763 lines
20 KiB
C
763 lines
20 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Nicholas Bishop
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/bmesh/operators/bmo_hull.c
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* \ingroup bmesh
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_ghash.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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/*XXX: This operator doesn't work well (at all?) for flat surfaces with
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* >3 sides - creating overlapping faces at times.
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* An easy workaround is to add in some noise but this is
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* weak and unreliable, ideally this would detect flat surfaces
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* (possibly making them into ngons) - see
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*/
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/* XXX: using 128 for totelem and pchunk of mempool, no idea what good
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* values would be though */
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#include "BLI_mempool.h"
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#include "bmesh.h"
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#define HULL_EPSILON_FLT 0.0001f
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/* values above 0.0001 cause errors, see below for details, don't increase
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* without checking against bug [#32027] */
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#define HULL_EPSILON_DOT_FLT 0.00000001f
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/* Internal operator flags */
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typedef enum {
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HULL_FLAG_INPUT = (1 << 0),
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HULL_FLAG_TETRA_VERT = (1 << 1),
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HULL_FLAG_INTERIOR_ELE = (1 << 2),
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HULL_FLAG_OUTPUT_GEOM = (1 << 3),
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HULL_FLAG_DEL = (1 << 4),
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HULL_FLAG_HOLE = (1 << 5)
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} HullFlags;
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/* Store hull triangles separate from BMesh faces until the end; this
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* way we don't have to worry about cleaning up extraneous edges or
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* incorrectly deleting existing geometry. */
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typedef struct HullTriangle {
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BMVert *v[3];
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float no[3];
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int skip;
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} HullTriangle;
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/* These edges define the hole created in the hull by deleting faces
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* that can "see" a new vertex (the boundary edges then form the edge
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* of a new triangle fan that has the new vertex as its center) */
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typedef struct HullBoundaryEdge {
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struct HullBoundaryEdge *next, *prev;
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BMVert *v[2];
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} HullBoundaryEdge;
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/*************************** Boundary Edges ***************************/
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static int edge_match(BMVert *e1_v1, BMVert *e1_v2, BMVert *e2[2])
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{
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return (e1_v1 == e2[0] && e1_v2 == e2[1]) ||
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(e1_v1 == e2[1] && e1_v2 == e2[0]);
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}
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/* Returns true if the edge (e1, e2) is already in edges; that edge is
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* deleted here as well. if not found just returns 0 */
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static int check_for_dup(ListBase *edges, BLI_mempool *pool,
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BMVert *v1, BMVert *v2)
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{
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HullBoundaryEdge *e, *e_next;
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for (e = edges->first; e; e = e_next) {
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e_next = e->next;
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if (edge_match(v1, v2, e->v)) {
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/* remove the interior edge */
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BLI_remlink(edges, e);
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BLI_mempool_free(pool, e);
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return 1;
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}
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}
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return 0;
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}
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static void expand_boundary_edges(ListBase *edges, BLI_mempool *edge_pool,
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const HullTriangle *t)
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{
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HullBoundaryEdge *e_new;
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int i;
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/* Insert each triangle edge into the boundary list; if any of
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* its edges are already in there, remove the edge entirely */
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for (i = 0; i < 3; i++) {
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if (!check_for_dup(edges, edge_pool, t->v[i], t->v[(i + 1) % 3])) {
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e_new = BLI_mempool_calloc(edge_pool);
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e_new->v[0] = t->v[i];
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e_new->v[1] = t->v[(i + 1) % 3];
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BLI_addtail(edges, e_new);
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}
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}
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}
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/*************************** Hull Triangles ***************************/
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static void hull_add_triangle(BMesh *bm, GHash *hull_triangles, BLI_mempool *pool,
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BMVert *v1, BMVert *v2, BMVert *v3)
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{
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HullTriangle *t;
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int i;
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t = BLI_mempool_calloc(pool);
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t->v[0] = v1;
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t->v[1] = v2;
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t->v[2] = v3;
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/* Mark triangles vertices as not interior */
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for (i = 0; i < 3; i++)
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BMO_elem_flag_disable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
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BLI_ghash_insert(hull_triangles, t, NULL);
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normal_tri_v3(t->no, v1->co, v2->co, v3->co);
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}
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static int hull_point_tri_side(const HullTriangle *t, const float co[3])
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{
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/* Added epsilon to fix bug [#31941], improves output when some
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* vertices are nearly coplanar. Might need further tweaking for
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* other cases though.
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* ...
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* Update: epsilon of 0.0001 causes [#32027], use HULL_EPSILON_DOT_FLT
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* and give it a much smaller value
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* */
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float p[3], d;
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sub_v3_v3v3(p, co, t->v[0]->co);
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d = dot_v3v3(t->no, p);
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if (d < -HULL_EPSILON_DOT_FLT) return -1;
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else if (d > HULL_EPSILON_DOT_FLT) return 1;
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else return 0;
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}
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/* Get all hull triangles that vertex 'v' is outside of */
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static GHash *hull_triangles_v_outside(GHash *hull_triangles, const BMVert *v)
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{
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GHash *outside;
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GHashIterator iter;
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outside = BLI_ghash_ptr_new("outside");
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GHASH_ITER (iter, hull_triangles) {
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HullTriangle *t = BLI_ghashIterator_getKey(&iter);
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if (hull_point_tri_side(t, v->co) > 0)
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BLI_ghash_insert(outside, t, NULL);
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}
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return outside;
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}
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/* For vertex 'v', find which triangles must be deleted to extend the
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* hull; find the boundary edges of that hole so that it can be filled
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* with connections to the new vertex, and update the hull_triangles
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* to delete the marked triangles */
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static void add_point(BMesh *bm, GHash *hull_triangles, BLI_mempool *hull_pool,
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BLI_mempool *edge_pool, GHash *outside, BMVert *v)
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{
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ListBase edges = {NULL, NULL};
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HullBoundaryEdge *e, *e_next;
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GHashIterator iter;
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GHASH_ITER (iter, outside) {
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HullTriangle *t = BLI_ghashIterator_getKey(&iter);
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int i;
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expand_boundary_edges(&edges, edge_pool, t);
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/* Mark triangle's vertices as interior */
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for (i = 0; i < 3; i++)
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BMO_elem_flag_enable(bm, t->v[i], HULL_FLAG_INTERIOR_ELE);
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/* Delete the triangle */
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BLI_ghash_remove(hull_triangles, t, NULL, NULL);
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BLI_mempool_free(hull_pool, t);
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}
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/* Fill hole boundary with triangles to new point */
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for (e = edges.first; e; e = e_next) {
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e_next = e->next;
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hull_add_triangle(bm, hull_triangles, hull_pool, e->v[0], e->v[1], v);
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BLI_mempool_free(edge_pool, e);
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}
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}
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static BMFace *hull_find_example_face(BMesh *bm, BMEdge *e)
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{
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BMIter iter;
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BMFace *f;
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BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
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if (BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT) ||
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!BMO_elem_flag_test(bm, f, HULL_FLAG_OUTPUT_GEOM))
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{
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return f;
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}
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}
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return NULL;
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}
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static void hull_output_triangles(BMesh *bm, GHash *hull_triangles)
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{
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GHashIterator iter;
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GHASH_ITER (iter, hull_triangles) {
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HullTriangle *t = BLI_ghashIterator_getKey(&iter);
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if (!t->skip) {
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BMEdge *edges[3] = {
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BM_edge_create(bm, t->v[0], t->v[1], NULL, TRUE),
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BM_edge_create(bm, t->v[1], t->v[2], NULL, TRUE),
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BM_edge_create(bm, t->v[2], t->v[0], NULL, TRUE)
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};
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BMFace *f, *example = NULL;
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int i;
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/* Look for an adjacent face that existed before the hull */
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for (i = 0; i < 3; i++) {
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if (!example)
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example = hull_find_example_face(bm, edges[i]);
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}
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f = BM_face_create_quad_tri_v(bm, t->v, 3, example, FALSE);
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BM_face_copy_shared(bm, f);
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/* Mark face/verts/edges for 'geomout' slot and select */
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BMO_elem_flag_enable(bm, f, HULL_FLAG_OUTPUT_GEOM);
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BM_face_select_set(bm, f, TRUE);
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for (i = 0; i < 3; i++) {
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BMO_elem_flag_enable(bm, t->v[i], HULL_FLAG_OUTPUT_GEOM);
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BMO_elem_flag_enable(bm, edges[i], HULL_FLAG_OUTPUT_GEOM);
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}
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}
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}
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}
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/***************************** Final Edges ****************************/
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typedef struct {
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GHash *edges;
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BLI_mempool *base_pool, *link_pool;
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} HullFinalEdges;
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static LinkData *final_edges_find_link(ListBase *adj, BMVert *v)
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{
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LinkData *link;
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for (link = adj->first; link; link = link->next) {
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if (link->data == v)
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return link;
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}
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return NULL;
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}
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static int hull_final_edges_lookup(HullFinalEdges *final_edges,
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BMVert *v1, BMVert *v2)
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{
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ListBase *adj;
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/* Use lower vertex pointer for hash key */
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if (v1 > v2)
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SWAP(BMVert *, v1, v2);
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adj = BLI_ghash_lookup(final_edges->edges, v1);
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if (!adj)
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return FALSE;
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return !!final_edges_find_link(adj, v2);
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}
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/* Used for checking whether a pre-existing edge lies on the hull */
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static HullFinalEdges *hull_final_edges(GHash *hull_triangles)
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{
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HullFinalEdges *final_edges;
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GHashIterator iter;
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final_edges = MEM_callocN(sizeof(HullFinalEdges), "HullFinalEdges");
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final_edges->edges = BLI_ghash_ptr_new("final edges ghash");
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final_edges->base_pool = BLI_mempool_create(sizeof(ListBase), 128, 128, 0);
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final_edges->link_pool = BLI_mempool_create(sizeof(LinkData), 128, 128, 0);
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GHASH_ITER (iter, hull_triangles) {
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LinkData *link;
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int i;
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for (i = 0; i < 3; i++) {
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HullTriangle *t = BLI_ghashIterator_getKey(&iter);
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BMVert *v1 = t->v[i];
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BMVert *v2 = t->v[(i + 1) % 3];
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ListBase *adj;
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/* Use lower vertex pointer for hash key */
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if (v1 > v2)
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SWAP(BMVert *, v1, v2);
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adj = BLI_ghash_lookup(final_edges->edges, v1);
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if (!adj) {
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adj = BLI_mempool_calloc(final_edges->base_pool);
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BLI_ghash_insert(final_edges->edges, v1, adj);
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}
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if (!final_edges_find_link(adj, v2)) {
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link = BLI_mempool_calloc(final_edges->link_pool);
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link->data = v2;
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BLI_addtail(adj, link);
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}
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}
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}
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return final_edges;
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}
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static void hull_final_edges_free(HullFinalEdges *final_edges)
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{
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BLI_ghash_free(final_edges->edges, NULL, NULL);
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BLI_mempool_destroy(final_edges->base_pool);
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BLI_mempool_destroy(final_edges->link_pool);
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MEM_freeN(final_edges);
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}
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/************************* Initial Tetrahedron ************************/
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static void hull_add_tetrahedron(BMesh *bm, GHash *hull_triangles, BLI_mempool *pool,
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BMVert *tetra[4])
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{
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float center[3];
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int i, indices[4][3] = {
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{0, 1, 2},
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{0, 2, 3},
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{1, 0, 3},
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{2, 1, 3}
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};
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/* Calculate center */
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zero_v3(center);
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for (i = 0; i < 4; i++)
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add_v3_v3(center, tetra[i]->co);
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mul_v3_fl(center, 0.25f);
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for (i = 0; i < 4; i++) {
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BMVert *v1 = tetra[indices[i][0]];
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BMVert *v2 = tetra[indices[i][1]];
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BMVert *v3 = tetra[indices[i][2]];
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float no[3], d[3];
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normal_tri_v3(no, v1->co, v2->co, v3->co);
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sub_v3_v3v3(d, center, v1->co);
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if (dot_v3v3(no, d) > 0)
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SWAP(BMVert *, v1, v3);
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hull_add_triangle(bm, hull_triangles, pool, v1, v2, v3);
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}
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}
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/* For each axis, get the minimum and maximum input vertices */
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static void hull_get_min_max(BMesh *bm, BMOperator *op,
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BMVert *min[3], BMVert *max[3])
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{
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BMOIter oiter;
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BMVert *v;
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min[0] = min[1] = min[2] = NULL;
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max[0] = max[1] = max[2] = NULL;
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BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
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int i;
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for (i = 0; i < 3; i++) {
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if (!min[i] || v->co[i] < min[i]->co[i])
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min[i] = v;
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if (!max[i] || v->co[i] > max[i]->co[i])
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max[i] = v;
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}
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}
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}
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/* Returns true if input is coplanar */
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static int hull_find_large_tetrahedron(BMesh *bm, BMOperator *op,
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BMVert *tetra[4])
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{
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BMVert *min[3], *max[3], *v;
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BMOIter oiter;
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float widest_axis_len, largest_dist, plane_normal[3];
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int i, j, widest_axis;
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tetra[0] = tetra[1] = tetra[2] = tetra[3] = NULL;
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hull_get_min_max(bm, op, min, max);
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/* Check for flat axis */
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for (i = 0; i < 3; i++) {
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if (min[i] == max[i]) {
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return TRUE;
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}
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}
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/* Find widest axis */
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widest_axis_len = 0.0f;
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widest_axis = 0; /* set here in the unlikey case this isn't set below */
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for (i = 0; i < 3; i++) {
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float len = (max[i]->co[i] - min[i]->co[i]);
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if (len >= widest_axis_len) {
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widest_axis_len = len;
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widest_axis = i;
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}
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}
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/* Use widest axis for first two points */
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tetra[0] = min[widest_axis];
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tetra[1] = max[widest_axis];
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BMO_elem_flag_enable(bm, tetra[0], HULL_FLAG_TETRA_VERT);
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BMO_elem_flag_enable(bm, tetra[1], HULL_FLAG_TETRA_VERT);
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/* Choose third vertex farthest from existing line segment */
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largest_dist = 0;
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for (i = 0; i < 3; i++) {
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BMVert *v;
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float dist;
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if (i == widest_axis)
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continue;
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v = min[i];
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for (j = 0; j < 2; j++) {
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dist = dist_to_line_segment_v3(v->co, tetra[0]->co, tetra[1]->co);
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if (dist > largest_dist) {
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largest_dist = dist;
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tetra[2] = v;
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}
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v = max[i];
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}
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}
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if (tetra[2]) {
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BMO_elem_flag_enable(bm, tetra[2], HULL_FLAG_TETRA_VERT);
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}
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else {
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return TRUE;
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}
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/* Check for colinear vertices */
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if (largest_dist < HULL_EPSILON_FLT)
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return TRUE;
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/* Choose fourth point farthest from existing plane */
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largest_dist = 0;
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normal_tri_v3(plane_normal, tetra[0]->co, tetra[1]->co, tetra[2]->co);
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BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
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if (!BMO_elem_flag_test(bm, v, HULL_FLAG_TETRA_VERT)) {
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float dist = fabsf(dist_to_plane_v3(v->co, tetra[0]->co, plane_normal));
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if (dist > largest_dist) {
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largest_dist = dist;
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tetra[3] = v;
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}
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}
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}
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if (tetra[3]) {
|
|
BMO_elem_flag_enable(bm, tetra[3], HULL_FLAG_TETRA_VERT);
|
|
}
|
|
else {
|
|
return TRUE;
|
|
}
|
|
|
|
if (largest_dist < HULL_EPSILON_FLT)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
|
|
/**************************** Final Output ****************************/
|
|
|
|
static void hull_remove_overlapping(BMesh *bm, GHash *hull_triangles,
|
|
HullFinalEdges *final_edges)
|
|
{
|
|
GHashIterator hull_iter;
|
|
|
|
GHASH_ITER (hull_iter, hull_triangles) {
|
|
HullTriangle *t = BLI_ghashIterator_getKey(&hull_iter);
|
|
BMIter bm_iter1, bm_iter2;
|
|
BMFace *f;
|
|
int f_on_hull;
|
|
|
|
BM_ITER_ELEM (f, &bm_iter1, t->v[0], BM_FACES_OF_VERT) {
|
|
BMEdge *e;
|
|
|
|
/* Check that all the face's edges are on the hull,
|
|
* otherwise can't reuse it */
|
|
f_on_hull = TRUE;
|
|
BM_ITER_ELEM (e, &bm_iter2, f, BM_EDGES_OF_FACE) {
|
|
if (!hull_final_edges_lookup(final_edges, e->v1, e->v2)) {
|
|
f_on_hull = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Note: can't change ghash while iterating, so mark
|
|
* with 'skip' flag rather than deleting triangles */
|
|
if (BM_vert_in_face(f, t->v[1]) &&
|
|
BM_vert_in_face(f, t->v[2]) && f_on_hull)
|
|
{
|
|
t->skip = TRUE;
|
|
BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
|
|
BMO_elem_flag_enable(bm, f, HULL_FLAG_HOLE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void hull_mark_interior_elements(BMesh *bm, BMOperator *op,
|
|
HullFinalEdges *final_edges)
|
|
{
|
|
BMEdge *e;
|
|
BMFace *f;
|
|
BMOIter oiter;
|
|
|
|
/* Check for interior edges too */
|
|
BMO_ITER (e, &oiter, bm, op, "input", BM_EDGE) {
|
|
if (!hull_final_edges_lookup(final_edges, e->v1, e->v2))
|
|
BMO_elem_flag_enable(bm, e, HULL_FLAG_INTERIOR_ELE);
|
|
}
|
|
|
|
/* Mark all input faces as interior, some may be unmarked in
|
|
* hull_remove_overlapping() */
|
|
BMO_ITER (f, &oiter, bm, op, "input", BM_FACE) {
|
|
BMO_elem_flag_enable(bm, f, HULL_FLAG_INTERIOR_ELE);
|
|
}
|
|
}
|
|
|
|
static void hull_tag_unused(BMesh *bm, BMOperator *op)
|
|
{
|
|
BMIter iter;
|
|
BMOIter oiter;
|
|
BMVert *v;
|
|
BMEdge *e;
|
|
BMFace *f;
|
|
|
|
/* Mark vertices, edges, and faces that are already marked
|
|
* interior (i.e. were already part of the input, but not part of
|
|
* the hull), but that aren't also used by elements outside the
|
|
* input set */
|
|
BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
|
|
if (BMO_elem_flag_test(bm, v, HULL_FLAG_INTERIOR_ELE)) {
|
|
int del = TRUE;
|
|
|
|
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
|
|
if (!BMO_elem_flag_test(bm, e, HULL_FLAG_INPUT)) {
|
|
del = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
|
|
if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
|
|
del = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (del)
|
|
BMO_elem_flag_enable(bm, v, HULL_FLAG_DEL);
|
|
}
|
|
}
|
|
|
|
BMO_ITER (e, &oiter, bm, op, "input", BM_EDGE) {
|
|
if (BMO_elem_flag_test(bm, e, HULL_FLAG_INTERIOR_ELE)) {
|
|
int del = TRUE;
|
|
|
|
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
|
|
if (!BMO_elem_flag_test(bm, f, HULL_FLAG_INPUT)) {
|
|
del = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (del)
|
|
BMO_elem_flag_enable(bm, e, HULL_FLAG_DEL);
|
|
}
|
|
}
|
|
|
|
BMO_ITER (f, &oiter, bm, op, "input", BM_FACE) {
|
|
if (BMO_elem_flag_test(bm, f, HULL_FLAG_INTERIOR_ELE))
|
|
BMO_elem_flag_enable(bm, f, HULL_FLAG_DEL);
|
|
}
|
|
}
|
|
|
|
void hull_tag_holes(BMesh *bm, BMOperator *op)
|
|
{
|
|
BMIter iter;
|
|
BMOIter oiter;
|
|
BMFace *f;
|
|
BMEdge *e;
|
|
|
|
/* Unmark any hole faces if they are isolated or part of a
|
|
* border */
|
|
BMO_ITER (f, &oiter, bm, op, "input", BM_FACE) {
|
|
if (BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
|
|
BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
|
|
if (BM_edge_face_count(e) == 1) {
|
|
BMO_elem_flag_disable(bm, f, HULL_FLAG_HOLE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Mark edges too if all adjacent faces are holes */
|
|
BMO_ITER (e, &oiter, bm, op, "input", BM_EDGE) {
|
|
int hole = TRUE;
|
|
|
|
BM_ITER_ELEM (f, &iter, e, BM_FACES_OF_EDGE) {
|
|
if (!BMO_elem_flag_test(bm, f, HULL_FLAG_HOLE)) {
|
|
hole = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (hole)
|
|
BMO_elem_flag_enable(bm, e, HULL_FLAG_HOLE);
|
|
}
|
|
}
|
|
|
|
void bmo_convex_hull_exec(BMesh *bm, BMOperator *op)
|
|
{
|
|
HullFinalEdges *final_edges;
|
|
BLI_mempool *hull_pool, *edge_pool;
|
|
BMVert *v, *tetra[4];
|
|
BMElemF *ele;
|
|
BMOIter oiter;
|
|
GHash *hull_triangles;
|
|
|
|
/* Verify that at least four verts in the input */
|
|
if (BMO_slot_get(op, "input")->len < 4) {
|
|
BMO_error_raise(bm, op, BMERR_CONVEX_HULL_FAILED,
|
|
"Requires at least four vertices");
|
|
return;
|
|
}
|
|
|
|
/* Initialize the convex hull by building a tetrahedron. A
|
|
* degenerate tetrahedron can cause problems, so report error and
|
|
* fail if the result is coplanar */
|
|
if (hull_find_large_tetrahedron(bm, op, tetra)) {
|
|
BMO_error_raise(bm, op, BMERR_CONVEX_HULL_FAILED,
|
|
"Input vertices are coplanar");
|
|
return;
|
|
}
|
|
|
|
/* Tag input elements */
|
|
BMO_ITER (ele, &oiter, bm, op, "input", BM_ALL) {
|
|
BMO_elem_flag_enable(bm, ele, HULL_FLAG_INPUT);
|
|
|
|
/* Mark all vertices as interior to begin with */
|
|
if (ele->head.htype == BM_VERT)
|
|
BMO_elem_flag_enable(bm, ele, HULL_FLAG_INTERIOR_ELE);
|
|
}
|
|
|
|
edge_pool = BLI_mempool_create(sizeof(HullBoundaryEdge), 128, 128, 0);
|
|
hull_pool = BLI_mempool_create(sizeof(HullTriangle), 128, 128, 0);
|
|
hull_triangles = BLI_ghash_ptr_new("hull_triangles");
|
|
|
|
/* Add tetrahedron triangles */
|
|
hull_add_tetrahedron(bm, hull_triangles, hull_pool, tetra);
|
|
|
|
/* Expand hull to cover new vertices outside the existing hull */
|
|
BMO_ITER (v, &oiter, bm, op, "input", BM_VERT) {
|
|
if (!BMO_elem_flag_test(bm, v, HULL_FLAG_TETRA_VERT)) {
|
|
GHash *outside = hull_triangles_v_outside(hull_triangles, v);
|
|
if (BLI_ghash_size(outside)) {
|
|
/* Expand hull and delete interior triangles */
|
|
add_point(bm, hull_triangles, hull_pool, edge_pool, outside, v);
|
|
}
|
|
BLI_ghash_free(outside, NULL, NULL);
|
|
}
|
|
}
|
|
|
|
BLI_mempool_destroy(edge_pool);
|
|
final_edges = hull_final_edges(hull_triangles);
|
|
|
|
hull_mark_interior_elements(bm, op, final_edges);
|
|
|
|
/* Remove hull triangles covered by an existing face */
|
|
if (BMO_slot_bool_get(op, "use_existing_faces")) {
|
|
hull_remove_overlapping(bm, hull_triangles, final_edges);
|
|
|
|
hull_tag_holes(bm, op);
|
|
}
|
|
|
|
/* Done with edges */
|
|
hull_final_edges_free(final_edges);
|
|
|
|
/* Convert hull triangles to BMesh faces */
|
|
hull_output_triangles(bm, hull_triangles);
|
|
BLI_mempool_destroy(hull_pool);
|
|
|
|
BLI_ghash_free(hull_triangles, NULL, NULL);
|
|
|
|
hull_tag_unused(bm, op);
|
|
|
|
/* Output slot of input elements that ended up inside the hull
|
|
* rather than part of it */
|
|
BMO_slot_buffer_from_enabled_flag(bm, op, "interior_geom", BM_ALL,
|
|
HULL_FLAG_INTERIOR_ELE);
|
|
|
|
/* Output slot of input elements that ended up inside the hull and
|
|
* are are unused by other geometry. */
|
|
BMO_slot_buffer_from_enabled_flag(bm, op, "unused_geom", BM_ALL,
|
|
HULL_FLAG_DEL);
|
|
|
|
/* Output slot of faces and edges that were in the input and on
|
|
* the hull (useful for cases like bridging where you want to
|
|
* delete some input geometry) */
|
|
BMO_slot_buffer_from_enabled_flag(bm, op, "holes_geom", BM_ALL,
|
|
HULL_FLAG_HOLE);
|
|
|
|
/* Output slot of all hull vertices, faces, and edges */
|
|
BMO_slot_buffer_from_enabled_flag(bm, op, "geomout", BM_ALL,
|
|
HULL_FLAG_OUTPUT_GEOM);
|
|
}
|