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blender-archive/source/gameengine/PyDoc
Campbell Barton 9521fa9456 remove gameOb.has_key(key) method from KX_GameObject and ListValue since python 3.x removes has_key from dictionaries.
Instead use __contains__, eg.
 if key in gameOb: ...
 
Mathutils returns from PyMath.cpp were incorrectly using wrapped Mathutils types. Wrapped types should only be used with a callback now.
2009-08-25 13:54:56 +00:00
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2009-06-21 17:40:56 +00:00
2009-04-24 20:27:04 +00:00
2009-08-10 15:39:11 +00:00
2009-04-19 22:02:48 +00:00