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blender-archive/source/blender/python/api2_2x/Effect.c

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/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Jacques Guignot, Jean-Michel Soler, Ken Hughes
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "Effect.h" /*This must come first */
#include "DNA_object_types.h"
#include "DNA_scene_types.h" /* for G.scene->r.cfra */
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_effect.h"
#include "BKE_object.h"
#include "BKE_deform.h"
#include "BKE_scene.h" /* for G.scene->r.cfra */
#include "BKE_ipo.h" /* frame_to_float() */
#include "BLI_blenlib.h"
#include "gen_utils.h"
#include "blendef.h"
#include "vector.h"
#include "MTC_matrixops.h"
#define EXPP_EFFECT_STA_MIN -250.0f
#define EXPP_EFFECT_END_MIN 1.0f
#define EXPP_EFFECT_LIFETIME_MIN 1.0f
#define EXPP_EFFECT_NORMFAC_MIN -2.0f
#define EXPP_EFFECT_NORMFAC_MAX 2.0f
#define EXPP_EFFECT_OBFAC_MIN -1.0f
#define EXPP_EFFECT_OBFAC_MAX 1.0f
#define EXPP_EFFECT_RANDFAC_MIN 0.0f
#define EXPP_EFFECT_RANDFAC_MAX 2.0f
#define EXPP_EFFECT_TEXFAC_MIN 0.0f
#define EXPP_EFFECT_TEXFAC_MAX 2.0f
#define EXPP_EFFECT_RANDLIFE_MIN 0.0f
#define EXPP_EFFECT_RANDLIFE_MAX 2.0f
#define EXPP_EFFECT_NABLA_MIN 0.0001f
#define EXPP_EFFECT_NABLA_MAX 1.0f
#define EXPP_EFFECT_VECTSIZE_MIN 0.0f
#define EXPP_EFFECT_VECTSIZE_MAX 1.0f
#define EXPP_EFFECT_TOTPART_MIN 1.0f
#define EXPP_EFFECT_TOTPART_MAX 100000.0f
#define EXPP_EFFECT_FORCE_MIN -1.0f
#define EXPP_EFFECT_FORCE_MAX 1.0f
#define EXPP_EFFECT_MULT_MIN 0.0f
#define EXPP_EFFECT_MULT_MAX 1.0f
#define EXPP_EFFECT_LIFE_MIN 1.0f
#define EXPP_EFFECT_DEFVEC_MIN -1.0f
#define EXPP_EFFECT_DEFVEC_MAX 1.0f
#define EXPP_EFFECT_DAMP_MIN 0.0f
#define EXPP_EFFECT_DAMP_MAX 1.0f
#define EXPP_EFFECT_TOTKEY_MIN 1
#define EXPP_EFFECT_TOTKEY_MAX 100
#define EXPP_EFFECT_SEED_MIN 0
#define EXPP_EFFECT_SEED_MAX 255
#define EXPP_EFFECT_CHILD_MIN 1
#define EXPP_EFFECT_CHILD_MAX 600
#define EXPP_EFFECT_CHILDMAT_MIN 1
#define EXPP_EFFECT_CHILDMAT_MAX 16
#define EXPP_EFFECT_JITTER_MIN 0
#define EXPP_EFFECT_JITTER_MAX 200
#define EXPP_EFFECT_DISPMAT_MIN 1
#define EXPP_EFFECT_DISPMAT_MAX 16
#define EXPP_EFFECT_TIMETEX_MIN 1
#define EXPP_EFFECT_TIMETEX_MAX 10
#define EXPP_EFFECT_SPEEDTEX_MIN 1
#define EXPP_EFFECT_SPEEDTEX_MAX 10
#define EXPP_EFFECT_TEXMAP_MIN 1
#define EXPP_EFFECT_TEXMAP_MAX 3
#define EXPP_EFFECT_SPEEDTYPE_INTENSITY 0
#define EXPP_EFFECT_SPEEDTYPE_RGB 1
#define EXPP_EFFECT_SPEEDTYPE_GRADIENT 2
#define EXPP_EFFECT_STATICSTEP_MIN 1
#define EXPP_EFFECT_STATICSTEP_MAX 100
#define EXPP_EFFECT_DISP_MIN 0
#define EXPP_EFFECT_DISP_MAX 100
/*****************************************************************************/
/* Python API function prototypes for the Blender module. */
/*****************************************************************************/
static PyObject *M_Effect_New( PyObject * self, PyObject * args );
static PyObject *M_Effect_Get( PyObject * self, PyObject * args );
/*****************************************************************************/
/* Python BPy_Effect methods declarations: */
/*****************************************************************************/
static PyObject *Effect_getType( BPy_Effect * self );
static int Effect_setType( void );
static PyObject *Effect_getStype( BPy_Effect * self );
static int Effect_setStype( BPy_Effect * self, PyObject * args );
static PyObject *Effect_getFlag( BPy_Effect * self );
static int Effect_setFlag( BPy_Effect * self, PyObject * args );
static PyObject *Effect_getSta( BPy_Effect * self );
static int Effect_setSta( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getEnd( BPy_Effect * self );
static int Effect_setEnd( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getLifetime( BPy_Effect * self );
static int Effect_setLifetime( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getNormfac( BPy_Effect * self );
static int Effect_setNormfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getObfac( BPy_Effect * self );
static int Effect_setObfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getRandfac( BPy_Effect * self );
static int Effect_setRandfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getTexfac( BPy_Effect * self );
static int Effect_setTexfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getRandlife( BPy_Effect * self );
static int Effect_setRandlife( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getNabla( BPy_Effect * self );
static int Effect_setNabla( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getVectsize( BPy_Effect * self );
static int Effect_setVectsize( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getTotpart( BPy_Effect * self );
static int Effect_setTotpart( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getTotkey( BPy_Effect * self );
static int Effect_setTotkey( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getSeed( BPy_Effect * self );
static int Effect_setSeed( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getForce( BPy_Effect * self );
static int Effect_setForce( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getMult( BPy_Effect * self );
static int Effect_setMult( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getLife( BPy_Effect * self );
static int Effect_setLife( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getChildMat( BPy_Effect * self );
static int Effect_setChildMat( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getChild( BPy_Effect * self );
static int Effect_setChild( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getDefvec( BPy_Effect * self );
static int Effect_setDefvec( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getJitter( BPy_Effect * self );
static int Effect_setJitter( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getDispMat( BPy_Effect * self );
static int Effect_setDispMat( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getEmissionTex( BPy_Effect * self );
static int Effect_setEmissionTex( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getForceTex( BPy_Effect * self );
static int Effect_setForceTex( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getDamping( BPy_Effect * self );
static int Effect_setDamping( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getSpeedType( BPy_Effect * self );
static int Effect_setSpeedType( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getVertGroup( BPy_Effect * self );
static int Effect_setVertGroup( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getSpeedVertGroup( BPy_Effect * self );
static int Effect_setSpeedVertGroup( BPy_Effect * self, PyObject * a );
static PyObject *Effect_getStaticStep( BPy_Effect * self );
static int Effect_setStaticStep( BPy_Effect * self , PyObject * a);
static PyObject *Effect_getDisp( BPy_Effect * self );
static int Effect_setDisp( BPy_Effect * self , PyObject * a);
static PyObject *Effect_getParticlesLoc( BPy_Effect * self );
static PyObject *Effect_oldsetType( void );
static PyObject *Effect_oldsetStype( BPy_Effect * self, PyObject * args );
static PyObject *Effect_oldsetFlag( BPy_Effect * self, PyObject * args );
static PyObject *Effect_oldsetSta( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetEnd( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetLifetime( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetNormfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetObfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetRandfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetTexfac( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetRandlife( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetNabla( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetVectsize( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetTotpart( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetTotkey( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetSeed( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetForce( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetMult( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetLife( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetMat( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetChild( BPy_Effect * self, PyObject * a );
static PyObject *Effect_oldsetDefvec( BPy_Effect * self, PyObject * a );
/*****************************************************************************/
/* Python Effect_Type callback function prototypes: */
/*****************************************************************************/
static PyObject *Effect_repr( void );
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.Particle.__doc__ */
/*****************************************************************************/
static char M_Particle_doc[] = "The Blender Effect module\n\n\
This module provides access to **Object Data** in Blender.\n\
Functions :\n\
New(name) : creates a new part object and adds it to the given mesh object \n\
Get(name) : retreives a particle with the given name (mandatory)\n\
get(name) : same as Get. Kept for compatibility reasons.\n";
static char M_Effect_New_doc[] = "New(name) : creates a new part object and adds it to the given mesh object\n";
static char M_Effect_Get_doc[] = "xxx";
/*****************************************************************************/
/* Python method structure definition for Blender.Particle module: */
/*****************************************************************************/
static struct PyMethodDef M_Particle_methods[] = {
{"New", ( PyCFunction ) M_Effect_New, METH_VARARGS, M_Effect_New_doc},
{"Get", M_Effect_Get, METH_VARARGS, M_Effect_Get_doc},
{"get", M_Effect_Get, METH_VARARGS, M_Effect_Get_doc},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python BPy_Effect methods table: */
/*****************************************************************************/
static PyMethodDef BPy_Effect_methods[] = {
{"getType", ( PyCFunction ) Effect_getType,
METH_NOARGS, "() - Return Effect type"},
{"setType", ( PyCFunction ) Effect_oldsetType,
METH_VARARGS, "() - Set Effect type"},
{"getStype", ( PyCFunction ) Effect_getStype,
METH_NOARGS, "() - Return Effect stype"},
{"setStype", ( PyCFunction ) Effect_oldsetStype,
METH_VARARGS, "() - Set Effect stype"},
{"getFlag", ( PyCFunction ) Effect_getFlag,
METH_NOARGS, "() - Return Effect flag"},
{"setFlag", ( PyCFunction ) Effect_oldsetFlag,
METH_VARARGS, "() - Set Effect flag"},
{"getStartTime", ( PyCFunction ) Effect_getSta,
METH_NOARGS, "()-Return particle start time"},
{"setStartTime", ( PyCFunction ) Effect_oldsetSta, METH_VARARGS,
"()- Sets particle start time"},
{"getEndTime", ( PyCFunction ) Effect_getEnd,
METH_NOARGS, "()-Return particle end time"},
{"setEndTime", ( PyCFunction ) Effect_oldsetEnd, METH_VARARGS,
"()- Sets particle end time"},
{"getLifetime", ( PyCFunction ) Effect_getLifetime,
METH_NOARGS, "()-Return particle life time"},
{"setLifetime", ( PyCFunction ) Effect_oldsetLifetime, METH_VARARGS,
"()- Sets particle life time "},
{"getNormfac", ( PyCFunction ) Effect_getNormfac,
METH_NOARGS, "()-Return particle life time"},
{"setNormfac", ( PyCFunction ) Effect_oldsetNormfac, METH_VARARGS,
"()- Sets particle life time "},
{"getObfac", ( PyCFunction ) Effect_getObfac,
METH_NOARGS, "()-Return particle life time"},
{"setObfac", ( PyCFunction ) Effect_oldsetObfac, METH_VARARGS,
"()- Sets particle life time "},
{"getRandfac", ( PyCFunction ) Effect_getRandfac,
METH_NOARGS, "()-Return particle life time"},
{"setRandfac", ( PyCFunction ) Effect_oldsetRandfac, METH_VARARGS,
"()- Sets particle life time "},
{"getTexfac", ( PyCFunction ) Effect_getTexfac,
METH_NOARGS, "()-Return particle life time"},
{"setTexfac", ( PyCFunction ) Effect_oldsetTexfac, METH_VARARGS,
"()- Sets particle life time "},
{"getRandlife", ( PyCFunction ) Effect_getRandlife,
METH_NOARGS, "()-Return particle life time"},
{"setRandlife", ( PyCFunction ) Effect_oldsetRandlife, METH_VARARGS,
"()- Sets particle life time "},
{"getNabla", ( PyCFunction ) Effect_getNabla,
METH_NOARGS, "()-Return particle life time"},
{"setNabla", ( PyCFunction ) Effect_oldsetNabla, METH_VARARGS,
"()- Sets particle life time "},
{"getVectsize", ( PyCFunction ) Effect_getVectsize,
METH_NOARGS, "()-Return particle life time"},
{"setVectsize", ( PyCFunction ) Effect_oldsetVectsize, METH_VARARGS,
"()- Sets particle life time "},
{"getTotpart", ( PyCFunction ) Effect_getTotpart,
METH_NOARGS, "()-Return particle life time"},
{"setTotpart", ( PyCFunction ) Effect_oldsetTotpart, METH_VARARGS,
"()- Sets particle life time "},
{"getTotkey", ( PyCFunction ) Effect_getTotkey,
METH_NOARGS, "()-Return the number of key positions."},
{"setTotkey", ( PyCFunction ) Effect_oldsetTotkey, METH_VARARGS,
"()-Set the number of key positions. "},
{"getSeed", ( PyCFunction ) Effect_getSeed,
METH_NOARGS, "()-Return particle life time"},
{"setSeed", ( PyCFunction ) Effect_oldsetSeed, METH_VARARGS,
"()- Sets particle life time "},
{"getForce", ( PyCFunction ) Effect_getForce,
METH_NOARGS, "()-Return particle life time"},
{"setForce", ( PyCFunction ) Effect_oldsetForce, METH_VARARGS,
"()- Sets particle life time "},
{"getMult", ( PyCFunction ) Effect_getMult,
METH_NOARGS, "()-Return particle life time"},
{"setMult", ( PyCFunction ) Effect_oldsetMult, METH_VARARGS,
"()- Sets particle life time "},
{"getLife", ( PyCFunction ) Effect_getLife,
METH_NOARGS, "()-Return particle life time"},
{"setLife", ( PyCFunction ) Effect_oldsetLife, METH_VARARGS,
"()- Sets particle life time "},
{"getMat", ( PyCFunction ) Effect_getChildMat,
METH_NOARGS, "()-Return particle life time"},
{"setMat", ( PyCFunction ) Effect_oldsetMat, METH_VARARGS,
"()- Sets particle life time "},
{"getChild", ( PyCFunction ) Effect_getChild,
METH_NOARGS, "()-Return particle life time"},
{"setChild", ( PyCFunction ) Effect_oldsetChild, METH_VARARGS,
"()- Sets particle life time "},
{"getDefvec", ( PyCFunction ) Effect_getDefvec,
METH_NOARGS, "()-Return particle life time"},
{"setDefvec", ( PyCFunction ) Effect_oldsetDefvec, METH_VARARGS,
"()- Sets particle life time "},
{"getParticlesLoc", ( PyCFunction ) Effect_getParticlesLoc, METH_NOARGS,
"()- Sets particle life time "},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Python BPy_Effect attributes get/set structure: */
/*****************************************************************************/
static PyGetSetDef BPy_Effect_getseters[] = {
{"flag",
(getter)Effect_getFlag, (setter)Effect_setFlag,
"The particle flag bitfield",
NULL},
{"stype",
(getter)Effect_getStype, (setter)Effect_setStype,
"The particle stype bitfield",
NULL},
{"disp",
(getter)Effect_getDisp, (setter)Effect_setDisp,
"The particle display value",
NULL},
{"staticStep",
(getter)Effect_getStaticStep, (setter)Effect_setStaticStep,
"The particle static step value",
NULL},
{"type",
(getter)Effect_getType, (setter)Effect_setType,
"The effect's type (deprecated)",
NULL},
{"child",
(getter)Effect_getChild, (setter)Effect_setChild,
"The number of children of a particle that multiply itself",
NULL},
{"childMat",
(getter)Effect_getChildMat, (setter)Effect_setChildMat,
"Specify the material used for the particles",
NULL},
{"damping",
(getter)Effect_getDamping, (setter)Effect_setDamping,
"The damping factor",
NULL},
{"defvec",
(getter)Effect_getDefvec, (setter)Effect_setDefvec,
"The axes of a force, determined by the texture",
NULL},
{"dispMat",
(getter)Effect_getDispMat, (setter)Effect_setDispMat,
"The material used for the particles",
NULL},
{"emissionTex",
(getter)Effect_getEmissionTex, (setter)Effect_setEmissionTex,
"The texture used for texture emission",
NULL},
{"end",
(getter)Effect_getEnd, (setter)Effect_setEnd,
"The endframe for the effect",
NULL},
{"force",
(getter)Effect_getForce, (setter)Effect_setForce,
"The axes of a continues force",
NULL},
{"forceTex",
(getter)Effect_getForceTex, (setter)Effect_setForceTex,
"The texture used for force",
NULL},
{"jitter",
(getter)Effect_getJitter, (setter)Effect_setJitter,
"Jitter table distribution: maximum particles per face",
NULL},
{"life",
(getter)Effect_getLife, (setter)Effect_setLife,
"The life span of the next generation of particles",
NULL},
{"lifetime",
(getter)Effect_getLifetime, (setter)Effect_setLifetime,
"The life span of the particles",
NULL},
{"mult",
(getter)Effect_getMult, (setter)Effect_setMult,
"The probabilities that a \"dying\" particle spawns a new one",
NULL},
{"nabla",
(getter)Effect_getNabla, (setter)Effect_setNabla,
"The dimension of the area for gradient calculation",
NULL},
{"normfac",
(getter)Effect_getNormfac, (setter)Effect_setNormfac,
"Particle's starting speed (from the mesh)",
NULL},
{"obfac",
(getter)Effect_getObfac, (setter)Effect_setObfac,
"Particle's starting speed (from the object)",
NULL},
{"randfac",
(getter)Effect_getRandfac, (setter)Effect_setRandfac,
"The random variation for the starting speed",
NULL},
{"randlife",
(getter)Effect_getRandlife, (setter)Effect_setRandlife,
"The random variation for a particle's life",
NULL},
{"seed",
(getter)Effect_getSeed, (setter)Effect_setSeed,
"The seed for random variations",
NULL},
{"speedType",
(getter)Effect_getSpeedType, (setter)Effect_setSpeedType,
"Controls which texture property affects particle speeds",
NULL},
{"speedVGroup",
(getter)Effect_getSpeedVertGroup, (setter)Effect_setSpeedVertGroup,
"Vertex group for speed control",
NULL},
{"sta",
(getter)Effect_getSta, (setter)Effect_setSta,
"The startframe for the effect",
NULL},
{"texfac",
(getter)Effect_getTexfac, (setter)Effect_setTexfac,
"Particle's starting speed (from the texture)",
NULL},
{"totpart",
(getter)Effect_getTotpart, (setter)Effect_setTotpart,
"The total number of particles",
NULL},
{"totkey",
(getter)Effect_getTotkey, (setter)Effect_setTotkey,
"The total number of key positions",
NULL},
{"vectsize",
(getter)Effect_getVectsize, (setter)Effect_setVectsize,
"The speed for particle's rotation direction",
NULL},
{"vGroup",
(getter)Effect_getVertGroup, (setter)Effect_setVertGroup,
"Vertex group for emitted particles",
NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
/*****************************************************************************/
/* Python Effect_Type structure definition: */
/*****************************************************************************/
PyTypeObject Effect_Type = {
PyObject_HEAD_INIT( NULL ) /* required py macro */
0, /* ob_size */
/* For printing, in format "<module>.<name>" */
"Blender Effect", /* char *tp_name; */
sizeof( BPy_Effect ), /* int tp_basicsize; */
0, /* tp_itemsize; For allocation */
/* Methods to implement standard operations */
NULL, /* destructor tp_dealloc; */
NULL, /* printfunc tp_print; */
NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
NULL, /* cmpfunc tp_compare; */
( reprfunc ) Effect_repr, /* reprfunc tp_repr; */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
NULL, /* PySequenceMethods *tp_as_sequence; */
NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
NULL, /* getattrofunc tp_getattro; */
NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL, /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset; */
/*** Added in release 2.2 ***/
/* Iterators */
NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
BPy_Effect_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
BPy_Effect_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
NULL, /* PyObject *tp_subclasses; */
NULL, /* PyObject *tp_weaklist; */
NULL
};
/*****************************************************************************/
/* Python method structure definition for Blender.Effect module: */
/*****************************************************************************/
struct PyMethodDef M_Effect_methods[] = {
{"New", ( PyCFunction ) M_Effect_New, METH_VARARGS, NULL},
{"Get", M_Effect_Get, METH_VARARGS, NULL},
{"get", M_Effect_Get, METH_VARARGS, NULL},
{NULL, NULL, 0, NULL}
};
/*****************************************************************************/
/* Function: M_Effect_New */
/* Python equivalent: Blender.Effect.New */
/*****************************************************************************/
PyObject *M_Effect_New( PyObject * self, PyObject * args )
{
Effect *bleffect = 0;
Object *ob;
char *name = NULL;
if( !PyArg_ParseTuple( args, "s", &name ) )
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected string argument" );
for( ob = G.main->object.first; ob; ob = ob->id.next )
if( !strcmp( name, ob->id.name + 2 ) )
break;
if( !ob )
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"object does not exist" );
if( ob->type != OB_MESH )
return EXPP_ReturnPyObjError( PyExc_AttributeError,
"object is not a mesh" );
bleffect = add_effect( EFF_PARTICLE );
if( !bleffect )
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"couldn't create Effect Data in Blender" );
BLI_addtail( &ob->effect, bleffect );
return EffectCreatePyObject( bleffect, ob );
}
/*****************************************************************************/
/* Function: M_Effect_Get */
/* Python equivalent: Blender.Effect.Get */
/*****************************************************************************/
PyObject *M_Effect_Get( PyObject * self, PyObject * args )
{
/*arguments : string object name
int : position of effect in the obj's effect list */
char *name = NULL;
Object *object_iter;
Effect *eff;
int num = -1, i;
if( !PyArg_ParseTuple( args, "|si", &name, &num ) )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"expected string int argument" ) );
object_iter = G.main->object.first;
if( !object_iter )
return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
"Scene contains no object" ) );
if( name ) { /* (name, num = -1) - try to find the given object */
while( object_iter ) {
if( !strcmp( name, object_iter->id.name + 2 ) ) {
eff = object_iter->effect.first; /*can be NULL: None will be returned*/
if (num >= 0) { /* return effect in given num position if available */
for( i = 0; i < num; i++ ) {
if (!eff) break;
eff = eff->next;
}
if (eff) {
return EffectCreatePyObject( eff, object_iter );
} else { /* didn't find any effect in the given position */
Py_RETURN_NONE;
}
}
else {/*return a list with all effects linked to the given object*/
/* this was pointed by Stephen Swaney */
PyObject *effectlist = PyList_New( 0 );
while (eff) {
PyObject *found_eff = EffectCreatePyObject( eff,
object_iter );
PyList_Append( effectlist, found_eff );
Py_DECREF( found_eff ); /* PyList_Append incref'ed it */
eff = eff->next;
}
return effectlist;
}
}
object_iter = object_iter->id.next;
}
if (!object_iter)
return EXPP_ReturnPyObjError (PyExc_AttributeError,
"no such object");
}
else { /* () - return a list with all effects currently in Blender */
PyObject *effectlist = PyList_New( 0 );
while( object_iter ) {
if( object_iter->effect.first != NULL ) {
eff = object_iter->effect.first;
while( eff ) {
PyObject *found_eff = EffectCreatePyObject( eff,
object_iter );
PyList_Append( effectlist, found_eff );
Py_DECREF( found_eff );
eff = eff->next;
}
}
object_iter = object_iter->id.next;
}
return effectlist;
}
Py_INCREF( Py_None );
return Py_None;
}
/* create the Blender.Effect.Flags constant dict */
static PyObject *Effect_FlagsDict( void )
{
PyObject *Flags = PyConstant_New( );
if( Flags ) {
BPy_constant *c = ( BPy_constant * ) Flags;
PyConstant_Insert( c, "SELECTED",
PyInt_FromLong( EFF_SELECT ) );
PyConstant_Insert( c, "BSPLINE",
PyInt_FromLong( PAF_BSPLINE ) );
PyConstant_Insert( c, "STATIC",
PyInt_FromLong( PAF_STATIC ) );
PyConstant_Insert( c, "FACES",
PyInt_FromLong( PAF_FACE ) );
PyConstant_Insert( c, "ANIMATED",
PyInt_FromLong( PAF_ANIMATED ) );
PyConstant_Insert( c, "UNBORN",
PyInt_FromLong( PAF_UNBORN ) );
PyConstant_Insert( c, "VERTS",
PyInt_FromLong( PAF_OFACE ) );
PyConstant_Insert( c, "EMESH",
PyInt_FromLong( PAF_SHOWE ) );
PyConstant_Insert( c, "TRUERAND",
PyInt_FromLong( PAF_TRAND ) );
PyConstant_Insert( c, "EVENDIST",
PyInt_FromLong( PAF_EDISTR ) );
PyConstant_Insert( c, "DIED",
PyInt_FromLong( PAF_DIED ) );
}
return Flags;
}
static PyObject *Effect_SpeedTypeDict( void )
{
PyObject *Type = PyConstant_New( );
if( Type ) {
BPy_constant *c = ( BPy_constant * ) Type;
PyConstant_Insert( c, "INTENSITY",
PyInt_FromLong( EXPP_EFFECT_SPEEDTYPE_INTENSITY ) );
PyConstant_Insert( c, "RGB",
PyInt_FromLong( EXPP_EFFECT_SPEEDTYPE_RGB ) );
PyConstant_Insert( c, "GRADIENT",
PyInt_FromLong( EXPP_EFFECT_SPEEDTYPE_GRADIENT ) );
}
return Type;
}
/*****************************************************************************/
/* Function: Effect_Init */
/*****************************************************************************/
PyObject *Effect_Init( void )
{
PyObject *submodule, *dict;
PyObject *particle;
PyObject *Flags;
PyObject *Types;
if( PyType_Ready( &Effect_Type ) < 0)
return NULL;
Flags = Effect_FlagsDict( );
Types = Effect_SpeedTypeDict( );
submodule = Py_InitModule3( "Blender.Effect", M_Effect_methods, 0 );
if( Flags )
PyModule_AddObject( submodule, "Flags", Flags );
if( Types )
PyModule_AddObject( submodule, "SpeedTypes", Types );
particle = Py_InitModule3( "Blender.Particle", M_Particle_methods,
M_Particle_doc );
dict = PyModule_GetDict( submodule );
PyDict_SetItemString( dict, "Particle", particle );
return ( submodule );
}
/*****************************************************************************/
/* Python BPy_Effect methods: */
/*****************************************************************************/
static PyObject *Effect_getType( BPy_Effect * self )
{
return PyInt_FromLong( ( long ) self->effect->type );
}
/* does nothing since there is only one type of effect */
static int Effect_setType( void )
{
return 0;
}
static int Effect_setStype( BPy_Effect * self, PyObject * args )
{
short param;
if( !PyArg_Parse( args, "h", &param ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected an int as argument" );
self->effect->stype = param;
return 0;
}
static PyObject *Effect_getStype( BPy_Effect * self )
{
return PyInt_FromLong( (long)( self->effect->stype ) );
}
static PyObject *Effect_getFlag( BPy_Effect * self )
{
return PyInt_FromLong( (long)( self->effect->flag ^ PAF_OFACE ) );
}
static int Effect_setFlag( BPy_Effect * self, PyObject * args )
{
short param;
static short bitmask = PAF_BSPLINE | PAF_STATIC | PAF_FACE | PAF_ANIMATED |
PAF_UNBORN | PAF_OFACE | PAF_SHOWE | PAF_TRAND | PAF_EDISTR | PAF_DIED;
if( !PyArg_Parse( args, "h", &param ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected an int as argument" );
/* we don't allow users to change the select bit at this time */
param &= ~EFF_SELECT;
if ( ( param & bitmask ) != param )
return EXPP_ReturnIntError( PyExc_ValueError,
"invalid bit(s) set in mask" );
/* the sense of "Verts" is inverted (clear is enabled) */
param ^= PAF_OFACE;
/* leave select bit alone, and add in the others */
self->effect->flag &= EFF_SELECT;
self->effect->flag |= param;
return 0;
}
static PyObject *Effect_getSta( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->sta );
}
static int Effect_setSta( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->sta,
EXPP_EFFECT_STA_MIN, MAXFRAMEF );
}
static PyObject *Effect_getEnd( BPy_Effect * self )
{
return PyFloat_FromDouble( ((PartEff *) self->effect)->end );
}
static int Effect_setEnd( BPy_Effect * self, PyObject * args )
{
float val;
if( !PyArg_Parse( args, "f", &val ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected float argument" );
self->effect->end = EXPP_ClampFloat( val,
EXPP_EFFECT_END_MIN, MAXFRAMEF );
return 0;
}
static PyObject *Effect_getLifetime( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->lifetime );
}
static int Effect_setLifetime( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->lifetime,
EXPP_EFFECT_LIFETIME_MIN, MAXFRAMEF );
}
static PyObject *Effect_getNormfac( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->normfac );
}
static int Effect_setNormfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->normfac,
EXPP_EFFECT_NORMFAC_MIN, EXPP_EFFECT_NORMFAC_MAX );
}
static PyObject *Effect_getObfac( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->obfac );
}
static int Effect_setObfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->obfac,
EXPP_EFFECT_OBFAC_MIN, EXPP_EFFECT_OBFAC_MAX );
}
static PyObject *Effect_getRandfac( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->randfac );
}
static int Effect_setRandfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->randfac,
EXPP_EFFECT_RANDFAC_MIN, EXPP_EFFECT_RANDFAC_MAX );
}
static PyObject *Effect_getTexfac( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->texfac );
}
static int Effect_setTexfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->texfac,
EXPP_EFFECT_TEXFAC_MIN, EXPP_EFFECT_TEXFAC_MAX );
}
static PyObject *Effect_getRandlife( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->randlife );
}
static int Effect_setRandlife( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->randlife,
EXPP_EFFECT_RANDLIFE_MIN, EXPP_EFFECT_RANDLIFE_MAX );
}
static PyObject *Effect_getNabla( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->nabla );
}
static int Effect_setNabla( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->nabla,
EXPP_EFFECT_NABLA_MIN, EXPP_EFFECT_NABLA_MAX );
}
static PyObject *Effect_getVectsize( BPy_Effect * self )
{
return PyFloat_FromDouble( self->effect->vectsize );
}
static int Effect_setVectsize( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->vectsize,
EXPP_EFFECT_VECTSIZE_MIN, EXPP_EFFECT_VECTSIZE_MAX );
}
static PyObject *Effect_getTotpart( BPy_Effect * self )
{
return PyInt_FromLong( self->effect->totpart );
}
static int Effect_setTotpart( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->totpart,
(int)EXPP_EFFECT_TOTPART_MIN, (int)EXPP_EFFECT_TOTPART_MAX, 'i' );
}
static PyObject *Effect_getTotkey( BPy_Effect * self )
{
return PyInt_FromLong( self->effect->totkey );
}
static int Effect_setTotkey( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->totkey,
EXPP_EFFECT_TOTKEY_MIN, EXPP_EFFECT_TOTKEY_MAX, 'i' );
}
static PyObject *Effect_getSeed( BPy_Effect * self )
{
return PyInt_FromLong( self->effect->seed );
}
static int Effect_setSeed( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->seed,
EXPP_EFFECT_SEED_MIN, EXPP_EFFECT_SEED_MAX, 'i' );
}
static PyObject *Effect_getForce( BPy_Effect * self )
{
return Py_BuildValue( "(f,f,f)", self->effect->force[0],
self->effect->force[1], self->effect->force[2] );
}
static int Effect_setForce( BPy_Effect * self, PyObject * args )
{
float val[3];
int i;
if( PyTuple_Check( args ) && PyTuple_Size( args ) == 1 )
args = PyTuple_GetItem( args, 0 );
if( !PyArg_ParseTuple( args, "fff", &val[0], &val[1], &val[2] ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected a tuple of three float arguments" );
for( i = 0; i < 3; ++i )
self->effect->force[i] = EXPP_ClampFloat( val[i],
EXPP_EFFECT_FORCE_MIN, EXPP_EFFECT_FORCE_MAX );
return 0;
}
static PyObject *Effect_getMult( BPy_Effect * self )
{
return Py_BuildValue( "(f,f,f,f)", self->effect->mult[0],
self->effect->mult[1], self->effect->mult[2],
self->effect->mult[3] );
}
static int Effect_setMult( BPy_Effect * self, PyObject * args )
{
float val[4];
int i;
if( PyTuple_Check( args ) && PyTuple_Size( args ) == 1 )
args = PyTuple_GetItem( args, 0 );
if( !PyArg_ParseTuple( args, "ffff", &val[0], &val[1], &val[2], &val[3] ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected a tuple of four float arguments" );
for( i = 0; i < 4; ++i )
self->effect->mult[i] = EXPP_ClampFloat( val[i],
EXPP_EFFECT_MULT_MIN, EXPP_EFFECT_MULT_MAX );
return 0;
}
static PyObject *Effect_getLife( BPy_Effect * self )
{
return Py_BuildValue( "(f,f,f,f)", self->effect->life[0],
self->effect->life[1], self->effect->life[2],
self->effect->life[3] );
}
static int Effect_setLife( BPy_Effect * self, PyObject * args )
{
float val[4];
int i;
if( PyTuple_Check( args ) && PyTuple_Size( args ) == 1 )
args = PyTuple_GetItem( args, 0 );
if( !PyArg_ParseTuple( args, "ffff", &val[0], &val[1], &val[2], &val[3] ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected a tuple of four float arguments" );
for( i = 0; i < 4; ++i )
self->effect->life[i] = EXPP_ClampFloat( val[i],
EXPP_EFFECT_LIFE_MIN, MAXFRAMEF );
return 0;
}
static PyObject *Effect_getChild( BPy_Effect * self )
{
return Py_BuildValue( "(h,h,h,h)", self->effect->child[0],
self->effect->child[1], self->effect->child[2],
self->effect->child[3] );
}
static int Effect_setChild( BPy_Effect * self, PyObject * args )
{
short val[4];
int i;
if( PyTuple_Check( args ) && PyTuple_Size( args ) == 1 )
args = PyTuple_GetItem( args, 0 );
if( !PyArg_ParseTuple( args, "hhhh", &val[0], &val[1], &val[2], &val[3] ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected a tuple of four int argument" );
for( i = 0; i < 4; ++i )
self->effect->child[i] = (short)EXPP_ClampInt( val[i],
EXPP_EFFECT_CHILD_MIN, EXPP_EFFECT_CHILD_MAX );
return 0;
}
static PyObject *Effect_getChildMat( BPy_Effect * self )
{
return Py_BuildValue( "(h,h,h,h)", self->effect->mat[0],
self->effect->mat[1], self->effect->mat[2],
self->effect->mat[3] );
}
static int Effect_setChildMat( BPy_Effect * self, PyObject * args )
{
short val[4];
int i;
if( PyTuple_Check( args ) && PyTuple_Size( args ) == 1 )
args = PyTuple_GetItem( args, 0 );
if( !PyArg_ParseTuple( args, "hhhh", &val[0], &val[1], &val[2], &val[3] ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected a tuple of four int argument" );
for( i = 0; i < 4; ++i )
self->effect->mat[i] = (short)EXPP_ClampInt( val[i],
EXPP_EFFECT_CHILDMAT_MIN, EXPP_EFFECT_CHILDMAT_MAX );
return 0;
}
static PyObject *Effect_getDefvec( BPy_Effect * self )
{
return Py_BuildValue( "(f,f,f)", self->effect->defvec[0],
self->effect->defvec[1], self->effect->defvec[2] );
}
static int Effect_setDefvec( BPy_Effect * self, PyObject * args )
{
float val[3];
int i;
if( PyTuple_Check( args ) && PyTuple_Size( args ) == 1 )
args = PyTuple_GetItem( args, 0 );
if( !PyArg_ParseTuple( args, "fff", &val[0], &val[1], &val[2] ) )
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected a tuple of three float arguments" );
for( i = 0; i < 3; ++i )
self->effect->defvec[i] = EXPP_ClampFloat( val[i],
EXPP_EFFECT_DEFVEC_MIN, EXPP_EFFECT_DEFVEC_MAX );
return 0;
}
static PyObject *Effect_getJitter( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->userjit );
}
static int Effect_setJitter( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->userjit,
EXPP_EFFECT_JITTER_MIN, EXPP_EFFECT_JITTER_MAX, 'h' );
}
static PyObject *Effect_getDispMat( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->omat );
}
static int Effect_setDispMat( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->omat,
EXPP_EFFECT_DISPMAT_MIN, EXPP_EFFECT_DISPMAT_MAX, 'h' );
}
static PyObject *Effect_getEmissionTex( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->timetex );
}
static int Effect_setEmissionTex( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->timetex,
EXPP_EFFECT_TIMETEX_MIN, EXPP_EFFECT_TIMETEX_MAX, 'h' );
}
static PyObject *Effect_getForceTex( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->speedtex );
}
static int Effect_setForceTex( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueClamped( args, &self->effect->speedtex,
EXPP_EFFECT_SPEEDTEX_MIN, EXPP_EFFECT_SPEEDTEX_MAX, 'h' );
}
static PyObject *Effect_getSpeedType( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->texmap );
}
static int Effect_setSpeedType( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueRange( args, &self->effect->texmap,
EXPP_EFFECT_SPEEDTYPE_INTENSITY, EXPP_EFFECT_SPEEDTYPE_GRADIENT,
'h' );
}
static PyObject *Effect_getDamping( BPy_Effect * self )
{
return PyFloat_FromDouble( ( double )self->effect->damp );
}
static int Effect_setDamping( BPy_Effect * self, PyObject * args )
{
return EXPP_setFloatClamped( args, &self->effect->damp,
EXPP_EFFECT_DAMP_MIN, EXPP_EFFECT_DAMP_MAX );
}
static PyObject *Effect_getVertGroup( BPy_Effect * self )
{
return PyString_FromString( self->effect->vgroupname );
}
static int Effect_setVertGroup( BPy_Effect * self, PyObject * value )
{
char *name;
bDeformGroup *dg;
name = PyString_AsString ( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected string argument" );
PyOS_snprintf( self->effect->vgroupname,
sizeof( self->effect->vgroupname )-1, "%s", name );
dg = get_named_vertexgroup( self->object, self->effect->vgroupname );
if( dg )
self->effect->vertgroup = (short)get_defgroup_num( self->object, dg )+1;
else
self->effect->vertgroup = 0;
return 0;
}
static PyObject *Effect_getSpeedVertGroup( BPy_Effect * self )
{
return PyString_FromString( self->effect->vgroupname_v );
}
static int Effect_setSpeedVertGroup( BPy_Effect * self, PyObject * value )
{
char *name;
bDeformGroup *dg;
name = PyString_AsString ( value );
if( !name )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected string argument" );
PyOS_snprintf( self->effect->vgroupname_v,
sizeof( self->effect->vgroupname_v )-1, "%s", name );
dg = get_named_vertexgroup( self->object, self->effect->vgroupname_v );
if( dg )
self->effect->vertgroup_v = (short)get_defgroup_num( self->object, dg )+1;
else
self->effect->vertgroup_v = 0;
return 0;
}
/*****************************************************************************/
/* attribute: getDisp */
/* Description: the current value of the display number button */
/* Data: self effect */
/* Return: integer value between 0 and 100 */
/*****************************************************************************/
static PyObject *Effect_getDisp( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->disp );
}
static int Effect_setDisp( BPy_Effect * self, PyObject * args )
{
return EXPP_setIValueRange( args, &self->effect->disp,
EXPP_EFFECT_DISP_MIN, EXPP_EFFECT_DISP_MAX, 'h' );
}
/*****************************************************************************/
/* attribute: getStep */
/* Description: the current value of the Step number button */
/* Data: self effect */
/* Return: integer value between 1 and 100 */
/*****************************************************************************/
static PyObject *Effect_getStaticStep( BPy_Effect * self )
{
return PyInt_FromLong( ( long )self->effect->staticstep );
}
static int Effect_setStaticStep( BPy_Effect * self , PyObject * args )
{
return EXPP_setIValueRange( args, &self->effect->staticstep,
EXPP_EFFECT_STATICSTEP_MIN, EXPP_EFFECT_STATICSTEP_MAX,
'h' );
}
/*****************************************************************************/
/* Method: getParticlesLoc */
/* Python equivalent: effect.getParticlesLoc */
/* Description: Get the current location of each particle */
/* and return a list of 3D vectors */
/* or a list of ists of two 3D vectors */
/* if effect.vect has any sense */
/* Data: notihng get the current time from G.scene */
/* Return: One python list of 3D vector */
/*****************************************************************************/
static PyObject *Effect_getParticlesLoc( BPy_Effect * self )
{
Object *ob;
Effect *eff;
PartEff *paf;
Particle *pa=0;
PyObject *list, *strand_list, *pyvec, *pyvec2;
float p_time, c_time, vec[3], vec1[3], cfra, m_time, s_time;
int a;
short disp=100 ;
cfra=frame_to_float( G.scene->r.cfra );
/* as we need to update the particles system we try to retrieve
the object to which the effect is connected */
eff =(Effect *) self->effect;
ob= self->object;
if(!ob)
return ( EXPP_ReturnPyObjError (PyExc_AttributeError,
"Effect has no object" ) );
/*get the particles data */
paf= (PartEff *)eff;
/* particles->disp reduce the display number of particles */
/* as we want the complete list ... we backup the disp value and restore later */
if (paf->disp<100)
disp= paf->disp; paf->disp=100;
build_particle_system(ob);
pa= paf->keys;
if(!pa)
return ( EXPP_ReturnPyObjError (PyExc_AttributeError,
"Particles Location : no Keys" ) );
/* if object is in motion */
if( ob->ipoflag & OB_OFFS_PARTICLE )
p_time= give_timeoffset(ob);
else
p_time= 0.0;
list = PyList_New( 0 );
if( !list )
return EXPP_ReturnPyObjError( PyExc_MemoryError, "PyList() failed" );
c_time= bsystem_time( ob, cfra, p_time );
for( a=0; a < paf->totpart; a++, pa += paf->totkey ) {
if(paf->flag & PAF_STATIC ) {
strand_list = PyList_New( 0 );
m_time= pa->time+pa->lifetime+paf->staticstep-1;
for(c_time= pa->time; c_time<m_time; c_time+=paf->staticstep) {
where_is_particle(paf, pa, c_time, vec);
MTC_Mat4MulVecfl(ob->obmat, vec); /* make worldspace like the others */
pyvec = newVectorObject(vec, 3, Py_NEW);
if( PyList_Append( strand_list, pyvec) < 0 ) {
Py_DECREF( list );
Py_DECREF( strand_list );
Py_XDECREF( pyvec );
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"Couldn't append item to PyList" );
}
Py_DECREF( pyvec );
}
if( PyList_Append( list, strand_list) < 0 ) {
Py_DECREF( list );
Py_DECREF( strand_list );
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"Couldn't append item to PyList" );
}
Py_DECREF( strand_list );
} else {
if(c_time > pa->time && c_time < pa->time+pa->lifetime ) {
/* vector particles are a tuple of 2 vectors */
if( paf->stype==PAF_VECT ) {
s_time= c_time;
p_time= c_time+1.0f;
if(c_time < pa->time) {
if(paf->flag & PAF_UNBORN)
p_time= pa->time+1.0f;
else
continue;
}
if(c_time > pa->time+pa->lifetime) {
if(paf->flag & PAF_DIED)
s_time= pa->time+pa->lifetime-1.0f;
else
continue;
}
where_is_particle(paf, pa, s_time, vec);
where_is_particle(paf, pa, p_time, vec1);
pyvec = newVectorObject(vec, 3, Py_NEW);
pyvec2 = newVectorObject(vec1, 3, Py_NEW);
if( PyList_Append( list, Py_BuildValue("[OO]", pyvec, pyvec2)) < 0 ) {
Py_DECREF( list );
Py_XDECREF( pyvec );
Py_XDECREF( pyvec2 );
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"Couldn't append item to PyList" );
}
Py_DECREF( pyvec );
Py_DECREF( pyvec2 );
} else { /* not a vector */
where_is_particle(paf, pa, c_time, vec);
pyvec = newVectorObject(vec, 3, Py_NEW);
if( PyList_Append( list, pyvec) < 0 ) {
Py_DECREF( list );
Py_XDECREF( pyvec );
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
"Couldn't append item to PyList" );
}
Py_DECREF( pyvec );
}
}
}
}
/* restore the real disp value */
if (disp<100){
paf->disp=disp;
build_particle_system(ob);
}
return list;
}
/*****************************************************************************/
/* Function: Effect_repr */
/* Description: This is a callback function for the BPy_Effect type. It */
/* builds a meaninful string to represent effcte objects. */
/*****************************************************************************/
static PyObject *Effect_repr( void )
{
return PyString_FromString( "Particle" );
}
/*****************************************************************************/
/* These are needed by Object.c */
/*****************************************************************************/
PyObject *EffectCreatePyObject( Effect * effect, Object *ob )
{
BPy_Effect *blen_object;
blen_object =
( BPy_Effect * ) PyObject_NEW( BPy_Effect, &Effect_Type );
if( blen_object )
blen_object->effect = (PartEff *)effect;
blen_object->object = ob;
return ( PyObject * ) blen_object;
}
int EffectCheckPyObject( PyObject * py_obj )
{
return ( py_obj->ob_type == &Effect_Type );
}
/* #####DEPRECATED###### */
static PyObject *Effect_oldsetChild( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setChild );
}
static PyObject *Effect_oldsetDefvec( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setDefvec );
}
static PyObject *Effect_oldsetForce( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setForce );
}
static PyObject *Effect_oldsetMat( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setChildMat );
}
static PyObject *Effect_oldsetEnd( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setEnd );
}
static PyObject *Effect_oldsetLife( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setLife );
}
static PyObject *Effect_oldsetLifetime( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setLifetime );
}
static PyObject *Effect_oldsetMult( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapperTuple( (void *)self, args,
(setter)Effect_setMult );
}
static PyObject *Effect_oldsetNabla( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setNabla );
}
static PyObject *Effect_oldsetNormfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setNormfac );
}
static PyObject *Effect_oldsetObfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setObfac );
}
static PyObject *Effect_oldsetRandfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setRandfac );
}
static PyObject *Effect_oldsetRandlife( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setRandlife );
}
static PyObject *Effect_oldsetSeed( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setSeed );
}
static PyObject *Effect_oldsetSta( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setSta );
}
static PyObject *Effect_oldsetTexfac( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setTexfac );
}
static PyObject *Effect_oldsetTotkey( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setTotkey );
}
static PyObject *Effect_oldsetTotpart( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setTotpart );
}
static PyObject *Effect_oldsetVectsize( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setVectsize );
}
static PyObject *Effect_oldsetFlag( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setFlag );
}
static PyObject *Effect_oldsetStype( BPy_Effect * self, PyObject * args )
{
return EXPP_setterWrapper( (void *)self, args, (setter)Effect_setStype );
}
static PyObject *Effect_oldsetType( void )
{
return EXPP_incr_ret( Py_None );
}