
---------- Bugfix #7898: added access to DISPLACE modifiers, add ARRAY constant to modifier documentation.
227 lines
8.3 KiB
Python
227 lines
8.3 KiB
Python
# Blender.Modifier module and the Modifier PyType object
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"""
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The Blender.Modifier submodule
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B{New}:
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- Supports the new Cast and Smooth modifiers.
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This module provides access to the Modifier Data in Blender.
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Example::
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from Blender import *
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ob = Object.Get('Cube') # retrieve an object
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mods = ob.modifiers # get the object's modifiers
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for mod in mods:
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print mod,mod.name # print each modifier and its name
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mod = mods.append(Modifier.Types.SUBSURF) # add a new subsurf modifier
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mod[Modifier.Settings.LEVELS] = 3 # set subsurf subdivision levels to 3
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Example::
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# Apply a lattice to an object and get the deformed object
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# Uses an object called 'Cube' and a lattice called 'Lattice'
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from Blender import *
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ob_mesh= Object.Get('Cube')
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ob_lattice= Object.Get('Lattice')
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myMeshMod = ob_mesh.modifiers
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mod = myMeshMod.append(Modifier.Types.LATTICE)
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mod[Modifier.Settings.OBJECT] = ob_lattice
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ob_mesh.makeDisplayList() # Needed to apply the modifier
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Window.RedrawAll() # View the change
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deformed_mesh= Mesh.New()
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deformed_mesh.getFromObject(ob_mesh.name)
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# Print the deformed locations
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for v in deformed_mesh.verts:
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print v.co
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@type Types: readonly dictionary
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@var Types: Constant Modifier dict used for L{ModSeq.append} to a
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modifier sequence and comparing with L{Modifier.type}:
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- ARMATURE - type value for Armature modifiers
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- ARRAY - type value for Array modifiers
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- BOOLEAN - type value for Boolean modifiers
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- BUILD - type value for Build modifiers
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- CURVE - type value for Curve modifiers
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- MIRROR - type value for Mirror modifiers
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- DECIMATE - type value for Decimate modifiers
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- LATTICE - type value for Lattice modifiers
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- SUBSURF - type value for Subsurf modifiers
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- WAVE - type value for Wave modifiers
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- EDGESPLIT - type value for Edge Split modifiers
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- DISPLACE - type value for Displace modifiers
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- SMOOTH - type value for Smooth modifiers
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- CAST - type value for Cast modifiers
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@type Settings: readonly dictionary
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@var Settings: Constant Modifier dict used for changing modifier settings.
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- RENDER - Used for all modifiers (bool) If true, the modifier is enabled for rendering.
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- REALTIME - Used for all modifiers (bool) If true, the modifier is enabled for interactive display.
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- EDITMODE - Used for all modifiers (bool) If both REALTIME and EDITMODE are true, the modifier is enabled for interactive display while the object is in edit mode.
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- ONCAGE - Used for all modifiers (bool) If true, the modifier is enabled for the editing cage during edit mode.
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- OBJECT - Used for Armature, Lattice, Curve, Boolean and Array (Object)
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- VERTGROUP - Used for Armature, Lattice, Curve, Smooth and Cast (String)
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- LIMIT - Array and Mirror (float [0.0 - 1.0])
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- FLAG - Mirror and Wave (int)
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- COUNT - Decimator Polycount (readonly) and Array (int)
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- LENGTH - Build [1.0-300000.0] and Array [0.0 - 10000.0] (float)
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- FACTOR - Smooth [-10.0, 10.0] and Cast [-10.0, 10.0] (float)
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- ENABLE_X = Smooth and Cast (bool, default: True)
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- ENABLE_Y = Smooth and Cast (bool, default: True)
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- ENABLE_Z = Smooth and Cast (bool, default: True)
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- TYPES - Subsurf and Cast. For Subsurf it determines the subdivision algorithm - (int): 0 = Catmull-Clark; 1 = simple subdivision. For Cast it determines the shape to deform to = (int): 0 = Sphere; 1 = Cylinder; 2 = Cuboid
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- LEVELS - Used for Subsurf only (int [0 - 6]). The number of subdivision levels used for interactive display.
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- RENDLEVELS - Used for Subsurf only (int [0 - 6]). The number of subdivision levels used for rendering.
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- OPTIMAL - Used for Subsurf only (bool). Enables Optimal Draw.
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- UV - Used for Subsurf only (bool). Enables Subsurf UV.
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- OBJECT_OFFSET - Used for Array only (Object)
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- OBJECT_CURVE - Used for Array only (Curve Object)
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- OFFSET_VEC - Used for Array only (3d Vector)
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- SCALE_VEC - Used for Array only (3d Vector)
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- MERGE_DIST - Used for Array only (float)
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- ENVELOPES - Used for Armature only (bool)
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- START - Used for Build only (int)
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- SEED - Used for Build only (int)
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- RANDOMIZE - Used for Build only (bool)
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- AXIS_X - Used for Mirror only (bool)
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- AXIS_Y - Used for Mirror only (bool)
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- AXIS_Z - Used for Mirror only (bool)
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- RATIO - Used for Decimate only (float [0.0 - 1.0])
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- STARTX - Used for Wave only (float [-100.0 - 100.0])
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- STARTY - Used for Wave only (float [-100.0 - 100.0])
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- HEIGHT - Used for Wave only (float [-2.0 - 2.0])
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- WIDTH - Used for Wave only (float [0.0 - 5.0])
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- NARROW - Used for Wave only (float [0.0 - 10.0])
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- SPEED - Used for Wave only (float [-2.0 - 2.0])
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- DAMP - Used for Wave only (float [-MAXFRAME - MAXFRAME])
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- LIFETIME - Used for Wave only (float [-MAXFRAME - MAXFRAME])
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- TIMEOFFS - Used for Wave only (float [-MAXFRAME - MAXFRAME])
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- OPERATION - Used for boolean only (int 0,1,2 : Intersect, Union, Difference)
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- EDGESPLIT_ANGLE - Used for edge split only (float 0.0 - 180)
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- EDGESPLIT_FROM_ANGLE - Used for edge split only, should the modifier use the edge angle (bool)
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- EDGESPLIT_FROM_SHARP - Used for edge split only, should the modifier use the edge sharp flag (bool)
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- UVLAYER - Used for Displace only
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- MID_LEVEL - Used for Displace only (float [0.0, 1.0], default: 0.5)
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- STRENGTH - Used for Displace only (float [-1000.0, 1000.0, default: 1.0)
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- TEXTURE - Used for Displace only (string)
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- MAPPING - Used for Displace only
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- DIRECTION - Used for Displace only
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- REPEAT - Used for Smooth only (int [0, 30], default: 1)
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- RADIUS - Used for Cast only (float [0.0, 100.0], default: 0.0)
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- SIZE - Used for Cast only (float [0.0, 100.0], default: 0.0)
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- SIZE_FROM_RADIUS - Used for Cast only (bool, default: True)
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- USE_OB_TRANSFORM - Used for Cast only (bool, default: False)
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"""
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class ModSeq:
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"""
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The ModSeq object
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=================
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This object provides access to list of L{modifiers<Modifier.Modifier>} for a particular object.
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Only accessed from L{Object.Object.modifiers}.
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"""
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def __getitem__(index):
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"""
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This operator returns one of the object's modifiers.
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@type index: int
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@return: an Modifier object
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@rtype: Modifier
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@raise KeyError: index was out of range
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"""
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def __len__():
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"""
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Returns the number of modifiers in the object's modifier stack.
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@return: number of Modifiers
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@rtype: int
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"""
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def append(type):
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"""
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Appends a new modifier to the end of the object's modifier stack.
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@type type: a constant specifying the type of modifier to create. as from L{Types}
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@rtype: Modifier
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@return: the new Modifier
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"""
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def remove(modifier):
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"""
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Remove a modifier from this objects modifier sequence.
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@type modifier: a modifier from this sequence to remove.
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@note: Accessing attributes of the modifier after removing will raise an error.
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"""
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def moveUp(modifier):
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"""
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Moves the modifier up in the object's modifier stack.
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@type modifier: a modifier from this sequence to remove.
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@rtype: None
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@raise RuntimeError: request to move above another modifier requiring
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original data
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@note: Accessing attributes of the modifier after removing will raise an error.
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"""
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def moveDown(modifier):
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"""
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Moves the modifier down in the object's modifier stack.
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@type modifier: a modifier from this sequence to remove.
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@rtype: None
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@raise RuntimeError: request to move modifier beyond a non-deforming
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modifier
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@note: Accessing attributes of the modifier after removing will raise an error.
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"""
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class Modifier:
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"""
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The Modifier object
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===================
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This object provides access to a modifier for a particular object accessed
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from L{ModSeq}.
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@ivar name: The name of this modifier. 31 chars max.
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@type name: string
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@ivar type: The type of this modifier. Read-only. The returned value
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matches the types in L{Types}.
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@type type: int
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"""
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def __getitem__(key):
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"""
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This operator returns one of the modifier's data attributes.
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@type key: value from modifier's L{Modifier.Settings} constant
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@return: the requested data
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@rtype: varies
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@raise KeyError: the key does not exist for the modifier
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"""
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def __setitem__(key):
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"""
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This operator modifiers one of the modifier's data attributes.
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@type key: value from modifier's L{Modifier.Settings} constant
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@raise KeyError: the key does not exist for the modifier
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"""
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