88 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/collada/collada.cpp
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 *  \ingroup collada
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 */
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/* COLLADABU_ASSERT, may be able to remove later */
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#include "COLLADABUPlatform.h"
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#include "DocumentExporter.h"
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#include "DocumentImporter.h"
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#include "ExportSettings.h"
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#include "ImportSettings.h"
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extern "C"
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{
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#include "BKE_scene.h"
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#include "BKE_context.h"
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/* make dummy file */
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#include "BLI_fileops.h"
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#include "BLI_linklist.h"
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int collada_import(bContext *C, ImportSettings *import_settings)
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{
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	DocumentImporter imp(C, import_settings);
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	return (imp.import())? 1:0;
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}
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int collada_export(bContext *C,
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                   EvaluationContext *eval_ctx,
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                   Scene *sce,
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                   ExportSettings *export_settings)
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{
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	int includeFilter = OB_REL_NONE;
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	if (export_settings->include_armatures) includeFilter |= OB_REL_MOD_ARMATURE;
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	if (export_settings->include_children) includeFilter |= OB_REL_CHILDREN_RECURSIVE;
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	eObjectSet objectSet = (export_settings->selected) ? OB_SET_SELECTED : OB_SET_ALL;
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	export_settings->export_set = BKE_object_relational_superset(sce, objectSet, (eObRelationTypes)includeFilter);
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	int export_count = BLI_linklist_count(export_settings->export_set);
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	if (export_count == 0) {
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		if (export_settings->selected) {
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			fprintf(stderr, "Collada: Found no objects to export.\nPlease ensure that all objects which shall be exported are also visible in the 3D Viewport.\n");
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		}
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		else {
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			fprintf(stderr, "Collada: Your scene seems to be empty. No Objects will be exported.\n");
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		}
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	}
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	else {
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		if (export_settings->sort_by_name)
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			bc_bubble_sort_by_Object_name(export_settings->export_set);
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	}
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	DocumentExporter exporter(export_settings);
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	int status = exporter.exportCurrentScene(C, eval_ctx, sce);
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	BLI_linklist_free(export_settings->export_set, NULL);
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	return (status) ? -1:export_count;
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}
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/* end extern C */
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}
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