_def);
 | |
| 
 | |
|   return submodule;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Public API
 | |
|  * \{ */
 | |
| 
 | |
| PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex, bool shared_reference)
 | |
| {
 | |
|   BPyGPUTexture *self;
 | |
| 
 | |
|   if (shared_reference) {
 | |
| #ifndef GPU_NO_USE_PY_REFERENCES
 | |
|     void **ref = GPU_texture_py_reference_get(tex);
 | |
|     if (ref) {
 | |
|       /* Retrieve BPyGPUTexture reference. */
 | |
|       self = (BPyGPUTexture *)POINTER_OFFSET(ref, -offsetof(BPyGPUTexture, tex));
 | |
|       BLI_assert(self->tex == tex);
 | |
|       Py_INCREF(self);
 | |
|       return (PyObject *)self;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     GPU_texture_ref(tex);
 | |
|   }
 | |
| 
 | |
|   self = PyObject_New(BPyGPUTexture, &BPyGPUTexture_Type);
 | |
|   self->tex = tex;
 | |
| 
 | |
| #ifndef GPU_NO_USE_PY_REFERENCES
 | |
|   BLI_assert(GPU_texture_py_reference_get(tex) == NULL);
 | |
|   GPU_texture_py_reference_set(tex, (void **)&self->tex);
 | |
| #endif
 | |
| 
 | |
|   return (PyObject *)self;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| #undef BPYGPU_TEXTURE_CHECK_OBJ
 |