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blender-archive/source/blender/bmesh/tools/bmesh_boolean.h
Howard Trickey 1ba15f1f7f Speedup for usual non-manifold exact boolean case.
The commit rB6f63417b500d that made exact boolean work on meshes
with holes (like Suzanne) unfortunately dramatically slowed things
down on other non-manifold meshes that don't have holes and didn't
need the per-triangle insideness test.
This adds a hole_tolerant parameter, false by default, that the user
can enable to get good results on non-manifold meshes with holes.
Using false for this parameter speeds up the time from 90 seconds
to 10 seconds on an example with 1.2M triangles.
2021-03-07 18:13:19 -05:00

52 lines
1.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bmesh
*/
#ifdef __cplusplus
extern "C" {
#endif
bool BM_mesh_boolean(BMesh *bm,
struct BMLoop *(*looptris)[3],
const int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
const int nshapes,
const bool use_self,
const bool keep_hidden,
const bool hole_tolerant,
const int boolean_mode);
bool BM_mesh_boolean_knife(BMesh *bm,
struct BMLoop *(*looptris)[3],
const int looptris_tot,
int (*test_fn)(BMFace *f, void *user_data),
void *user_data,
const int nshapes,
const bool use_self,
const bool use_separate_all,
const bool hole_tolerant,
const bool keep_hidden);
#ifdef __cplusplus
}
#endif