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blender-archive/source/gameengine
Dalai Felinto 90e2b22fee BGE: fix for [#20684] Game Render blanks screen on Anaglyph Stereo view
The problem was: the Blender default camera has DOF distance as 0.0. Since we are using this as Focal Length for the stereo calculation we had terrible stereo by default.

Fix: whenever DOF == 0.0 we use focal length as eye separation * 30.0 (known to be a reasonable value)
2010-02-01 15:13:05 +00:00
..
2010-01-25 06:24:05 +00:00
2010-01-29 09:56:32 +00:00
2010-01-30 21:59:20 +00:00
2.5
2009-08-11 18:14:49 +00:00